JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli: Difference between revisions
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* '''Terrible Damage:''' Caesar cannot crack 200+ damage without meter, and is probably the least meter efficient character in the game, damage-wise. | * '''Terrible Damage:''' Caesar cannot crack 200+ damage without meter, and is probably the least meter efficient character in the game, damage-wise. | ||
* '''Stubby Buttons:''' Short normals with poor conversions make it hard for him to be the aggressor in neutral and bait | * '''Stubby Buttons:''' Short normals with poor conversions make it hard for him to be the aggressor in neutral and bait Throws. | ||
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Caesar performs a low jab. | Caesar performs a low jab. | ||
*Standard jab. | *Standard jab. | ||
*Reaches lower than other jabs, making it not as good at stopping dash jumps. | *Reaches lower than other jabs, making it not as good at stopping dash-jumps. | ||
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*Activation projectile does not travel fullscreen. | *Activation projectile does not travel fullscreen. | ||
*This is a hitgrab. | *This is a hitgrab. | ||
*Does not deal Hamon damage. | |||
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Caesar sends forward many Bubble Lenses that surround the opponent, reflecting sunlight into lasers that all converge onto the opponent and burn them. | Caesar sends forward many Bubble Lenses that surround the opponent, reflecting sunlight into lasers that all converge onto the opponent and burn them. | ||
*Projectiles travel fullscreen but are slow. | *Projectiles travel fullscreen but are slow. | ||
*Confirms from 623S. | *Confirms from [[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#623X|623S]]. | ||
*Does not deal Hamon damage. | *Does not deal Hamon damage. | ||
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Revision as of 10:27, 19 March 2023
Introduction
Insert character introduction here.
- EX Moves: For the cost of 0.5 bars, Caesar can perform enhanced versions of his special moves. These enhanced moves cause Hamon Damage against Stone Mask characters, making these moves deal extra damage against them.
- Seated Leap: Caesar has access to a Super Jump ability that can be cancelled into from normals on both hit and block, giving him solid combo extensions and allowing for some situational mixups.
- Aerial Chain Beat: Caesar can chain his aerial attacks, allowing him to have different combos and confirms.
- Setplay: Thanks to his "Bubble Lenses" and their delayed activation, Caesar can enable okizeme through repeated knockdowns and ambiguous cross-ups.
Playstyle
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Hamon | 950 | Rumble | #ASBR_CAE |
Move List
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
28
Seated Jump
Any jump after 1/2/3 |
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236L
Bubble Launcher 236L (Air OK) Ground Ground Air Air
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236M-S
Bubble Cutter
236M/S |
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236H
Gliding Bubble Cutter
236H |
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623X
One-Fisted Uppercut
623L/M/H |
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214X
Hamon Kick
214L/M/H/S |
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421X
Cat Stance
421L/M/H/S |
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22X
Bubble Lenses 22L/M/H/S (Air OK) L version L version M version M version H version H version S version S version
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System Mechanics
Throw
Throw
Hamon Spark 5/4 + Any Two Attack Buttons |
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Assist
Assist
Bubble Lenses |
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5S
Hamon Breathing
5S |
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Heart Heat Attack
Bubble Barrier
236 + Any Two Attack Buttons |
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Great Heat Attack
Burn Black! 236L+M+H The light! It goes from lens to lens! Burn Black! The light! It goes from lens to lens! Burn Black!
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