JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli: Difference between revisions
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| intro = [[file:JJASBR_Caesar_Small_Icon.png|50px]] '''Caesar Anthonio Zeppeli''' is a Hamon character who thrives off of setplay and mixups. | | intro = [[file:JJASBR_Caesar_Small_Icon.png|50px]] '''Caesar Anthonio Zeppeli''' is a Hamon character who thrives off of setplay and mixups. | ||
| pros = | | pros = | ||
* '''Good Space Control:''' Caesar has access to several projectiles such as "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli# | * '''Good Space Control:''' Caesar has access to several projectiles such as "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#236M/S|Bubble Cutter]]", "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#236L|Bubble Launcher (Air)]]", and "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#22X|Bubble Lenses]]", meaning the opponent has to take risks to approach. | ||
* '''Good Defense:''' Caesar's "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#623X|One-Fisted Uppercut]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#214X|Hamon Kick(S version)]]" are both invincible reversals allowing him to easily punish gaps in pressure. | * '''Good Defense:''' Caesar's "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#623X|One-Fisted Uppercut]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#214X|Hamon Kick(S version)]]" are both invincible reversals allowing him to easily punish gaps in pressure. | ||
* '''Good Setplay:''' From any hit during a "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#22X|Bubble Lenses]]" setup, Caesar can end the combo and return into an identical setup. | * '''Good Setplay:''' From any hit during a "[[JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli#22X|Bubble Lenses]]" setup, Caesar can end the combo and return into an identical setup. |
Revision as of 10:23, 15 December 2023
Introduction
Insert character introduction here.
- Hamon Specials: For the cost of 0.5 bars, Caesar can perform enhanced versions of his special moves, which will also cause Hamon Damage when used against Stone Mask characters.
- Seated Leap: Caesar has access to a Super Jump ability that can be cancelled into from normals on both hit and block, giving him solid combo extensions and allowing for some situational mixups.
- Aerial Chain Beat: Caesar can chain his aerial attacks, allowing him to have different combos and confirms.
- Setplay: Thanks to his "Bubble Lenses" and their delayed activation, Caesar can enable okizeme through repeated knockdowns and ambiguous cross-ups.
Playstyle
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Hamon | 950 | Rumble | #ASBR_CAE |
Move List
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
28
Seated Jump
Any jump after 1/2/3 |
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236L
Bubble Launcher 236L (Air OK) Ground Ground Air Air
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236M-S
Bubble Cutter
236M/S |
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236H
Gliding Bubble Cutter
236H |
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623X
One-Fisted Uppercut
623L/M/H |
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214X
Hamon Kick
214L/M/H/S |
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421X
Cat Stance
421L/M/H/S |
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22X
Bubble Lenses 22L/M/H/S (Air OK) L version L version M version M version H version H version S version S version
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J214X
Hamon Kick (Air)
j.214L/M/H/S |
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System Mechanics
Throw
Throw
Hamon Spark 5/4 + Any Two Attack Buttons |
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Assist
5S
Hamon Breathing
5S |
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Heart Heat Attack
Bubble Barrier
236 + Any Two Attack Buttons |
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Great Heat Attack
Burn Black! 236L+M+H The light! It goes from lens to lens! Burn Black! The light! It goes from lens to lens! Burn Black!
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