JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake): Difference between revisions
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* '''Projectile:''' His stand-off [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|236X, I order you!]], is Pucci's only safe on block special move, and a fullscreen projectile with varying speeds that singlehandedly makes his stand-off long range neutral powerful. | * '''Projectile:''' His stand-off [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|236X, I order you!]], is Pucci's only safe on block special move, and a fullscreen projectile with varying speeds that singlehandedly makes his stand-off long range neutral powerful. | ||
|cons = | |cons = | ||
* '''Range:''' While his stand-on normals aren't small, he doesn't have any big moves. [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)# | * '''Range:''' While his stand-on normals aren't small, he doesn't have any big moves. [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|623H]] is horribly slow and unsafe to be used as a long range poke, [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#3H|3H]]'s travel time is too long to be used as a poke, and his [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#214X|214X]] | ||
* '''Low damage potential:''' His meterless combo damage is about average, but what he gets from spending meter isn't as much as other characters, leaving his damage potential lower than most characters. | * '''Low damage potential:''' His meterless combo damage is about average, but what he gets from spending meter isn't as much as other characters, leaving his damage potential lower than most characters. | ||
* '''Unsafe on block:''' All of Pucci's stand-on specials are too slow to safely use in a blockstring, and are unsafe on block. His 3H is also unsafe on block. This issue doesn't exist in stand-off, as the disc is quick, safe on block, and puts a good distance between you and the opponent. | * '''Unsafe on block:''' All of Pucci's stand-on specials are too slow to safely use in a blockstring, and are unsafe on block. His 3H is also unsafe on block. This issue doesn't exist in stand-off, as the disc is quick, safe on block, and puts a good distance between you and the opponent. |
Revision as of 10:42, 1 October 2022
Introduction
Enrico Pucci has been completely reworked from his state from the original ASB, now only having access to Whitesnake, while having multiple new moves in return. Pucci's gameplan is to land his disc-stealing command grab, 63214X, to seal away special moves, and then either safely zone with his stand-off 236X, or pressure the opponent at close range, both of these made way harder for the opponent to deal with by the removal of special moves.
Enrico Pucci (Whitesnake) is a Stand-style character that excels at close range in Stand On, and long range in Stand Off. | |
Pros | Cons |
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DISCs
Hitting the opponent with 63214X, HHA, or GHA will take a disc from the opponent. If taken with 63214X, the opponent will be unable to use any moves except normals, supers (HHA/GHA) Stand On/Off, and Mount/Dismount. If taken with HHA, the opponent will be unable to use HHA. If taken with GHA, the opponent's meter guage will be sealed, and they will be unable to use any meter.
After a disc is taken, the effects will stay in place until the round ends, or until the opponent picks up the disc. The opponent can make Pucci drop the disc by hitting him. The disc will appear right infront or behind of the opponent after they hit Pucci, and it can be picked up by crouching on it, but Pucci is also able to pick it back up. The disc won't appear anywhere after being taken until Pucci is hit.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_WHS #ASBR_PUC |
Move List
Stand Off
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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3H
3H
Command Normal Name |
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
Special Move 1
236L/M/H |
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623X
Special Move 2
623X |
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214X
Special Move 3
214X |
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Stand On
Normal Moves
Stand 5L
5L
|
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Stand 5M
5M
|
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Stand 5H
5H
|
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Stand 2L
2L
|
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Stand 2M
2M
|
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Stand 2H
2H
|
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Stand 3H
3H
Stand On Command Normal Name |
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Stand JL
j.L
|
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Stand JM
j.M
|
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Stand JH
j.H
|
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Special Moves
Stand 236X-6X
Stand On Special Move 1
236X |
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Stand 623X
Stand On Special Move 2
623X |
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Stand 63214X
Stand On Special Move 3
63214X |
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System Mechanics
Throw
Throw
Throw Name 5/4 + Any Two Attack Buttons |
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Assist
Assist
Assist Name |
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Stand On
Stand On/Off
5S |
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System Mechanic
System Mechanic
22S |
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Heart Heat Attack
HHA
236 + Any Two Attack Buttons |
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Great Heat Attack
GHA
236L+M+H |
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