JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice: Difference between revisions
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|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Vanilla Ice performs an uppercut. | Vanilla Ice performs an uppercut. | ||
*Launches on hit. | |||
*Moves Vanilla Ice forward. | *Moves Vanilla Ice forward. | ||
*Useful for juggles. | *Useful for juggles. | ||
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|recovery= | |recovery= | ||
|blockadv=-36 | |blockadv=-36 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Vanilla Ice repeatedly kicks a downed opponent. | Vanilla Ice repeatedly kicks a downed opponent. | ||
*Damage listed consists of raw damage. OTG scaling will make this move deal significantly less damage. | *Damage listed consists of raw damage. OTG scaling will make this move deal significantly less damage. | ||
*The final hit cannot be Flash Canceled. | |||
*Cannot be canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/System#Uses of the Heart Heat Gauge|Quick Stand On]]. | |||
*Can only be used when the opponent is downed, but can be timed to attack while they stand up. | *Can only be used when the opponent is downed, but can be timed to attack while they stand up. | ||
**If used in this manner, the first hit is guaranteed to miss. | **If used in this manner, the first hit is guaranteed to miss. | ||
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*The third hit causes crumple. | *The third hit causes crumple. | ||
**There is a 4F gap between the second and third hits. | **There is a 4F gap between the second and third hits. | ||
}} | }} | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv=Crumple / HKD | |hitadv=Crumple/HKD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv=Crumple / HKD | |hitadv=Crumple/HKD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv=Crumple / HKD | |hitadv=Crumple/HKD | ||
|description= | |description= | ||
Vanilla Ice summons Cream, who takes on its void form and digs into the ground, protuding to attack the opponent. | Vanilla Ice summons Cream, who takes on its void form and digs into the ground, protuding to attack the opponent. | ||
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'''L version:''' | '''L version:''' | ||
*Cream resurfaces in front of Vanilla Ice before travelling back towards him. | *Cream resurfaces in front of Vanilla Ice before travelling back towards him. | ||
*Because of its trajectory, the move makes for a deceptively effective anti-air. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
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*Cream resurfaces the furthest from Vanilla Ice and travels away from him. | *Cream resurfaces the furthest from Vanilla Ice and travels away from him. | ||
*If Vanilla Ice is within a certain distance from the wall, Cream will move alongside it. | *If Vanilla Ice is within a certain distance from the wall, Cream will move alongside it. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">63214X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Vanilla_Ice_63214X_(1).png | |||
|caption= | |||
|image2=JJASBR_Vanilla_Ice_63214X_(2).png | |||
|caption2=Non-canon attack GO! | |||
|name=Lord DIO! | |||
|input=63214L/M/H | |||
|data= | |||
{{AttackData-ASBR | |||
|version=Light | |||
|damage=93 (5, 12*4, 40) | |||
|guard=Throw | |||
|startup=12 | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Medium | |||
|header=no | |||
|damage=105 (5, 12*5, 40) | |||
|guard=Throw | |||
|startup=16 | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Heavy | |||
|header=no | |||
|damage=117 (5, 12*6, 40) | |||
|guard=Throw | |||
|startup=24 | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
Vanilla Ice stabs the opponent and absorbs their blood, healing himself in the process. | |||
*The version used change both the amount of damage dealt and how much Vanilla Ice heals. | |||
---- | |||
'''L version:''' | |||
*Quickest version. | |||
*Vanilla Ice remains in place. | |||
*This move recovers 48 health. | |||
---- | |||
'''M version:''' | |||
*Intermediate startup. | |||
*Vanilla Ice moves forward a bit during startup. | |||
*This move recovers 66 health. | |||
---- | |||
'''H version:''' | |||
*Slowest version. | |||
*Vanilla Ice takes half a step forward during startup. | |||
*This move recovers 72 health. | |||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Special Moves==== | ====Special Moves==== | ||
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|caption2=M version | |caption2=M version | ||
|name=Once and for all! | |name=Once and for all! | ||
|input=4/5/6 + L/M/H | |input=s.4/5/6 + L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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Cream travels straight ahead slowly. | Cream travels straight ahead slowly. | ||
*Has the best tracking | *Has the best tracking. | ||
*4L version moves even slower and covers less distance. | *4L version moves even slower and covers less distance. | ||
*6L version moves a bit faster while covering more distance. | *6L version moves a bit faster while covering more distance. | ||
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|caption3=H version | |caption3=H version | ||
|name=Once and for all! (Air) | |name=Once and for all! (Air) | ||
|input= | |input=s.j4/5/6 + L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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While in the air, Vanilla Ice becomes completely engulfed by his Stand, Cream, creating a ball of void that erases anything in its path. | While in the air, Vanilla Ice becomes completely engulfed by his Stand, Cream, creating a ball of void that erases anything in its path. | ||
*All versions consume Stand Power Gauge. | *All versions consume Stand Power Gauge. | ||
*The version used decides the trajectory Vanilla Ice moves in. | *The version used decides the trajectory Vanilla Ice moves in, with the horizontal direction pressed further altering his trajectory and speed. | ||
*The move has limited tracking capability during startup, varying depending on the version used. | *The move has limited tracking capability during startup, varying depending on the version used. | ||
*All versions launch on hit, cause hard knockdown, and can hit OTG. | *All versions launch on hit, cause hard knockdown, and can hit OTG. | ||
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|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=Once and for all!<br>{{NotationIcon- | |subtitle=Once and for all!<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Vanilla Ice becomes completely engulfed by his Stand, Cream, and charges forward as a ball of void that erases anything in its path. | Vanilla Ice becomes completely engulfed by his Stand, Cream, and charges forward as a ball of void that erases anything in its path. | ||
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}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">5S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Vanilla_Ice_Stand_On.png | |image=JJASBR_Vanilla_Ice_Stand_On.png | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=Groundbounce (+50) | ||
|description= | |description= | ||
Vanilla Ice summons Cream, who engulfs him and grabs the opponent to devour them. | Vanilla Ice summons Cream, who engulfs him and grabs the opponent to devour them. | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=Groundbounce | ||
|description= | |description= | ||
Vanilla Ice becomes completely engulfed by Cream and turns into a ball of void that erases everything in its path. On hit, Vanilla Ice will circle the opponent in order to not miss, finishing the opponent by passing through them multiple times to completely erase them from existence. | Vanilla Ice becomes completely engulfed by Cream and turns into a ball of void that erases everything in its path. On hit, Vanilla Ice will circle the opponent in order to not miss, finishing the opponent by passing through them multiple times to completely erase them from existence. | ||
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==Costumes== | ==Costumes== | ||
{{ColorGallery | filePrefix=JJASBR_Vanilla_Ice_Color_ | imageFileTypes=png| imageWidths= | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Vanilla_Ice_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
{{ColorGallery/Color|3| text=Normal (Color 3) }} | {{ColorGallery/Color|3| text=Normal (Color 3) }} | ||
{{ColorGallery/Color|4| text=Normal (Color 4) }} | {{ColorGallery/Color|4| text=Normal (Color 4) }} | ||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Vanilla_Ice_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text=Cream (Color 1) }} | |||
{{ColorGallery/Color|Stand 2| text=Cream (Color 2) }} | |||
{{ColorGallery/Color|Stand 3| text=Cream (Color 3) }} | |||
{{ColorGallery/Color|Stand 4| text=Cream (Color 4) }} | |||
}} | }} | ||
==Notable Players== | ==Notable Players== | ||
:{{Template:PlayerListDisclaimer}} | :{{Template:PlayerListDisclaimer}} | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center;" | ||
!width="95"|Name | !width="95"|Name | ||
!width=" | !width="90"|Usual Color | ||
!width="125"|Region | !width="125"|Region | ||
!Contact | !Contact | ||
!Example Play | !Example Play | ||
|- | |- | ||
|Coolklown | |Coolklown | ||
|[[File:JJASBR Vanilla Ice Color 1.png|200x200px|Normal (Color 1)]] | |||
|[[File:Flag_us.png]]<br>United States | |[[File:Flag_us.png]]<br>United States | ||
|[https://twitter.com/coolklown1 @coolklown1] | |[https://twitter.com/coolklown1 @coolklown1] | ||
|[https:// | |[https://www.youtube.com/watch?v=nCojGnihtcY&t=4940s Tournament Footage]<br>[https://www.youtube.com/@coolklown777 YouTube Channel] | ||
|- | |- | ||
|prince_cavs | |||
|[[File:JJASBR Vanilla Ice Color 2.png|200x200px|Normal (Color 2)]] | |||
|[[File:Flag_us.png]]<br>United States | |||
|[https://twitter.com/prince_cavs @prince_cavs] | |||
|[https://www.youtube.com/watch?v=HwYru_TbMs4 Tournament Footage] | |||
|} | |} | ||
Revision as of 21:34, 8 June 2024
Introduction
Vanilla Ice, one of DIO's loyal followers in Stardust Crusaders, the third part of JoJo's Bizarre Adventure, is an offensive character highly reminiscent of a grappler, mixing between strikes, throws, and unblockable options in order to open up the opponent and erase their health bar upon contact.
- Stone Mask: Vanilla Ice incurs White Damage whenever he is hit, is susceptible to Hamon Damage, and can only be used in certain stages without completing certain in-game conditions.
- Unblockable Attacks: Vanilla Ice has access to multiple attacks the opponent cannot block. Most of these attacks are also capable of bypassing Counter moves.
- Stand Power Gauge: Vanilla Ice features a highly unusual Stand On mode, which is governed by a special gauge.
Stand Power Gauge
Lying on top of the Heart Heat Gauge, the Stand Power Gauge it shows how much Cream can be used by Vanilla Ice. The gauge is consumed whenever Vanilla Ice uses his Unblockable attacks, such as "Now I've taken your legs!"; each of these attacks consume a specific portion of the gauge, preventing their use if there is an insufficient amount. It slowly refills at all times so long as Vanilla Ice is in Stand Off, and will be instantly filled to the max if his HHA connects. Vanilla Ice always starts the match with a half-full Stand Power Gauge.
Vanilla Ice features a highly unusual Stand On: instead of changing movesets like other Stand characters, he loses access to all of his moves in exchange for access to Unblockable attacks in either version of "Once and for all!"; while using these moves, Vanilla Ice gains a number of positive properties, such as becoming completely invincible. However, the Stand Power Gauge, in addition to the amount consumed by his Unblockable attacks, also depletes if Vanilla Ice gets hit or blocks while in Stand On. Furthermore, should the Stand Power Gauge run out while in Stand On, Vanilla Ice will be forced back into Stand Off, leaving him wide open.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_VAI |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
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3H
3H
You foul creature! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
623X
How dare you!
623L/M/H |
---|
421X
This vicious arm!
421L/M/H |
---|
22X
Now I've taken your legs! 22L/M/H Startup Startup Light Light Medium Medium Heavy Heavy
|
---|
63214X
Lord DIO! 63214L/M/H Non-canon attack GO! Non-canon attack GO!
|
---|
Stand On
Special Moves
Stand LMH
Once and for all! s.4/5/6 + L/M/H L and H versions L and H versions M version M version
|
---|
Stand JLMH
Once and for all! (Air) s.j4/5/6 + L/M/H L version L version M version M version H version H version
|
---|
System Mechanics
Throw
Throw
I swear I'll kill you! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Once and for all! ![]() ![]() ![]() |
---|
5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
---|
Heart Heat Attack
The great void rises!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Miasma of the Void
236L+M+H |
---|
Costumes
Normal
Stand
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
Coolklown | ![]() |
![]() United States |
@coolklown1 | Tournament Footage YouTube Channel |
prince_cavs | ![]() |
![]() United States |
@prince_cavs | Tournament Footage |