JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake): Difference between revisions
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Hitting the opponent with [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#63214X|63214X]], [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Heart Heat Attack|HHA]], or [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Great Heat Attack|GHA]] will take a disc from the opponent. If taken with 63214X, the opponent will be unable to use any moves except normals, supers (HHA/GHA) Stand On/Off, and Mount/Dismount. If taken with HHA, the opponent will be unable to use HHA. If taken with GHA, the opponent's meter guage will be sealed, and they will be unable to use any meter. | Hitting the opponent with [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#63214X|63214X]], [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Heart Heat Attack|HHA]], or [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Great Heat Attack|GHA]] will take a disc from the opponent. If taken with 63214X, the opponent will be unable to use any moves except normals, supers (HHA/GHA) Stand On/Off, and Mount/Dismount. If taken with HHA, the opponent will be unable to use HHA. If taken with GHA, the opponent's meter guage will be sealed, and they will be unable to use any meter. | ||
After a disc is taken, the effects will stay in place until the round ends, or until the opponent picks up the disc. The opponent can make Pucci drop the disc by hitting him. The disc will appear right infront or behind of the opponent after they hit Pucci, and it can be picked up by crouching on it, but Pucci is also able to pick it back up. | After a disc is taken, the effects will stay in place until the round ends, or until the opponent picks up the disc. The opponent can make Pucci drop the disc by hitting him. The disc will appear right infront or behind of the opponent after they hit Pucci, and it can be picked up by crouching on it, but Pucci is also able to pick it back up to conceal it. Keep in mind that Pucci being hit by a combo breaker counts as him being hit, and even that will make him drop a disc. If Pucci lands a disc-stealing move while there's a disc somewhere on the ground, the disc will disappear from the ground until Pucci is hit again. | ||
===Stats=== | ===Stats=== | ||
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|description= | |description= | ||
*It's mostly useful for combos, as it juggles and be comboed out of. | *It's mostly useful for combos, as it juggles and be comboed out of. | ||
* | *Looks like it's a good anti-air(it isnt). | ||
}} | }} | ||
}} | }} | ||
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====Special Moves==== | ====Special Moves==== | ||
====== <font style="visibility:hidden" size="0">Stand 236X-6X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 236X-6X</font> ====== | ||
====== <font style="visibility:hidden" size="0">623X</font> ====== | |||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_PucciWHS_623X.jpg | ||
|caption= | |caption= | ||
|name=Stand | |name=A Stand that can boil water! | ||
|input= | |input=623X | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 631: | Line 632: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *A command grab that crumples the opponent, leading to a (heavily scaled) combo. Can be used in both stand-on and stand-off | ||
* | *The L version is quick for a command grab, but has the least range. This is the best version, but the M version is alright too for when the opponent is slightly too far away. Don't use the H version | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *What you would expect from the medium version. More range than L, less than H. Quicker than H, slower than L. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Has weirdly long range for a command grab. Pucci's longest stand-on move, but it's not useful as a poke due to the speed, recovery, and the fact that it's a command grab. The only use is that it can catch some people off guard if they are playing very defensively from far away, but it's always a massive risk. Stick to the L/M version. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_PucciWHS_214X.jpg | ||
|caption= | |caption= | ||
|name= | |name=You shall be crucified! | ||
|input= | |input=214X | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Can be used in both stand-on and stand-off. | ||
* | *Medium and heavy version are multihits on hit, but not on block. | ||
*Pucci's only standing overhead. | |||
*Leaves a large gap before it when used in a blockstring, no matter which version is used. | |||
*Light version hits once and can lead to combos into stand-off | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Has very high damage, and can lead to an OTG 214H | ||
* | *At the end of certain combos, this move can drop after the first hit and not lead into the second hit. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Impossible to combo out, even with meter spent. | ||
* | *Can hit OTG(it can hit opponents that are knocked down), which is it's main use. Can be used to OTG even after a throw. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Stand 63214X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 63214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_PucciWHS_son63214X.png | ||
|caption= | |caption= | ||
|name= | |name=It's mine! | ||
|input=63214X | |input=63214X | ||
|data= | |data= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *A command grab that's very fast with the L version, while being decently fast even at mid-range with the H version, and it steals special moves(specifically, everything except normals, HHA, GHA, stand on/off and mount/dismount. It does steal the S button function for characters that aren't stand-style or mounted-style, such as hamon users). | ||
* | *Has such high reward that it's worth giving up potential damage to land it | ||
*See DISCs section right below the pros/cons section to see an explanation of disc mechanics | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Has long range, that's about it | ||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
}} | }} | ||
==Heart Heat Attack== | ==Heart Heat Attack== |
Revision as of 14:34, 1 October 2022
Introduction
Enrico Pucci has been completely reworked from his state from the original ASB, now only having access to Whitesnake, while having multiple new moves in return. Pucci's gameplan is to land his disc-stealing command grab, 63214X, to seal away special moves, and then either safely zone with his stand-off 236X, or pressure the opponent at close range, both of these made way harder for the opponent to deal with by the removal of special moves.
Enrico Pucci (Whitesnake) is a Stand-style character that excels at close range in Stand On, and long range in Stand Off. | |
Pros | Cons |
|
|
DISCs
Hitting the opponent with 63214X, HHA, or GHA will take a disc from the opponent. If taken with 63214X, the opponent will be unable to use any moves except normals, supers (HHA/GHA) Stand On/Off, and Mount/Dismount. If taken with HHA, the opponent will be unable to use HHA. If taken with GHA, the opponent's meter guage will be sealed, and they will be unable to use any meter.
After a disc is taken, the effects will stay in place until the round ends, or until the opponent picks up the disc. The opponent can make Pucci drop the disc by hitting him. The disc will appear right infront or behind of the opponent after they hit Pucci, and it can be picked up by crouching on it, but Pucci is also able to pick it back up to conceal it. Keep in mind that Pucci being hit by a combo breaker counts as him being hit, and even that will make him drop a disc. If Pucci lands a disc-stealing move while there's a disc somewhere on the ground, the disc will disappear from the ground until Pucci is hit again.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_WHS #ASBR_PUC |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
Pierced through the finger! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
I order you!
236L/M/H |
---|
623X
A Stand that can boil water!
623X |
---|
214X
You shall be crucified!
214X |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand 3H
3H
Stand On Command Normal Name |
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X-6X
623X
A Stand that can boil water!
623X |
---|
214X
You shall be crucified!
214X |
---|
Stand 63214X
It's mine!
63214X |
---|
System Mechanics
Throw
Throw
Throw Name 5/4 + Any Two Attack Buttons |
---|
Heart Heat Attack
HHA
236 + Any Two Attack Buttons |
---|
Great Heat Attack
GHA
236L+M+H |
---|