JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3): Difference between revisions
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*'''Beginner Friendly''': One of the simplest characters to start off with playing the game; big normals and simple combos make him fun to play even for beginners. He has access to most tools normal characters have, meaning he teaches most of the basics of the game. | *'''Beginner Friendly''': One of the simplest characters to start off with playing the game; big normals and simple combos make him fun to play even for beginners. He has access to most tools normal characters have, meaning he teaches most of the basics of the game. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#22S|I stopped time...]]''': Jotaro | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#22S|I stopped time...]]''': Jotaro has the ability to stop time, rendering the opponent completely unable to act. It is similar to Axl Low's "One Vision" Overdrive from ''Guilty Gear -Strive-''. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
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---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Jotaro's most consistent | *Jotaro's most consistent Stand Off combo ender on hit. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
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</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Normal Moves==== | ====Normal Moves==== | ||
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|image=JJASBR_Jotaro_Stand_5L.png | |image=JJASBR_Jotaro_Stand_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_5M.png | |image=JJASBR_Jotaro_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_5H.png | |image=JJASBR_Jotaro_Stand_5H.png | ||
|caption=Formerly the animation for Jotaro's s.6H in vanilla ASB. | |caption=Formerly the animation for Jotaro's s.6H in vanilla ASB. | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_2L.png | |image=JJASBR_Jotaro_Stand_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_2M.png | |image=JJASBR_Jotaro_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_2H.png | |image=JJASBR_Jotaro_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_3H.png | |image=JJASBR_Jotaro_Stand_3H.png | ||
|caption= | |caption= | ||
|name=3H | |name=s.3H | ||
|subtitle=ORAAAA! | |subtitle=ORAAAA! | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_Jump_L.png | |image=JJASBR_Jotaro_Stand_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_Jump_M.png | |image=JJASBR_Jotaro_Stand_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Jotaro_Stand_Jump_H.png | |image=JJASBR_Jotaro_Stand_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|caption= | |caption= | ||
|name=ORA, ORA! | |name=ORA, ORA! | ||
|input=236L/M/H | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|caption= | |caption= | ||
|name=ORAAA! | |name=ORAAA! | ||
|input=236L/M/H > 6L/M/H | |input=s.236L/M/H > 6L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|caption= | |caption= | ||
|name=Star Finger | |name=Star Finger | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|caption=Great oki tool and pressure reset | |caption=Great oki tool and pressure reset | ||
|name=Beat in a single breath! | |name=Beat in a single breath! | ||
|input=63214L/M/H | |input=s.63214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=ORA, ORA!<br>{{NotationIcon-ASBR| | |subtitle=ORA, ORA!<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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*Starting a cutscene with moves like "[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#63214X|My Stand will be the judge!]]", a Throw, or a GHA will instantly end the Time Stop and take away the rest of Jotaro's meter. | *Starting a cutscene with moves like "[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#63214X|My Stand will be the judge!]]", a Throw, or a GHA will instantly end the Time Stop and take away the rest of Jotaro's meter. | ||
*Damage dealt to the opponent during the Time Stop is reduced. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once. | *Damage dealt to the opponent during the Time Stop is reduced. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once. | ||
*All attacks can OTG during Time Stop, restanding the opponent if they can reach. This allows setting up for juggles post Time Stop, although normal IPS rules will still apply. | *All attacks can OTG during Time Stop, restanding the opponent if they can reach. This allows setting up for juggles post-Time Stop, although normal IPS rules will still apply. | ||
*After the Time Stop ends, there is a ~5 second period where Jotaro cannot gain any HH Gauge (with [[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi| | *After the Time Stop ends, there is a ~5 second period where Jotaro cannot gain any HH Gauge (with {{NotationIcon-ASBR|AkiraMini}}'s [[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi#Assist|Assist]] providing the only exception). | ||
*Against | *Against himself, {{NotationIcon-ASBR|Jotaro4Mini}}, {{NotationIcon-ASBR|DIO}}, and {{NotationIcon-ASBR|AWDiegoMini}}, Jotaro can use this ability to move within their Time Stop for the minimum requirement of 1 HH Gauge. If their Time Stop runs out before Jotaro's does, they will be frozen instead. | ||
}} | }} | ||
}} | }} |
Latest revision as of 08:27, 9 June 2024
Introduction
- This article is about Jotaro Kujo's Stardust Crusaders incarnation, primarily known as "Jotaro 3". For information about his Diamond is Unbreakable incarnation, see Jotaro Kujo (Part 4).
The primary protagonist from Stardust Crusaders, the third part of JoJo's Bizarre Adventure, Jotaro Kujo is one of the most well-rounded characters in the game, with a strong combination of normals and special moves that make his neutral game scary to play around. His air and ground buttons are fast and convert into high-damage combos, easy hard knockdowns, and simple loopable vortex pressure that closes out rounds in a pinch. While his Stand Off buttons encourage using his smaller hurtbox to slip between the enemy's defenses to start his strings, Stand On mode's buttons are much more oppressive and powerful, sacrificing a bit of speed and utility for sheer brute force and meter dump combos. Combined with his time-stop, Jotaro is one of the most fearsome characters to have to approach in ASBR.
- Beginner Friendly: One of the simplest characters to start off with playing the game; big normals and simple combos make him fun to play even for beginners. He has access to most tools normal characters have, meaning he teaches most of the basics of the game.
- I stopped time...: Jotaro has the ability to stop time, rendering the opponent completely unable to act. It is similar to Axl Low's "One Vision" Overdrive from Guilty Gear -Strive-.
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 1000 | Rumble | #ASBR_JOT #ASBR_JTR3 |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
Back off. |
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JL
j.L
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JM
j.M The god normal. The god normal.
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JH
j.H
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Special Moves
236X
ORA, ORA! 236L/M/H Pressure ender and neutral tool Pressure ender and neutral tool
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623X
Here's your receipt! 623L/M/H Main anti-air and ignorance incarnate Main anti-air and ignorance incarnate
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63214X
My Stand will be the judge! 63214L/M/H Anti-zoning special Anti-zoning special
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Stand On
Normal Moves
Stand 5L
s.5L
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Stand 5M
s.5M
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Stand 5H
s.5H Formerly the animation for Jotaro's s.6H in vanilla ASB. Formerly the animation for Jotaro's s.6H in vanilla ASB.
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Stand 2L
s.2L
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Stand 2M
s.2M
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Stand 2H
s.2H
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Stand 3H
s.3H
ORAAAA! |
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Stand JL
s.jL
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Stand JM
s.jM
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Stand JH
s.jH
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Special Moves
Stand 236X
ORA, ORA!
s.236L/M/H |
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Stand 236X-6X
ORAAA!
s.236L/M/H > 6L/M/H |
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Stand 623X
Star Finger
s.623L/M/H |
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Stand 63214X
Beat in a single breath! s.63214L/M/H Great oki tool and pressure reset Great oki tool and pressure reset
|
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System Mechanics
Throw
Throw
This incredible power...! 5/4 + Any Two Attack Buttons |
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Assist
Assist
ORA, ORA! ![]() ![]() ![]() |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
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22S
I stopped time...
22S |
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Heart Heat Attack
ORA ORA ORA ORA! 236 + Any Two Attack Buttons Extended Ender Extended Ender
|
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Great Heat Attack
You pissed me off!
236L+M+H |
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