JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh: Difference between revisions
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*'''Stone Free:''' Jolyne's normals and special moves in Stand On boast extreme range, with a punch rush attack that goes farther than any other in the game and an anti-air that can hit opponents at ranges almost nobody else can. | *'''Stone Free:''' Jolyne's normals and special moves in Stand On boast extreme range, with a punch rush attack that goes farther than any other in the game and an anti-air that can hit opponents at ranges almost nobody else can. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]''': While in Stand On, Jolyne can use string to pull herself upwards in one of three angles, continuing until she releases the up direction she used to grapple. Normals can cancel into this, allowing for unique pressure sequences. | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]''': While in Stand On, Jolyne can use string to pull herself upwards in one of three angles, continuing until she releases the up direction she used to grapple. Normals can cancel into this, allowing for unique pressure sequences. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_J123H|Stringing me for a ride!]]''': In the air while in Stand On, Jolyne can quickly grapple to the ground in one of three angles. This allows her to mix up airborne approaches and evade anti-airs, potentially even punishing them due to the move's low recovery. She can pass through opponents while doing so, allowing for left-right mixups. | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_J123H|Stringing me for a ride!]]''': In the air and while in Stand On, Jolyne can quickly grapple to the ground in one of three angles. This allows her to mix up airborne approaches and evade anti-airs, potentially even punishing them due to the move's low recovery. She can pass through opponents while doing so, allowing for left-right mixups. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
Line 48: | Line 48: | ||
|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Jolyne kicks in front of her. | Jolyne kicks in front of her. | ||
*More range and faster than 2L. | *More range and faster than 2L. | ||
*Low hitbox, bad at stopping jump-ins. | *Low height hitbox, so bad at stopping jump-ins. | ||
*Only grounded normal that doesn't put the opponent outside of | *Only grounded normal that doesn't put the opponent outside of Throw range on hit. | ||
}} | }} | ||
}} | }} | ||
Line 71: | Line 71: | ||
|damage=23 (10, 13) | |damage=23 (10, 13) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-10 | ||
|hitadv= | |hitadv=-6 | ||
|description= | |description= | ||
Jolyne performs a high, double-hitting kick moving downwards. | Jolyne performs a high, double-hitting kick moving downwards. | ||
Line 93: | Line 93: | ||
|damage=34 | |damage=34 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Jolyne summons Stone Free to punch in front of her. | Jolyne summons Stone Free to punch in front of her. | ||
Line 115: | Line 115: | ||
|damage=12 | |damage=12 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Jolyne jabs in front of her while crouching. | Jolyne jabs in front of her while crouching. | ||
Line 138: | Line 138: | ||
|damage=20 | |damage=20 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Jolyne performs a kick upwards while sliding over the ground. | Jolyne performs a kick upwards while sliding over the ground. | ||
*Moves | *Moves Jolyne slightly forward. | ||
*Good advantage on hit, safe on block. | *Good advantage on hit, and safe on block. | ||
**Leaves | **Leaves Jolyne out of range for tick throws on both hit and block. | ||
}} | }} | ||
}} | }} | ||
Line 161: | Line 161: | ||
|damage=32 | |damage=32 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Jolyne performs a sweeping kick moving down while crouching. | Jolyne performs a sweeping kick moving down while crouching. | ||
* | *Causes hard knockdown. | ||
*Slightly worse range than 2M. | *Slightly worse range than 2M. | ||
*Good for setting up [[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X| | *Good for setting up "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|String Barrier]]" for oki. | ||
}} | }} | ||
}} | }} | ||
Line 184: | Line 184: | ||
|damage=35 (10, 25) | |damage=35 (10, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18(9)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Jolyne performs a high kick, then summons Stone Free to follow with | Jolyne performs a high kick, then summons Stone Free to follow with another kick. | ||
* | *Both hits launch the opponent, with the second causing hard knockdown. | ||
*Special-cancelable even on whiff. | *Special-cancelable even on whiff. | ||
*Cannot be canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/System#Uses of the Heart Heat Gauge|Quick Stand On]]. | |||
}} | }} | ||
}} | }} | ||
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|damage=14 | |damage=14 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 230: | Line 229: | ||
|damage=22 | |damage=22 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 254: | Line 253: | ||
|damage=34 | |damage=34 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 279: | Line 278: | ||
|damage=62 (4*13, 10) | |damage=62 (4*13, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= -8 | ||
|hitadv= | |hitadv= | ||
}} | }} | ||
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|damage=75 (4*15, 15) | |damage=75 (4*15, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= -14 | ||
|hitadv= | |hitadv= | ||
}} | }} | ||
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|damage=88 (4*17, 20) | |damage=88 (4*17, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= -26 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Jolyne summons Stone Free, with both repeatedly kicking the opponent as they move forward. | Jolyne summons Stone Free, with both repeatedly kicking the opponent as they move forward. | ||
* | *The distance covered by the attack depends on the version used, inversely affecting startup. | ||
* | *The final hit launches opponents away. | ||
*Mostly just a combo ender | *Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | ||
*Mostly just a combo ender, but can be used as another frametrap option out of normals, being a safe blockstring ender due to pushback. | |||
---- | |||
'''L version:''' | |||
*Moves forward slightly. | |||
---- | |||
'''M version:''' | |||
*Moves forward more. | |||
---- | |||
'''H version:''' | |||
*Moves forward the most. | |||
}} | }} | ||
}} | }} | ||
Line 358: | Line 366: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Jolyne puts some string in front of her. Upon blocking an opponent, Jolyne retaliates with "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#236X|Sweet dreams, creep!]]". | |||
*Counter. | *Counter. | ||
*Does not work against projectiles, Throws, HHAs or GHAs. | *Does not work against projectiles, Throws, HHAs or GHAs. | ||
Line 375: | Line 383: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=40 (5*6, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 46 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 387: | Line 395: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=40 (5*6, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 48 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 399: | Line 407: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=40 (5*6, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 48 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 408: | Line 416: | ||
|description= | |description= | ||
Jolyne weaves together a wall of string as a trap that damages the opponent if they come in contact with it. | Jolyne weaves together a wall of string as a trap that damages the opponent if they come in contact with it. | ||
* | *Different versions place the barrier at different distances. | ||
* | *The final hit binds the opponent, which transitions into a crumple against grounded opponents. | ||
* | *The barrier blocks most non-HHA/GHA projectiles while active and stays out for about 10 seconds, but will disappear shortly after Jolyne moves through it. | ||
*In neutral, it can be used to place a hitbox between Jolyne and her opponent, allowing her to control space remotely. | *Sees various uses in certain situations: | ||
*For oki, it can be used to place | **In neutral, it can be used to place a hitbox between Jolyne and her opponent, allowing her to control space remotely. | ||
**Can be part of Cinematic Taunt combos by, after any hard knockdown, placing the barrier directly on top of the opponent and immediately using dash-jump j.H or dash 5L/2L after the Taunt. | |||
* | **For oki, it can be used to place additional hitboxes on top of her opponent, locking them down for additional time while she can run up and enforce a mixup. This is vulnerable to Stylish Guard, but since Jolyne is acting independently of the Barrier, she can potentially continue pressure regardless. Another alternative is to place the barrier directly behind the opponent, preventing them from jumping back or backdashing during the pressure sequence that follows. | ||
---- | |||
'''L version:''' | |||
*The barrier spawns right in front of Jolyne. | |||
---- | |||
'''M version:''' | |||
*The barrier spawns about one forward jump away. | |||
---- | |||
'''H version:''' | |||
*The barrier spawns about two forward jumps away. | |||
}} | }} | ||
}} | }} | ||
Line 431: | Line 448: | ||
|damage=86 (1, 6*10, 25) | |damage=86 (1, 6*10, 25) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+4 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 443: | Line 460: | ||
|damage=104 (1, 6*13, 25) | |damage=104 (1, 6*13, 25) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=28 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+2 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 455: | Line 472: | ||
|damage=122 (1, 6*16, 25) | |damage=122 (1, 6*16, 25) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=36(12)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Jolyne sends out a string a long distance along the ground. If it makes contact with the opponent, Jolyne wraps them up before summoning Stone Free to pummel them. | Jolyne sends out a string a long distance along the ground. If it makes contact with the opponent, Jolyne wraps them up before summoning Stone Free to pummel them. | ||
*Low-attribute hitgrab with surprising range, which grants it some fringe uses in neutral. | *Different versions alter the move's range in exchange for additional startup. | ||
* | *Can cancel into HHA unlike most hit-grabs. | ||
**The | *Sneaky, Low-attribute hitgrab with surprising range, which grants it some fringe uses in neutral. | ||
** | *Causes a hard knockdown that typically sets up a Taunt combo with "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|String Barrier]]". | ||
*Jolyne is invincible to Reversal Assists or other outside elements during the hitgrab's animation. | |||
---- | |||
'''L version:''' | |||
*The shortest range. | |||
*Very brief recovery, and slightly plus on block, making it a good blockstring ender (although leaving a gap the opponent can Stylish Guard through). | |||
---- | |||
'''M version:''' | |||
*Longer range than the L version. | |||
*Slightly more recovery as well, but still brief in general. | |||
---- | |||
'''H version:''' | |||
*The longest range. | |||
*Has a longer recovery animation and is negative on block (but safe from most ranges). | |||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Normal Moves==== | ====Normal Moves==== | ||
Line 478: | Line 507: | ||
|image=JJASBR_Jolyne_Stand_5L.png | |image=JJASBR_Jolyne_Stand_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 484: | Line 513: | ||
|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Stone Free jabs in front. | Stone Free jabs in front. | ||
Line 501: | Line 530: | ||
|image=JJASBR_Jolyne_Stand_5M.png | |image=JJASBR_Jolyne_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 507: | Line 536: | ||
|damage=21 | |damage=21 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=0 | ||
|hitadv= | |hitadv=+4 | ||
|description= | |description= | ||
Stone Free launches its arm at a downwards angle. | Stone Free launches its arm at a downwards angle. | ||
Line 523: | Line 552: | ||
|image=JJASBR_Jolyne_Stand_5H.png | |image=JJASBR_Jolyne_Stand_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 529: | Line 558: | ||
|damage=34 (12, 22) | |damage=34 (12, 22) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10(3)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-16 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Stone Free launches its arm at a slight upwards angle. | Stone Free launches its arm at a slight upwards angle. | ||
*The second hit launches. | |||
*Jolyne's farthest-reaching Stand On normal. | *Jolyne's farthest-reaching Stand On normal. | ||
*Launches the opponent on it, and can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]" or "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_236X|So you're the enemy, huh?]]" to continue the combo. | *Launches the opponent on it, and can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]" or "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_236X|So you're the enemy, huh?]]" to continue the combo. | ||
*Will whiff on crouching and short-sized characters from the tip of its range, but can also tag jumping opponents as a fast, rewarding anti-air. | *Will whiff on crouching and short-sized characters from the tip of its range, but can also tag jumping opponents as a fast, rewarding anti-air. | ||
Line 548: | Line 577: | ||
|image=JJASBR_Jolyne_Stand_2L.png | |image=JJASBR_Jolyne_Stand_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 554: | Line 583: | ||
|damage=12 | |damage=12 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Stone Free jabs at a low angle. | Stone Free jabs at a low angle. | ||
Line 570: | Line 599: | ||
|image=JJASBR_Jolyne_Stand_2M.png | |image=JJASBR_Jolyne_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 576: | Line 605: | ||
|damage=20 | |damage=20 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
Stone Free extends its arm at a low angle. | Stone Free extends its arm at a low angle. | ||
Line 592: | Line 621: | ||
|image=JJASBR_Jolyne_Stand_2H.png | |image=JJASBR_Jolyne_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 598: | Line 627: | ||
|damage=32 | |damage=32 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Stone Free swipes at the opponent's feet with its arm extended. | Stone Free swipes at the opponent's feet with its arm extended. | ||
*Causes hard knockdown. | |||
*Very similar reach to 5H, while also being able to hit any grounded opponent. | *Very similar reach to 5H, while also being able to hit any grounded opponent. | ||
*Safe on block from most ranges. | *Safe on block from most ranges. | ||
*Great way to end strings when 5H will whiff, and a good poke in neutral due to its stable reward, deceptive range, and moderate low profile. | *Great way to end strings when 5H will whiff, and a good poke in neutral due to its stable reward, deceptive range, and moderate low profile. | ||
*One of | *One of the longest-reaching sweeps in the game (if not the longest), forcing a mix-up situation. | ||
}} | }} | ||
}} | }} | ||
Line 616: | Line 646: | ||
|image=JJASBR_Jolyne_Stand_Jump_L.png | |image=JJASBR_Jolyne_Stand_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 622: | Line 652: | ||
|damage=16 | |damage=16 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 639: | Line 669: | ||
|image=JJASBR_Jolyne_Stand_Jump_M.png | |image=JJASBR_Jolyne_Stand_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 645: | Line 675: | ||
|damage=24 | |damage=24 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 663: | Line 693: | ||
|image=JJASBR_Jolyne_Stand_Jump_H.png | |image=JJASBR_Jolyne_Stand_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 669: | Line 699: | ||
|damage=38 | |damage=38 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 696: | Line 726: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Total 16 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
Line 710: | Line 740: | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Jolyne_Stand_Jump_1H.png | |image=JJASBR_Jolyne_Stand_Jump_1H.png | ||
|caption= | |||
|image2=JJASBR_Jolyne_Stand_Jump_2H.png | |image2=JJASBR_Jolyne_Stand_Jump_2H.png | ||
|caption2= | |||
|image3=JJASBR_Jolyne_Stand_Jump_3H.png | |image3=JJASBR_Jolyne_Stand_Jump_3H.png | ||
| | |caption3= | ||
|name=Stringing me for a ride! | |name=Stringing me for a ride! | ||
|input= | |input=s.j1/2/3H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 721: | Line 753: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Until Landing + 12 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
While in mid-air, Stone Free uses string to immediately pull Jolyne | While in mid-air, Stone Free uses string to immediately pull Jolyne towards the ground. | ||
*Pulls Jolyne to the ground quickly, with virtually no recovery once she lands. | *Pulls Jolyne to the ground quickly, with virtually no recovery once she lands. | ||
*Useful anti-air bait and additional mobility tool. | *Useful anti-air bait and additional mobility tool. | ||
Line 741: | Line 773: | ||
|caption3=Heavy | |caption3=Heavy | ||
|name=So you're the enemy, huh? | |name=So you're the enemy, huh? | ||
|input=236L/M/H | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 747: | Line 779: | ||
|damage=41 (3*9, 14) | |damage=41 (3*9, 14) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 759: | Line 791: | ||
|damage=49 (3*9, 22) | |damage=49 (3*9, 22) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 771: | Line 803: | ||
|damage=57 (3*9, 30) | |damage=57 (3*9, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-24 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Stone Free rapidly punches forward. | Stone Free rapidly punches forward. | ||
*The range of the attack is determined by the version used, inversely affecting startup and block advantage. | |||
*The final hit lightly launches. | |||
*Stand Rush-compatible, making it an essential part of her combos and a useful pressure buyback that can cover multiple options. | *Stand Rush-compatible, making it an essential part of her combos and a useful pressure buyback that can cover multiple options. | ||
* | *Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | ||
*Can be used in neutral due to the area it covers and its ability to catch Dodges, but its bad hurtbox will cause it to lose to a lot of normals. | *Can be used in neutral due to the area it covers and its ability to catch Dodges, but its bad hurtbox will cause it to lose to a lot of normals. | ||
*Has gaps within its hits, meaning it is susceptible to Stylish Guard if blocked. | *Has gaps within its hits, meaning it is susceptible to Stylish Guard if blocked. | ||
---- | |||
'''L version:''' | |||
*Has the shortest range, but moves Strong Free forward. | |||
---- | |||
'''M version:''' | |||
*Longer range than the L version, but Stone Free doesn't move as far forward. | |||
---- | |||
'''H version:''' | |||
*Has the longest range and causes Strong Free to stay in place. | |||
}} | }} | ||
}} | }} | ||
Line 796: | Line 839: | ||
|caption4=Heavy | |caption4=Heavy | ||
|name=So you're the enemy, huh? (Air) | |name=So you're the enemy, huh? (Air) | ||
|input= | |input=s.j236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 802: | Line 845: | ||
|damage=42 (4*8, 10) | |damage=42 (4*8, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 814: | Line 857: | ||
|damage=47 (4*8, 15) | |damage=47 (4*8, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 826: | Line 869: | ||
|damage=52 (4*8, 20) | |damage=52 (4*8, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 833: | Line 876: | ||
|description= | |description= | ||
While in the air, Stone Free rapidly punches downwards. | While in the air, Stone Free rapidly punches downwards. | ||
* | *Different versions change the range of the attack, as well as its startup and frame advantage. | ||
*The | *The final hit causes a groundbounce. | ||
*Stand Rush-compatible | *Stand Rush-compatible, making it good as a pressure tool or conversion off Overheads. | ||
*The hitboxes mostly match the animation. | |||
*Can be delayed by holding the button | *Can be delayed by holding the button, which prevents the move from going active and keeps both Jolyne and Stone Free hanging in the air until the button is released or enough time has passed. | ||
** | **If the attack is delayed even after chaining into Stand Rush, Jolyne will fall to the ground while Stone Free executes the attack. Because Stone Free remains suspended even while delaying the move, this opens up additional pressure opportunities, and allows Jolyne to enforce high/low/throw mixups after a blocked jump-in using it, all of which can be rewarded with a knockdown. | ||
---- | |||
'''L version:''' | |||
*Has the shortest range. | |||
---- | |||
'''M version:''' | |||
*Longer range than the L version. | |||
---- | |||
'''H version:''' | |||
*Has the longest range. | |||
}} | }} | ||
}} | }} | ||
Line 849: | Line 901: | ||
|caption2="I won't cut my string yet!" | |caption2="I won't cut my string yet!" | ||
|name=Don't wait, just attack! | |name=Don't wait, just attack! | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 855: | Line 907: | ||
|damage=70 | |damage=70 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 867: | Line 919: | ||
|damage=80 | |damage=80 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 879: | Line 931: | ||
|damage=105 (80, 5, 20) | |damage=105 (80, 5, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Stone Free punches at an upwards angle | Stone Free punches at an upwards angle while greatly extending its arm. | ||
*Deceptively fast and enormous anti-air | *Deceptively fast and enormous anti-air that can beat out many jump-in normals. | ||
*Only the punch itself carries a hitbox, so it will generally whiff against grounded opponents and characters who can enter its deadzone. | |||
* | ---- | ||
* | '''L version:''' | ||
* | *Fast, with very slightly less range than other versions. | ||
**This | *Gives enough time to continue the combo with a jump-in after a Flash Cancel. | ||
---- | |||
'''M version:''' | |||
*Very slightly longer range than the L version while being sligtly slower. | |||
*Just like with the L version, Flash Canceling gives Jolyne enough time to confirm into a combo. | |||
---- | |||
'''H version:''' | |||
*Invincible on startup. | |||
*Cannot be Flash Canceled. | |||
*Triggers an automatic, cinematic follow-up on hit. | |||
**This follow-up will knock the opponent down and leave them right in front of Jolyne. | |||
*Shines at calling out Reversal Assist uses due to its invul and vortex setup. | |||
}} | }} | ||
}} | }} | ||
Line 911: | Line 974: | ||
|damage=110 | |damage=110 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 917: | Line 980: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
'''Forward Throw:''' | |||
Jolyne grabs the opponent with a string net and summons Stone Free, who launches them with a punch. | |||
Jolyne grabs the opponent with a string net and summons Stone Free, who launches them away with a punch. | |||
*Launches the opponent far away while causing a hard knockdown. | *Launches the opponent far away while causing a hard knockdown. | ||
*After the Throw, 66 > 22M > Taunt or 6[6] > 22L > FC > Taunt | *After the Throw, <code>66 > 22M > Taunt</code> or <code>6[6] > 22L > FC > Taunt</code> allows continuing into a combo. | ||
---- | ---- | ||
'''Back Throw:''' | |||
Jolyne grabs the opponent with a string net and throws them behind her. | Jolyne grabs the opponent with a string net and throws them behind her. | ||
*Leaves the opponent closer with more advantage. | *Leaves the opponent closer with more advantage. | ||
*After the Throw, 66 > 22M > Taunt or 6[6] > 22L > FC > Taunt | *After the Throw, <code>66 > 22M > Taunt or 6[6] > 22L > FC > Taunt</code> allows continuing into a combo. | ||
}} | }} | ||
}} | }} | ||
Line 934: | Line 999: | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=String Barrier | |subtitle=String Barrier<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=40 (5*6, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 949: | Line 1,014: | ||
*Reversal Assist Stock: 1 | *Reversal Assist Stock: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|22L]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|22L]] | ||
* | *The final hit binds the opponent, which transitions into a crumple against grounded opponents. | ||
*The barrier blocks most non-HHA/GHA projectiles while active and stays out for about 10 seconds, but will disappear shortly after the point character moves through it. | |||
}} | }} | ||
}} | }} | ||
Line 987: | Line 1,053: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=186 (30+9* | |damage=186 (30+9*14+30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-50 | ||
|hitadv= | |hitadv= (+90) | ||
|description= | |description= | ||
Jolyne pulls out a baseball, | Jolyne pulls out a baseball, around which Stone Free tightly wraps its string. Stone Free then throws the ball and, if the opponent is hit, will recatch the ball and hit them with it repeatedly. | ||
*Very far-reaching hitgrab. | *Very far-reaching hitgrab. | ||
*Jolyne's only reversal attack, which gives it some application in beating SG-safe pressure. | *Jolyne's only reversal attack, which gives it some application in beating SG-safe pressure. | ||
*Mostly good for ending combos, since it adds a good amount of damage and | *Mostly good for ending combos, since it adds a good amount of damage and still grants a solid hard knockdown after it. | ||
}} | }} | ||
}} | }} | ||
Line 1,016: | Line 1,082: | ||
|damage=357 (60+6*47+15) | |damage=357 (60+6*47+15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-58 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 1,032: | Line 1,098: | ||
==Costumes== | ==Costumes== | ||
===Normal=== | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
Line 1,040: | Line 1,106: | ||
===Special=== | ===Special=== | ||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | {{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | ||
{{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | {{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | ||
Line 1,056: | Line 1,122: | ||
===Extra=== | ===Extra=== | ||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | {{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | ||
{{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | {{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | ||
}} | }} | ||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=Stone Free (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=Stone Free (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | |||
==Notable Players== | |||
:{{Template:PlayerListDisclaimer}} | |||
{| class="wikitable" style="text-align:center;" | |||
!width="95"|Name | |||
!width="90"|Usual Color | |||
!width="125"|Region | |||
!Contact | |||
!Example Play | |||
|- | |||
|シータ<br>(Shīta / sita) | |||
|[[File:JJASBR Jolyne Color 4.png|200x200px|Normal (Color 4)]] | |||
|[[File:Flag_jp.png]]<br>Japan | |||
|[https://twitter.com/Jsitaaaaa @Jsitaaaaa] | |||
|[https://www.youtube.com/live/q9TlsjCv38o?t=9520s Tournament Footage]<br>[https://www.youtube.com/@sita9982/streams YouTube Channel] | |||
|} | |||
==Navigation== | ==Navigation== |
Latest revision as of 21:39, 8 June 2024
Introduction
The main protagonist of the sixth part of JoJo's Bizarre Adventure, Stone Ocean. After being arrested and sent to Green Dolphin St. Prison for a crime she did not commit, Jolyne Cujoh must survive hostile Stand users and stop a plan agreed upon between the long-dead DIO and his disciple, Enrico Pucci.
Jolyne is a versatile character who specializes in range, mobility, and okizeme. With a variety of strong poking normals, anti-airs, and ranged attacks, Jolyne can dictate the flow of neutral, zone and anti-zone, and control the pace of the match. Her unique air movement options can allow her to create strong pressure and mixups or avoid opponents in neutral. Up-close, she can maintain pressure with a variety of advantageous attacks and dangerous mixup options. Once she lands a hit, she can easily knock the opponent down and begin to enforce a strong vortex, opening up the opponent or keeping the pressure on.
- Stone Free: Jolyne's normals and special moves in Stand On boast extreme range, with a punch rush attack that goes farther than any other in the game and an anti-air that can hit opponents at ranges almost nobody else can.
- With my string!: While in Stand On, Jolyne can use string to pull herself upwards in one of three angles, continuing until she releases the up direction she used to grapple. Normals can cancel into this, allowing for unique pressure sequences.
- Stringing me for a ride!: In the air and while in Stand On, Jolyne can quickly grapple to the ground in one of three angles. This allows her to mix up airborne approaches and evade anti-airs, potentially even punishing them due to the move's low recovery. She can pass through opponents while doing so, allowing for left-right mixups.
Jolyne Cujoh is a mobile, long-ranged Stand character who utilizes her strong buttons and various offensive options to start looping okizeme situations. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_JOL #ASBR_JOR |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6H
6H
Whatever it takes to win! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Sweet dreams, creep!
236L/M/H |
---|
421X
I don't need strength to block with string!
421L/M/H |
---|
22X
String Barrier
22L/M/H |
---|
63214X
Your body's best angle to punch.
63214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
s.5L
|
---|
Stand 5M
s.5M
|
---|
Stand 5H
s.5H
|
---|
Stand 2L
s.2L
|
---|
Stand 2M
s.2M
|
---|
Stand 2H
s.2H
|
---|
Stand JL
s.jL
|
---|
Stand JM
s.jM
|
---|
Stand JH
s.jH
|
---|
Special Moves
28
With my string!
Any jump after 1/2/3 (Air OK) |
---|
Stand J123H
Stringing me for a ride!
s.j1/2/3H |
---|
Stand 236X
So you're the enemy, huh?
s.236L/M/H |
---|
Stand J236X
So you're the enemy, huh? (Air)
s.j236L/M/H |
---|
Stand 623X
Don't wait, just attack!
s.623L/M/H |
---|
System Mechanics
Throw
Throw
I gotcha now! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
String Barrier |
---|
5S
Stand On/Off
5S |
---|
Heart Heat Attack
1,000 throws!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Time to retire you!
236L+M+H |
---|
Costumes
Normal
Special
Extra
Stand
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
シータ (Shīta / sita) |
Japan |
@Jsitaaaaa | Tournament Footage YouTube Channel |