JoJo's Bizarre Adventure: All-Star Battle R/Jonathan Joestar: Difference between revisions
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|description= | |description= | ||
Jonathan extends his arm forward and performs a long-ranged punch at an upwards angle. | Jonathan extends his arm forward and performs a long-ranged punch at an upwards angle. | ||
*Launches on hit. | |||
*Great for anti-airing opponents. | *Great for anti-airing opponents. | ||
*Works well as combo filler. | *Works well as combo filler. | ||
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|description= | |description= | ||
Jonathan extends his arm forward and performs a long-ranged punch straight forward. | Jonathan extends his arm forward and performs a long-ranged punch straight forward. | ||
*Great for pokes and combo confirms, | *Causes crumple on hit. | ||
*Great for pokes and combo confirms, and can work well as combo filler. | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Jonathan performs a shoulder tackle that launches the opponent away on hit. | Jonathan performs a shoulder tackle that launches the opponent away on hit. | ||
*Has Super Armor during | *Has Super Armor during its active frames. | ||
*Causes knockback on hit and triggers a wallbounce. | *Causes knockback on hit and triggers a wallbounce. | ||
*Hard to confirm off of due to | *Hard to confirm off of due to its hit effect; best used in corner combos or as a poke. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Jonathan twists his body and kicks backwards, resulting in the kick going forwards. | Jonathan twists his body and kicks backwards, resulting in the kick going forwards. | ||
*Very good jump in, as it is quick and can cross up ambiguously. | *Very good jump-in, as it is quick and can cross up ambiguously. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_Jonathan_Jump_H.png | |image=JJASBR_Jonathan_Jump_H.png | ||
|caption=Cross up of HEROES | |caption=Cross-up of HEROES | ||
|name=j.H | |name=j.H | ||
|subtitle= | |subtitle= | ||
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|description= | |description= | ||
Jonathan performs a jumping punch downwards. | Jonathan performs a jumping punch downwards. | ||
*Slow, but can also provide ambiguous | *Slow, but can also provide ambiguous cross-ups. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Jonathan punches the ground, sending a wave of Hamon along the ground. | Jonathan punches the ground, sending a wave of Hamon along the ground. | ||
*The version used changes the distance covered. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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'''S version:''' | '''S version:''' | ||
*Costs 0.5 HH Gauge. | *Costs 0.5 HH Gauge. | ||
*Deals Hamon Damage. | |||
*Launches on hit. | *Launches on hit. | ||
*Travels fullscreen. | *Travels fullscreen. | ||
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|description= | |description= | ||
Jonathan performs a quick, rising uppercut. | Jonathan performs a quick, rising uppercut. | ||
*The version used determines both the move's behavior and the distance covered. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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'''S version:''' | '''S version:''' | ||
*Costs 0.5 HH Gauge. | *Costs 0.5 HH Gauge. | ||
*Deals Hamon Damage. | |||
*This variant is invul during startup and active frames. | *This variant is invul during startup and active frames. | ||
*Triggers a camera effect only if the first hit connects. | *Triggers a camera effect only if the first hit connects. | ||
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|version=Style | |version=Style | ||
|header=no | |header=no | ||
|damage= | |damage=130 (25, 30, 75) | ||
|guard=Overhead, Mid | |guard=Overhead, Mid | ||
|startup=31(18)1(16)1 | |startup=31(18)1(16)1 | ||
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|description= | |description= | ||
Jonathan jumps up with his sword and slashes three times. | Jonathan jumps up with his sword and slashes three times. | ||
* | *The version used determines the distance Jonathan jumps. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Travels the least. | *Travels the least. | ||
*Can confirm into 623X or 236X. | *Can confirm into 623X or 236X. | ||
*The final hit causes a groundbounce. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Travels farther than the L variant. | *Travels farther than the L variant. | ||
*The final hit causes a groundbounce. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Travels the farthest. | *Travels the farthest. | ||
*The final hit causes a groundbounce. | |||
---- | ---- | ||
'''S version:''' | '''S version:''' | ||
*Costs 0.5 HH Gauge. | *Costs 0.5 HH Gauge. | ||
*Deals Hamon Damage. | |||
*The final hit causes hard knockdown. | |||
*This variant is armored. | *This variant is armored. | ||
*Cannot be Flash Canceled. | |||
*Travels the same distance as the H variant. | *Travels the same distance as the H variant. | ||
}} | }} | ||
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|description= | |description= | ||
Jonathan unleashes a barrage of punches and finishes with an uppercut. | Jonathan unleashes a barrage of punches and finishes with an uppercut. | ||
* | *The version used changes the distance Jonathan advances. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Fastest startup, but shortest range. | *Fastest startup, but shortest range. | ||
*Launches the opponent away on hit. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Balanced startup and range. | *Balanced startup and range. | ||
*Launches the opponent away on hit. | |||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Slowest startup, but longest range. | *Slowest startup, but longest range. | ||
*Launches the opponent away on hit. | |||
---- | ---- | ||
'''S version:''' | '''S version:''' | ||
*Costs 0.5 HH Gauge. | *Costs 0.5 HH Gauge. | ||
*Launches the opponent higher | *Deals Hamon Damage. | ||
*Launches the opponent higher, confirming into combos. | |||
}} | }} | ||
}} | }} | ||
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|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=Scarlet Overdrive<br>{{NotationIcon-JJASBR|Assist}} {{NotationIcon-JJASBR|Burst}} {{NotationIcon-JJASBR|Burst}} | |subtitle=Scarlet Overdrive<br>{{NotationIcon-JJASBR|Assist}}{{NotationIcon-JJASBR|Burst}}{{NotationIcon-JJASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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*Reversal Assist Stocks: 2 | *Reversal Assist Stocks: 2 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jonathan Joestar#623X|623H]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jonathan Joestar#623X|623H]] | ||
*Launches on the second and third hits. | |||
}} | }} | ||
}} | }} | ||
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*This is a hitgrab. | *This is a hitgrab. | ||
*Provides hard knockdown. | *Provides hard knockdown. | ||
*Does not deal Hamon | *Does not deal Hamon Damage. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=340 (60+43+15+26+24*4+1*64+36) | |damage=340 (60+43+15+26+24*4+1*64+36) | ||
|guard= Mid | |guard=Mid | ||
|startup=1(16)1 | |startup=1(16)1 | ||
|active= | |active= | ||
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*Very fast GHA activation. | *Very fast GHA activation. | ||
*Can be used to avoid assists easily due to its speed. | *Can be used to avoid assists easily due to its speed. | ||
*Does not deal Hamon | *Does not deal Hamon Damage. | ||
}} | }} | ||
}} | }} |
Revision as of 20:56, 31 August 2023
Introduction
Jonathan Joestar, the protagonist of Phantom Blood, the first part of JoJo’s Bizarre Adventure, is a versatile character who is good at many things. He excels at extending combos and pressure using Hamon specials, the main gimmick of Hamon Style characters. His neutral shines around mid-range, where his "Sendo Overdrive" projectiles reach, 6M will poke, and "The Sword of Luck and Pluck" will reach. Jonathan will almost always have a solid knockdown off of any hit, as if he confirms into 6M, he is guaranteed to get a followup. Up close, this can lead to a full combo, but can also be used to build meter with "Hamon Breathing" if too far away.
On offense, Jonathan has some fairly safe options, with "Overdrive Barrage" or "Sendo Overdrive" being used to end blockstrings: both options will create some distance between himself and the opponent, and the former will provide a soft launch on hit. Ending blockstrings with the Hamon versions of these moves also opens the opportunity to get a combo off of a stray hit in said blockstring, as both launch the opponent high into the air. Jonathan has a lot of opportunities to spend meter to extend his combos, leading him to have above average damage with the cost of sometimes running out of meter.
On defense, Jonathan has a meterless invincible reversal with "Scarlet Overdrive": each version has varying degrees of invincibility, making it very versatile in different situations. The M, H, and S variants all add a hit before the uppercut, which can either hit Assists out of the way or be used to add more damage to the move. This makes it a bit more tricky for the opponent to attack on his wakeup, as there is always the chance that Jonathan switches the variation of "Scarlet Overdrive" he uses to turn the tide of battle back to his favor.
- Hamon Specials: For the cost of 0.5 bars, Jonathan can perform enhanced versions of his special moves, which will also cause Hamon Damage when used against Stone Mask characters.
- This is my final Hamon!: For the cost of all meter available (and a requirement of 1 bar), Jonathan can prepare a resurrection that replaces his special moves with their Hamon versions.
Jonathan Joestar is a Hamon character who utilizes his diverse moveset to work in any situation and drive the battle in his favor. | |
Pros | Cons |
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|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Hamon | 1000 | Rumble | #ASBR_JON #ASBR_JNT |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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6L
6L
Zoom Punch |
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6M
6M
Zoom Punch |
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6H
6H
Tackle |
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
Sendo Overdrive
236L/M/H/S |
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623X
Scarlet Overdrive
623L/M/H/S |
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214X
The Sword of Luck and Pluck
214L/M/H/S |
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22X
Overdrive Barrage
22L/M/H/S |
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System Mechanics
Throw
Throw
I will protect my father! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Scarlet Overdrive Template:NotationIcon-JJASBRTemplate:NotationIcon-JJASBRTemplate:NotationIcon-JJASBR |
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5S
Hamon Breathing
5S |
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22LMH
This is my final Hamon!
22L+M+H |
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Heart Heat Attack
Who'll be the last one standing?
236 + Any Two Attack Buttons |
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Great Heat Attack
Sunlight Yellow Overdrive
236L+M+H |
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Costumes
Normal
Special
Extra
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
なまこ (Namako) | Japan |
@deyurandaru00 | YouTube Channel |