JoJo's Bizarre Adventure: All-Star Battle R/Dio Brando: Difference between revisions
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Dio grabs the opponent before picking them up and sucking their blood. | Dio grabs the opponent before picking them up and sucking their blood. | ||
*Can be extended by pressing attack buttons repeatedly. Data in [] is for the Extended version. | *Can be extended by pressing attack buttons repeatedly. Data in [] is for the Extended version. | ||
*This move recovers 50 health normally, with the Extended version recovering a total of 110 health. | *This move recovers 50 health normally, with the Extended version recovering a total of 110 health. | ||
*Does not cause hard knockdown, unlike most command grabs. | |||
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Revision as of 06:04, 10 March 2024
Introduction
- This article is about Dio Brando's Phantom Blood incarnation, primarily known as "Brando". For information about his Stardust Crusaders incarnation, see DIO.
Dio Brando, the central antagonist of Phantom Blood, the first part of JoJo's Bizarre Adventure, is a tricky rushdown character who utilizes moves that all have the same startup animation that leads to different attacks. Additionally, Dio utilizes Vampirism to steal health and meter from his opponent, giving him even more rewards on hit. Dio’s neutral isn’t very unique, but is nothing to scoff at either, utilizing his faster movement and good normals to close the distance on the opponent quickly and start his scary pressure. He can also utilize "Vaporizing Freeze" and "Frozen in your tracks!" to close the distance, as they can be canceled into his super jump. All of this leads to Dio being great at starting his gameplan.
On offense, Dio is very good at opening up the opponent with his various options. His "KUA!" series starts with a kick that can be canceled into several follow-ups, including an overhead follow-up. His "Vaporizing Freeze" special moves are a bit riskier, but can be set up after a knockdown to mix up the opponent. The move has low and overhead variations, and has the same startup animation as his "Frozen in your tracks!" counter; this makes it tricky to tell which move is being used, especially when the moves themselves can be canceled into his super jump to further mix up his options. Lastly, "How feeble!" is a fast command grab, making it easy to open up a blocking opponent while also stealing some resources.
On defense, Dio can struggle a bit as he does not have a meterless invincible reversal. His only invincible options are HHA, which does deal a high amount of damage, and GHA, which is much slower. Unfortunately, both of these options use at least a bar of meter and are very unsafe, making HHA the only viable option and even then, it is only viable against jump-ins.
- Vampirism: Dio's Style moves are different attacks that steal health or HH Gauge from the opponent, rewarding Dio more for his hits.
- Stone Mask: Dio incurs White Damage whenever he is hit, is susceptible to Hamon Damage, and can only be used in certain stages without completing certain in-game conditions.
- You are a mere dog!: Dio has access to a Super Jump ability that can be cancelled into from normals on both hit and block, giving him solid combo extensions and allowing for some situational mix-ups.
- Aerial Chain Beat: Dio can chain his aerial attacks, allowing him to have different combos and confirms.
Dio Brando is a character who utilizes his vampiric traits to steal Health and HH Gauge while rushing his opponent down. | |
Pros | Cons |
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Vampirism
Dio Brando features the unique Vampirism Style, which manifests in attacks that can steal resources from the opponent. What is stolen is dependent on the attack:
- "I'll suck you dry!" is a multi-hitting attack that steals health.
- "How feeble!" is a command grab that also steals health.
- "USELESS, USELESS, USELESS!" is a hitgrab that will steal HH Gauge.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Vampirism | 800 | Rumble | #ASBR_BRA #ASBR_D1O |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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3H
3H
Punch right through you! |
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
28
You are a mere dog!
Any jump after 1/2/3 |
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236X
KUA!
236L/M/H |
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236X-L
That must be five or six ribs broken!
236L/M/H > L |
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236X-M
Did you think you could defeat me, the great DIO?!
236L/M/H > M |
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236X-H
WRYYY!
236L/M/H > H |
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214L
Vaporizing Freeze (High)
214L |
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214M
Vaporizing Freeze (Low)
214M |
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214H
Frozen in your tracks!
214H |
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236S
USELESS, USELESS, USELESS!
236S |
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214S
How feeble!
214S |
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System Mechanics
Throw
Throw
You impudent fool! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Frozen in your tracks! |
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5S
I'll suck you dry!
5S or 3S |
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Heart Heat Attack
Space Ripper Stingy Eyes!
236 + Any Two Attack Buttons |
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Great Heat Attack
I'll give them all a good show!
236L+M+H |
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Costumes
Normal
Special
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
Cyanide Express | United States |
@Cyanide_Express | Tournament Footage YouTube Channel | |
たれいち (tareichi) | Japan |
@tareichi001 | YouTube Channel |