JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4): Difference between revisions
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* '''Guard Damage:''' Can deal a lot of damage to an opponent's guard, potentially letting him score guard breaks after the opponent successfully blocks his mixups. | * '''Guard Damage:''' Can deal a lot of damage to an opponent's guard, potentially letting him score guard breaks after the opponent successfully blocks his mixups. | ||
* '''Good Neutral:''' Has solid pokes with a good combination of speed and range, good jump-ins, decent mobility, and an acceptable projectile, letting him play at a variety of ranges and win neutral. | * '''Good Neutral:''' Has solid pokes with a good combination of speed and range, good jump-ins, decent mobility, and an acceptable projectile, letting him play at a variety of ranges and win neutral. | ||
* '''Damage:''' Has absurdly high damage, mostly thanks to his 214H. Deals more damage than nearly every other character in the game, only behind one or two other characters. | |||
| cons = | | cons = | ||
* | * | ||
|tablewidth=80 | |tablewidth=80 | ||
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Revision as of 13:03, 10 October 2022
Introduction
The primary protagonist of JJBA's fourth part, Diamond is Unbreakable, Josuke Higashikata is an up-close mixup character with a variety of powerful tools. He can play at a variety of ranges well and convert just about any hit into a knockdown, allowing him to set up his powerful offense.
On offense, he boasts a strong mixup game with his left-right setups. His guard damage also adds an additional threat of guard breaking to his pressure.
Playstyle
Watch Your Mouth!
A unique stance Josuke enters after blocking an attack with 22H. In this mode, Josuke will constantly walk towards the opponent, and cannot move backwards or crouch. However, Josuke gains perpetual hyper armor, the ability to chain normals into each other in any order, and a new un-OTG move in 3M.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_JOS #ASBR_JSK4 |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6H
6H
Get closer and pull 300km/h! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Break through, beat you up!
236L/M/H |
---|
214X
DORA!
214L/M/H |
---|
623X
As you were!
623L/M/H |
---|
421X
I'm a real Deadeye Dick!
421L/M/H |
---|
22H
Watch Your Mouth!
22H |
---|
3M
I'm not done kicking your ass!
3M near downed opponent in Watch Your Mouth mode |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand 3H
3H
DORA...! |
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X
Rockabye baby!
236L/M/H |
---|
Stand 214X
He heals pretty quick!
214L/M/H |
---|
Stand 623X
DORARARARARARARA!
623L/M/H |
---|
Stand 421X
I'm a real Deadeye Dick!
421L/M/H |
---|
System Mechanics
Throw
Throw
Guess I wasn't mad enough 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Assist Name |
---|
Stand On
Stand On/Off
5S |
---|
Heart Heat Attack
You're in my range...
236 + Any Two Attack Buttons |
---|
Meet my homing missile!
236L/M/H during HHA |
---|
Great Heat Attack
You're already fixed!
236L+M+H |
---|