JoJo's Bizarre Adventure: All-Star Battle R/Risotto Nero: Difference between revisions
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Risotto | Risotto stabs with his hand. | ||
*A standard jab, good for stopping dash-jumps. | *A standard jab, good for stopping dash-jumps. | ||
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|hitadv=-6 | |hitadv=-6 | ||
|description= | |description= | ||
Risotto | Risotto attacks with a sliding kick. | ||
*Good range for pokes. | *Good range for pokes. | ||
*Risotto slides very quickly. | *Risotto slides very quickly. | ||
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|hitadv=HKD | |hitadv=HKD | ||
|description= | |description= | ||
Risotto | Risotto slashes the opponent's feet. | ||
*Causes hard knockdown. | *Causes hard knockdown. | ||
*Moves Risotto forward. | *Moves Risotto forward. | ||
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|description= | |description= | ||
Risotto | Risotto kicks outwards. | ||
*Both of Risotto's legs possess hitboxes, making the move a good cross-up tool. | *Both of Risotto's legs possess hitboxes, making the move a good cross-up tool. | ||
*Good for air-to-airs and jump-ins. | *Good for air-to-airs and jump-ins. | ||
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|description= | |description= | ||
Risotto | Risotto slashes downwards. | ||
*Good for jump-ins and combo filler. | *Good for jump-ins and combo filler. | ||
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|caption=Start | |caption=Start | ||
|image2=JJASBR_Risotto_214X_(2).png | |image2=JJASBR_Risotto_214X_(2).png | ||
|caption2= | |caption2=Light | ||
|image3=JJASBR_Risotto_214X_(3).png | |image3=JJASBR_Risotto_214X_(3).png | ||
|caption3= | |caption3=Medium | ||
|image4=JJASBR_Risotto_214X_(4).png | |image4=JJASBR_Risotto_214X_(4).png | ||
|caption4= | |caption4=Heavy | ||
|caption5=''Risotto is the assassin that no one in the organization could find.'' | |caption5=''Risotto is the assassin that no one in the organization could find.'' | ||
|name=The assassin that no one could find | |name=The assassin that no one could find | ||
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Risotto slashes low as he reappears. | Risotto slashes low as he reappears. | ||
*Launches on hit. | *Launches on hit. | ||
*If chained | *If chained from 5H, it acts as a true blockstring. | ||
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'''M version:''' | '''M version:''' | ||
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Risotto uses iron powder to turn himself invisible, being able to maneuver as he does so. | Risotto uses iron powder to turn himself invisible, being able to maneuver as he does so. | ||
*Inputting 5S will keep Risotto stationary. | *Inputting 5S will keep Risotto stationary. | ||
*Inputting 4S or 6S will cause Risotto to dash in | *Inputting 4S or 6S will cause Risotto to dash in the desired direction as he turns invisible. | ||
*Inputting 236S will cause Risotto to jump forward as he turns invisible. | *Inputting 236S will cause Risotto to jump forward as he turns invisible. | ||
*Inputting 214S will cause Risotto to jump backwards as he turns invisible. | *Inputting 214S will cause Risotto to jump backwards as he turns invisible. | ||
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*All but 5S can be cancelled into during a combo for 0.5 HH Gauge. | *All but 5S can be cancelled into during a combo for 0.5 HH Gauge. | ||
*While invisible, Risotto is immune to all Throws, as well as most non-HHA/GHA projectiles. The only exceptions are: | *While invisible, Risotto is immune to all Throws, as well as most non-HHA/GHA projectiles. The only exceptions are: | ||
**{{NotationIcon-ASBR|AvdolMini}}'s "[[JoJo's Bizarre Adventure: All-Star Battle R/Muhammad Avdol#Stand 236X|Flaming Detector]]". | **{{NotationIcon-ASBR|AvdolMini}}'s "[[JoJo's Bizarre Adventure: All-Star Battle R/Muhammad Avdol#Stand 236X|Flaming Detector]]". | ||
**{{NotationIcon-ASBR|Mariah}}'s "[[JoJo's Bizarre Adventure: All-Star Battle R/Mariah#236X|Sorry, but you'll have to die now]]". | **{{NotationIcon-ASBR|Mariah}}'s "[[JoJo's Bizarre Adventure: All-Star Battle R/Mariah#236X|Sorry, but you'll have to die now]]". | ||
**{{NotationIcon-ASBR|YuyaMini}}'s "[[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#236X|I got you!]]". | **{{NotationIcon-ASBR|YuyaMini}}'s "[[JoJo's Bizarre Adventure: All-Star Battle R/Yuya Fungami#236X|I got you!]]". | ||
**All of {{NotationIcon-ASBR|NaranciaMini}}'s projectiles. | |||
}} | }} | ||
}} | }} |
Revision as of 18:55, 5 May 2024
Introduction
Risotto Nero, leader of Passione's Assassination Squad in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a mix-up character who excels at using his different tools to attack the opponent from different angles. His Style button allows him to not only turn invisible, but he is also able to move himself while doing so, giving him access to movement other characters do not have. With his kit, he is able to make relatively safe attempts on the opponent's life.
On offense, Risotto can utilize different playstyles depending on the situation. Most often, Risotto will be using "The assassin that no one could find" and "Assassin" to find openings in the opponent's defense or safely back off during his own pressure. However, Risotto can also fight from afar using "You can find iron anywhere in this world.", a projectile that can be fired straight forward or angled upwards. Fighting from afar isn't Risotto's strongest point, but it becomes much stronger once he limits the opponent's movement by applying his Iron Deficiency debuff. His HHA and GHA are both fullscreen hitgrab projectiles, with the latter also applying the Iron Deficiency debuff. All of this allows Risotto to play to his opponent's weaknesses on defense or a weakness he inflicts.
On defense, Risotto does not have any meterless reversal options, but he does have access to a counter with "I know how I'll kill you.". This counter applies the Iron Deficiency debuff, allowing him to turn the pressure around onto the opponent in an instant. Risotto can also use "Assassin" to maneuver out of the way of the opponent's attacks; however, while he is protected from projectiles and Throws, he is still vulnerable to strike attacks, meaning it will not work if the opponent is attacking directly. His HHA and GHA are both invincible as well, but cost meter to use, are much riskier options, and their nature as projectiles make them more awkward to use defensively.
- Assassin: Risotto can turn himself invisible, making him immune to Throws and projectiles.
- Iron Deficiency: Risotto is able to apply a debuff to the opponent that prevents them from dashing, running, and gaining HH Gauge, allowing him to zone more easily with his projectiles.
Risotto Nero is a Stand character who utilizes his assassination techniques to find or create a weakness in the opponent's defense. | |
Pros | Cons |
|
Because you are already complete.
If Risotto lands certain moves, he will apply his Iron Deficiency debuff. This debuff is visible by his opponent expelling a pale yellow glow and their HH Gauge becoming rusted.
The duration for the Iron Deficiency debuff depends on the move used to apply it:
- "I know how I'll kill you." applies the debuff for 8-10 seconds, depending on the version used.
- "This is the end! Take this! Metallica!" applies the debuff for 18 seconds.
Iron Deficiency prevents the opponent from using backdash, forward dash, run, and airdash (if applicable). It also prevents the victim from gaining HH Gauge by any means (except for Akira's "Right Hand Rockout", as well as his Assist). This allows Risotto to do practically whatever he wants with the opponent, as they are locked out of both a main movement option and a major resource. Risotto can use this opportunity to either zone out the opponent with "You can find iron anywhere in this world." or land his Unblockable "Control iron within 5-10 meters".
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_RIS |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
---|
2H
2H
|
---|
3H
3H
I won't get closer to you. |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
You can find iron anywhere in this world.
236L/M/H |
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214X
The assassin that no one could find
214L/M/H |
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421X
I know how I'll kill you.
421L/M/H |
---|
22X
Control iron within 5-10 meters
22L/M/H |
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System Mechanics
Throw
Throw
Controlling with magnetism 5/4 + Any Two Attack Buttons |
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Assist
Assist
The assassin that no one could find |
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XS
Assassin
4S / 5S / 6S / 236S / 214S |
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22S
Close the wound with magnetism
22S |
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Heart Heat Attack
The scalpel is pointing in the direction of the magnetic force!
236 + Any Two Attack Buttons |
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Great Heat Attack
This is the end! Take this! Metallica!
236L+M+H |
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