JoJo's Bizarre Adventure: All-Star Battle R/Patch Notes/Ver. 1.40

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Official Patch Notes: https://www.bandainamcoent.com/news/jojos-bizarre-adventure-all-star-battle-r-patch-notes-v1-4

Italics denote undocumented changes.

General Changes

  • Adjustments have been made to unify frame advantage and disadvantage after a Throw Escape.
    • The following characters had their frame advantage after their Throw was escaped adjusted:
      • Jotaro Kujo (Part 4)
      • Giorno Giovanna (with Gold Experience Requiem active)
    • The following characters had their frame advantage after escaping a Throw adjusted:
      • Dio Brando
      • Wamuu
      • Pet Shop
      • Yukako Yamagishi
      • Giorno Giovanna (with Gold Experience Requiem active)
      • Bruno Bucciarati
      • Diego Brando
      • Ikuro Hashizawa
  • Fixed a bug that allowed Player 1 to move first when a Throw and a Throw Escape occurred in the same frame.
  • Fixed a bug that prevented invincible reversals and Stylish Guard from being used as soon as a character lands.
  • Fixed a bug that caused characters to suffer unnaturally long landing recovery after perfoming an attack while jumping backwards and being hit during said attack.
  • Standarized hurtboxes during a groundbounce for all characters.
  • Fixed a bug that caused a discrepancy in slowdown timing during a Stand Rush activation between Player 1 and Player 2.
  • The following characters had their wake-up timing standardized with other characters:
    • Vanilla Ice
    • Giorno Giovanna (with Gold Experience Requiem active)
    • Ghiaccio
    • Ermes Costello
  • Adjusted dashes to not go through opponents who are in their wake-up animation.
  • Blocking an Overhead attack and a Low attack on the same frame will now block both attacks.
  • Fixed a bug that allowed blocking Overheads during a Crouching Block if the Overhead was used while the victim was in blockstun.
  • Fixed a bug that caused the camera to start moving earlier than intended when a Cinematic Taunt was forced to end due to having more than 5 seconds of dialogue.

Character-specific Changes

JJASBR Zeppeli Small Icon.png Will A. Zeppeli

  • Hamon Cutter (236L/M/H/S; Air OK):
    • All versions are now tracked by IPS.
  • Sunlight Yellow Overdrive (63214L/M/H/S):
    • L version:
      • Removed camera effect.
      • Reduced launch height.
      • Adjusted launch angle.
      • Increased damage.
    • M version:
      • Removed camera effect.
      • Reduced launch height.
      • Adjusted launch angle.
      • Increased damage.
    • H version:
      • Removed camera effect.
      • Adjusted launch angle.
      • Increased damage.
    • S version:
      • Increased Bind effect duration.
      • Reduced damage.
  • Hamon Breating (5S):
    • Reduced recovery to match that of other Hamon characters.
    • Increased HH Gauge gain rate.

JJASBR Dio Brando Small Icon.png Dio Brando

  • That must be five or six ribs broken! (L during KUA! (236L/M/H)):
    • Increased pushback on block for the second hit.
  • WRYYY! (H during KUA! (236L/M/H)):
    • Increased startup.
    • Now causes a groundbounce against airborne opponents.
  • Vaporizing Freeze (214L/M):
    • Fixed a bug that would cause the attack to skip the initial movement under certain conditions.
    • Both versions are now tracked by IPS.

JJASBR Joseph Small Icon.png Joseph Joestar

  • Backdash:
    • Increased recovery.
  • 2L:
    • Reduced frame advantage.
  • 2M:
    • Reduced frame advantage.
  • Clacker Volley (236L/M/H/S):
    • S version:
      • Increased damage.
      • Reduced visual effect intensity.
      • Now launches at a low angle on hit.
  • I'll smash you good! (2L/M/H during Clacker Volley (236L/M/H/S)):
    • Reduced startup.
  • Clacker Boomerang (214L/M/H/S):
    • Reduced frame advantage.

JJASBR Caesar Small Icon.png Caesar A. Zeppeli

  • Bubble Launcher (236L; Air OK):
    • Both versions are now tracked by IPS.
  • Bubble Cutter (236M/S):
    • Both versions are now tracked by IPS.
  • Bubble Lenses (22L/M/H/S; Air OK):
    • All versions are now tracked by IPS.

JJASBR Lisa Lisa Small Icon.png Lisa Lisa

  • Get away. (623L/M/H/S):
    • Lisa Lisa's hurtbox is now properly considered airborne.
  • Hamon Breating (5S):
    • Reduced recovery to match that of other Hamon characters.
    • Increased HH Gauge gain rate.

JJASBR Wamuu Small Icon.png Wamuu

  • I, Wamuu, will now consider you to be worthy prey! (421L/M/H; Air OK):
    • All versions are now tracked by IPS.

JJASBR Esidisi Small Icon.png Esidisi

  • Simmer like a stew! (Ground) (6S after The Burning King (Mode) (236L/M/H during Mode)):
    • Fixed a bug that allowed this attack to catch an opponent if they performed a Down Evade out of the previous attack.
  • To hell with you! (623L/M/H):
    • Increased hitbox size so as to hit crouching opponents near the wall.
  • To hell with you! (Mode) (623L/M/H during Mode):
    • Increased blockstun.
    • Increased pushback on block.
  • Simmer like a stew! (Anti-Air) (6S after To hell with you! (Mode) (623L/M/H during Mode)):
    • Fixed a bug that allowed this attack to catch an opponent if they performed a Down Evade out of the previous attack.
  • The Burning King: Wheel of Pain (63214L/M/H):
    • All versions are now tracked by IPS.

JJASBR Kars Small Icon.png Kars

  • 3H:
    • Adjusted input buffer.
  • Shatter against the wall! (214L/M/H; Air OK):
    • All versions are now tracked by IPS.
  • Feast your eyes on my Hamon! (236L/M/H as the Ultimate Life Form):
    • All versions are now tracked by IPS.

JJASBR Old Joseph Small Icon.png Old Joseph Joestar

  • 3M (Stand Off):
    • Now launches on hit.
  • Hamon Overdrive (236L/M/H while in Stand Off):
    • Adjusted float.
    • Reduced recovery.
  • Coal Tar (214L/M/H while in Stand Off):
    • Reduced total move duration.
    • Reworked into a 2-hit attack.
    • Causes hard knockdown on the second hit.
    • Tar lifetime reduced.
    • Tar hitbox size reduced.
  • Solar Energy Hamon! (6S after Hermit Purple! (236M while in Stand On)):
    • Fixed a bug that allowed this attack to catch an opponent if they performed a Down Evade out of the previous attack.

JJASBR Kakyoin Small Icon.png Noriaki Kakyoin

  • Emerald Splash (236L/M/H while in Stand Off; Air OK):
    • All versions are now tracked by IPS.

JJASBR Iggy Small Icon.png Iggy

  • Dash:
    • Adjusted the timing during which Iggy is able to jump to be the same as other characters.
  • j.H (Stand Off):
    • Reduced startup.
  • 5H (Stand On):
    • Increased movement distance.
  • 2M (Stand On):
    • Reduced startup.
    • Increased hitbox size.
    • Reduced knockback.
  • j.M (Stand On):
    • Reduced startup.
  • j.H (Stand On):
    • Reduced startup.
    • Removed momentum shift during the attack's startup.
  • The Fool (236L/M/H while in Stand On):
    • Increased damage.
    • Reduced recovery.
    • Reduced the time needed for The Fool to return to Iggy.
    • Increased knockback.
    • L version:
      • Removed groundbounce.
    • M version:
      • Removed groundbounce.
  • Serves you right! (GHA):
    • Fixed a bug that caused Iggy's frame advantage after this move to differ when using the "Special A" costume.

JJASBR Mariah Small Icon.png Mariah

  • Sorry, but you'll have to die now. (236L/M/H; Air OK):
    • All versions are now tracked by IPS.

JJASBR Pet Shop Small Icon.png Pet Shop

  • Caw caw! (623L/M/H; Air OK):
    • All versions are now tracked by IPS.

JJASBR Vanilla Ice Small Icon.png Vanilla Ice

  • 5H (Stand Off):
    • Fixed a bug that caused Vanilla Ice to receive continous Counter Hits if the opponent Counter Hit him out of this attack.
  • Once and for all! (L/M/H while in Stand On; Air OK):
    • All versions are now tracked by IPS.

JJASBR DIO Small Icon.png DIO

  • Right in front of me!? (236L/M/H while in Stand Off):
    • All versions are now tracked by IPS.

JJASBR Josuke Part 4 Small Icon.png Josuke Higashikata (Part 4)

  • Break through, beat you up! (236L/M/H while in Stand Off):
    • All versions are now tracked by IPS.
      • Previously implemented in version 1.30; now properly working.

JJASBR Jotaro Part 4 Small Icon.png Jotaro Kujo (Part 4)

  • 5H (Stand Off):
    • Increased hitbox size inwards.
  • ORA, ORA! (236L/M/H while in Stand On)
    • All versions are now tracked by IPS.
  • ORAAA! (6L/M/H during ORA, ORA! (236L/M/H while in Stand On)):
    • All versions are now tracked by IPS.

JJASBR Koichi Small Icon.png Koichi Hirose

  • 5M (Stand On):
    • Reworked into a 2-hit attack.
    • Increased damage.
    • Increased hitbox sizes.
  • 2H (Stand On):
    • Now launches on hit.
    • Removed hard knockdown property.
    • Increased float.
    • Reduced recovery.
  • j.M (Stand On):
    • Reworked into a 2-hit attack.
    • Increased damage.
  • j.H (Stand On):
    • Increased active frames.
    • Increased damage.
  • S-H-I-T (623L/M/H while in Stand On):
    • M and H versions can now hit OTG.

JJASBR Okuyasu Small Icon.png Okuyasu Nijimura

  • Chew on this! (214L/M/H while in Stand Off):
    • Fixed a bug that caused The Hand's hurtbox to not manifest.
    • Fixed a bug that sometimes caused the attack to execute behind Okuyasu.

JJASBR Yukako Small Icon.png Yukako Yamagishi

  • 5L:
    • Reduced startup.
  • 5H:
    • Reduced recovery.
  • 2L:
    • Increased range.
  • 2H:
    • Increased startup.
    • Now causes a groundbounce on hit.
    • Removed hard knockdown property.
  • 3H:
    • Reduced startup.
  • I'm already inside your head (236L/M/H):
    • Reduced startup.
    • Increased reach.
    • All versions are now tracked by IPS.
  • Don't push your luck (236L/M/H during I'm already inside your head (236L/M/H)):
    • All versions are now tracked by IPS.
  • You dumbass! (623L/M/H):
    • Increased hitbox size for the first portion of the move.
    • Yukako now bounces backwards if the first portion of the move is blocked.
    • Yukako will no longer perform the second portion of the move if the first whiffs or is blocked.
  • Putting up a fight? (421L/M/H):
    • Now causes a groundbounce to both grounded and aerial opponents on a successful activation.
  • I'll drag you if I have to (22L/M/H):
    • Reworked into a 4-hit attack.

JJASBR Rohan Small Icon.png Rohan Kishibe

  • What would I do if I were a manga hero? (214L/M/H while in Stand Off):
    • Changed command input (214L/M/H > 236L/M/H).

JJASBR Shigechi Small Icon.png Shigekiyo Yangu

  • 2M:
    • Adjusted float.
  • 2H:
    • Adjusted float.
  • j.H:
    • Reduced startup.
  • Don't underestimate Harvest! (236L/M/H while in Offensive Formation):
    • Adjusted float.
  • So itchy! (41236L/M/H while in Defensive Formation):
    • Increased Bind effect duration.
  • Now I'm real mad! (HHA):
    • Adjusted damage scaling on the final hit.

JJASBR Kosaku Small Icon.png Kosaku Kawajiri

  • 3M (Stand On):
    • Adjusted the hitbox to not miss against opponents near the wall.
  • Bites the Dust (GHA):
    • Fixed a bug that caused damage scaling during a combo to reset when used specifically against Josuke Higashikata (Part 4).

JJASBR Giorno Small Icon.png Giorno Giovanna

  • Down Evade:
    • Properly applies invincibility while Gold Experience Requiem is active.
  • Useless, useless, useless, useless! (236L/M/H while in Stand On):
    • All versions are now tracked by IPS.
  • The pain will be slow! (HHA):
    • Increased recovery.
      • GHA cancel timing is not changed.

JJASBR Bruno Small Icon.png Bruno Bucciarati

  • 3L/M/H:
    • All versions are now tracked by IPS.
  • j.3L/M/H:
    • All versions are now tracked by IPS.

JJASBR Mista Small Icon.png Guido Mista

  • Gonna light you up! (236L/M/H; Air OK):
    • All versions are now tracked by IPS.

JJASBR Narancia Small Icon.png Narancia Ghirga

  • 5L (Stand On):
    • Fixed a bug that prevented Aerosmith from firing bullets if Narancia chained into this move from 2L.

JJASBR Trish Small Icon.png Trish Una

  • 2H (Stand Off):
    • Fixed a bug that allowed Trish to cancel into Quick Stand On before the active frames.
  • 5H (Stand On):
    • Adjusted float against airborne opponents.
  • 2H (Stand On):
    • Adjusted float against airborne opponents.
  • j.H (Stand On):
    • Increased hitbox size inwards.
  • Spice Girl! (236L/M/H while in Stand On):
    • Reduced the startup of the final hit.
  • Nobody's getting taken out today! (214L/M/H while in Stand On):
    • Increased movement distance.
    • Reduced recovery.
    • Adjusted float against airborne opponents.

JJASBR Prosciutto Small Icon.png Prosciutto and Pesci

  • Aging Gauge:
    • The following abilites can no longer be used by opponents affected by LVL2 Aging:
      • You are a mere dog! (Dio Brando)
      • Seated Leap (Will A. Zeppeli / Caesar A. Zeppeli)
      • Predator Wings (Kars as the Ultimate Life Form)
      • Slam (Pet Shop)
      • Dinosaur Kinetic Vision (Diego Brando)
      • Astonishing Leap (Ikuro Hashizawa)
  • 3H (Stand On):
    • Increased hitbox size inwards.

JJASBR Risotto Small Icon.png Risotto Nero

  • You can find iron anywhere in this world. (236L/M/H):
    • All versions are now tracked by IPS.
  • The assassin that no one could find (214L/M/H):
    • All versions are now tracked by IPS.
    • The M version no longer restands opponents.

JJASBR Diavolo Small Icon.png Diavolo

  • This is the end! (214L/M/H while in Stand Off or 6L/M/H after The passage of time resumes! (236L/M/H while in Stand Off)):
    • Adjusted the hitbox to not miss against opponents near the wall.
    • Fixed a bug that sometimes caused the attack to execute behind Diavolo.

JJASBR Jolyne Small Icon.png Jolyne Cujoh

  • So you're the enemy, huh? (236L/M/H while in Stand On; Air OK):
    • All versions are now tracked by IPS.

JJASBR FF Small Icon.png Foo Fighters

  • I made it. (214L/M/H or 8L/M/H during "Move like F.F."):
    • All versions are now tracked by IPS.

JJASBR Johnny Small Icon.png Johnny Joestar

  • 5H (Dismounted):
    • Increased movement distance.
  • 6H (Dismounted):
    • Adjusted movement distance.
    • Jonhhy now stops moving immediately on hit or block.
    • Now launches on hit.
    • Made special-cancelable even on whiff.
  • 4H (Dismounted):
    • Made special-cancelable even on whiff.
  • 5M (Mounted):
    • Adjusted hitstop.
    • Increased movement distance.
  • Where's the upper half?! (421L/M/H while in ACTs 3 & 4):
    • Reduced total move duration.
    • Removed Throw invulnerability.
    • Removed lower-body invincibility.
    • Adjusted the duration of the Super Armor when used with 2 or more Holy Corpse parts.
  • Send me down the hole! (41236L/M/H while in ACTs 3 & 4):
    • Command input changed (41236L/M/H > 22L/M/H).
  • Care for some herbal tea? (22M):
    • Command input changed (22M > 2S).
  • I can make it! (46L/M/H while Mounted):
    • Adjusted input priority.
    • Increased pushback on block.
  • The hole will attack you. (214L/M/H while in ACT 2 onwards):
    • Reduced startup.
    • Reduced recovery when used while Dismounted.

JJASBR Gyro Small Icon.png Gyro Zeppeli

  • Spin Gauge:
    • Reduced natural drain speed.
    • Reduced the amount of Spin Gauge consumed by thrown Steel Balls.
  • 5M (Dismounted):
    • Increased movement distance.
    • Increased knockback.
  • 5H (Dismounted):
    • Increased movement distance.
    • Increased active frames.
    • Increased knockback.
  • Spin, spin! (236L/M/H while Dismounted):
    • Increased the duration of the Super Armor when used with 2 or more Holy Corpse parts.
  • Raaaaugh! (214L/M/H while Dismounted):
    • Increased the duration of the Super Armor when used with 2 or more Holy Corpse parts.
    • Reduced initial travel distance.
  • Run wild, run free! (623L/M/H while Mounted):
    • Increased hitstop on the final hit.
  • Scan (236S with at least 1 Holy Corpse part):
    • Increased the size of the projectile-erasing hitbox.
  • Scan (Follow-up) (236S during Scan (236S with at least 1 Holy Corpse part)):
    • Eased combo restrictions.

JJASBR Valentine Small Icon.png Funny Valentine

  • Hiding in the next dimension. (623L/M/H while in Stand Off):
    • All versions are now tracked by IPS.
  • A gift from the other side. (214L/M/H while in Stand Off):
    • Increased damage.
    • Increased recovery.
  • I'll dispose of you! (214L/M/H while in Stand On):
    • All versions are now tracked by IPS.

JJASBR Josuke Part 8 Small Icon.png Josuke Higashikata (Part 8)

  • Soft & Wet (GHA):
    • Adjusted damage scaling to fix a bug that prevented this move from KOing the opponent if it was used in a combo.

DLC Content

  • Added Kennedy Space Center stage.
  • Added free DLC characters Weather Report and Enrico Pucci (Final).
    • Added Gallery items.
    • Added items in JoJo Glossary.
    • Added Customize option.

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh