JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse: Difference between revisions
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===Hol Horse loves the ladies!=== | ===Hol Horse loves the ladies!=== | ||
Hol Horse's meter gain and damage output can change depending on what the opponent's gender is; against female fighters, Hol Horse's attacks deal 10% more damage, but their meter gain rate is reduced. This is indicated on top of Hol Horse's HH Gauge via a {{NotationIcon- | Hol Horse's meter gain and damage output can change depending on what the opponent's gender is; against female fighters, Hol Horse's attacks deal 10% more damage, but their meter gain rate is reduced. This is indicated on top of Hol Horse's HH Gauge via a {{NotationIcon-ASBR|HolPassive}} '''special icon''' that signals whether the effect is active or not. | ||
Of note is that, for the purposes of this mechanic (and staying true to the character's origins), [[JoJo's Bizarre Adventure: All-Star Battle R/Foo Fighters|Foo Fighters]] is not considered a female character. | Of note is that, for the purposes of this mechanic (and staying true to the character's origins), [[JoJo's Bizarre Adventure: All-Star Battle R/Foo Fighters|Foo Fighters]] is not considered a female character. | ||
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|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Hol Horse performs a jab. | Hol Horse performs a jab. | ||
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|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Hol Horse performs a kick straight outwards. | Hol Horse performs a kick straight outwards. | ||
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|recovery= | |recovery= | ||
|blockadv=-14 | |blockadv=-14 | ||
|hitadv= | |hitadv=-8 | ||
|description= | |description= | ||
Hol Horse performs a jumping kick. | Hol Horse performs a jumping kick. | ||
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|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Hol Horse performs a crouching elbow attack. | Hol Horse performs a crouching elbow attack. | ||
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|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Hol Horse performs a stationary crouching kick. | Hol Horse performs a stationary crouching kick. | ||
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|recovery= | |recovery= | ||
|blockadv=-10 | |blockadv=-10 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Hol Horse summons Emperor to shoot at the ground. | Hol Horse summons Emperor to shoot at the ground. | ||
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|description= | |description= | ||
Hol Horse kicks upwards. | Hol Horse kicks upwards. | ||
*The first hit launches. | |||
*Has the best vertical range of Hol Horse's aerials. | *Has the best vertical range of Hol Horse's aerials. | ||
}} | }} | ||
}} | }} | ||
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|damage=50 [70 (50, 20)] | |damage=50 [70 (50, 20)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 [8] | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-10 [-6] | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
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|damage=50 [70 (50, 20)] | |damage=50 [70 (50, 20)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 [8] | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-10 [8] | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
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|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-24 [-6] | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hol Horse fires a bullet from his Stand, Emperor. | Hol Horse fires a bullet from his Stand, Emperor. | ||
*The version used changes the trajectory in which the bullet is fired. | *The version used changes the trajectory in which the bullet is fired. | ||
*When enhanced, every bullet gains a second hit | *Launches on hit. | ||
*When enhanced, every bullet gains a second hit and causes hard knockdown. Data in [] is for the enhanced versions. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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*Does not hit crouchers while travelling or returning. | *Does not hit crouchers while travelling or returning. | ||
**When enhanced, the bullet drifts downwards while returning, allowing it to hit crouchers. | **When enhanced, the bullet drifts downwards while returning, allowing it to hit crouchers. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">J236X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Hol_Horse_Jump_236L.png | |||
|caption=L version | |||
|image2=JJASBR_Hol_Horse_Jump_236M-H.png | |||
|caption2=Beginning of M and H versions | |||
|name=You lose, loser! (Air) | |||
|input=j.236L/M/H | |||
|data= | |||
{{AttackData-ASBR | |||
|version=Light | |||
|damage=50 [70 (50, 20)] | |||
|guard=Mid | |||
|startup=10 | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Medium | |||
|header=no | |||
|damage=50 [70 (50, 20)] | |||
|guard=Mid | |||
|startup=10 | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Heavy | |||
|header=no | |||
|damage=50 [70 (50, 20)] | |||
|guard=Mid | |||
|startup=10 | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
While airborne, Hol Horse fires a bullet from his Stand, Emperor. | |||
*The version used changes the trajectory in which the bullet is fired. | |||
*Launches on hit. | |||
*When enhanced, every bullet gains a second hit and causes hard knockdown. Data in [] is for the enhanced versions. | |||
---- | |||
'''L version:''' | |||
*Moves straight ahead and reaches fullscreen. | |||
---- | |||
'''M version:''' | |||
*Moves downwards at a 45° angle before moving straight ahead. | |||
---- | |||
'''H version:''' | |||
*Moves downwards at a 45° angle before curving upwards. | |||
}} | }} | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Hol Horse tosses a glass bottle full of water into the air before shooting it. Upon the bottle breaking, a puddle of water is left on the floor directly below. | Hol Horse tosses a glass bottle full of water into the air before shooting it. Upon the bottle breaking, a puddle of water is left on the floor directly below. | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=Crumple | ||
|description= | |description= | ||
Hanged Man will emerge from the puddle to stab the opponent, with it drying up afterwards. | Hanged Man will emerge from the puddle to stab the opponent, with it drying up afterwards. | ||
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*Hol Horse does not possess an animation tied to this move, allowing it to be performed independently from his current action. | *Hol Horse does not possess an animation tied to this move, allowing it to be performed independently from his current action. | ||
**Can be used even while Hol Horse is under blockstun as a result. | **Can be used even while Hol Horse is under blockstun as a result. | ||
}} | }} | ||
}} | }} | ||
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Hol Horse fires a special bullet from his Stand, Emperor. | Hol Horse fires a special bullet from his Stand, Emperor. | ||
*A fullscreen projectile that can change direction up to 2 times by holding S and controlling the bullet. | *A fullscreen projectile that can change direction up to 2 times by holding S and controlling the bullet. | ||
*When enhanced, the bullet gains extra hits, can change directions up to 4 times | *Launches on hit. | ||
*When enhanced, the bullet gains extra hits, can change directions up to 4 times, and causes hard knockdown. Data in [] is for the enhanced version. | |||
*The bullet may fail to deploy when used near a downed opponent. | *The bullet may fail to deploy when used near a downed opponent. | ||
}} | }} | ||
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|damage=120 | |damage=120 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=Come get us!<br>{{NotationIcon- | |subtitle=Come get us!<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|startup= | |startup= | ||
|active= | |active= | ||
|recovery=Total | |recovery=Total 88 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hol Horse stylishly spins Emperor around. | Hol Horse stylishly spins Emperor around. | ||
*Requires 0.1 HH Gauge. | |||
*The animation can be special-canceled. | |||
*Applies a one-time buff that enhances the following moves: "[[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236X|You lose,]] [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#J236X|loser!]]", "[[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236S|Even my bullets are part of my Stand!]]", and his [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#Heart Heat Attack|HHA]]. | *Applies a one-time buff that enhances the following moves: "[[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236X|You lose,]] [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#J236X|loser!]]", "[[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236S|Even my bullets are part of my Stand!]]", and his [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#Heart Heat Attack|HHA]]. | ||
}} | }} | ||
}} | }} | ||
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|damage=73 (11*2+9+11+9+17+5) [84 (11.5*2+11*3+11.5*2+5)] | |damage=73 (11*2+9+11+9+17+5) [84 (11.5*2+11*3+11.5*2+5)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-36 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
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|damage=193 (11*2+(9+11)*7+9+17+5) [219 ((11.5*2+11*3+11.5*2+11)*2+11+23+5)] | |damage=193 (11*2+(9+11)*7+9+17+5) [219 ((11.5*2+11*3+11.5*2+11)*2+11+23+5)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-52 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Hol Horse spits his cigarette up into the air shortly before firing a volley of bullets. | Hol Horse spits his cigarette up into the air shortly before firing a volley of bullets. | ||
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|damage=320 (10+60+250) | |damage=320 (10+60+250) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+50 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-62 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Hol Horse throws a group of glass bottles into the air and shoots to shatter them, creating a shockwave to hit the opponent. Upon contact, Hanged Man stabs the opponent's back while Hol Horse fires and aims for their head. | Hol Horse throws a group of glass bottles into the air and shoots to shatter them, creating a shockwave to hit the opponent. Upon contact, Hanged Man stabs the opponent's back while Hol Horse fires and aims for their head. | ||
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==Costumes== | ==Costumes== | ||
{{ColorGallery | filePrefix=JJASBR_Hol_Horse_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Hol_Horse_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
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==Notable Players== | ==Notable Players== | ||
:{{Template:PlayerListDisclaimer}} | :{{Template:PlayerListDisclaimer}} | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center;" | ||
!width="95"|Name | !width="95"|Name | ||
!width=" | !width="90"|Usual Color | ||
!width="125"|Region | !width="125"|Region | ||
!Contact | !Contact | ||
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|- | |- | ||
|ItsJustMagarna | |ItsJustMagarna | ||
|style="text-align:center;"|[[File:JJASBR Hol Horse Color 3.png| | |style="text-align:center;"|[[File:JJASBR Hol Horse Color 3.png|200x200px|Normal (Color 3)]] | ||
|[[File:Flag_pr.png]]<br>Puerto Rico | |[[File:Flag_pr.png]]<br>Puerto Rico | ||
|[https://twitter.com/ItsJustMagarna @ItsJustMagarna] | |[https://twitter.com/ItsJustMagarna @ItsJustMagarna] | ||
|[https:// | |[https://www.youtube.com/watch?v=M04ndDnED_0&t=3819 Tournament Footage]<br>[https://www.youtube.com/@itsjustmagarna/videos YouTube Channel] | ||
|- | |- | ||
|Madpog | |Madpog | ||
|style="text-align:center;"|[[File:JJASBR Hol Horse Color 2.png| | |style="text-align:center;"|[[File:JJASBR Hol Horse Color 2.png|200x200px|Normal (Color 2)]] | ||
|[[File:Flag_us.png]]<br>United States | |[[File:Flag_us.png]]<br>United States | ||
|[https://twitter.com/MadpogHols @MadpogHols] | |[https://twitter.com/MadpogHols @MadpogHols] | ||
|[https:// | |[https://www.youtube.com/watch?v=ZO4_K_TsdHI&t=1617s Tournament Footage]<br>[https://www.twitch.tv/madpoghols Twitch Channel] | ||
|} | |} | ||
Latest revision as of 15:07, 31 May 2024
Introduction
Insert character introduction here.
- I'll be right back!: Hol Horse is one of the only characters that is able to run both forward and backwards, giving him more maneuverability than most characters.
- Gun beats sword.: Hol Horse is capable of enhancing some of his special moves, giving them new properties such as causing knockdown.
- You're up, J. Geil!: By spending 0.5 HH Gauge, Hol Horse can set up a trap that can be activated during nearly any action, complementing his zoning.
Playstyle
Hol Horse is a Stand character who utilizes his flexible bullets to zone out opponents. | |
Pros | Cons |
|
|
Hol Horse loves the ladies!
Hol Horse's meter gain and damage output can change depending on what the opponent's gender is; against female fighters, Hol Horse's attacks deal 10% more damage, but their meter gain rate is reduced. This is indicated on top of Hol Horse's HH Gauge via a special icon that signals whether the effect is active or not.
Of note is that, for the purposes of this mechanic (and staying true to the character's origins), Foo Fighters is not considered a female character.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_HOL |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
You lose, loser!
236L/M/H |
---|
J236X
You lose, loser! (Air)
j.236L/M/H |
---|
214X
Come get us!
214L/M/H |
---|
214X-214X
You're up, J. Geil!
214L/M/H > 214L/M/H |
---|
236S
Even my bullets are part of my Stand!
236S |
---|
System Mechanics
Throw
Throw
Now I've got ya! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Come get us! |
---|
44
I'll be right back!
4[4] |
---|
5S
Gun beats sword.
5S |
---|
Heart Heat Attack
Eat this!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Hol Horse is gonna kill ya!
236L+M+H |
---|
Costumes
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
ItsJustMagarna | Puerto Rico |
@ItsJustMagarna | Tournament Footage YouTube Channel | |
Madpog | United States |
@MadpogHols | Tournament Footage Twitch Channel |