JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake): Difference between revisions
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{{ASBR Character Intro|char=WS Pucci|short=wsp|content= | {{ASBR Character Intro|char=WS Pucci|short=wsp|content= | ||
==Introduction== | ==Introduction== | ||
Enrico Pucci | Enrico Pucci, loyal follower of [[JoJo's Bizarre Adventure: All-Star Battle R/DIO|DIO]] and the main antagonist of ''Stone Ocean'', the sixth part of ''JoJo's Bizarre Adventure'', exhibits a grappler/debuffer playstyle, taking away the opponent's options and limiting their answers to his tactics. | ||
*'''Option Sealing:''' Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and | In Stand-Off, Pucci makes use of his projectile, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|I order you!]]", to safely zone his opponent. He also uses his normals for pressure, making use of tick throws to land "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|A Stand power that can boil water...]]", a command grab that rewards Pucci with a combo on success. | ||
Stand-On is where Pucci shines, gaining improved normals (notably [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand JM|j.M]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand JH|j.H]], which grant him combos on air hit) and access to an altered version of his "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 623X|A Stand power that can boil water...]]" command grab, granting him more combo options. The true reward in Stand-On, however, is his second command grab, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 63214X|It's mine!]]": if this command grab is successful, Pucci will take away a DISC, sealing away the victim's special moves and several Style actions. From here, Pucci can either zone with his projectile in Stand-Off or pressure the opponent at close range, both of these made way harder for the opponent to deal with by the removal of their special moves. Both his [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Heart Heat Attack|HHA]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Great Heat Attack|GHA]] seal the opponent's own HHA and HH Gauge, respectively, further reducing their options and granting Pucci an immense advantage. | |||
As for disadvantages, Pucci is hindered by his short-ranged attacks, leaving him without many good pokes. He also tends to suffer from low damage output when it comes to spending resources, forcing him to secure more interactions for his wins. On defense, Pucci really struggles, as his kit does not have any unique defensive options: while having access to a counter in "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 22X|It's an illusion]]", it requires Pucci to be in Stand-On, which is not always feasible; similarly, his [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Great Heat Attack|GHA]] is also a counter, making it extremely risky. Pucci's main flaw, however, is his lack of quick, safe options on block, leaving gaps for the opponent to exploit while also leaving himself punishable in the process. | |||
*'''Option Sealing:''' Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and limit their options against him. | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_WS_Pucci_Small_Icon.png|50px]] '''Enrico Pucci | | intro = [[file:JJASBR_WS_Pucci_Small_Icon.png|50px]] '''Enrico Pucci''' is a Stand character that seals the opponent's options, after which he can play at either close range or long range depending on the situation. | ||
| pros = | | pros = | ||
* '''Move Sealing:''' Although he can't combo into any DISC steal except for "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Heart Heat Attack|So it was already done...]]", managing to land any of these moves limits the opponent's answers against Pucci, leaving them at a severe disadvantage. | * '''Move Sealing:''' Although he can't combo into any DISC steal except for "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Heart Heat Attack|So it was already done...]]", managing to land any of these moves limits the opponent's answers against Pucci, leaving them at a severe disadvantage. | ||
* '''Rewarding Command Grabs:''' Has 2 command grabs (across modes), both of which lead into great reward: "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|A Stand that can boil water | * '''Rewarding Command Grabs:''' Has 2 command grabs (across modes), both of which lead into great reward: "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|A Stand power that can boil water...]]" leads into a combo, while "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 63214X|It's mine!]]" steals the opponent's special moves, removing the majority of their options. | ||
* '''Air-to-Air:''' Stand-On j.M and j.H both can lead into combos if they hit an airborne opponent, which is a rare property for air normals. | * '''Air-to-Air:''' Stand-On j.M and j.H both can lead into combos if they hit an airborne opponent, which is a rare property for air normals. | ||
* '''Projectile:''' Although only available in Stand-Off, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|I order you!]]" is Pucci's only safe on block special move, as well as a fullscreen projectile with varying speeds that singlehandedly makes his Stand-Off long range neutral powerful. | * '''Projectile:''' Although only available in Stand-Off, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|I order you!]]" is Pucci's only safe on block special move, as well as a fullscreen projectile with varying speeds that singlehandedly makes his Stand-Off long range neutral powerful. | ||
|cons = | |cons = | ||
* '''Range:''' While his Stand-On normals aren't small, he doesn't have any big moves. [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 3H|s.3H]]'s travel time is too long to be used as a poke, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|A Stand that can boil water | * '''Low Health''': Pucci has below average health, at 900 HP. Due to the high damage of some of the strongest characters, he can quite easily get two-touched or even ToD'd with the right resources and routes. | ||
* '''Weak Defense:''' On top of his low HP, Pucci has a weaker defense than most characters due to not having a true meterless reversal, making it easy for the opponent to snowball against him. | |||
* '''Range:''' While his Stand-On normals aren't small, he doesn't have any big moves. [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#Stand 3H|s.3H]]'s travel time is too long to be used as a poke, "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|A Stand power that can boil water...]]" is horribly slow and too unsafe to be used as a long range poke, and "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#214X|You shall be crucified!]]" isn't fast enough, or long enough, to be a good poke. | |||
* '''Low Damage Potential:''' While his meterless combo damage is about average, he doesn't get as much from spending meter as other characters, leaving his damage potential lower than most. | * '''Low Damage Potential:''' While his meterless combo damage is about average, he doesn't get as much from spending meter as other characters, leaving his damage potential lower than most. | ||
* '''Unsafe On Block:''' All of Pucci's Stand-On special moves (and his 3H) are too slow to safely use in a blockstring, in addition to being unsafe on block. | * '''Unsafe On Block:''' All of Pucci's Stand-On special moves (and his 3H) are too slow to safely use in a blockstring, in addition to being unsafe on block. | ||
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*'''This is my Whitesnake's ability!:''' The opponent's Heart Heat Gauge will be sealed, preventing the use and gain of meter. | *'''This is my Whitesnake's ability!:''' The opponent's Heart Heat Gauge will be sealed, preventing the use and gain of meter. | ||
If the opponent has had multiple abilities stolen, all of them will be stored on a single DISC. | If the opponent has had multiple abilities stolen, all of them will be stored on a single DISC. If the opponent attempts to use something they've been sealed out of, they temporarily get staggered. | ||
After a DISC is taken, the effects will stay in place until the round ends, or until the opponent picks up the DISC. The opponent can make Pucci drop the DISC by hitting him, and will appear right in front of (or behind) the opponent after they hit Pucci; it can then be picked up by crouching on top of it, but Pucci is also able to pick it back up to conceal it. Escaping a Throw and being hit by a Reversal Assist both count as Pucci being hit, making him drop the DISC. If Pucci lands a DISC-stealing move while there's a DISC somewhere on the ground, the DISC will disappear from the ground until Pucci is hit again. | After a DISC is taken, the effects will stay in place until the round ends, or until the opponent picks up the DISC. The opponent can make Pucci drop the DISC by hitting him, and will appear right in front of (or behind) the opponent after they hit Pucci; it can then be picked up by crouching on top of it, but Pucci is also able to pick it back up to conceal it. Escaping a Throw and being hit by a Reversal Assist both count as Pucci being hit, making him drop the DISC. If Pucci lands a DISC-stealing move while there's a DISC somewhere on the ground, the DISC will disappear from the ground until Pucci is hit again. | ||
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====== <font style="visibility:hidden" size="0">5L</font> ====== | ====== <font style="visibility:hidden" size="0">5L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_5L. | |image=JJASBR_WS_Pucci_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=5L | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=13 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Has less range than | Pucci attacks with a backhand fist. | ||
*Has less range than 2L; canceling 2L at near max range will make 5L whiff. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">5M</font> ====== | ====== <font style="visibility:hidden" size="0">5M</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_5M. | |image=JJASBR_WS_Pucci_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=5M | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=20 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Pucci kicks in front. | |||
*An advancing normal with average range for a Stand-Off 5M. | *An advancing normal with average range for a Stand-Off 5M. | ||
*Unsafe on block, but needs to be punished with a move that's both quick and not very short range, which not every character is able to do. | *Unsafe on block, but needs to be punished with a move that's both quick and not very short range, which not every character is able to do. With a bit more pushback into the blockstring, this move can be safe as an ender. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">5H</font> ====== | ====== <font style="visibility:hidden" size="0">5H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_5H. | |image=JJASBR_WS_Pucci_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=5H | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=34 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Pucci summons Whitesnake, who attacks with a sideways chop. | |||
*Safe on block. | *Safe on block. | ||
*An advancing normal with only slightly more range than 5M. | |||
*One of Pucci's longest Stand-Off normals. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">2L</font> ====== | ====== <font style="visibility:hidden" size="0">2L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_2L. | |image=JJASBR_WS_Pucci_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=2L | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=10 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Pucci jabs downwards with his fingers. | |||
*Safe on block. | |||
*Has a very good reach for a 2L, hitting further than 5L and Stand-On 2L. | *Has a very good reach for a 2L, hitting further than 5L and Stand-On 2L. | ||
*Can't combo into a 5L if hit at around max distance, so cancel it straight into a medium or heavy normal in that situation. | *Can't combo into a 5L if hit at around max distance, so cancel it straight into a medium or heavy normal in that situation. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">2M</font> ====== | ====== <font style="visibility:hidden" size="0">2M</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_2M. | |image=JJASBR_WS_Pucci_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=2M | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=20 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Pucci swipes his arm inwards. | |||
*Safe on block. | *Safe on block. | ||
*Advances forward slightly. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">2H</font> ====== | ====== <font style="visibility:hidden" size="0">2H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_2H. | |image=JJASBR_WS_Pucci_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=2H | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=32 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Pucci summons Whitesnake, who attacks with a sweeping kick. | ||
*Very unsafe on block, but can be cancelled into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X| | *Causes hard knockdown on hit. | ||
*Very unsafe on block, but can be cancelled into Pucci's [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|projectile]] for a frametrap that will end safe on block (the gap between the 2H and the projectile will be vulnerable to some invincible moves, but will not lose to most counters due to its nature as a projectile), into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#623X|command grab]], or into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#3H|3H]], and then into 236H for a gapless safe blockstring. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">3H</font> ====== | ====== <font style="visibility:hidden" size="0">3H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_3H. | |image=JJASBR_WS_Pucci_3H.png | ||
|caption= | |caption= | ||
|name=3H | |name=3H | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=20 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Pucci's longest reaching normal, and his longest reaching Stand-Off move that isn't a command grab or projectile. | Pucci slides forward and attacks with a golden cross hidden under his fingernail. | ||
*Launches on hit. | |||
*Pucci's longest reaching normal, and his longest reaching Stand-Off move that isn't a command grab or projectile. | |||
*Its range is barely longer than "[[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#214X|You shall be crucified!]]", but is way quicker and can be cancelled into safe options, or into Quick Stand On to continue pressure. | |||
*Cancelling into 3H, and then into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|236H]], is Pucci's best way of ending a blockstring safely with no gaps. | *Cancelling into 3H, and then into [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#236X|236H]], is Pucci's best way of ending a blockstring safely with no gaps. | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">JL</font> ====== | ====== <font style="visibility:hidden" size="0">JL</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_JL. | |image=JJASBR_WS_Pucci_JL.png | ||
|caption= | |caption= | ||
|name=j.L | |name=j.L | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=18 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*It hits very high, | Pucci jabs in front. | ||
*Same as most j.Ls. | |||
*It hits very high, making it best suited for air-to-air. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">JM</font> ====== | ====== <font style="visibility:hidden" size="0">JM</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_JM. | |image=JJASBR_WS_Pucci_JM.png | ||
|caption= | |caption= | ||
|name=j.M | |name=j.M | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=25 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Can be used for | Pucci kicks below him. | ||
*Has low blockstun and hitstun | *Can be rarely used for cross-ups, but it's not nearly as good for that purpose as it looks. | ||
*Has low blockstun and hitstun; if used too soon after a dashjump, or while too high in the air, it will be unsafe on block. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">JH</font> ====== | ====== <font style="visibility:hidden" size="0">JH</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_JH. | |image=JJASBR_WS_Pucci_JH.png | ||
|caption= | |caption= | ||
|name=j.H | |name=j.H | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=38 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Can also be used for | Pucci summons Whitesnake, who attacks with a vertical chop. | ||
* | *Can also be used for cross-ups, but a situation where this crosses up is just as rare as with his j.M. | ||
*Pucci's longest ranged aerial; has a hitbox expected from a j.H. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">236X</font> ====== | ====== <font style="visibility:hidden" size="0">236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_236X. | |image=JJASBR_WS_Pucci_236X.png | ||
|caption= | |caption= | ||
|name=I order you! | |name=I order you! | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=40 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=40 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=40 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Has the fastest projectile speed | Pucci spins around and flings a DISC straight forward as a projectile. | ||
*A great move, giving Pucci a strong neutral and a safe blockstring ender. | |||
*The speed varies depending on the button pressed. | |||
*In a blockstring, it's often unclear whether canceling into this move will be gapless or a frametrap, but the L version is most likely to frametrap, and the H version is the most likely to be a true blockstring. Using the H version can be a way to prevent the opponent from using an invincible move and taking advantage of the gap; while it won't always be a gapless, it leaves the smallest gap even when it isn't. | |||
*Switching up the versions used occasionally can catch the opponent off guard. | |||
---- | |||
'''L version:''' | |||
*Has the slowest projectile speed. | |||
---- | |||
'''M version:''' | |||
*Medium speed. | |||
---- | |||
'''H version:''' | |||
*Has the fastest projectile speed. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">623X</font> ====== | ====== <font style="visibility:hidden" size="0">623X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_WS_Pucci_623X_(1).png | ||
|caption= | |caption= | ||
|name=A Stand that can boil water | |image2=JJASBR_WS_Pucci_623X_(2).png | ||
|caption2= | |||
|image3=JJASBR_WS_Pucci_623X_(3).png | |||
|caption3= | |||
|name=A Stand power that can boil water... | |||
|input=623L/M/H | |input=623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Has weirdly long range for a command grab. Pucci's longest | Whitesnake flies forward while reaching its arm out. If it grabs the opponent, it forcibly inserts a DISC into their head that causes their entire body to rapidly heat up. | ||
*A command grab that crumples the opponent, leading to a (heavily scaled) combo. | |||
---- | |||
'''L version:''' | |||
*Quick for a command grab, but has the least range. This is the best version for close range tick throws. | |||
---- | |||
'''M version:''' | |||
*More range than L, less than H. Quicker than H, slower than L. Useful for when the opponent is slightly too far away. | |||
---- | |||
'''H version:''' | |||
*Has weirdly long range for a command grab. | |||
*Pucci's longest ranged move, but it's not useful as a poke due to its speed, recovery, and the fact that it's a command grab. The only use is that it can catch some people off guard if they are playing very defensively from far away, but it's always a massive risk. Stick to the L/M version. | |||
}} | }} | ||
}} | }} | ||
Line 355: | Line 398: | ||
====== <font style="visibility:hidden" size="0">214X</font> ====== | ====== <font style="visibility:hidden" size="0">214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_214X. | |image=JJASBR_WS_Pucci_214X.png | ||
|caption= | |caption= | ||
|name=You shall be crucified! | |name=You shall be crucified! | ||
Line 362: | Line 405: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=32 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 370: | Line 413: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=37, 50 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 387: | Line 425: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=42, 50 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 401: | Line 437: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Impossible to combo | Whitesnake delivers a downwards chop moving forward. | ||
* | *Pucci's only standing overhead. | ||
*Leaves a large gap before it when used in a blockstring, no matter which version is used. | |||
---- | |||
'''L version:''' | |||
*Light version hits once and can lead to combos. | |||
*Causes a groundbounce on hit. | |||
---- | |||
'''M version:''' | |||
*Adds a second chop if the first connects; only hits once on block. | |||
*Both hits cause a groundbounce. | |||
*Has very high damage, and can lead to an OTG 214H. | |||
*At the end of certain combos, this move can drop after the first hit and not lead into the second hit. | |||
---- | |||
'''H version:''' | |||
*Adds a second chop if the first connects; only hits once on block. | |||
*The first hit causes a groundbounce. | |||
*Impossible to combo from, even with meter spent. | |||
*The only version that can hit OTG, which is its main use. Can be used to OTG even after a Throw. | |||
}} | }} | ||
}} | }} | ||
Line 417: | Line 470: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=13 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 425: | Line 478: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Whitesnake performs a quick, underhanded chop. | |||
*A long-reaching quick normal that, unlike many characters, lets Pucci consistently go into combos even if it hits at max range. | *A long-reaching quick normal that, unlike many characters, lets Pucci consistently go into combos even if it hits at max range. | ||
* | *Has a tall hitbox; will often hit people high in the air. | ||
}} | }} | ||
}} | }} | ||
Line 432: | Line 486: | ||
====== <font style="visibility:hidden" size="0">Stand 5M</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 5M</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_Stand_5M. | |image=JJASBR_WS_Pucci_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=5M | ||
Line 438: | Line 492: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=21 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 446: | Line 500: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Whitesnake attacks with a downwards punch. | |||
*Safe on block. | |||
*Another long-reaching normal, Pucci's best mid-range Stand-On move. | *Another long-reaching normal, Pucci's best mid-range Stand-On move. | ||
}} | }} | ||
}} | }} | ||
Line 453: | Line 508: | ||
====== <font style="visibility:hidden" size="0">Stand 5H</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 5H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_WS_Pucci_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=5H | ||
Line 459: | Line 514: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=34 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 467: | Line 522: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Whitensnake attacks with a violent sideways chop. | |||
*Safe on block. | *Safe on block. | ||
* | *Advances further than the Stand-Off version. Pucci's longest reaching normal in Stand-On, but it's a lot slower than 5M. A risky move, but has its uses. Use it sparingly. | ||
*Can link into 5L when used as a combo starter, though doing so leaves 5H vulnerable to dropping in combo routes due to IPS. | |||
}} | }} | ||
}} | }} | ||
Line 481: | Line 537: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=12 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 489: | Line 545: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Whitesnake attacks with a quick horizontal chop. | |||
*Standard 2L, but its range is very short, shorter than Stand-Off 2L and way shorter than Stand-On 5L. | *Standard 2L, but its range is very short, shorter than Stand-Off 2L and way shorter than Stand-On 5L. | ||
}} | }} | ||
}} | }} | ||
Line 496: | Line 552: | ||
====== <font style="visibility:hidden" size="0">Stand 2M</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 2M</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_Stand_2M. | |image=JJASBR_WS_Pucci_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=2M | ||
Line 502: | Line 558: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=21 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 510: | Line 566: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Whitesnake performs an uppercut. | ||
* | *Mostly useful for combos, as it juggles and can be combo'd out of. | ||
*Deceptively bad as an anti-air. | |||
}} | }} | ||
}} | }} | ||
Line 517: | Line 574: | ||
====== <font style="visibility:hidden" size="0">Stand 2H</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 2H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_Stand_2H. | |image=JJASBR_WS_Pucci_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=2H | ||
Line 523: | Line 580: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=32 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 531: | Line 588: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Pretty much his Stand-Off 2H but longer range. Slightly shorter than Stand-On | Whitesnake attacks with a sweeping kick. | ||
*Pretty much his Stand-Off 2H but with longer range. | |||
*Slightly shorter than Stand-On 5H. | |||
}} | }} | ||
}} | }} | ||
Line 538: | Line 596: | ||
====== <font style="visibility:hidden" size="0">Stand 3H</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 3H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_Stand_3H. | |image=JJASBR_WS_Pucci_Stand_3H.png | ||
|caption= | |caption= | ||
|name=3H | |name=3H | ||
Line 544: | Line 602: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=30 (5*4+10) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 552: | Line 610: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Crumples on hit, it | Whitesnake lashes out in a 5-hit punch combo. | ||
*Unsafe on block. | |||
*Crumples on hit, making it good for combos and not much else. Since only one crumple can be used per combo, starting the combo with an assist that crumples will not allow 3H to do so. | |||
*Has long range at the end of the attack, but takes very long to reach that point. It's very unsafe as a poke due to that. | *Has long range at the end of the attack, but takes very long to reach that point. It's very unsafe as a poke due to that. | ||
*Leaves a gap on block if used right after | *Leaves a gap on block if used right after 5H. If it's Stylish Guarded in that gap, Pucci is so unsafe that the opponent can pick their strongest starter. | ||
}} | }} | ||
}} | }} | ||
Line 567: | Line 626: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=18 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 575: | Line 634: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Hits high in the air | Whitesnake jabs in front. | ||
*Hits high in the air, far above Pucci, but is rarely useful. | |||
}} | }} | ||
}} | }} | ||
Line 587: | Line 647: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=24 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 595: | Line 655: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Great move for air-to-air, as it's a rare launcher aerial that can be | Whitesnake kicks forward. | ||
*Great move for air-to-air, as it's a rare launcher aerial that can be combo'd out of on air hit. | |||
}} | }} | ||
}} | }} | ||
Line 607: | Line 668: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=38 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 615: | Line 676: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Whitesnake attacks with a quick vertical chop. | ||
*Pucci can sometimes combo out of this move from an air-to-air, just like j.M, but it's way less consistent in this regard. | |||
*Can be used for crossups in specific setups. | *Can be used for crossups in specific setups. | ||
}} | }} | ||
Line 623: | Line 685: | ||
====== <font style="visibility:hidden" size="0">Stand 623X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 623X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_WS_Pucci_623X_(1).png | ||
|caption= | |caption= | ||
|name=A Stand that can boil water | |image2=JJASBR_WS_Pucci_623X_(2).png | ||
|caption2= | |||
|image3=JJASBR_WS_Pucci_Stand_623X_(3).png | |||
|caption3= | |||
|name=A Stand power that can boil water... | |||
|input=623L/M/H | |input=623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 638: | Line 704: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 652: | Line 716: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 665: | Line 728: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Has weirdly long range for a command grab. Pucci's longest | Whitesnake flies forward while reaching its arm out. If it grabs the opponent, it forcibly inserts a DISC into their head that causes their entire body to rapidly heat up. | ||
*Similar to the Stand-Off version, but launches the opponent on hit. | |||
*Heavily scales the combo that starts from it. | |||
---- | |||
'''L version:''' | |||
*Quick for a command grab, but has the least range. This is the best version for close range tick throws. | |||
---- | |||
'''M version:''' | |||
*More range than L, less than H. Quicker than H, slower than L. Useful for when the opponent is slightly too far away. | |||
---- | |||
'''H version:''' | |||
*Has weirdly long range for a command grab. | |||
*Pucci's longest ranged move, but it's not useful as a poke due to its speed, recovery, and the fact that it's a command grab. The only use is that it can catch some people off guard if they are playing very defensively from far away, but it's always a massive risk. Stick to the L/M version. | |||
}} | }} | ||
}} | }} | ||
Line 671: | Line 746: | ||
====== <font style="visibility:hidden" size="0">Stand 214X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_214X. | |image=JJASBR_WS_Pucci_214X.png | ||
|caption= | |caption= | ||
|name=You shall be crucified! | |name=You shall be crucified! | ||
Line 678: | Line 753: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=32 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 686: | Line 761: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=37, 50 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 703: | Line 773: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=42, 50 | ||
|guard= | |guard=Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 717: | Line 785: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Impossible to combo | Whitesnake delivers a downwards chop moving forward. | ||
* | *Identical to the Stand-Off version. | ||
*Pucci's only standing overhead. | |||
*Leaves a large gap before it when used in a blockstring, no matter which version is used. | |||
---- | |||
'''L version:''' | |||
*Light version hits once and can lead to combos. | |||
*Causes a groundbounce on hit. | |||
---- | |||
'''M version:''' | |||
*Adds a second chop if the first connects; only hits once on block. | |||
*Both hits cause a groundbounce. | |||
*Has very high damage, and can lead to an OTG 214H. | |||
*At the end of certain combos, this move can drop after the first hit and not lead into the second hit. | |||
---- | |||
'''H version:''' | |||
*Adds a second chop if the first connects; only hits once on block. | |||
*The first hit causes a groundbounce. | |||
*Impossible to combo from, even with meter spent. | |||
*The only version that can hit OTG, which is its main use. Can be used to OTG even after a Throw. | |||
}} | }} | ||
}} | }} | ||
Line 724: | Line 810: | ||
====== <font style="visibility:hidden" size="0">Stand 63214X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 63214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_WS_Pucci_Stand_63214X_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_WS_Pucci_Stand_63214X_(2).png | |||
|caption2= | |||
|name=It's mine! | |name=It's mine! | ||
|input=63214L/M/H | |input=63214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |version=Light | ||
|guard= | |damage=45 (20+25) | ||
|guard=Throw | |||
|startup= | |startup= | ||
|active= | |active= | ||
Line 738: | Line 827: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 757: | Line 843: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=45 (20+25) | ||
|guard= | |guard=Throw | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 765: | Line 851: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Whitesnake swings its arm forward, and if it connects, will pick the opponent up and rip out a DISC while throwing them to the ground. | |||
*A command grab that's very fast across all versions. Has such high reward that it's worth giving up potential damage to land it. | |||
*Steals a DISC from the opponent, leaving them unable to use any special moves or Style actions (except for Stand On/Off and Mount/Dismount). | |||
---- | |||
'''L version:''' | |||
*The fastest version with the shortest range. | |||
---- | |||
'''M version:''' | |||
*Balanced speed and range. | |||
---- | |||
'''H version:''' | |||
*Has long range, that's about it. | *Has long range, that's about it. | ||
}} | }} | ||
Line 771: | Line 868: | ||
====== <font style="visibility:hidden" size="0">Stand 22X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 22X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_WS_Pucci_Stand_22X_(1).png | ||
|caption= | |caption=Counter | ||
|image2=JJASBR_WS_Pucci_Stand_22X_(2).png | |||
|caption2=Catch | |||
|name=It's an illusion. | |name=It's an illusion. | ||
|input=22L/M/H | |input=22L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=40 | |||
|damage= | |||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 786: | Line 884: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Pucci poses with Whitesnake as he raises his arms. If struck by the opponent, Whitesnake stuns them as the two fade away, leaving the opponent open to attack. | ||
* | *Move performance is the same across versions. | ||
*Crumples and switches sides on successful activation. | |||
*Does not work against Throws, HHAs or GHAs. | |||
*Each character has a unique animation for falling victim to this attack. | |||
*Very slow for a counter; rarely has uses. | |||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
==System Mechanics== | ==System Mechanics== | ||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_WS_Pucci_Throw_(1). | |image=JJASBR_WS_Pucci_Throw_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_WS_Pucci_Throw_(2). | |image2=JJASBR_WS_Pucci_Throw_(2).png | ||
|caption2= | |caption2= | ||
|name=Throw | |name=Throw | ||
Line 804: | Line 905: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=110 (90+20) | |||
|damage= | |||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 813: | Line 913: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Pucci lifts the opponent up by their face with one hand, before hitting them in the face with his knee and throwing them to the ground. | |||
*Forward Throw leaves the opponent further from Pucci than Back Throw. | |||
*Can OTG after the Throw with [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#214X|214H]], in exchange for giving up pressure on wakeup. | |||
}} | }} | ||
}} | |||
====== <font style="visibility:hidden" size="0">Assist</font> ====== | |||
{{MoveData | |||
|image=JJASBR_WS_Pucci_Assist.png | |||
|caption= | |||
|name=Assist | |||
|subtitle=Assist Name | |||
|data= | |||
{{AttackData-ASBR | |||
|damage=42, 50 | |||
|guard=Overhead | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
*Assault Assist Stocks: 2 | |||
*Reversal Assist Stocks: 2 | |||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)#214X|214H]] | |||
*Can hit OTG. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5S</font> ====== | |||
{{MoveData | |||
|image=JJASBR_WS_Pucci_Stand_On.png | |||
|caption=Stand On | |||
|image2=JJASBR_WS_Pucci_Stand_Off.png | |||
|caption2=Stand Off | |||
|name=Stand On/Off | |||
|input=5S | |||
|data= | |||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
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(Un)Summons Whitesnake, altering Pucci's moveset and abilities. | |||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
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* | Pucci and Whitesnake fly forward a moderate distance in a melee tackle. On hit, Whitesnake rapidly swipes its hand across the opponent's face, ejecting their DISC from their head, which it quickly snatches before kicking them away. | ||
* | *A great HHA in general: advances very far forward, has a very tall hitbox, will never miss in combos and the opponent will usually never be able to jump above it. | ||
* | *Pucci has invincibliity during this move, allowing it to get past Reversal Assists. This is especially important for Pucci because getting hit by such will make him drop the DISC. | ||
*Steals a DISC from the opponent, leaving them unable to use their HHA. | |||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=470 (320+150) | ||
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*Frame 1 counter super | Pucci raise his arms while Whitesnake incites the opponent to attack. If struck by the opponent, Pucci is seemingly blown away by the opponent's attack, before the entire screen suddenly begins to distort and fade away, revealing the opponent to be under the influence of an illusion, lying unconscious on the ground with Pucci standing over them. Afterwards, Whitesnake stabs their head with great force, ripping out a DISC while throwing them away. | ||
* | *Frame 1 counter super and the second most damaging move in the game. | ||
*Works against HHAs and GHAs, but not against Throws or projectiles. | |||
*On successful activation, Whitesnake steals a DISC from the opponent, leaving them unable to use and gain HH Gauge. | |||
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Revision as of 00:14, 7 November 2022
Introduction
Enrico Pucci, loyal follower of DIO and the main antagonist of Stone Ocean, the sixth part of JoJo's Bizarre Adventure, exhibits a grappler/debuffer playstyle, taking away the opponent's options and limiting their answers to his tactics.
In Stand-Off, Pucci makes use of his projectile, "I order you!", to safely zone his opponent. He also uses his normals for pressure, making use of tick throws to land "A Stand power that can boil water...", a command grab that rewards Pucci with a combo on success.
Stand-On is where Pucci shines, gaining improved normals (notably j.M and j.H, which grant him combos on air hit) and access to an altered version of his "A Stand power that can boil water..." command grab, granting him more combo options. The true reward in Stand-On, however, is his second command grab, "It's mine!": if this command grab is successful, Pucci will take away a DISC, sealing away the victim's special moves and several Style actions. From here, Pucci can either zone with his projectile in Stand-Off or pressure the opponent at close range, both of these made way harder for the opponent to deal with by the removal of their special moves. Both his HHA and GHA seal the opponent's own HHA and HH Gauge, respectively, further reducing their options and granting Pucci an immense advantage.
As for disadvantages, Pucci is hindered by his short-ranged attacks, leaving him without many good pokes. He also tends to suffer from low damage output when it comes to spending resources, forcing him to secure more interactions for his wins. On defense, Pucci really struggles, as his kit does not have any unique defensive options: while having access to a counter in "It's an illusion", it requires Pucci to be in Stand-On, which is not always feasible; similarly, his GHA is also a counter, making it extremely risky. Pucci's main flaw, however, is his lack of quick, safe options on block, leaving gaps for the opponent to exploit while also leaving himself punishable in the process.
- Option Sealing: Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and limit their options against him.
Enrico Pucci is a Stand character that seals the opponent's options, after which he can play at either close range or long range depending on the situation. | |
Pros | Cons |
|
|
DISCs
Hitting the opponent with "It's mine!", "So it was already done...", or "This is my Whitesnake's ability!" will take a DISC from the opponent. Afterwards, the opponent will see their abilities restricted, the exact restrictions depending on which attack stole the DISC:
- It's mine!: The opponent will be unable to use any special moves or Style actions (except for Stand On/Off and Mount/Dismount).
- So it was already done...: The opponent will be unable to use their HHA.
- This is my Whitesnake's ability!: The opponent's Heart Heat Gauge will be sealed, preventing the use and gain of meter.
If the opponent has had multiple abilities stolen, all of them will be stored on a single DISC. If the opponent attempts to use something they've been sealed out of, they temporarily get staggered.
After a DISC is taken, the effects will stay in place until the round ends, or until the opponent picks up the DISC. The opponent can make Pucci drop the DISC by hitting him, and will appear right in front of (or behind) the opponent after they hit Pucci; it can then be picked up by crouching on top of it, but Pucci is also able to pick it back up to conceal it. Escaping a Throw and being hit by a Reversal Assist both count as Pucci being hit, making him drop the DISC. If Pucci lands a DISC-stealing move while there's a DISC somewhere on the ground, the DISC will disappear from the ground until Pucci is hit again.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_WHS #ASBR_PUC |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
Pierced through the finger! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
I order you!
236L/M/H |
---|
623X
A Stand power that can boil water...
623L/M/H |
---|
214X
You shall be crucified!
214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand 3H
3H
Die! |
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 623X
A Stand power that can boil water...
623L/M/H |
---|
Stand 214X
You shall be crucified!
214L/M/H |
---|
Stand 63214X
It's mine!
63214L/M/H |
---|
Stand 22X
It's an illusion.
22L/M/H |
---|
System Mechanics
Throw
Throw
Weep at your own weakness! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Assist Name |
---|
5S
Stand On/Off
5S |
---|
Heart Heat Attack
So it was already done...
236 + Any Two Attack Buttons |
---|
Great Heat Attack
This is my Whitesnake's ability!
236L+M+H |
---|