JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3): Difference between revisions
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=4, 2*5, 58 | |damage=72 (4, 2*5, 58) | ||
|guard=Mid | |guard=Mid | ||
|startup=21 | |startup=21 | ||
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|hitadv=+4 | |hitadv=+4 | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=4, 2*5, 58 | |damage=72 (4, 2*5, 58) | ||
|guard=Mid | |guard=Mid | ||
|startup=21 | |startup=21 | ||
Line 290: | Line 288: | ||
|hitadv=-4 | |hitadv=-4 | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=4, 2*5, 58 | |damage=72 (4, 2*5, 58) | ||
|guard=Mid | |guard=Mid | ||
|startup=21 | |startup=21 | ||
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|hitadv=-12 | |hitadv=-12 | ||
|description= | |description= | ||
* | Star Platinum unleashes a forward barrage of punches. | ||
---- | |||
'''L version:''' | |||
*Moves the least. | |||
*This version is the safest ender S-Off on block, and for if it wasn't confirmed. Try to end in this version if possible. | |||
---- | |||
'''M version:''' | |||
*More range than the Light version. | |||
*Punishable on block by a fair amount of HHAs. | |||
---- | |||
'''H version:''' | |||
*More range than Light and Medium versions. | |||
*Punishable on hit and block by a fair amount of HHAs. | *Punishable on hit and block by a fair amount of HHAs. | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=4*6, 17 | |damage=41 (4*6, 17) | ||
|guard=Mid | |guard=Mid | ||
|startup=11 | |startup=11 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=4*8, 37 | |damage=69 (4*8, 37) | ||
|guard=Mid | |guard=Mid | ||
|startup=15 | |startup=15 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=4*10, 47 | |damage=87 (4*10, 47) | ||
|guard=Mid | |guard=Mid | ||
|startup=21 | |startup=21 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Jotaro leans backwards while Star Platinum punches upwards rapidly. | ||
---- | |||
'''L version:''' | |||
*Good anti-air. | |||
*Very unsafe on block against most characters if they are crouching, as it makes the final hit whiff. | |||
---- | |||
'''M version:''' | |||
*Has invincibility during startup. | |||
*Very unsafe on block against most characters if they are crouching, as it makes the final hit whiff. | |||
---- | |||
'''H version:''' | |||
*Has full invincibility until the final hit. | |||
*INCREDIBLY unsafe on block. | *INCREDIBLY unsafe on block. | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=18, 5*9, 19 | |damage=82 (18, 5*9, 19) | ||
|guard=Mid | |guard=Mid | ||
|startup=25 | |startup=25 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=18, 5*9, 29 | |damage=92 (18, 5*9, 29) | ||
|guard=Mid | |guard=Mid | ||
|startup=29 | |startup=29 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=18, 5*9, 39 | |damage=102 (18, 5*9, 39) | ||
|guard=Mid | |guard=Mid | ||
|startup=35 | |startup=35 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Star Platinum flies forward to throw a heavy punch. If successful, Star Platinum will pick them up with one hand and punch them several times before knocking them away. | |||
*Has Super Armor during startup. | |||
---- | |||
'''L version:''' | |||
*Jotaro's most consistent strong S-Off combo ender on hit. | |||
*Launches into hard knockdown. | |||
---- | |||
'''M version:''' | |||
*More range than the Light version. | |||
*Can only combo into it during a juggle. | |||
*Launches into hard knockdown. | |||
---- | |||
'''H version:''' | |||
*More range than the Light and Medium versions. | *More range than the Light and Medium versions. | ||
*Can only combo into on very high juggle. | *Can only be combo'd into on very high juggle. | ||
*Jotaro's strongest S-Off combo ender on hit. | *Jotaro's strongest S-Off combo ender on hit. | ||
*Launches into hard knockdown. | *Launches into hard knockdown. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=20, 35 | |damage=55 (20, 35) | ||
|guard=Mid | |guard=Mid | ||
|startup=13(2)1 | |startup=13(2)1 | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=16, 22 | |damage=38 (16, 22) | ||
|guard=Overhead | |guard=Overhead | ||
|startup=9(2)1 | |startup=9(2)1 | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=4*12, 15 | |damage=63 (4*12, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=9 | |startup=9 | ||
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|version=Light (Extended) | |version=Light (Extended) | ||
|header=no | |header=no | ||
|damage=4*22, 15 | |damage=103 (4*22, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=9 | |startup=9 | ||
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|hitadv=-6 | |hitadv=-6 | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=4*12, 15 | |damage=63 (4*12, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=13 | |startup=13 | ||
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|version=Medium (Extended) | |version=Medium (Extended) | ||
|header=no | |header=no | ||
|damage=4*22, 15 | |damage=103 (4*22, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=13 | |startup=13 | ||
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|hitadv=-8 | |hitadv=-8 | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=4*12, 15 | |damage=63 (4*12, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=17 | |startup=17 | ||
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|version=Heavy (Extended) | |version=Heavy (Extended) | ||
|header=no | |header=no | ||
|damage=4*22, 15 | |damage=103 (4*22, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=17 | |startup=17 | ||
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|hitadv=-10 | |hitadv=-10 | ||
|description= | |description= | ||
*Can be extended by repeatedly pressing attack buttons, increasing number of hits. Should almost always be used. | Star Platinum unleashes a forward barrage of punches. | ||
*Punishable on hit unless canceled. | *Can be extended by repeatedly pressing attack buttons, increasing the number of hits. Should almost always be used. | ||
---- | |||
'''L version:''' | |||
*The preferred version unless in need of more range. | |||
---- | |||
'''M version:''' | |||
*Punishable on hit unless Flash Canceled or canceled into HHA. | |||
*Only go for this version if more range is needed. | |||
---- | |||
'''H version:''' | |||
*Punishable on hit unless Flash Canceled or canceled into HHA. | |||
*Only go for this version if more range is needed. | *Only go for this version if more range is needed. | ||
}} | }} | ||
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|caption= | |caption= | ||
|name=ORAAA! | |name=ORAAA! | ||
|input=236L/M/H | |input=236L/M/H~6L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=1, 46 | |damage=47 (1, 46) | ||
|guard=Mid | |guard=Mid | ||
|startup=11 | |startup=11 | ||
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|description= | |description= | ||
Star Platinum moves forward and delivers a downwards punch. | Star Platinum moves forward and delivers a downwards punch. | ||
*Move performance is identical across versions. | *Move performance is identical across all versions. | ||
*Launches the opponent away. | *Launches the opponent away. | ||
**Can combo after with Flash Cancel. | **Can combo after with Flash Cancel. | ||
*Always use this | *Always use this ender on hit, but never on block. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=26, 19 | |damage=45 (26, 19) | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup=41(14)1 | |startup=41(14)1 | ||
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|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=26, 22 | |damage=48 (26, 22) | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup=51(14)1 | |startup=51(14)1 | ||
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|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=26, 25 | |damage=51 (26, 25) | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup=61(14)1 | |startup=61(14)1 | ||
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|description= | |description= | ||
Star Platinum extends its fingers out to pierce the opponent. | Star Platinum extends its fingers out to pierce the opponent. | ||
*Stand Rush-compatible | *Stand Rush-compatible. | ||
*Can lock the opponent into an Unblockable on block with | *Can lock the opponent into an Unblockable on block with Stand Rush. | ||
**Can't true blockstring into it without Assist. | **Can't true blockstring into it without Assist. | ||
}} | }} | ||
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*Stand Rush-compatible. | *Stand Rush-compatible. | ||
*Applies hitstun. | *Applies hitstun. | ||
*Pulls the opponent in from anywhere on the screen in front of Jotaro, | *Pulls the opponent in from anywhere on the screen in front of Jotaro, hitting from maximum half the stage away. The higher the strength, the more it pulls in. | ||
**Starts pulling the opponent in 2f before startup. | **Starts pulling the opponent in 2f before startup. | ||
**Can be used in neutral to mess with the opponent's timings, or combo from pretty far on hit with SR. | **Can be used in neutral to mess with the opponent's timings, or combo from pretty far on hit with SR. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=4*22, 15 | |damage=103 (4*22, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=42 | |startup=42 | ||
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After a lenghty startup, Jotaro stops time, freezing the stage effects, the battle timer, and the opponent (rendering them completely unable to act). | After a lenghty startup, Jotaro stops time, freezing the stage effects, the battle timer, and the opponent (rendering them completely unable to act). | ||
*Requires 1.5 bars to be used; startup accelerates the more meter has been accumulated before use. | *Requires 1.5 bars to be used; startup accelerates the more meter has been accumulated before use. | ||
*VERY slow startup; only guaranteed setups exist with 3 | **VERY slow startup; only guaranteed setups exist with 3 HH Gauges or Assist. | ||
*Landing a Throw, 63214L/M/H or GHA ends the Time Stop immediately and consumes all bars. | *Landing a Throw, 63214L/M/H or GHA ends the Time Stop immediately and consumes all bars. | ||
*Damage dealt to the opponent during the Time Stop is reduced. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once. | *Damage dealt to the opponent during the Time Stop is reduced. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once. | ||
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|image2=JJASBR_Jotaro_HHA_(2).png | |image2=JJASBR_Jotaro_HHA_(2).png | ||
|caption2= | |caption2= | ||
|image3=JJASBR_Jotaro_HHA_(3).png | |||
|caption3=Extended Ender | |||
|name=ORA ORA ORA ORA! | |name=ORA ORA ORA ORA! | ||
|input=236 + Any Two Attack Buttons | |input=236 + Any Two Attack Buttons | ||
Line 976: | Line 1,002: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Normal | |version=Normal | ||
|damage=20, 3*10, 50 | |damage=100 (20, 3*10, 50) | ||
|guard=Mid | |guard=Mid | ||
|startup=1(4)1 | |startup=1(4)1 | ||
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|version=Extended | |version=Extended | ||
|header=no | |header=no | ||
|damage=20, 3*41, 60 | |damage=203 (20, 3*41, 60) | ||
|guard=Mid | |guard=Mid | ||
|startup=1(4)1(18)1 | |startup=1(4)1(18)1 |
Revision as of 16:48, 10 December 2022
Introduction
The primary protagonist from Stardust Crusaders, the third part of JoJo's Bizarre Adventure, Jotaro Kujo is one of the most well-rounded characters in the game, with a strong combination of normals and special moves that make his neutral game scary to play around. His air and ground buttons are fast and convert into high-damage combos, easy hard knockdowns, and simple loopable vortex pressure that closes out rounds in a pinch. While his Stand-Off buttons encourage using his smaller hurtbox to slip between the enemy's defenses to start his strings, Stand-On mode's buttons are much more oppressive and powerful, sacrificing a bit of speed and utility for sheer brute force and meter dump combos. Combined with his time-stop, Jotaro is one of the most fearsome characters to have to approach in ASBR.
- Beginner Friendly: One of the simplest characters to start off with playing the game; big normals and simple combos make him fun to play even for beginners. He has access to most tools normal characters have, meaning he teaches most of the basics of the game.
- I stopped time...: Jotaro is one of three characters in the game (along with his older incarnation and DIO) with the ability to stop time, with a very slow startup possible at 1.5 bars that gets faster the more meter has been built. It is similar to Axl Low's One Vision timestop from Guilty Gear -Strive-, although all limits of the IPS still apply. All attacks can be performed in timestop, including grab, which automatically ends the timestop.
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_JOT #ASBR_JTR3 |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
|
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2M
2M
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2H
2H
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3H
3H
Back off. |
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JL
j.L
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JM
j.M The god normal. The god normal.
|
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JH
j.H
|
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Special Moves
236X
ORA, ORA!
236L/M/H |
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623X
Here's your receipt!
623L/M/H |
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63214X
My Stand will be the judge!
63214L/M/H |
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Stand On
Normal Moves
Stand 5L
5L
|
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Stand 5M
5M
|
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Stand 5H
5H Formerly the animation for Jotaro's s.6H in vanilla ASB. Formerly the animation for Jotaro's s.6H in vanilla ASB.
|
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Stand 2L
2L
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Stand 2M
2M
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Stand 2H
2H
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Stand 3H
3H
ORAAAA! |
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Stand JL
j.L
|
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Stand JM
j.M
|
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Stand JH
j.H
|
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Special Moves
Stand 236X
ORA, ORA!
236L/M/H |
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Stand 236X-6X
ORAAA!
236L/M/H~6L/M/H |
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Stand 623X
Star Finger
623L/M/H |
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Stand 63214X
Beat in a single breath!
63214L/M/H |
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System Mechanics
Throw
Throw
This incredible power...! 5/4 + Any Two Attack Buttons |
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Assist
Assist
ORA, ORA! |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
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22S
I stopped time...
22S |
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Heart Heat Attack
ORA ORA ORA ORA! 236 + Any Two Attack Buttons Extended Ender Extended Ender
|
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Great Heat Attack
You pissed me off!
236L+M+H |
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