JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero: Difference between revisions
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Risotto slashes twice at the opponent with a knife. | Risotto slashes twice at the opponent with a knife. | ||
*Moves Risotto forward. | *Moves Risotto forward. | ||
* | *Both hits can be cancelled. | ||
*The | *The second hit launches. | ||
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|description= | |description= | ||
Risotto performs a kick upwards. | Risotto performs a kick upwards. | ||
*Launches on hit. | |||
*Good for air-to-airs. | *Good for air-to-airs. | ||
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Risotto rushes a distance forward while briefly camouflaging, before reappearing and unleashing a knife attack. | Risotto rushes a distance forward while briefly camouflaging, before reappearing and unleashing a knife attack. | ||
*The | *The version used determines the strike performed. | ||
*If Assassin is active, Risotto remains invisible until the attack comes out. | *If "Assassin" is active, Risotto remains invisible until the attack comes out. | ||
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'''L version:''' | '''L version:''' | ||
Risotto | Risotto slashes low as he reappears. | ||
*Launches on hit. | *Launches on hit. | ||
*Does not provide hard knockdown. | *Does not provide hard knockdown. | ||
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'''M version:''' | '''M version:''' | ||
Risotto | Risotto performs a jumping stab downwards as he reappears. | ||
*Causes crumple on hit. | *Causes crumple on hit. | ||
*Does not provide hard knockdown | *Does not provide hard knockdown against airborne opponents. | ||
*Can be jumped out of in a blockstring. | *Can be jumped out of in a blockstring. | ||
*Risotto is considered to be grounded despite going into the air, allowing him to cancel into HHA. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
Risotto | Risotto stabs forward as he reappears. | ||
*Launches away on hit. | *Launches away on hit. | ||
*Provides hard knockdown. | *Provides hard knockdown. | ||
*Frame traps after 5H. | *Frame traps after 5H. | ||
*Causes knockback on hit. | *Causes knockback on hit. | ||
**Triggers a wallbounce if the opponent reaches the wall, allowing Risotto to confirm into a combo | **Triggers a wallbounce if the opponent reaches the wall, allowing Risotto to confirm into a combo when near it. | ||
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Risotto extends his arms outwards and performs an attack with Metallica after a set period of time. | Risotto extends his arms outwards and performs an attack with Metallica after a set period of time. | ||
*Move performance is identical across versions. | |||
*The detection range does not reach fullscreen. | |||
*Risotto must hold the button to perform the attack. Tapping or releasing the button too early will result in the attack being cancelled. | *Risotto must hold the button to perform the attack. Tapping or releasing the button too early will result in the attack being cancelled. | ||
*Risotto can cancel the | *During the countdown, Risotto can cancel the move with a normal attack. | ||
*If "Assassin" is active, Risotto remains invisible until the move ends or is cancelled. | |||
*If Assassin is active, Risotto remains invisible until the move ends or is cancelled. | |||
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*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#214X|214L]]. | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#214X|214L]]. | ||
*Launches on hit. | *Launches on hit. | ||
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Revision as of 14:59, 28 March 2023
Introduction
Risotto Nero, leader of Passione's Assassination Squad in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a mixup character who excels at using his different tools to attack the opponent from different angles. His Style button allows him to not only turn invisible, but he is also able to move himself while doing so, giving him access to movement other characters do not have. With his kit, he is able to make relatively safe attempts on the opponent's life.
On offense, Risotto can utilize different playstyles depending on the situation. Most often, Risotto will be using "The assassin that no one could find" and "Assassin" to find openings in the opponent's defense or safely back off during his own pressure. However, Risotto can also fight from afar using "You can find iron anywhere in this world.", a projectile that can be fired straight forward or angled upwards. Fighting from afar isn't Risotto's strongest point, but it becomes much stronger once he limits the opponent's movement by applying his Iron Deficiency debuff. His HHA and GHA are both fullscreen hitgrab projectiles, with the latter also applying the Iron Deficiency debuff. All of this allows Risotto to play to his opponent's weaknesses on defense or a weakness he inflicts.
On defense, Risotto does not have any meterless reversal options, but he does have access to a counter with "I know how I'll kill you.". This counter applies the Iron Deficiency debuff, allowing him to turn the pressure around onto the opponent in an instant. Risotto can also use "Assassin" to maneuver out of the way of the opponent's attacks; however, while he is protected from projectiles and Throws, he is still vulnerable to strike attacks, meaning it will not work if the opponent is attacking directly. His HHA and GHA are both invincible as well, but cost meter to use, are much riskier options, and their nature as projectiles make them more awkward to use defensively.
- Assassin: Risotto can turn himself invisible, making him immune to Throws and projectiles.
- Iron Deficiency: Risotto is able to apply a debuff to the opponent that prevents them from dashing, running, and gaining meter, allowing him to zone more easily with his projectiles.
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Pros | Cons |
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Because you are already complete.
If Risotto lands "I know how I'll kill you." or "This is the end! Take this! Metallica!", he will apply his Iron Deficiency debuff. This debuff is visible by his opponent expelling a pale yellow glow and their HH Gauge becoming rusted.
The duration for the Iron Deficiency debuff depends on the move used to apply it:
- "I know how I'll kill you." applies the debuff for 8-10 seconds, depending on the version used.
- "This is the end! Take this! Metallica!" applies the debuff for 18 seconds.
Iron Deficiency prevents the opponent from dashing, running, or gaining meter from attacking, blocking, or getting hit; Hamon characters are also prevented from gaining meter via Hamon Breathing. This allows Risotto to do practically whatever he wants with the opponent, as they are locked out of a main movement option. Risotto can use this opportunity to either zone out the opponent with "You can find iron anywhere in this world." or land "Control iron within 5-10 meters", an Unblockable attack.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 1000 | Rumble | #ASBR_RIS |
Move List
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
I won't get closer to you. |
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JL
j.L
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JM
j.M The Shoto Aerialtm The Shoto Aerialtm
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JH
j.H
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Special Moves
236X
You can find iron anywhere in this world. 236L/M/H L version L version M version M version H version H version
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214X
The assassin that no one could find 214L/M/H Start Start L version L version M version M version H version H version Risotto is the assassin that no one in the organization could find. Risotto is the assassin that no one in the organization could find.
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421X
I know how I'll kill you. 421L/M/H Counter Counter Activation Activation
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22X
Control iron within 5-10 meters
22L/M/H |
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System Mechanics
Throw
Throw
Controlling with magnetism 5/4 + Any Two Attack Buttons |
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Assist
Assist
The assassin that no one could find |
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XS
Assassin
4/5/6S or 236/214S |
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22S
Close the wound with magnetism
22S |
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Heart Heat Attack
The scalpel is pointing in the direction of the magnetic force! 236 + Any Two Attack Buttons Seek Seek And And Destroy Destroy
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Great Heat Attack
This is the end! Take this! Metallica! 236L+M+H Look over here. Look over here. You're done for. Take this! You're done for. Take this! Metallica! Metallica!
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