JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake): Difference between revisions
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In Stand Off, Pucci makes use of his projectile, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|I order you!]]", to safely zone his opponent. He also uses his normals for pressure, making use of tick throws to land "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|A Stand power that can boil water...]]", a command grab that rewards Pucci with a combo on a successful use. | In Stand Off, Pucci makes use of his projectile, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|I order you!]]", to safely zone his opponent. He also uses his normals for pressure, making use of tick throws to land "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|A Stand power that can boil water...]]", a command grab that rewards Pucci with a combo on a successful use. | ||
Stand On is where Pucci shines, gaining improved normals (notably [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand JM|j.M]], which grants him combos on air hit) and access to an altered version of his "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 623X|A Stand power that can boil water...]]" command grab, granting him more combo options. The true reward in Stand On, however, is his second command grab, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 63214X|It's mine!]]": if this command grab is successful, Pucci will take away a DISC, sealing away the victim's special moves and several Style actions. From here, Pucci can either zone with his projectile in Stand Off or pressure the opponent at close range, both of these made way harder for the opponent to deal with by the removal of their special moves. Both his [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Heart Heat Attack|HHA]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Great Heat Attack|GHA]] | Stand On is where Pucci shines, gaining improved normals (notably [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand JM|j.M]], which grants him combos on air hit) and access to an altered version of his "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 623X|A Stand power that can boil water...]]" command grab, granting him more combo options. The true reward in Stand On, however, is his second command grab, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 63214X|It's mine!]]": if this command grab is successful, Pucci will take away a DISC, sealing away the victim's special moves and several Style actions. From here, Pucci can either zone with his projectile in Stand Off or pressure the opponent at close range, both of these made way harder for the opponent to deal with by the removal of their special moves. Both his [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Heart Heat Attack|HHA]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Great Heat Attack|GHA]] will also take away a DISC (sealing the opponent's own HHA and HH Gauge, respectively), further reducing their options and granting Pucci an immense advantage. | ||
On defense, Pucci really struggles, as his kit does not have any | On defense, Pucci really struggles, as his kit does not have any reliable defensive options. While having access to a counter in "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 22X|It's an illusion]]", it requires Pucci to be in Stand On, which is not always feasible; similarly, his [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Great Heat Attack|GHA]] is also a counter, making it extremely risky. | ||
*'''DISCs:''' Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and limit their options against him. | *'''DISCs:''' Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and limit their options against him. | ||
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|hitadv=-4 | |hitadv=-4 | ||
|description= | |description= | ||
Pucci kicks in front. | Pucci takes a step and kicks in front. | ||
*An advancing normal with average range for a Stand Off 5M. | *An advancing normal with average range for a Stand Off 5M. | ||
*Unsafe on block, but needs to be punished with a move that's both quick and not very short range, which not every character is able to do. With a bit more pushback into the blockstring, this move can be safe as an ender. | *Unsafe on block, but needs to be punished with a move that's both quick and not very short range, which not every character is able to do. With a bit more pushback into the blockstring, this move can be safe as an ender. | ||
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*Safe on block. | *Safe on block. | ||
*Has a very good reach for a 2L, hitting further than 5L and Stand On 2L. | *Has a very good reach for a 2L, hitting further than 5L and Stand On 2L. | ||
*Can't combo into a 5L if hit at around max distance, so cancel it straight into a | *Can't combo into a 5L if hit at around max distance, so cancel it straight into a Medium or Heavy normal in that situation. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Pucci summons Whitesnake, who attacks with a sweeping kick. | Pucci summons Whitesnake, who attacks with a sweeping kick. | ||
*Causes hard knockdown | *Causes hard knockdown. | ||
*Very unsafe on block, but can be cancelled into Pucci's [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|projectile]] for a frametrap that will end safe on block (the gap between the 2H and the projectile will be vulnerable to some invincible moves, but will not lose to most counters due to its nature as a projectile), into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|command grab]], or into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#3H|3H]], and then into 236H for a gapless safe blockstring. | *Very unsafe on block, but can be cancelled into Pucci's [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|projectile]] for a frametrap that will end safe on block (the gap between the 2H and the projectile will be vulnerable to some invincible moves, but will not lose to most counters due to its nature as a projectile), into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|command grab]], or into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#3H|3H]], and then into 236H for a gapless, safe blockstring. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Pucci jabs in front. | Pucci jabs in front. | ||
*It hits very high, making it best suited for air-to-air. | *It hits very high, making it best suited for air-to-air. | ||
*Has surprisingly good hitbox for | *Has a surprisingly good hitbox for a move of its class. | ||
}} | }} | ||
}} | }} | ||
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Pucci kicks below him. | Pucci kicks below him. | ||
*Can be rarely used for cross-ups, but it's not nearly as good for that purpose as it looks. | *Can be rarely used for cross-ups, but it's not nearly as good for that purpose as it looks. | ||
*Has low blockstun and hitstun; if used too soon after a | *Has low blockstun and hitstun; if used too soon after a dash-jump, or while too high in the air, it will be unsafe on block. | ||
}} | }} | ||
}} | }} | ||
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Pucci summons Whitesnake, who attacks with a vertical chop. | Pucci summons Whitesnake, who attacks with a vertical chop. | ||
*Causes a groundbounce on hit. | *Causes a groundbounce on hit. | ||
*Pucci's longest ranged aerial; has a hitbox expected from a j.H. | |||
*Can also be used for cross-ups, but a situation where this crosses up is just as rare as with his j.M. | *Can also be used for cross-ups, but a situation where this crosses up is just as rare as with his j.M. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Pucci spins around and flings a DISC straight forward as a projectile. | Pucci spins around and flings a DISC straight forward as a projectile. | ||
*The DISC's speed varies depending on the version used. | |||
*Launches the opponent ''very far'' backwards on air hit. | |||
*A great move, giving Pucci a strong neutral and a safe blockstring ender. | *A great move, giving Pucci a strong neutral and a safe blockstring ender. | ||
*Switching up the versions used occasionally can catch the opponent off guard. | *Switching up the versions used occasionally can catch the opponent off guard. | ||
*In a blockstring, it's often unclear whether canceling into this move will be gapless or a frametrap, but the L version is most likely to frametrap, and the H version is the most likely to be a true blockstring. Using the H version can be a way to prevent the opponent from using an invincible move and taking advantage of the gap; while it won't always be a gapless, it leaves the smallest gap even when it isn't. | *In a blockstring, it's often unclear whether canceling into this move will be gapless or a frametrap, but the L version is most likely to frametrap, and the H version is the most likely to be a true blockstring. Using the H version can be a way to prevent the opponent from using an invincible move and taking advantage of the gap; while it won't always be a gapless blockstring, it leaves the smallest gap even when it isn't. | ||
*While a decent projectile on its own, it will lose heavily against multi-hit projectiles (most notably Kakyoin's "[[JoJo's Bizarre Adventure: All-Star Battle R/Noriaki Kakyoin#236X|Emerald Splash]]" and Risotto's "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#236X|You can find iron anywhere in this world.]]"), making any zoner matchup an insane uphill struggle in neutral as Pucci is essentially denied of his main neutral tool. However, against characters who lack projectiles, have a low priority projectile (such as Kosaku's "[[JoJo's Bizarre Adventure: All-Star Battle R/Kosaku Kawajiri#Stand 214X|Contact Bomb]]"), or are deprived of their DISC, it's a pretty great zoning tool. | *While a decent projectile on its own, it will lose heavily against multi-hit projectiles (most notably Kakyoin's "[[JoJo's Bizarre Adventure: All-Star Battle R/Noriaki Kakyoin#236X|Emerald Splash]]" and Risotto's "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#236X|You can find iron anywhere in this world.]]"), making any zoner matchup an insane uphill struggle in neutral as Pucci is essentially denied of his main neutral tool. However, against characters who lack projectiles, have a low priority projectile (such as Kosaku's "[[JoJo's Bizarre Adventure: All-Star Battle R/Kosaku Kawajiri#Stand 214X|Contact Bomb]]"), or are deprived of their DISC, it's a pretty great zoning tool. | ||
}} | }} | ||
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|description= | |description= | ||
Pucci summons Whitesnake, who flies forward while reaching its arm out. If it grabs the opponent, it forcibly inserts a DISC into their head that causes their entire body to rapidly heat up. | Pucci summons Whitesnake, who flies forward while reaching its arm out. If it grabs the opponent, it forcibly inserts a DISC into their head that causes their entire body to rapidly heat up. | ||
* | *Causes crumple on a successful Throw. | ||
*Combos starting from this move will be heavily scaled. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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---- | ---- | ||
'''M version:''' | '''M version:''' | ||
* | *Range and speed are in-between L and H. | ||
*Useful for when the opponent is slightly too far away. | *Useful for when the opponent is slightly too far away. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Has weirdly long range for a command grab. | *Has weirdly long range for a command grab. | ||
*Pucci's longest ranged move, but it's not useful | *Pucci's longest ranged move, but it's not useful in neutral due to its recovery. It can catch some people off guard if they are playing very defensively from far away, but it's always a massive risk. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Pucci summons Whitesnake, who delivers a downwards chop while moving forward. | Pucci summons Whitesnake, who delivers a downwards chop while moving forward. | ||
*Pucci's only standing | *Pucci's only standing Overhead. | ||
*Leaves a large gap | *Shares IPS with the Stand On version. | ||
*Leaves a large gap when used in a blockstring, no matter which version is used. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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*Adds a second chop if the first connects; only hits once on block. | *Adds a second chop if the first connects; only hits once on block. | ||
*Both hits cause a groundbounce. | *Both hits cause a groundbounce. | ||
* | *Only the second hit can be canceled into HHA. | ||
*Leads into some of Pucci's highest damage, and can give enough time to go for an OTG 214H. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Adds a second chop if the first connects; only hits once on block. | *Adds a second chop if the first connects; only hits once on block. | ||
*The first hit causes a groundbounce. | *The first hit causes a groundbounce, while the second launches the opponent towards the floor. | ||
* | *Only the second hit can be canceled into HHA. | ||
*Not worth starting a combo with it, which can only be done with Assists. | |||
*The only version that can hit OTG, which is its main use. Can be used to OTG even after a Throw. | *The only version that can hit OTG, which is its main use. Can be used to OTG even after a Throw. | ||
}} | }} | ||
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Whitesnake attacks with a downwards punch. | Whitesnake attacks with a downwards punch. | ||
*Safe on block. | *Safe on block. | ||
*Another long-reaching normal, Pucci's best mid-range Stand On move. | *Another long-reaching normal, and Pucci's best mid-range Stand On move. | ||
}} | }} | ||
}} | }} | ||
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Whitesnake attacks with a violent sideways chop. | Whitesnake attacks with a violent sideways chop. | ||
*Safe on block. | *Safe on block. | ||
*Advances further than the Stand Off version, making it Pucci's longest reaching normal in Stand On, but it's a lot slower than 5M | *Advances further than the Stand Off version, making it Pucci's longest reaching normal in Stand On, but it's a lot slower than 5M. | ||
}} | }} | ||
}} | }} | ||
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Whitesnake performs an uppercut. | Whitesnake performs an uppercut. | ||
*Mostly useful for combos, as it juggles and can be combo'd out of. | *Mostly useful for combos, as it juggles and can be combo'd out of. | ||
*The closest to an anti-air. | *The closest thing to an anti-air. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=30 (5*4 | |damage=30 (5*4, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup=17 | |startup=17 | ||
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|description= | |description= | ||
Whitesnake attacks with a quick vertical chop. | Whitesnake attacks with a quick vertical chop. | ||
*Can be used for | *Can be used for cross-ups in specific setups. | ||
*If this hits while Pucci is close to the ground, it's possible to convert into a combo from an air-to-air hit. | *If this hits while Pucci is close to the ground, it's possible to convert into a combo from an air-to-air hit. | ||
}} | }} | ||
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---- | ---- | ||
'''M version:''' | '''M version:''' | ||
* | *Range and speed are in-between L and H. | ||
*Useful for when the opponent is slightly too far away. | *Useful for when the opponent is slightly too far away. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Has weirdly long range for a command grab. | *Has weirdly long range for a command grab. | ||
*Pucci's longest ranged move, but it's not useful | *Pucci's longest ranged move, but it's not useful in neutral due to its recovery. It can catch some people off guard if they are playing very defensively from far away, but it's always a massive risk. | ||
}} | }} | ||
}} | }} | ||
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Whitesnake delivers a downwards chop while moving forward. | Whitesnake delivers a downwards chop while moving forward. | ||
*Mostly identical to the Stand Off version, but covers a longer range. | *Mostly identical to the Stand Off version, but covers a longer range. | ||
*Pucci's only standing Overhead. | |||
*Shares IPS with the Stand Off version. | *Shares IPS with the Stand Off version. | ||
*Leaves a large gap before it when used in a blockstring, no matter which version is used. | *Leaves a large gap before it when used in a blockstring, no matter which version is used. | ||
---- | ---- | ||
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*Adds a second chop if the first connects; only hits once on block. | *Adds a second chop if the first connects; only hits once on block. | ||
*Both hits cause a groundbounce. | *Both hits cause a groundbounce. | ||
* | *Only the second hit can be canceled into HHA. | ||
*Leads into some of Pucci's highest damage, and can give enough time to go for an OTG 214H. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Adds a second chop if the first connects; only hits once on block. | *Adds a second chop if the first connects; only hits once on block. | ||
*The first hit causes a groundbounce. | *The first hit causes a groundbounce, while the second launches the opponent towards the floor. | ||
* | *Only the second hit can be canceled into HHA. | ||
*Not worth starting a combo with it, which can only be done with Assists. | |||
*The only version that can hit OTG, which is its main use. Can be used to OTG even after a Throw. | *The only version that can hit OTG, which is its main use. Can be used to OTG even after a Throw. | ||
}} | }} | ||
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|description= | |description= | ||
Whitesnake swings its arm forward, and if it connects, will rip out a DISC from the opponent while throwing them to the ground. | Whitesnake swings its arm forward, and if it connects, will rip out a DISC from the opponent while throwing them to the ground. | ||
*A command grab that's very fast across all versions | *The move's range increases with stronger versions, inversely affecting speed. | ||
*A command grab that's very fast across all versions, further aided by the fact that, unlike any other Throw in the game, it does not inflict hitstop on a successful Throw. | |||
*While it deals low damage, it has such high reward that it's worth giving up potential damage to land it. | *While it deals low damage, it has such high reward that it's worth giving up potential damage to land it. | ||
* | *On a successful Throw, Whitesnake steals a DISC from the opponent, leaving them unable to use any command normals, special moves or Style actions (except for Stand On/Off and Mounting). | ||
**This move can also be used to recover a DISC that was stolen by an opposing Pucci (Whitesnake), even if concealed. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*The fastest version with the shortest range. | *The fastest version with the shortest range. | ||
*Tick throws with 5L and 2L. Can also tick throw with 5M and 2M at certain distances. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
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'''H version:''' | '''H version:''' | ||
*The slowest version with the longest range. | *The slowest version with the longest range. | ||
*Typically used after 5H on hit to catch the opponent as soon as hitstun ends. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_Stand_22X_(1).png | |image=JJASBR_WS_Pucci_Stand_22X_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_WS_Pucci_Stand_22X_(2).png | |image2=JJASBR_WS_Pucci_Stand_22X_(2).png | ||
|caption2= | |caption2=Very slow for a counter, rarely has uses | ||
|name=It's an illusion. | |name=It's an illusion. | ||
|input=22L/M/H | |input=22L/M/H | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Pucci poses with Whitesnake as he raises his arms. If struck by the opponent, Whitesnake stuns them as the two fade away | Pucci poses with Whitesnake as he raises his arms. If struck by the opponent, Whitesnake stuns them as the two fade away. | ||
*Move performance is the same across versions. | *Move performance is the same across versions. | ||
*Counter. | |||
*Switches sides on a successful activation. | *Switches sides on a successful activation. | ||
*Does not work against projectiles, Throws, HHAs or GHAs. | |||
*Opponent behavior varies depending on their state before triggering the counter: | *Opponent behavior varies depending on their state before triggering the counter: | ||
**Causes a crumple against grounded opponents. | **Causes a crumple against grounded opponents. | ||
**Causes a hard knockdown against airborne opponents. | **Causes a hard knockdown against airborne opponents. | ||
*Each character has a unique animation for falling victim to this attack. | *Each character has a unique animation for falling victim to this attack. | ||
* | *Despite triggering a cutscene, it does not inflict harsh damage scaling on combos starting from it. | ||
}} | }} | ||
}} | }} | ||
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*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 214X|s.214H]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 214X|s.214H]] | ||
*Adds a second chop if the first connects; only hits once on block. | *Adds a second chop if the first connects; only hits once on block. | ||
*Can hit OTG. | *The first hit causes a groundbounce, while the second launches the opponent towards the floor. | ||
*Can hit OTG, which characters like [[JoJo's Bizarre Adventure: All-Star Battle R/Kars|Kars]] or [[JoJo's Bizarre Adventure: All-Star Battle R/Giorno Giovanna|Giorno]] can take advantage of in order to buy time and achieve their respective installs while remaining next to the opponent. | |||
*[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final)|Pucci (Final)]] cannot make use of this Assist. | *[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final)|Pucci (Final)]] cannot make use of this Assist. | ||
}} | }} | ||
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|description= | |description= | ||
Pucci and Whitesnake fly forward a moderate distance in a melee tackle. On hit, Whitesnake rapidly swipes its hand across the opponent's face, ejecting their DISC from their head, which it quickly snatches before kicking them away. | Pucci and Whitesnake fly forward a moderate distance in a melee tackle. On hit, Whitesnake rapidly swipes its hand across the opponent's face, ejecting their DISC from their head, which it quickly snatches before kicking them away. | ||
*A great HHA in general: advances very far forward, has a very tall hitbox, will never miss in combos and the opponent will usually never be able to jump above it. | *A great HHA in general: advances very far forward, has a very tall hitbox, will never miss in combos and the opponent will usually never be able to jump above it. | ||
*Pucci has invincibliity during this move, allowing it to get past Reversal Assists. This is especially important for Pucci because getting hit by such will make him drop the DISC. | *Pucci has invincibliity during this move, allowing it to get past Reversal Assists. This is especially important for Pucci because getting hit by such will make him drop the DISC. | ||
*Whitesnake steals a DISC from the opponent, leaving them unable to use their HHA. | |||
**Landing this move will automatically recover a stolen DISC, even if an opposing Pucci (either version) is concealing it. | |||
**The DISC stolen by this move has a higher priority than that of "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 63214X|It's mine!]]", which means [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final)|Pucci (Final)]] cannot steal it with [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final)#Whitesnake Stand 63214X|his own version of "It's mine!"]]. In fact, attempting to do so can lead to a state where Pucci is considered to have recovered his DISC without actually having done so, preventing him from recovering it until another DISC is stolen. | |||
}} | }} | ||
}} | }} | ||
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*Works against HHAs and GHAs, but not against Throws or projectiles. | *Works against HHAs and GHAs, but not against Throws or projectiles. | ||
*On a successful activation, Whitesnake steals a DISC from the opponent, leaving them unable to use and gain HH Gauge. | *On a successful activation, Whitesnake steals a DISC from the opponent, leaving them unable to use and gain HH Gauge. | ||
**Landing this move will automatically recover a stolen DISC, even if an opposing Pucci (either version) is concealing it. | |||
**The DISC stolen by this move has a higher priority than that of "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 63214X|It's mine!]]", which means [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final)|Pucci (Final)]] cannot steal it with [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final)#Whitesnake Stand 63214X|his own version of "It's mine!"]]. In fact, attempting to do so can lead to a state where Pucci is considered to have recovered his DISC without actually having done so, preventing him from recovering it until another DISC is stolen. | |||
}} | }} | ||
}} | }} |
Revision as of 21:13, 16 April 2023
Introduction
- This article is about Enrico Pucci's base incarnation, primarily known as "WS Pucci". For information about his evolved incarnation, see Enrico Pucci (Final).
Enrico Pucci, loyal follower of DIO and the main antagonist of Stone Ocean, the sixth part of JoJo's Bizarre Adventure, exhibits a grappler/debuffer playstyle, taking away the opponent's options and limiting their answers to his tactics.
In Stand Off, Pucci makes use of his projectile, "I order you!", to safely zone his opponent. He also uses his normals for pressure, making use of tick throws to land "A Stand power that can boil water...", a command grab that rewards Pucci with a combo on a successful use.
Stand On is where Pucci shines, gaining improved normals (notably j.M, which grants him combos on air hit) and access to an altered version of his "A Stand power that can boil water..." command grab, granting him more combo options. The true reward in Stand On, however, is his second command grab, "It's mine!": if this command grab is successful, Pucci will take away a DISC, sealing away the victim's special moves and several Style actions. From here, Pucci can either zone with his projectile in Stand Off or pressure the opponent at close range, both of these made way harder for the opponent to deal with by the removal of their special moves. Both his HHA and GHA will also take away a DISC (sealing the opponent's own HHA and HH Gauge, respectively), further reducing their options and granting Pucci an immense advantage.
On defense, Pucci really struggles, as his kit does not have any reliable defensive options. While having access to a counter in "It's an illusion", it requires Pucci to be in Stand On, which is not always feasible; similarly, his GHA is also a counter, making it extremely risky.
- DISCs: Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and limit their options against him.
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Pros | Cons |
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DISCs
Hitting the opponent with "It's mine!", "So it was already done...", or "This is my Whitesnake's ability!" will take a DISC from them. Afterwards, the opponent will see their abilities restricted, the exact restrictions depending on which attack stole the DISC:
- It's mine!: The opponent will be unable to use any command normals, special moves or Style actions (except for Stand On/Off and Mounting).
- So it was already done...: The opponent will be unable to use their HHA.
- This is my Whitesnake's ability!: The opponent's HH Gauge will be sealed, preventing the use and gain of meter.
If the opponent has had multiple abilities stolen, all of them will be stored on a single DISC. If the opponent attempts to use something they've been sealed out of, they temporarily get staggered.
After a DISC is taken, the effects will stay in place until the round ends, or until the opponent picks up the DISC. The opponent can make Pucci drop the DISC by hitting him, with the DISC usually ending up behind them; it can then be picked up by crouching on top of it, but Pucci is also able to pick it back up to conceal it. Being captured by a Throw and being hit by a Reversal Assist both count as Pucci being hit, making him drop the DISC. If Pucci lands a DISC-stealing move while there's a DISC somewhere on the ground, the DISC will disappear from the ground until Pucci is hit again.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_WHS #ASBR_PUC |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
Pierced through the finger! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X
I order you!
236L/M/H |
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623X
A Stand power that can boil water...
623L/M/H |
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214X
You shall be crucified! 214L/M/H Domine quo vadis? Domine quo vadis?
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Stand On
Normal Moves
Stand 5L
5L
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Stand 5M
5M
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Stand 5H
5H
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Stand 2L
2L
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Stand 2M
2M
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Stand 2H
2H
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Stand 3H
3H
Die! |
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Stand JL
j.L
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Stand JM
j.M
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Stand JH
j.H
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Special Moves
Stand 623X
A Stand power that can boil water...
623L/M/H |
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Stand 214X
You shall be crucified!
214L/M/H |
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Stand 63214X
It's mine!
63214L/M/H |
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Stand 22X
It's an illusion. 22L/M/H Very slow for a counter, rarely has uses Very slow for a counter, rarely has uses
|
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System Mechanics
Throw
Throw
Weep at your own weakness! 5/4 + Any Two Attack Buttons |
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Assist
Assist
You shall be crucified! |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
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Heart Heat Attack
So it was already done...
236 + Any Two Attack Buttons |
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Great Heat Attack
This is my Whitesnake's ability!
236L+M+H |
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