JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh: Difference between revisions
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*'''Stone Free:''' Jolyne's normals and special moves in Stand On boast extreme range, with a punch rush attack that goes farther than any other in the game and an anti-air that can hit opponents at ranges almost nobody else can. | *'''Stone Free:''' Jolyne's normals and special moves in Stand On boast extreme range, with a punch rush attack that goes farther than any other in the game and an anti-air that can hit opponents at ranges almost nobody else can. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]''': While in Stand On, Jolyne can use string to pull herself upwards in one of three angles, continuing until she releases the up direction she used to grapple. Normals can cancel into this, allowing for unique pressure sequences. | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]''': While in Stand On, Jolyne can use string to pull herself upwards in one of three angles, continuing until she releases the up direction she used to grapple. Normals can cancel into this, allowing for unique pressure sequences. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_J123H|Stringing me for a ride!]]''': In the air while in Stand On, Jolyne can quickly grapple to the ground in one of three angles. This allows her to mix up airborne approaches and evade anti-airs, potentially even punishing them due to the move's low recovery. She can pass through opponents while doing so, allowing for left-right mixups. | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_J123H|Stringing me for a ride!]]''': In the air and while in Stand On, Jolyne can quickly grapple to the ground in one of three angles. This allows her to mix up airborne approaches and evade anti-airs, potentially even punishing them due to the move's low recovery. She can pass through opponents while doing so, allowing for left-right mixups. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
Line 48: | Line 48: | ||
|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Jolyne kicks in front of her. | Jolyne kicks in front of her. | ||
Line 71: | Line 71: | ||
|damage=23 (10, 13) | |damage=23 (10, 13) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-10 | ||
|hitadv= | |hitadv=-6 | ||
|description= | |description= | ||
Jolyne performs a high, double-hitting kick moving downwards. | Jolyne performs a high, double-hitting kick moving downwards. | ||
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|damage=34 | |damage=34 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Jolyne summons Stone Free to punch in front of her. | Jolyne summons Stone Free to punch in front of her. | ||
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|damage=12 | |damage=12 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Jolyne jabs in front of her while crouching. | Jolyne jabs in front of her while crouching. | ||
Line 138: | Line 138: | ||
|damage=20 | |damage=20 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Jolyne performs a kick upwards while sliding over the ground. | Jolyne performs a kick upwards while sliding over the ground. | ||
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|damage=32 | |damage=32 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-8 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Jolyne performs a sweeping kick moving down while crouching. | Jolyne performs a sweeping kick moving down while crouching. | ||
* | *Causes hard knockdown. | ||
*Slightly worse range than 2M. | *Slightly worse range than 2M. | ||
*Good for setting up "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|String Barrier]]" for oki. | *Good for setting up "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|String Barrier]]" for oki. | ||
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|damage=35 (10, 25) | |damage=35 (10, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18(9)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Jolyne performs a high kick, then summons Stone Free to follow with | Jolyne performs a high kick, then summons Stone Free to follow with another kick. | ||
*Both hits launch the opponent, with the second causing hard knockdown. | *Both hits launch the opponent, with the second causing hard knockdown. | ||
*Special-cancelable even on whiff. | *Special-cancelable even on whiff. | ||
*Cannot be canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/System#Uses of the Heart Heat Gauge|Quick Stand On]]. | |||
}} | }} | ||
}} | }} | ||
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|damage=14 | |damage=14 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 229: | Line 229: | ||
|damage=22 | |damage=22 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 253: | Line 253: | ||
|damage=34 | |damage=34 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=62 (4*13, 10) | |damage=62 (4*13, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= -8 | ||
|hitadv= | |hitadv= | ||
}} | }} | ||
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|damage=75 (4*15, 15) | |damage=75 (4*15, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= -14 | ||
|hitadv= | |hitadv= | ||
}} | }} | ||
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|damage=88 (4*17, 20) | |damage=88 (4*17, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= -26 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 309: | Line 309: | ||
*The distance covered by the attack depends on the version used, inversely affecting startup. | *The distance covered by the attack depends on the version used, inversely affecting startup. | ||
*The final hit launches opponents away. | *The final hit launches opponents away. | ||
*Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | |||
*Mostly just a combo ender, but can be used as another frametrap option out of normals, being a safe blockstring ender due to pushback. | *Mostly just a combo ender, but can be used as another frametrap option out of normals, being a safe blockstring ender due to pushback. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
* | *Moves forward slightly. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
* | *Moves forward more. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
* | *Moves forward the most. | ||
}} | }} | ||
}} | }} | ||
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|damage=40 (5*6, 10) | |damage=40 (5*6, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 46 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=40 (5*6, 10) | |damage=40 (5*6, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 48 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=40 (5*6, 10) | |damage=40 (5*6, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= 48 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 416: | Line 417: | ||
Jolyne weaves together a wall of string as a trap that damages the opponent if they come in contact with it. | Jolyne weaves together a wall of string as a trap that damages the opponent if they come in contact with it. | ||
*Different versions place the barrier at different distances. | *Different versions place the barrier at different distances. | ||
*The final hit binds the opponent | *The final hit binds the opponent, which transitions into a crumple against grounded opponents. | ||
*The barrier blocks most non-HHA/GHA projectiles while active and stays out for about 10 seconds, but will disappear shortly after Jolyne moves through it. | *The barrier blocks most non-HHA/GHA projectiles while active and stays out for about 10 seconds, but will disappear shortly after Jolyne moves through it. | ||
*Sees various uses in certain situations: | *Sees various uses in certain situations: | ||
Line 431: | Line 431: | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*The barrier | *The barrier spawns about two forward jumps away. | ||
}} | }} | ||
}} | }} | ||
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|damage=86 (1, 6*10, 25) | |damage=86 (1, 6*10, 25) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+4 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 460: | Line 460: | ||
|damage=104 (1, 6*13, 25) | |damage=104 (1, 6*13, 25) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=28 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+2 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 472: | Line 472: | ||
|damage=122 (1, 6*16, 25) | |damage=122 (1, 6*16, 25) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=36(12)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Jolyne sends out a string a long distance along the ground. If it makes contact with the opponent, Jolyne wraps them up before summoning Stone Free to pummel them. | Jolyne sends out a string a long distance along the ground. If it makes contact with the opponent, Jolyne wraps them up before summoning Stone Free to pummel them. | ||
*Different versions alter the move's range in exchange for additional startup. | *Different versions alter the move's range in exchange for additional startup. | ||
*Can cancel into HHA unlike most hit-grabs. | |||
*Sneaky, Low-attribute hitgrab with surprising range, which grants it some fringe uses in neutral. | *Sneaky, Low-attribute hitgrab with surprising range, which grants it some fringe uses in neutral. | ||
*Causes a hard knockdown that typically sets up a Taunt combo with [[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|String Barrier]]. | *Causes a hard knockdown that typically sets up a Taunt combo with "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|String Barrier]]". | ||
*Jolyne is invincible to Reversal Assists or other outside elements during the hitgrab's animation. | *Jolyne is invincible to Reversal Assists or other outside elements during the hitgrab's animation. | ||
---- | ---- | ||
Line 499: | Line 500: | ||
</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Normal Moves==== | ====Normal Moves==== | ||
Line 505: | Line 507: | ||
|image=JJASBR_Jolyne_Stand_5L.png | |image=JJASBR_Jolyne_Stand_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 511: | Line 513: | ||
|damage=13 | |damage=13 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Stone Free jabs in front. | Stone Free jabs in front. | ||
Line 528: | Line 530: | ||
|image=JJASBR_Jolyne_Stand_5M.png | |image=JJASBR_Jolyne_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 534: | Line 536: | ||
|damage=21 | |damage=21 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=0 | ||
|hitadv= | |hitadv=+4 | ||
|description= | |description= | ||
Stone Free launches its arm at a downwards angle. | Stone Free launches its arm at a downwards angle. | ||
Line 550: | Line 552: | ||
|image=JJASBR_Jolyne_Stand_5H.png | |image=JJASBR_Jolyne_Stand_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 556: | Line 558: | ||
|damage=34 (12, 22) | |damage=34 (12, 22) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10(3)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-16 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Stone Free launches its arm at a slight upwards angle. | Stone Free launches its arm at a slight upwards angle. | ||
*The second hit launches. | |||
*Jolyne's farthest-reaching Stand On normal. | *Jolyne's farthest-reaching Stand On normal. | ||
*Launches the opponent on it, and can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]" or "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_236X|So you're the enemy, huh?]]" to continue the combo. | *Launches the opponent on it, and can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#28|With my string!]]" or "[[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#Stand_236X|So you're the enemy, huh?]]" to continue the combo. | ||
*Will whiff on crouching and short-sized characters from the tip of its range, but can also tag jumping opponents as a fast, rewarding anti-air. | *Will whiff on crouching and short-sized characters from the tip of its range, but can also tag jumping opponents as a fast, rewarding anti-air. | ||
Line 575: | Line 577: | ||
|image=JJASBR_Jolyne_Stand_2L.png | |image=JJASBR_Jolyne_Stand_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 581: | Line 583: | ||
|damage=12 | |damage=12 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Stone Free jabs at a low angle. | Stone Free jabs at a low angle. | ||
Line 597: | Line 599: | ||
|image=JJASBR_Jolyne_Stand_2M.png | |image=JJASBR_Jolyne_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 603: | Line 605: | ||
|damage=20 | |damage=20 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
Stone Free extends its arm at a low angle. | Stone Free extends its arm at a low angle. | ||
Line 619: | Line 621: | ||
|image=JJASBR_Jolyne_Stand_2H.png | |image=JJASBR_Jolyne_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 625: | Line 627: | ||
|damage=32 | |damage=32 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Stone Free swipes at the opponent's feet with its arm extended. | Stone Free swipes at the opponent's feet with its arm extended. | ||
*Causes hard knockdown. | |||
*Very similar reach to 5H, while also being able to hit any grounded opponent. | *Very similar reach to 5H, while also being able to hit any grounded opponent. | ||
*Safe on block from most ranges. | *Safe on block from most ranges. | ||
Line 643: | Line 646: | ||
|image=JJASBR_Jolyne_Stand_Jump_L.png | |image=JJASBR_Jolyne_Stand_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 649: | Line 652: | ||
|damage=16 | |damage=16 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 666: | Line 669: | ||
|image=JJASBR_Jolyne_Stand_Jump_M.png | |image=JJASBR_Jolyne_Stand_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 672: | Line 675: | ||
|damage=24 | |damage=24 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 690: | Line 693: | ||
|image=JJASBR_Jolyne_Stand_Jump_H.png | |image=JJASBR_Jolyne_Stand_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 696: | Line 699: | ||
|damage=38 | |damage=38 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 723: | Line 726: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Total 16 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
Line 743: | Line 746: | ||
|caption3= | |caption3= | ||
|name=Stringing me for a ride! | |name=Stringing me for a ride! | ||
|input= | |input=s.j1/2/3H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 750: | Line 753: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=Until Landing + 12 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
Line 770: | Line 773: | ||
|caption3=Heavy | |caption3=Heavy | ||
|name=So you're the enemy, huh? | |name=So you're the enemy, huh? | ||
|input=236L/M/H | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 776: | Line 779: | ||
|damage=41 (3*9, 14) | |damage=41 (3*9, 14) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-6 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 788: | Line 791: | ||
|damage=49 (3*9, 22) | |damage=49 (3*9, 22) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 800: | Line 803: | ||
|damage=57 (3*9, 30) | |damage=57 (3*9, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-24 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Stone Free rapidly punches forward. | Stone Free rapidly punches forward. | ||
*The range of the attack is determined by the version used, | *The range of the attack is determined by the version used, inversely affecting startup and block advantage. | ||
*The final hit lightly launches. | *The final hit lightly launches. | ||
*Stand Rush-compatible, making it an essential part of her combos and a useful pressure buyback that can cover multiple options. | *Stand Rush-compatible, making it an essential part of her combos and a useful pressure buyback that can cover multiple options. | ||
*Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | |||
*Can be used in neutral due to the area it covers and its ability to catch Dodges, but its bad hurtbox will cause it to lose to a lot of normals. | *Can be used in neutral due to the area it covers and its ability to catch Dodges, but its bad hurtbox will cause it to lose to a lot of normals. | ||
*Has gaps within its hits, meaning it is susceptible to Stylish Guard if blocked. | *Has gaps within its hits, meaning it is susceptible to Stylish Guard if blocked. | ||
Line 835: | Line 839: | ||
|caption4=Heavy | |caption4=Heavy | ||
|name=So you're the enemy, huh? (Air) | |name=So you're the enemy, huh? (Air) | ||
|input= | |input=s.j236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 841: | Line 845: | ||
|damage=42 (4*8, 10) | |damage=42 (4*8, 10) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 853: | Line 857: | ||
|damage=47 (4*8, 15) | |damage=47 (4*8, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 865: | Line 869: | ||
|damage=52 (4*8, 20) | |damage=52 (4*8, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 874: | Line 878: | ||
*Different versions change the range of the attack, as well as its startup and frame advantage. | *Different versions change the range of the attack, as well as its startup and frame advantage. | ||
*The final hit causes a groundbounce. | *The final hit causes a groundbounce. | ||
*Stand Rush-compatible. | *Stand Rush-compatible, making it good as a pressure tool or conversion off Overheads. | ||
*The hitboxes mostly match the animation. | *The hitboxes mostly match the animation. | ||
*Can be delayed by holding the button, which prevents the move from going active and keeps both Jolyne and Stone Free hanging in the air until the button is released or enough time has passed. | *Can be delayed by holding the button, which prevents the move from going active and keeps both Jolyne and Stone Free hanging in the air until the button is released or enough time has passed. | ||
**If the attack is delayed even after chaining into Stand Rush, Jolyne will fall to the ground while Stone Free executes the attack. Because Stone Free remains suspended even while delaying the move, this opens up additional pressure opportunities, and allows Jolyne to enforce high/low/throw mixups after a blocked jump-in using it, all of which can be rewarded with a knockdown. | **If the attack is delayed even after chaining into Stand Rush, Jolyne will fall to the ground while Stone Free executes the attack. Because Stone Free remains suspended even while delaying the move, this opens up additional pressure opportunities, and allows Jolyne to enforce high/low/throw mixups after a blocked jump-in using it, all of which can be rewarded with a knockdown. | ||
Line 898: | Line 901: | ||
|caption2="I won't cut my string yet!" | |caption2="I won't cut my string yet!" | ||
|name=Don't wait, just attack! | |name=Don't wait, just attack! | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 904: | Line 907: | ||
|damage=70 | |damage=70 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 916: | Line 919: | ||
|damage=80 | |damage=80 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 928: | Line 931: | ||
|damage=105 (80, 5, 20) | |damage=105 (80, 5, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-20 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Stone Free punches at an upwards angle while greatly extending its arm. | Stone Free punches at an upwards angle while greatly extending its arm. | ||
Line 971: | Line 974: | ||
|damage=110 | |damage=110 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 978: | Line 981: | ||
|description= | |description= | ||
'''Forward Throw:''' | '''Forward Throw:''' | ||
Jolyne grabs the opponent with a string net and summons Stone Free, who launches them away with a punch. | Jolyne grabs the opponent with a string net and summons Stone Free, who launches them away with a punch. | ||
*Launches the opponent far away while causing a hard knockdown. | *Launches the opponent far away while causing a hard knockdown. | ||
*After the Throw, <code>66 > 22M > Taunt</code> or <code>6[6] > 22L > FC > Taunt</code> | *After the Throw, <code>66 > 22M > Taunt</code> or <code>6[6] > 22L > FC > Taunt</code> allows continuing into a combo. | ||
---- | ---- | ||
'''Back Throw:''' | '''Back Throw:''' | ||
Jolyne grabs the opponent with a string net and throws them behind her. | Jolyne grabs the opponent with a string net and throws them behind her. | ||
*Leaves the opponent closer with more advantage. | *Leaves the opponent closer with more advantage. | ||
Line 994: | Line 999: | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=String Barrier<br>{{NotationIcon- | |subtitle=String Barrier<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 1,009: | Line 1,014: | ||
*Reversal Assist Stock: 1 | *Reversal Assist Stock: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|22L]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jolyne Cujoh#22X|22L]] | ||
*The final hit binds the opponent | *The final hit binds the opponent, which transitions into a crumple against grounded opponents. | ||
*The barrier blocks most non-HHA/GHA projectiles while active and stays out for about 10 seconds, but will disappear shortly after the point character moves through it. | *The barrier blocks most non-HHA/GHA projectiles while active and stays out for about 10 seconds, but will disappear shortly after the point character moves through it. | ||
}} | }} | ||
Line 1,049: | Line 1,053: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=186 (30+9* | |damage=186 (30+9*14+30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-50 | ||
|hitadv= | |hitadv= (+90) | ||
|description= | |description= | ||
Jolyne pulls out a baseball, | Jolyne pulls out a baseball, around which Stone Free tightly wraps its string. Stone Free then throws the ball and, if the opponent is hit, will recatch the ball and hit them with it repeatedly. | ||
*Very far-reaching hitgrab. | *Very far-reaching hitgrab. | ||
*Jolyne's only reversal attack, which gives it some application in beating SG-safe pressure. | *Jolyne's only reversal attack, which gives it some application in beating SG-safe pressure. | ||
*Mostly good for ending combos, since it adds a good amount of damage and | *Mostly good for ending combos, since it adds a good amount of damage and still grants a solid hard knockdown after it. | ||
}} | }} | ||
}} | }} | ||
Line 1,078: | Line 1,082: | ||
|damage=357 (60+6*47+15) | |damage=357 (60+6*47+15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-58 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 1,094: | Line 1,098: | ||
==Costumes== | ==Costumes== | ||
===Normal=== | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
Line 1,102: | Line 1,106: | ||
===Special=== | ===Special=== | ||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | {{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | ||
{{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | {{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | ||
Line 1,118: | Line 1,122: | ||
===Extra=== | ===Extra=== | ||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | {{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | ||
{{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | {{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | ||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Jolyne_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=Stone Free (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=Stone Free (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
==Notable Players== | ==Notable Players== | ||
:{{Template:PlayerListDisclaimer}} | :{{Template:PlayerListDisclaimer}} | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center;" | ||
!width="95"|Name | !width="95"|Name | ||
!width=" | !width="90"|Usual Color | ||
!width="125"|Region | !width="125"|Region | ||
!Contact | !Contact | ||
Line 1,133: | Line 1,143: | ||
|- | |- | ||
|シータ<br>(Shīta / sita) | |シータ<br>(Shīta / sita) | ||
|[[File:JJASBR Jolyne Color 4.png|200x200px|Normal (Color 4)]] | |||
|[[File:Flag_jp.png]]<br>Japan | |[[File:Flag_jp.png]]<br>Japan | ||
|[https://twitter.com/Jsitaaaaa @Jsitaaaaa] | |[https://twitter.com/Jsitaaaaa @Jsitaaaaa] | ||
|[https://www.youtube.com/live/q9TlsjCv38o? | |[https://www.youtube.com/live/q9TlsjCv38o?t=9520s Tournament Footage]<br>[https://www.youtube.com/@sita9982/streams YouTube Channel] | ||
|} | |} | ||
Latest revision as of 21:39, 8 June 2024
Introduction
The main protagonist of the sixth part of JoJo's Bizarre Adventure, Stone Ocean. After being arrested and sent to Green Dolphin St. Prison for a crime she did not commit, Jolyne Cujoh must survive hostile Stand users and stop a plan agreed upon between the long-dead DIO and his disciple, Enrico Pucci.
Jolyne is a versatile character who specializes in range, mobility, and okizeme. With a variety of strong poking normals, anti-airs, and ranged attacks, Jolyne can dictate the flow of neutral, zone and anti-zone, and control the pace of the match. Her unique air movement options can allow her to create strong pressure and mixups or avoid opponents in neutral. Up-close, she can maintain pressure with a variety of advantageous attacks and dangerous mixup options. Once she lands a hit, she can easily knock the opponent down and begin to enforce a strong vortex, opening up the opponent or keeping the pressure on.
- Stone Free: Jolyne's normals and special moves in Stand On boast extreme range, with a punch rush attack that goes farther than any other in the game and an anti-air that can hit opponents at ranges almost nobody else can.
- With my string!: While in Stand On, Jolyne can use string to pull herself upwards in one of three angles, continuing until she releases the up direction she used to grapple. Normals can cancel into this, allowing for unique pressure sequences.
- Stringing me for a ride!: In the air and while in Stand On, Jolyne can quickly grapple to the ground in one of three angles. This allows her to mix up airborne approaches and evade anti-airs, potentially even punishing them due to the move's low recovery. She can pass through opponents while doing so, allowing for left-right mixups.
Jolyne Cujoh is a mobile, long-ranged Stand character who utilizes her strong buttons and various offensive options to start looping okizeme situations. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_JOL #ASBR_JOR |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6H
6H
Whatever it takes to win! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Sweet dreams, creep!
236L/M/H |
---|
421X
I don't need strength to block with string!
421L/M/H |
---|
22X
String Barrier
22L/M/H |
---|
63214X
Your body's best angle to punch.
63214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
s.5L
|
---|
Stand 5M
s.5M
|
---|
Stand 5H
s.5H
|
---|
Stand 2L
s.2L
|
---|
Stand 2M
s.2M
|
---|
Stand 2H
s.2H
|
---|
Stand JL
s.jL
|
---|
Stand JM
s.jM
|
---|
Stand JH
s.jH
|
---|
Special Moves
28
With my string!
Any jump after 1/2/3 (Air OK) |
---|
Stand J123H
Stringing me for a ride!
s.j1/2/3H |
---|
Stand 236X
So you're the enemy, huh?
s.236L/M/H |
---|
Stand J236X
So you're the enemy, huh? (Air)
s.j236L/M/H |
---|
Stand 623X
Don't wait, just attack!
s.623L/M/H |
---|
System Mechanics
Throw
Throw
I gotcha now! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
String Barrier |
---|
5S
Stand On/Off
5S |
---|
Heart Heat Attack
1,000 throws!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Time to retire you!
236L+M+H |
---|
Costumes
Normal
Special
Extra
Stand
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
シータ (Shīta / sita) |
Japan |
@Jsitaaaaa | Tournament Footage YouTube Channel |