JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero: Difference between revisions
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Risotto Nero, leader of Passione's Assassination Squad in ''Vento Aureo'', the fifth part of ''JoJo's Bizarre Adventure'', is a mixup character who excels at using his different tools to attack the opponent from different angles. His Style button allows him to not only turn invisible, but he is also able to move himself while doing so, giving him access to movement other characters do not have. With his kit, he is able to make relatively safe attempts on the opponent's life. | Risotto Nero, leader of Passione's Assassination Squad in ''Vento Aureo'', the fifth part of ''JoJo's Bizarre Adventure'', is a mixup character who excels at using his different tools to attack the opponent from different angles. His Style button allows him to not only turn invisible, but he is also able to move himself while doing so, giving him access to movement other characters do not have. With his kit, he is able to make relatively safe attempts on the opponent's life. | ||
On offense, Risotto can utilize different playstyles depending on the situation. Most often, Risotto will be using "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#214X|The assassin that no one could find]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" to find openings in the opponent's defense or safely back off during his own pressure. However, Risotto can also fight from afar using "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#236X|You can find iron anywhere in this world.]]", a projectile that can be fired straight forward or angled | On offense, Risotto can utilize different playstyles depending on the situation. Most often, Risotto will be using "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#214X|The assassin that no one could find]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" to find openings in the opponent's defense or safely back off during his own pressure. However, Risotto can also fight from afar using "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#236X|You can find iron anywhere in this world.]]", a projectile that can be fired straight forward or angled upwards. Fighting from afar isn't Risotto's strongest point, but it becomes much stronger once he limits the opponent's movement by applying his Iron Deficiency debuff. His [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Heart Heat Attack|HHA]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|GHA]] are both fullscreen hitgrab projectiles, with the latter also applying the Iron Deficiency debuff. All of this allows Risotto to play to his opponent's weaknesses on defense or a weakness he inflicts. | ||
On defense, Risotto does not have any meterless reversal options, but he does have access to a counter with "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#421X|I know how I'll kill you.]]". This counter applies the Iron Deficiency debuff, allowing him to turn the pressure around onto the opponent in an instant. Risotto can also use "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" to maneuver out of the way of the opponent's attacks; however, while he is protected from projectiles and | On defense, Risotto does not have any meterless reversal options, but he does have access to a counter with "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#421X|I know how I'll kill you.]]". This counter applies the Iron Deficiency debuff, allowing him to turn the pressure around onto the opponent in an instant. Risotto can also use "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" to maneuver out of the way of the opponent's attacks; however, while he is protected from projectiles and Throws, he is still vulnerable to strike attacks, meaning it will not work if the opponent is attacking directly. His [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Heart Heat Attack|HHA]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|GHA]] are both invincible as well, but cost meter to use, are much riskier options, and their nature as projectiles make them more awkward to use defensively. | ||
*'''Assassin''': Risotto can turn himself invisible, making him immune to | *'''Assassin''': Risotto can turn himself invisible, making him immune to Throws and projectiles. | ||
*'''Iron Deficiency''': Risotto is able to apply a debuff to the opponent that prevents them from dashing, running, and gaining meter, allowing him to zone more easily with his projectiles. | *'''Iron Deficiency''': Risotto is able to apply a debuff to the opponent that prevents them from dashing, running, and gaining meter, allowing him to zone more easily with his projectiles. | ||
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| intro = [[file:JJASBR_Risotto_Small_Icon.png|50px]] '''Risotto Nero''' is a Stand character who utilizes his assassination techniques to find or create a weakness in the opponent's defense and use it to defeat them efficiently. | | intro = [[file:JJASBR_Risotto_Small_Icon.png|50px]] '''Risotto Nero''' is a Stand character who utilizes his assassination techniques to find or create a weakness in the opponent's defense and use it to defeat them efficiently. | ||
| pros = | | pros = | ||
* '''Assassin:''' Risotto's "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" not only gives him unique movement for pressure and combos, but it also allows him to make his pressure safe by backing off in an instant and becoming immune to | * '''Assassin:''' Risotto's "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" not only gives him unique movement for pressure and combos, but it also allows him to make his pressure safe by backing off in an instant and becoming immune to all Throws and most projectiles. | ||
* '''Metallica:''' Risotto is not only able to limit the opponent's movements with Iron Deficiency, but he also has access to the ability to [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#22S|heal himself]], allowing him to | * '''Metallica:''' Risotto is not only able to limit the opponent's movements with Iron Deficiency, but he also has access to the ability to [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#22S|heal himself]], allowing him to gain a large advantage in an instant with a single debuff. | ||
* '''True Mixups:''' Unlike other mixup characters like [[JoJo's Bizarre Adventure: All-Star Battle R/Lisa Lisa|Lisa Lisa]], Risotto has true mixups with "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#214X|The assassin that no one could find]]", as the L version is a true blockstring and the H version will frame trap, giving him access to real mixups without the use of an | * '''True Mixups:''' Unlike other mixup characters like [[JoJo's Bizarre Adventure: All-Star Battle R/Lisa Lisa|Lisa Lisa]], Risotto has true mixups with "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#214X|The assassin that no one could find]]", as the L version is a true blockstring and the H version will frame trap, giving him access to real mixups without the use of an Assist. | ||
* '''Guaranteed Unblockables:''' Risotto can set up guaranteed unblockables with Iron Deficiency and | * '''Guaranteed Unblockables:''' Risotto can set up guaranteed unblockables with Iron Deficiency and Assists, allowing him to get guaranteed damage against an opponent after already dealing a large amount of damage to them. | ||
* '''Low Commitment:''' Many of Risotto's moves have low recovery, and his | * '''Low Commitment:''' Many of Risotto's moves have low recovery, and his Unblockable attack can be cancelled into other moves, allowing him to bait out opponents, quickly cancel in and out of normals during pressure or a combo, and remain safe from almost any range. | ||
|cons = | |cons = | ||
* '''Meter Reliant:''' In order to use "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" in pressure and combos, Risotto must use 0.5 HH Gauge, which in addition to the cost of [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#22S|his heal]], [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Heart Heat Attack|HHA]], and [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|GHA]], can add up quickly. | * '''Meter Reliant:''' In order to use "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#XS|Assassin]]" in pressure and combos, Risotto must use 0.5 HH Gauge, which in addition to the cost of [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#22S|his heal]], [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Heart Heat Attack|HHA]], and [[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|GHA]], can add up quickly. | ||
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===Because you are already complete.=== | ===Because you are already complete.=== | ||
If Risotto lands "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#421X|I know how I'll kill you.]]" or "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|This is the end! Take this! Metallica!]]", he will apply his Iron Deficiency debuff. This debuff is visible by his opponent expelling a yellow glow and their HH Gauge becoming rusted. | If Risotto lands "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#421X|I know how I'll kill you.]]" or "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|This is the end! Take this! Metallica!]]", he will apply his Iron Deficiency debuff. This debuff is visible by his opponent expelling a pale yellow glow and their HH Gauge becoming rusted. | ||
The duration for the Iron Deficiency debuff depends on the move used to apply it: | The duration for the Iron Deficiency debuff depends on the move used to apply it: | ||
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*"[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|This is the end! Take this! Metallica!]]" applies the debuff for 18 seconds. | *"[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#Great Heat Attack|This is the end! Take this! Metallica!]]" applies the debuff for 18 seconds. | ||
Iron Deficiency prevents the opponent from dashing, running, or gaining meter from attacking, blocking, or getting hit; Hamon characters are also prevented from gaining meter via Hamon Breathing. This allows Risotto to do practically whatever he wants with the opponent, as they are locked out of a main movement option. Risotto can use this opportunity to either zone out the opponent with "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#236X|You can find iron anywhere in this world.]]" or land | Iron Deficiency prevents the opponent from dashing, running, or gaining meter from attacking, blocking, or getting hit; Hamon characters are also prevented from gaining meter via Hamon Breathing. This allows Risotto to do practically whatever he wants with the opponent, as they are locked out of a main movement option. Risotto can use this opportunity to either zone out the opponent with "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#236X|You can find iron anywhere in this world.]]" or land "[[JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero#22X|Control iron within 5-10 meters]]", an Unblockable attack. | ||
===Stats=== | ===Stats=== | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=18, 25 | |damage=43 (18, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup=13 | |startup=13 | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=13, 30 | |damage=43 (13, 30) | ||
|guard=Mid, Low | |guard=Mid, Low | ||
|startup= | |startup= | ||
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*Provides hard knockdown. | *Provides hard knockdown. | ||
*Frame traps after 5H. | *Frame traps after 5H. | ||
*Causes a wallbounce if the opponent reaches the wall, allowing Risotto to confirm into a combo'd when near | *Causes knockback on hit. | ||
**Triggers a wallbounce if the opponent reaches the wall, allowing Risotto to confirm into a combo'd when near it. | |||
}} | }} | ||
}} | }} | ||
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Risotto grabs the opponent and summons scalpels, sending them into the opponent. | Risotto grabs the opponent and summons scalpels, sending them into the opponent. | ||
*Forward Throw leaves the opponent at a distance, while Back Throw leaves the opponent much closer to Risotto. | *Forward Throw leaves the opponent at a distance, while Back Throw leaves the opponent much closer to Risotto. | ||
*Performing 6S>3H after Forward Throw will provide an OTG; 5S or 6S after OTG will auto-time a safejump. | *Performing 6S > 3H after Forward Throw will provide an OTG; 5S or 6S after OTG will auto-time a safejump. | ||
*Back Throw>3H OTG connects without 6S. | *Back Throw > 3H OTG connects without 6S. | ||
}} | }} | ||
}} | }} | ||
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*While invisible, Risotto is immune to all Throws, as well as most non-HHA/GHA projectiles. The only exceptions are: | *While invisible, Risotto is immune to all Throws, as well as most non-HHA/GHA projectiles. The only exceptions are: | ||
**All of [[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga|Narancia]]'s projectiles. | **All of [[JoJo's Bizarre Adventure: All-Star Battle R/Narancia Ghirga|Narancia]]'s projectiles. | ||
**[[JoJo's Bizarre Adventure: All-Star Battle R/Muhammad Avdol|Avdol]]'s " | **[[JoJo's Bizarre Adventure: All-Star Battle R/Muhammad Avdol|Avdol]]'s "Flaming Detector". | ||
**[[JoJo's Bizarre Adventure: All-Star Battle R/Mariah|Mariah]]'s " | **[[JoJo's Bizarre Adventure: All-Star Battle R/Mariah|Mariah]]'s "Sorry, but you'll have to die now". | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Risotto uses magnetism to heal himself. | Risotto uses magnetism to heal himself. | ||
*Risotto gives himself a bit of | *Risotto gives himself a bit of White Damage to recover at the cost of 0.5 HH Gauge. | ||
}} | }} | ||
}} | }} |
Revision as of 15:46, 1 March 2023
Introduction
Risotto Nero, leader of Passione's Assassination Squad in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a mixup character who excels at using his different tools to attack the opponent from different angles. His Style button allows him to not only turn invisible, but he is also able to move himself while doing so, giving him access to movement other characters do not have. With his kit, he is able to make relatively safe attempts on the opponent's life.
On offense, Risotto can utilize different playstyles depending on the situation. Most often, Risotto will be using "The assassin that no one could find" and "Assassin" to find openings in the opponent's defense or safely back off during his own pressure. However, Risotto can also fight from afar using "You can find iron anywhere in this world.", a projectile that can be fired straight forward or angled upwards. Fighting from afar isn't Risotto's strongest point, but it becomes much stronger once he limits the opponent's movement by applying his Iron Deficiency debuff. His HHA and GHA are both fullscreen hitgrab projectiles, with the latter also applying the Iron Deficiency debuff. All of this allows Risotto to play to his opponent's weaknesses on defense or a weakness he inflicts.
On defense, Risotto does not have any meterless reversal options, but he does have access to a counter with "I know how I'll kill you.". This counter applies the Iron Deficiency debuff, allowing him to turn the pressure around onto the opponent in an instant. Risotto can also use "Assassin" to maneuver out of the way of the opponent's attacks; however, while he is protected from projectiles and Throws, he is still vulnerable to strike attacks, meaning it will not work if the opponent is attacking directly. His HHA and GHA are both invincible as well, but cost meter to use, are much riskier options, and their nature as projectiles make them more awkward to use defensively.
- Assassin: Risotto can turn himself invisible, making him immune to Throws and projectiles.
- Iron Deficiency: Risotto is able to apply a debuff to the opponent that prevents them from dashing, running, and gaining meter, allowing him to zone more easily with his projectiles.
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Pros | Cons |
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Because you are already complete.
If Risotto lands "I know how I'll kill you." or "This is the end! Take this! Metallica!", he will apply his Iron Deficiency debuff. This debuff is visible by his opponent expelling a pale yellow glow and their HH Gauge becoming rusted.
The duration for the Iron Deficiency debuff depends on the move used to apply it:
- "I know how I'll kill you." applies the debuff for 8-10 seconds, depending on the version used.
- "This is the end! Take this! Metallica!" applies the debuff for 18 seconds.
Iron Deficiency prevents the opponent from dashing, running, or gaining meter from attacking, blocking, or getting hit; Hamon characters are also prevented from gaining meter via Hamon Breathing. This allows Risotto to do practically whatever he wants with the opponent, as they are locked out of a main movement option. Risotto can use this opportunity to either zone out the opponent with "You can find iron anywhere in this world." or land "Control iron within 5-10 meters", an Unblockable attack.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 1000 | Rumble | #ASBR_RIS |
Move List
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
I won't get closer to you. |
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JL
j.L
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JM
j.M The Shoto Aerialtm The Shoto Aerialtm
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JH
j.H
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Special Moves
236X
You can find iron anywhere in this world. 236L/M/H L version L version M version M version H version H version
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214X
The assassin that no one could find 214L/M/H Start Start L version L version M version M version H version H version Risotto is the assassin that no one in the organization could find. Risotto is the assassin that no one in the organization could find.
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421X
I know how I'll kill you. 421L/M/H Counter Counter Activation Activation
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22X
Control iron within 5-10 meters
22L/M/H |
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System Mechanics
Throw
Throw
Controlling with magnetism 5/4 + Any Two Attack Buttons |
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Assist
Assist
The assassin that no one could find |
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XS
Assassin
4/5/6S or 236/214S |
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22S
Close the wound with magnetism
22S |
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Heart Heat Attack
The scalpel is pointing in the direction of the magnetic force! 236 + Any Two Attack Buttons Seek Seek And And Destroy Destroy
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Great Heat Attack
This is the end! Take this! Metallica! 236L+M+H Look over here. Look over here. You're done for. Take this! You're done for. Take this! Metallica! Metallica!
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