JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero: Difference between revisions

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Revision as of 16:58, 16 January 2023

Introduction

Risotto Nero, leader of Passione's Assassination Squad in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a mixup character who excels at using his different tools to attack the opponent from different angles. His Style button allows him to not only turn invisible, but he is also able to move himself while doing so, giving him access to movement other characters do not have. With his kit, he is able to make relatively safe attempts on the opponent's life.

On offense, Risotto can utilize different playstyles depending on the situation. Most often, Risotto will be using "The assassin that no one could find" and "Assassin" to find openings in the opponent's defense or safely back off during his own pressure. However, Risotto can also fight from afar using "You can find iron anywhere in this world.", a projectile that can be fired straight forward or angled upward. Fighting from afar isn't Risotto's strongest point, but it becomes much stronger once he limits the opponent's movement by applying his Iron Deficiency debuff. His HHA and GHA are both fullscreen hitgrab projectiles, with his GHA also applying the Iron Deficiency debuff. All of this allows Risotto to play to his opponent's weaknesses on defense or a weakness he inflicts.

On defense, Risotto does not have any meterless reversal options, but he does have access to a counter with "I know how I'll kill you.". This counter applies the Iron Deficiency debuff, allowing him to turn the pressure around onto the opponent in an instant. Risotto can also use "Assassin" to maneuver out of the way of the opponent's attacks; however, while he is protected from projectiles and throws, it is not invincible to strike attacks, meaning it will not work if the opponent is attacking directly. His HHA and GHA are both invincible as well, but cost meter to use and are much riskier options. Additionally, they are both fullscreen projectile attacks, making them more awkward to use defensively.

  • Assassin: Risotto can turn himself invisible, making him immune to grabs and projectiles.
  • Iron Deficiency: Risotto is able to apply a debuff to the opponent that prevents them from dashing, running, and gaining meter, allowing him to zone more easily with his projectiles.
Playstyle
JJASBR Risotto Small Icon.png Risotto Nero is a Stand character who utilizes his assassination techniques to find or create a weakness in the opponent's defense and use it to defeat them efficiently.
Pros Cons
  • Assassin: Risotto's "Assassin" not only gives him unique movement for pressure and combos, but it also allows him to make his pressure safe by backing off in an instant and becoming immune to throws and most projectiles.
  • Metallica: Risotto is not only able to limit the opponent's movements with Iron Deficiency, but he also has access to the ability to heal himself, allowing him to give himself a large advantage in an instant with a single debuff.
  • True Mixups: Unlike other mixup characters like Lisa Lisa, Risotto has true mixups with "The assassin that no one could find", as the L version is a true blockstring and the H version will frame trap, giving him access to real mixups without the use of an assist.
  • Guaranteed Unblockables: Risotto can set up guaranteed unblockables with Iron Deficiency and assists, allowing him to get guaranteed damage against an opponent after already dealing a large amount of damage to them.
  • Low Commitment: Many of Risotto's moves have low recovery, and his unblockable attack can be cancelled into other moves, allowing him to bait out opponents or quickly cancel in and out of normals during pressure or a combo while also being able to remain safe from almost any range.
  • Meter Reliant: In order to use "Assassin" in pressure and combos, Risotto must use 0.5 HH Gauge, which in addition to the cost of his heal, HHA, and GHA, can add up quickly.

Because you are already complete.

If Risotto lands "I know how I'll kill you." or "This is the end! Take this! Metallica!", he will apply his Iron Deficiency debuff. This debuff is visible by his opponent expelling a yellow glow and their HH Gauge becoming rusted.

The duration for the Iron Deficiency debuff depends on the move used to apply it:

Iron Deficiency prevents the opponent from dashing, running, or gaining meter from attacking, blocking, or getting hit; Hamon characters are also prevented from gaining meter via Hamon Breathing. This allows Risotto to do practically whatever he wants with the opponent, as they are locked out of a main movement option. Risotto can use this opportunity to either zone out the opponent with "You can find iron anywhere in this world." or land his "Control iron within 5-10 meters", an unblockable attack.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 1000 Rumble #ASBR_RIS

Move List

Normal Moves

5L
5L
JJASBR Risotto 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Mid - - - - -

Risotto performs a stabbing attack with his hand.

  • A standard jab, good for stopping dash jumps.
5M
5M
JJASBR Risotto 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
23 Mid - - - - -

Risotto performs a high kick.

  • Good range for pokes and counter-pokes.
5H
5H
JJASBR Risotto 5H (1).png
JJASBR Risotto 5H (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
18, 25 Mid - - - -6 -

Risotto slashes twice at the opponent with a knife.

  • Moves Risotto forward.
  • Launches the opponent on the second hit.
  • The first hit can be cancelled.
2L
2L
JJASBR Risotto 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
11 Low - - - - -

Risotto performs a stationary crouching kick.

  • Good range for counter-pokes.
2M
2M
JJASBR Risotto 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 Low 9 - - - -

Risotto performs a sliding kick.

  • Good range for pokes.
  • Risotto slides very quickly.
2H
2H
JJASBR Risotto 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
31 Low - - - - -

Risotto performs a slash at the opponent's feet.

  • Provides hard knockdown.
  • Moves Risotto forward.
  • Good range for pokes.
3H
3H
I won't get closer to you.
JJASBR Risotto 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13, 30 Mid, Low - - - - -

Risotto throws a knife down at the opponent.

  • Can hit OTG.
  • Can cancel off of the first hit.
JL
j.L
JJASBR Risotto Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
17 Overhead - - - - -

Risotto performs a kick upwards.

  • Good for air-to-airs.
JM
j.M
JJASBR Risotto Jump M.png
The Shoto Aerialtm
The Shoto Aerialtm
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Overhead - - - - -

Risotto performs a kick outwards.

  • Also hits on the knee behind him, making it a good crossup.
  • Good for air-to-airs and jump-ins.
JH
j.H
JJASBR Risotto Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
33 Overhead - - - - -

Risotto performs a slash downwards.

  • Good for jump-ins and combo filler.

Special Moves

236X
You can find iron anywhere in this world.
236L/M/H
JJASBR Risotto 236L.png
L version
L version
JJASBR Risotto 236M.png
M version
M version
JJASBR Risotto 236H.png
H version
H version
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 10 each Mid - - - - -
Medium 10 each Mid - - - - -
Heavy 10 each Mid - - - - -

Risotto creates knives and launches them outwards.

  • If Risotto Flash Cancels before the knives are launched, they will just disappear.

L version:

  • This variant launches the knives horizontally.

M version:

  • This variant launches the knives at an upwards angle.

H version:

  • This variant launches the knives at a steep upwards angle.
214X
The assassin that no one could find
214L/M/H
JJASBR Risotto 214X.png
Start
Start
JJASBR Risotto 214X (2).png
L version
L version
JJASBR Risotto 214X (3).png
M version
M version
JJASBR Risotto 214X (4).png
H version
H version
Risotto is the assassin that no one in the organization could find.
Risotto is the assassin that no one in the organization could find.
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 40 Low - - - - -
Medium 42 Overhead - - - - -
Heavy 38 Mid - - - -2 -

Risotto rushes a distance forward while briefly camouflaging, before reappearing and unleashing a knife attack. The attack button inputted determines the strike performed.

  • If Assassin is active, Risotto remains invisible until the attack comes out.

L version:

Risotto disappears and lunges forward, slashing low as he reappears.

  • Launches on hit.
  • Does not provide hard knockdown.
  • Is a true blockstring after 5H.

M version:

Risotto disappears and lunges forward, performing a jumping stab downwards as he reappears.

  • Causes crumple on hit.
  • Does not provide hard knockdown on air hit.
  • Can be jumped out of in a blockstring.

H version:

Risotto disappears and lunges forward, performing a stab forward as he reappears.

  • Launches away on hit.
  • Provides hard knockdown.
  • Causes a wallbounce if the opponent reaches the wall, allowing Risotto to confirm into a combo'd when near the wall.
  • Frame traps after 5H.
421X
I know how I'll kill you.
421L/M/H
JJASBR Risotto 421X.png
Counter
Counter
JJASBR Risotto 421X (2).png
Activation
Activation
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 80 (4*9, 44) - - - - - -
Medium 100 (4*9, 64) - - - - - -
Heavy 120 (4*9, 84) - - - - - -

Risotto poses in a counter stance, turning the iron in the opponent's blood into razor blades upon activation.

  • Applies Risotto's Iron Deficiency debuff.
    • Iron Deficiency lasts 8/9/10 seconds for each strength, respectively.
  • All variations do the same thing, but have varying damage and recovery.
22X
Control iron within 5-10 meters
22L/M/H
JJASBR Risotto 22X (1).png
JJASBR Risotto 22X (2).png
JJASBR Risotto 22X (3).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
150 Unblockable - - - - -

Risotto extends his arms outwards and performs an attack with Metallica after a set period of time.

  • Risotto must hold the button to perform the attack. Tapping or releasing the button too early will result in the attack being cancelled.
  • Risotto can cancel the recovery with a normal attack.
  • The range does not reach fullscreen.
  • Move performance is identical across versions.
  • If Assassin is active, Risotto remains invisible until the move ends or is cancelled.

System Mechanics

Throw
Throw
Controlling with magnetism
5/4 + Any Two Attack Buttons
JJASBR Risotto Throw (1).png
JJASBR Risotto Throw (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
130 Throw 7 - - - -

Risotto grabs the opponent and summons scalpels, sending them into the opponent.

  • Forward Throw leaves the opponent at a distance, while Back Throw leaves the opponent much closer to Risotto.
  • Performing 6S>3H after Forward Throw will provide an OTG; 5S or 6S after OTG will auto-time a safejump.
  • Back Throw>3H OTG connects without 6S.
Assist
Assist
The assassin that no one could find
JJASBR Risotto Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
40 Low - - - - -
  • Assault Assist Stocks: 2
  • Reversal Assist Stocks: 2
  • Based on 214L.
  • Launches on hit.
  • Does not provide hard knockdown.
XS
Assassin
4/5/6S
or
236/214S
JJASBR Risotto 5S.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

Risotto uses iron powder to turn himself invisible, being able to maneuver as he does so.

  • Inputting 5S will keep Risotto stationary.
  • Inputting 4S or 6S will cause Risotto to dash in that direction as he turns invisible.
  • Inputting 236S will cause Risotto to jump forward as he turns invisible.
  • Inputting 214S will cause Risotto to jump backwards as he turns invisible.

  • The invisibility will remain active until Risotto attacks, is hit, or blocks.
  • All but 5S can be cancelled into during a combo for 0.5 HH Gauge.
  • While invisible, Risotto is immune to all grabs, as well as most non-HHA or GHA projectiles. The exceptions are listed below:
22S
Close the wound with magnetism
22S
JJASBR Risotto 22S.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

Risotto uses magnetism to heal himself.

  • Risotto gives himself a bit of silver health to recover at the cost of 0.5 HH Gauge.

Heart Heat Attack

The scalpel is pointing in the direction of the magnetic force!
236 + Any Two Attack Buttons
JJASBR Risotto HHA (1).png
Seek
Seek
JJASBR Risotto HHA (2).png
And
And
JJASBR Risotto HHA (3).png
Destroy
Destroy
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
190 (30+8*14+48) Mid - - - - -

Risotto launches scalpels at the opponent, creating more that surround them and launch the knives into them on hit.

  • This is a hitgrab.
  • The activation is a fullscreen projectile.

Great Heat Attack

This is the end! Take this! Metallica!
236L+M+H
JJASBR Risotto GHA (1).png
Look over here.
Look over here.
JJASBR Risotto GHA (2).png
You're done for. Take this!
You're done for. Take this!
JJASBR Risotto GHA (3).png
Metallica!
Metallica!
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
360 (30+10*24+30+60) Mid - - - - -

Risotto throws knives at the opponent. Upon contact, Risotto turns invisible and summons a plethora of scalpels, launching them at the opponent before reappearing and turning their blood into razor blades.

  • Applies Risotto's Iron Deficiency debuff on hit.
    • Iron Deficiency debuff lasts for 18 seconds.
  • The activation is a fullscreen projectile.

Costumes

Normal (Color 1)
Normal (Color 2)
Normal (Color 3)
Normal (Color 4)

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh