JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli/Strategy: Difference between revisions
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|2H > 22M (5H~5L) 2L/5M/2M/Throw | |2H > 22M (5H~5L) 2L/5M/2M/Throw | ||
|<div style="text-align: left;"> | |<div style="text-align: left;"> | ||
*The one you want to mostly go for since it covers most options | *The one you want to mostly go for since it covers most options. | ||
*The portion included in <code>()</code> is meant to act as a [[JoJo's Bizarre Adventure: All-Star Battle R/Glossary#Frame_Kill|frame kill]]. | |||
|- | |- | ||
|2H > 22L (2H~2L) 2M/Throw | |2H > 22L (2H~2L) 2M/Throw | ||
|<div style="text-align: left;"> | |<div style="text-align: left;"> | ||
*Throw will work if they aren't doing a throw invincible move (backdash, jump, etc.) | *Throw will work if they aren't doing a throw-invincible move (backdash, jump, etc.). 2M catches backdashes. | ||
*The portion included in <code>()</code> is meant to act as a frame kill. | |||
|- | |- | ||
|Throw > 22M (66>2L~66>) 2L/5M/2M/Throw | |Throw > 22M (66>2L~66>) 2L/5M/2M/Throw | ||
|<div style="text-align: left;"> | |<div style="text-align: left;"> | ||
*A little difficult to input but gives a strike/throw mix-up | *A little difficult to input but gives a strike/throw mix-up. | ||
*The portion included in <code>()</code> is meant to act as a frame kill. | |||
|- | |- | ||
|Throw > 22M > 669 j.236L | |Throw > 22M > 669 j.236L | ||
|<div style="text-align: left;"> | |<div style="text-align: left;"> | ||
*Easy to input but easy to avoid | *Easy to input but easy to avoid. | ||
</div> | |||
|} | |} | ||
Revision as of 10:35, 20 December 2023
Neutral
Offense
Setup | Notes |
---|---|
2H > 22M (5H~5L) 2L/5M/2M/Throw |
|
2H > 22L (2H~2L) 2M/Throw |
|
Throw > 22M (66>2L~66>) 2L/5M/2M/Throw |
|
Throw > 22M > 669 j.236L |
|
Defense
Assist Usage
Noriaki Kakyoin
Template:NotationIcon-JJASBRTemplate:NotationIcon-JJASBRTemplate:NotationIcon-JJASBRTemplate:NotationIcon-JJASBR
Kakyoin can cover some of Caesar's holes in zoning, as well as provide damaging conversions from his "One-Fisted Uppercut" invincible reversal. He also carries two Reversal Assist Stocks, allowing Caesar a greater margin of error.