JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando: Difference between revisions
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==Introduction== | ==Introduction== | ||
:''This article is about Diego Brando's base incarnation, primarily known as "Diego". For information about his alternate incarnation, see [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego|Alternate World Diego]].'' | :''This article is about Diego Brando's base incarnation, primarily known as "Diego". For information about his alternate incarnation, see [[JoJo's Bizarre Adventure: All-Star Battle R/Alternate World Diego|Alternate World Diego]].'' | ||
A primary antagonist in ''Steel Ball Run'', the seventh part of ''JoJo's Bizarre Adventure'', Diego Brando is a genius British jockey who collects Holy Corpse parts around the stage to augment his offensive and defensive capabilities. To assist in his goal, Diego exhibits potent rushdown tools through the powers of his Stand, Scary Monsters. | |||
For offense, Diego has | For offense, Diego has two mid-range pokes in [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#6M|6M]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#6H|6H]], an air OK Overhead in "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#623X|Useless, ]][[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 623X|useless!]]", a safe blockstring ender and scramble tool with [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X|either version of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X|Gouge]]", the Aerial Chain Beat trait, and the ability to end all of his combos in an oki setup with "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#214X|Dinosaurs!]]". | ||
For defense, Diego has his [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Heart Heat Attack|HHA]], which grants him Super Armor during its duration | For defense, Diego has his [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Heart Heat Attack|HHA]], which transforms his moveset and grants him Super Armor during its duration. Other options Diego can use are the aforementioned "Gouge" and "Useless, useless!", with the former being able to high profile certain moves, and the latter possessing lower-body invul during startup (traits that become even stronger with two Holy Corpse parts, granting these two moves full invincibility). | ||
*'''Mounted''': While atop Silver Bullet, all of Diego's attacks deal Chip Damage, and he cannot be affected by the Bind and Crumple effects. This comes at the cost of losing access to [[JoJo's Bizarre Adventure: All-Star Battle R/System#Stylish Evade_/_Stylish_Guard|Stylish Evade]], [[JoJo's Bizarre Adventure: All-Star Battle R/System#Stylish Evade_/_Stylish_Guard|Stylish Guard]], and [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dismounted_Throw|Throw]]. | *'''Mounted''': While atop Silver Bullet, all of Diego's attacks deal Chip Damage, and he cannot be affected by the Bind and Crumple hit effects. This comes at the cost of losing access to [[JoJo's Bizarre Adventure: All-Star Battle R/System#Stylish Evade_/_Stylish_Guard|Stylish Evade]], [[JoJo's Bizarre Adventure: All-Star Battle R/System#Stylish Evade_/_Stylish_Guard|Stylish Guard]], and [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dismounted_Throw|Throw]]. | ||
*'''Holy Corpse Parts''': Diego can | *'''Holy Corpse Parts''': Diego can pick up the Holy Corpse parts, gaining different blessings with each part obtained. | ||
*'''Aerial Chain Beat''': Diego can chain his | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]:''' While Dismounted, Diego has access to a Super Jump ability that can be cancelled from normals on both hit and block, giving him solid combo extensions and allowing for some situational mix-ups. | ||
*'''Aerial Chain Beat''': While Dismounted, Diego can chain his aerial attacks, giving him unique combos and confirms along with solid mix-up potential. | |||
*'''Scary Monsters''': Diego has the ability to turn into a dinosaur for a limited amount of time, drastically changing his kit and giving him unlimited Super Armor. | *'''Scary Monsters''': Diego has the ability to turn into a dinosaur for a limited amount of time, drastically changing his kit and giving him unlimited Super Armor. | ||
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| intro=[[file:JJASBR_Diego_Small_Icon.png|50px]] '''Diego Brando''' is a Mounted character who collects Holy Corpse parts in order to smother the opponent with straightforward but difficult-to-contest rushdown. | | intro=[[file:JJASBR_Diego_Small_Icon.png|50px]] '''Diego Brando''' is a Mounted character who collects Holy Corpse parts in order to smother the opponent with straightforward but difficult-to-contest rushdown. | ||
| pros= | | pros= | ||
* '''Holy Corpse Parts:''' | * '''Holy Corpse Parts:''' As Diego collects Holy Corpse parts, he becomes a considerably stronger character. In particular, gaining access to "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X-X|Are you]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X-X|ready?!]]" and its combo routes, along with 2 invincible reversals in [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X|both versions of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X|Gouge]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#623X|Useless, ]][[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 623X|useless!]]", allow him to significantly skew matches in his favor. | ||
*'''Air-to- | *'''Air-to-Air Confirms:''' Both Diego's [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#JH|j.H]] and "Useless, useless!" cause a groundbounce on hit. Combined with the former being chainable into via Aerial Chain Beat, Diego is guaranteed to get a combo anytime he wins an air-to-air interaction. | ||
*'''Dino Oki:''' Diego is capable of ending all of his combos in a multilayered oki setup with [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#214X| | *'''Dino Oki:''' Diego is capable of ending all of his combos in a multilayered oki setup with the Heavy version of "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#214X|Dinosaurs!]]", which serves as a framekill for a meaty strike/Throw, or can also be used to cross the opponent up. | ||
|cons= | |cons= | ||
* '''Inconsistent Midrange Presence:''' With the exception of [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#6M|6M]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#6H|6H]], Diego's midrange pokes are somewhat below average. While his Heavy normals can function at longer ranges, they are too slow to punish attacks with pushback. The aforementioned moves threaten these ranges well, but also repeat the issue of being too slow to start. | * '''Inconsistent Midrange Presence:''' With the exception of [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#6M|6M]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#6H|6H]], Diego's midrange pokes are somewhat below average. While his Heavy normals can function at longer ranges, they are too slow to punish attacks with pushback. The aforementioned moves threaten these ranges well, but also repeat the issue of being too slow to start. | ||
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===Holy Corpse=== | ===Holy Corpse=== | ||
Owing to his status as a ''Steel Ball Run'' character, whenever Diego is one of the combatants, | Owing to his status as a ''Steel Ball Run'' character, whenever Diego is one of the combatants, three parts of the Holy Corpse will spawn over time around the stage. Diego can collect these parts by crouching on top of them while Dismounted; Holy Corpse parts collected will be carried over between rounds. Each part collected provides Diego with a buff that lasts until said part is lost via entering a knockdown state, which drops the most recent part collected. Only 3 Holy Corpse parts will spawn during the match, so if two ''Steel Ball Run'' characters (himself, {{NotationIcon-ASBR|JohnnyMini}}, {{NotationIcon-ASBR|GyroMini}}, {{NotationIcon-ASBR|AWDiegoMini}}, or {{NotationIcon-ASBR|ValentineMini}}) happen to face each other, they'll be forced to fight for them. | ||
For Diego, the buffs applied are the following: | For Diego, the buffs applied are the following: | ||
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*{{NotationIcon-ASBR|Corpse1}} '''One:''' Diego gains access to "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X-X|Are you]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X-X|ready?!]]". | *{{NotationIcon-ASBR|Corpse1}} '''One:''' Diego gains access to "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X-X|Are you]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X-X|ready?!]]". | ||
*{{NotationIcon-ASBR|Corpse2}} '''Two:''' All of Diego's special moves are enhanced: | *{{NotationIcon-ASBR|Corpse2}} '''Two:''' All of Diego's special moves are enhanced: | ||
**[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X|Both versions of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X|Gouge]]" gain more HH Gauge, along with full | **[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X|Both versions of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X|Gouge]]" gain more HH Gauge, along with full invincibility. | ||
**"[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X-X|Are you]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X-X|ready?!]]" gains increased damage, as well as increased launch height. | **"[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#236X-X|Are you]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 236X-X|ready?!]]" gains increased damage, as well as increased launch height. | ||
**[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#623X|All]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#J623X|versions of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 623X|Useless, useless!]]" gain full | **[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#623X|All]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#J623X|versions of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 623X|Useless, useless!]]" gain full invincibility. | ||
**[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#214X|All]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 214X|versions of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dino 214X|Dinosaurs!]]" gain increased damage. | **[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#214X|All]] [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Mounted 214X|versions of]] "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dino 214X|Dinosaurs!]]" gain increased damage. | ||
**As Scary Monsters, "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dino 236X|USHAAAAAAAA!]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dino 22X|Above you!]]" gain increased damage. | **As Scary Monsters, "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dino 236X|USHAAAAAAAA!]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Dino 22X|Above you!]]" gain increased damage. | ||
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|description= | |description= | ||
Diego chops horizontally. | Diego chops horizontally. | ||
*Moves Diego forward. | *Moves Diego forward slightly. | ||
*Good for stopping dash-jumps. | *Good for stopping dash-jumps. | ||
}} | }} | ||
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|description= | |description= | ||
Diego quickly jabs three times in a row. | Diego quickly jabs three times in a row. | ||
* | *It's multi-hit nature makes it easy to use as a meaty | ||
*Typically needs to be Stylish Guarded twice. | *Typically needs to be Stylish Guarded twice. | ||
*None of the jabs pop the opponent up on air hits, making this normal awkward for juggles. | *None of the jabs pop the opponent up on air hits, making this normal awkward for juggles. | ||
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|hitadv=-2 | |hitadv=-2 | ||
|description= | |description= | ||
Diego | Diego swipes horizontally. | ||
*Moves Diego forward. | *Moves Diego forward. | ||
*Decent poke. | *Decent poke. | ||
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|hitadv=+4 | |hitadv=+4 | ||
|description= | |description= | ||
Diego performs a spearhand strike | While crouching, Diego performs a spearhand strike. | ||
*Strong pressure tool. | *Strong pressure tool. | ||
}} | }} | ||
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|description= | |description= | ||
Diego, while crouching, performs a vertical underhand slash. | Diego, while crouching, performs a vertical underhand slash. | ||
* | *The second hit launches. | ||
*Only the second hit can be canceled. | *Only the second hit can be canceled. | ||
*Its multi-hit nature makes this normal active for a while, making it easy to use as a meaty. | *Its multi-hit nature makes this normal active for a while, making it easy to use as a meaty. | ||
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|hitadv=HKD | |hitadv=HKD | ||
|description= | |description= | ||
Diego performs a sweeping chop | Diego performs a sweeping chop. | ||
*Moves Diego forward. | *Moves Diego forward. | ||
* | *Causes hard knockdown. | ||
}} | }} | ||
}} | }} | ||
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*Moves Diego forward. | *Moves Diego forward. | ||
*Can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]" on hit or block. | *Can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]" on hit or block. | ||
* | *Diego's most reliable poke with resources available, both due to its range and being special-cancelable. | ||
}} | }} | ||
}} | }} | ||
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|hitadv=Crumple | |hitadv=Crumple | ||
|description= | |description= | ||
Diego spins around before hurtling forward with | Diego spins around before hurtling forward with a double-handed outward chop. | ||
*Moves Diego forward considerably. | *Moves Diego forward considerably. | ||
* | *Causes crumple on hit. | ||
*Boasts a massive hitbox that plows through most buttons. | |||
*Can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]" on hit or block. | *Can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]" on hit or block. | ||
*Diego's collision box is disabled during the move, allowing him to pass through the opponent. | *Diego's collision box is disabled during the move, allowing him to pass through the opponent. | ||
*Inflicts a high amount of Guard Damage, though it | *Inflicts a high amount of Guard Damage, though it always leaves a Stylish Guard-able gap when cancelled into during blockstrings. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Diego forcefully whips his tail up in the air. | Diego forcefully whips his tail up in the air. | ||
*Launches. | *Launches on hit. | ||
*Cannot be canceled into GHA. | *Cannot be canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#Great Heat Attack|GHA]]. | ||
*Can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]" on hit or block. | *Can be cancelled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]" on hit or block. | ||
}} | }} | ||
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|description= | |description= | ||
Diego performs an aerial spearhand strike downwards. | Diego performs an aerial spearhand strike downwards. | ||
*Very active and good for air-to-airs, giving it utility as a neutral tool and a jump-in | *Very active and good for air-to-airs, giving it utility as a neutral tool and a jump-in. | ||
*Especially potent when coupled with Diego's ability to chain jumping normals. | |||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Diego | Diego kicks downwards. | ||
*Ideal jump-in due to attack | *Ideal jump-in due to its attack priority, a long vertical hitbox, and being capable of crossing up. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Diego slashes down with both arms while airborne. | Diego slashes down with both arms while airborne. | ||
* | *Causes a groundbounce on hit. | ||
*Amazing air-to-air confirm capable of crossing up. | *Amazing air-to-air confirm that is also capable of crossing up. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Diego uses his dinosaur properties to leap high into the air. | Diego uses his dinosaur properties to leap high into the air. | ||
*Can be cancelled | *Can be cancelled from normals and command normals. | ||
*Can be chained into air normals from '''frame 12''' onwards. | *Can be chained into air normals from '''frame 12''' onwards. | ||
}} | }} | ||
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Diego performs a barrage of slashes while jumping forward. | Diego performs a barrage of slashes while jumping forward. | ||
*Different versions alter the distance Diego covers, as well as the amount of hits. | *Different versions alter the distance Diego covers, as well as the amount of hits. | ||
* | *Gains invincibility and increased meter gain with two Holy Corpse parts. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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*Requires at least 1 Holy Corpse part to be used. | *Requires at least 1 Holy Corpse part to be used. | ||
*The damage the move deals depends on the version used, though other factors do not change. | *The damage the move deals depends on the version used, though other factors do not change. | ||
* | *The third hit launches. | ||
**Launch height and damage are increased with | **Launch height and damage are increased with two Holy Corpse parts. | ||
}} | }} | ||
}} | }} | ||
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|caption= | |caption= | ||
|image2=JJASBR_Diego_623X_(2).png | |image2=JJASBR_Diego_623X_(2).png | ||
|caption2= | |caption2=Belligerent Cross-Up | ||
|name=Useless, useless! | |name=Useless, useless! | ||
|input=623L/M/H | |input=623L/M/H | ||
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Diego front flips and attacks with his tail. | Diego front flips and attacks with his tail. | ||
*Different versions alter the distance Diego leaps forward. | *Different versions alter the distance Diego leaps forward. | ||
* | *Causes a groundbounce on hit. | ||
*Possesses lower-body invul during startup. | *Possesses lower-body invul during startup. | ||
**Gains full | **Gains full invincibility with two Holy Corpse parts. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_Diego_623X_(2).png | |image=JJASBR_Diego_623X_(2).png | ||
|caption= | |caption=Belligerent Cross-Up 2: Electric Boogaloo | ||
|name=Useless, useless! (Air) | |name=Useless, useless! (Air) | ||
|input=j.623L/M/H | |input=j.623L/M/H | ||
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While airborne, Diego flips forward and attacks with his tail. | While airborne, Diego flips forward and attacks with his tail. | ||
*Different versions alter the distance Diego leaps forward. | *Different versions alter the distance Diego leaps forward. | ||
* | *Causes a groundbounce on hit. | ||
*Cannot be used while jumping backwards, nor can it be used during "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]". | *Cannot be used while jumping backwards, nor can it be used during "[[JoJo's Bizarre Adventure: All-Star Battle R/Diego Brando#28|Dinosaur Kinetic Vision]]". | ||
*If the move is blocked by the opponent, Diego bounces backwards and is left vulnerable. | *If the move is blocked by the opponent, Diego bounces backwards and is left vulnerable. | ||
*Possesses lower-body invul during startup. | *Possesses lower-body invul during startup. | ||
**Gains full | **Gains full invincibility with two Holy Corpse parts. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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|description= | |description= | ||
Silver Bullet kicks low with a hind leg. | Silver Bullet kicks low with a hind leg. | ||
*Moves Diego forward | *Moves Diego forward. | ||
* | *Causes hard knockdown. | ||
*Good range for pokes. | *Good range for pokes. | ||
}} | }} | ||
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*Takes Diego out of Mounted Mode. | *Takes Diego out of Mounted Mode. | ||
*Different versions alter the distance Diego covers, as well as the amount of hits. | *Different versions alter the distance Diego covers, as well as the amount of hits. | ||
*Gains invul with | *Gains invul with two Holy Corpse parts. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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*Requires at least 1 Holy Corpse part to be used. | *Requires at least 1 Holy Corpse part to be used. | ||
*The damage the move deals depends on the version used, though other factors do not change. | *The damage the move deals depends on the version used, though other factors do not change. | ||
* | *The third hit launches. | ||
**Launch height and damage are increased with two Corpse parts. | **Launch height and damage are increased with two Holy Corpse parts. | ||
}} | }} | ||
}} | }} | ||
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Diego front flips off Silver Bullet and attacks with his tail. | Diego front flips off Silver Bullet and attacks with his tail. | ||
*Different versions alter the distance Diego leaps forward. | *Different versions alter the distance Diego leaps forward. | ||
* | *Causes a groundbounce on hit. | ||
*Takes Diego out of Mounted Mode. | *Takes Diego out of Mounted Mode. | ||
*Mechanically similar to the aerial Dismounted version, but considered a separate move for the purposes of IPS. | *Mechanically similar to the aerial Dismounted version, but considered a separate move for the purposes of IPS. | ||
*Possesses lower-body invul during startup. | *Possesses lower-body invul during startup. | ||
**Gains full | **Gains full invincibility with two Holy Corpse parts. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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|description= | |description= | ||
Scary Monsters forcefully swipes its tail. | Scary Monsters forcefully swipes its tail. | ||
* | *The third hit launches and causes hard knockdown. | ||
*Deals a high amount of Guard Damage. | *Deals a high amount of Guard Damage. | ||
}} | }} | ||
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|description= | |description= | ||
Scary Monsters sweeps the opponent with a tailspin. | Scary Monsters sweeps the opponent with a tailspin. | ||
* | *Causes hard knockdown. | ||
*Hits deceptively high. | *Hits deceptively high. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_Diego_Dino_Jump_M.png | |image=JJASBR_Diego_Dino_Jump_M.png | ||
|caption= | |caption=Belligerent Cross-Up: Prehistoric Edition | ||
|name=j.M | |name=j.M | ||
|subtitle= | |subtitle= | ||
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|description= | |description= | ||
Scary Monsters spins like a wheel while airborne. | Scary Monsters spins like a wheel while airborne. | ||
*Can cross through the opponent at certain heights. | *Can cross through the opponent at certain heights. | ||
*Its multi-hit nature forces the opponent to block multiple | *Its multi-hit nature forces the opponent to block multiple Overheads. | ||
}} | }} | ||
}} | }} | ||
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Scary Monsters performs an aerial tailspin. | Scary Monsters performs an aerial tailspin. | ||
*Spikes the opponent downwards on air hit. | *Spikes the opponent downwards on air hit. | ||
* | *Causes hard knockdown. | ||
*Restarts descent momentum. | *Restarts descent momentum. | ||
}} | }} | ||
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|description= | |description= | ||
Scary Monsters leaps high into the air. | Scary Monsters leaps high into the air. | ||
*Can be cancelled | *Can be cancelled from normals. | ||
}} | }} | ||
}} | }} | ||
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|hitadv=HKD | |hitadv=HKD | ||
|description= | |description= | ||
Scary Monsters leaps forward with its jaws open, biting the opponent several times and flinging them away with its tail | Scary Monsters leaps forward with its jaws open, biting the opponent several times and flinging them away with its tail. | ||
*Different versions alter the distance Scary Monsters launches forward. | *Different versions alter the distance Scary Monsters launches forward. | ||
*This is a hitgrab. | *This is a hitgrab. | ||
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Scary Monsters springs high into the air and slams down in a massive stomp. | Scary Monsters springs high into the air and slams down in a massive stomp. | ||
*Different versions alter the distance Scary Monsters jumps. | *Different versions alter the distance Scary Monsters jumps. | ||
* | *Causes a groundbounce on hit. | ||
*Can hit OTG. | *Can hit OTG. | ||
*Can cross | *Can cross up. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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|caption2=Should have been named "Are you ready?!" instead | |caption2=Should have been named "Are you ready?!" instead | ||
|name=Assist | |name=Assist | ||
|subtitle=Gouge<br>{{NotationIcon-ASBR| | |subtitle=Gouge<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Diego (dis)mounts Silver Bullet, altering his moveset and abilities. | Diego (dis)mounts his horse, Silver Bullet, altering his moveset and abilities. | ||
*Quick Mount is considered an attack that launches on hit and carries Super Armor. | *Quick Mount is considered an attack that launches on hit and carries Super Armor. | ||
*The Guard Gauge will not regenerate while Diego is Mounted. | *The Guard Gauge will not regenerate while Diego is Mounted. | ||
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!Contact | !Contact | ||
!Example Play | !Example Play | ||
|- | |||
|Adrienne | |||
|style="text-align:center;"|[[File:JJASBR Diego Color 1.png|50px]] | |||
|[[File:Flag_us.png]]<br>United States | |||
|[https://twitter.com/ASBR_Adrienne @ASBR Adrienne] | |||
|[https://youtu.be/LoGxJ1rETsw?si=dwG5yawCiEhU7Nww&t=950 Tournament Footage] | |||
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|Ariyo | |Ariyo | ||
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|[https://twitter.com/AriyoFgc @AriyoFgc] | |[https://twitter.com/AriyoFgc @AriyoFgc] | ||
|[https://youtu.be/uysjZpbmfbo?si=v7oUvs9rnN3NbPyd&t=1225 Tournament Footage] | |[https://youtu.be/uysjZpbmfbo?si=v7oUvs9rnN3NbPyd&t=1225 Tournament Footage] | ||
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Revision as of 14:00, 27 April 2024
Introduction
- This article is about Diego Brando's base incarnation, primarily known as "Diego". For information about his alternate incarnation, see Alternate World Diego.
A primary antagonist in Steel Ball Run, the seventh part of JoJo's Bizarre Adventure, Diego Brando is a genius British jockey who collects Holy Corpse parts around the stage to augment his offensive and defensive capabilities. To assist in his goal, Diego exhibits potent rushdown tools through the powers of his Stand, Scary Monsters.
For offense, Diego has two mid-range pokes in 6M and 6H, an air OK Overhead in "Useless, useless!", a safe blockstring ender and scramble tool with either version of "Gouge", the Aerial Chain Beat trait, and the ability to end all of his combos in an oki setup with "Dinosaurs!".
For defense, Diego has his HHA, which transforms his moveset and grants him Super Armor during its duration. Other options Diego can use are the aforementioned "Gouge" and "Useless, useless!", with the former being able to high profile certain moves, and the latter possessing lower-body invul during startup (traits that become even stronger with two Holy Corpse parts, granting these two moves full invincibility).
- Mounted: While atop Silver Bullet, all of Diego's attacks deal Chip Damage, and he cannot be affected by the Bind and Crumple hit effects. This comes at the cost of losing access to Stylish Evade, Stylish Guard, and Throw.
- Holy Corpse Parts: Diego can pick up the Holy Corpse parts, gaining different blessings with each part obtained.
- Dinosaur Kinetic Vision: While Dismounted, Diego has access to a Super Jump ability that can be cancelled from normals on both hit and block, giving him solid combo extensions and allowing for some situational mix-ups.
- Aerial Chain Beat: While Dismounted, Diego can chain his aerial attacks, giving him unique combos and confirms along with solid mix-up potential.
- Scary Monsters: Diego has the ability to turn into a dinosaur for a limited amount of time, drastically changing his kit and giving him unlimited Super Armor.
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Pros | Cons |
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Holy Corpse
Owing to his status as a Steel Ball Run character, whenever Diego is one of the combatants, three parts of the Holy Corpse will spawn over time around the stage. Diego can collect these parts by crouching on top of them while Dismounted; Holy Corpse parts collected will be carried over between rounds. Each part collected provides Diego with a buff that lasts until said part is lost via entering a knockdown state, which drops the most recent part collected. Only 3 Holy Corpse parts will spawn during the match, so if two Steel Ball Run characters (himself, Johnny,
Gyro,
AW Diego, or
Valentine) happen to face each other, they'll be forced to fight for them.
For Diego, the buffs applied are the following:
One: Diego gains access to "Are you ready?!".
Two: All of Diego's special moves are enhanced:
- Both versions of "Gouge" gain more HH Gauge, along with full invincibility.
- "Are you ready?!" gains increased damage, as well as increased launch height.
- All versions of "Useless, useless!" gain full invincibility.
- All versions of "Dinosaurs!" gain increased damage.
- As Scary Monsters, "USHAAAAAAAA!" and "Above you!" gain increased damage.
Three: Diego's overall HH Gauge gain is increased.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Mounted | 920 | Rumble | #ASBR_DGO |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Mounted Icon.png](/images/1/19/JJASBR_Mounted_Icon.png)
![JJASBR Dinosaur Icon (2).png](/images/a/aa/JJASBR_Dinosaur_Icon_%282%29.png)
Dismounted
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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6M
6M
My speed is supreme. |
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6H
6H
You hesitated! |
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3H
3H
KUAAAAAAAAAA |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
- Data in [] applies when Diego has two or more Holy Corpse parts.
28
Dinosaur Kinetic Vision
Any jump after 1/2/3 |
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236X
Gouge
236L/M/H |
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236X-X
Are you ready?!
236L/M/H > L/M/H |
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623X
Useless, useless! 623L/M/H Belligerent Cross-Up Belligerent Cross-Up
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J623X
Useless, useless! (Air) j.623L/M/H Belligerent Cross-Up 2: Electric Boogaloo Belligerent Cross-Up 2: Electric Boogaloo
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214X
Dinosaurs! 214L/M/H Dino Oki Dino Oki
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Throw
Dismounted Throw
Throw
I'll cut you open and scoop everything out! 5/4 + Any Two Attack Buttons |
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Mounted
Normal Moves
Mounted 5L
5L
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Mounted 5M
5M
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Mounted 5H
5H
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Mounted 2L
2L
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Mounted 2M
2M
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Mounted 2H
2H
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Mounted JL
j.L
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Mounted JM
j.M
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Mounted JH
j.H
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Special Moves
- Data in [] applies when Diego has 2 or more Holy Corpse parts.
Mounted 236X
Gouge
236L/M/H |
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Mounted 236X-X
Are you ready?!
236L/M/H > L/M/H |
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Mounted 623X
Useless, useless!
623L/M/H |
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Mounted 214X
Dinosaurs!
214L/M/H |
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Scary Monsters
Normal Moves
Dino 5L
5L
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Dino 5M
5M
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Dino 5H
5H
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Dino 2L
2L
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Dino 2M
2M
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Dino 2H
2H
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Dino JL
j.L
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Dino JM
j.M Belligerent Cross-Up: Prehistoric Edition Belligerent Cross-Up: Prehistoric Edition
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Dino JH
j.H
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Special Moves
- Data in [] applies when Diego has 2 or more Holy Corpse parts.
Dino 28
Dinosaur Kinetic Vision
Any jump after 1/2/3 |
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Dino 236X
USHAAAAAAAA!
236L/M/H |
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Dino 214X
Dinosaurs!
214L/M/H |
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Dino 22X
Above you!
22L/M/H |
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Throw
Dino Throw
Throw
GYAAAAAAAS! 5/4 + Any Two Attack Buttons |
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System Mechanics
Assist
Assist Gouge ![]() ![]() ![]() Should have been named "Are you ready?!" instead Should have been named "Are you ready?!" instead
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5S
Mounting 5S Mount Mount Dismount Dismount
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Heart Heat Attack
Scary Monsters!
236 + Any Two Attack Buttons |
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Great Heat Attack
This is the "line" to the world that I'm going to inherit!
236L+M+H |
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Costumes
Normal
Special
Silver Bullet
Stand
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
Adrienne | ![]() |
![]() United States |
@ASBR Adrienne | Tournament Footage |
Ariyo | ![]() |
![]() United States |
@AriyoFgc | Tournament Footage |