Combo
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Damage
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Meter Cost
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Assist
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Notes
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Video Example
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623H(Assist) > 6[6](Assist Hit) > 9 j.H > j.22H > j.M > 5H > 214H(FC) > 669 j.M > dl.jH > 5H > 623L > 5M > 236M > 66 5M > 236M > 66 2M > 214H > HHA
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650
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0.6 bars
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- A combo that can only be done at the sidewall.
- Combo off of an invincible reversal.
- The combo can be made more consistent by doing a dl.5L before the second 5H, decreasing combo damage to 640.
- With at least 2.3 bars, the second 2M can instead be canceled into GHA (LV2), increasing combo damage to 703.
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623H(Assist) > 6[6](Assist Hit) > 9 j.H > j.22H > j.M > 5H > 214H(FC) > 669 j.M > dl.jH > 5H > 623L > 5M > 5M > 66 2M > 2M > 214H > HHA
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619
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0.7 bars
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- A combo that can be done anywhere if the Assist hits.
- Combo off of an invincible reversal.
- The combo can be made more consistent by doing a dl.5L before the second 5H, decreasing combo damage to 613.
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[5L > 5M > 5H(Assist) > 214L(FC) > 66 > 5L > 5M > 5H > 214L > Assist Hit] > 214H(FC) > 669 j.M > dl.j.H > dl.5H > 623L > 5M > 236M > 669 j.M > dl.j.H > 5H > 623L > 5M > 236M > 66 > 2M > 214H > HHA
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599
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1.51 bar
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- A combo that can only be done at the sidewall.
- The portion included in
[] at the beginning consists of a gapless blockstring which sets up the Unblockable Vanilla Ice Assist.
- You can end the combo in
...> 2M > 66 > 5L > 2H > 22X instead to lead into a Bubble Lenses setup, decreasing combo damage to 477.
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[5L > 5M > 5H(Assist) > 214L(FC) > 6[6] > 2L > 2L > 5M > 5H > 214L > Assist Hit] > 214H(FC) > 669 j.M > dl.jH > dl.5H > 623L > 5M > 236M > 669 j.M > dl.jH > 5H > 623L > 5M > dl.2M > 214H > HHA
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587
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1.51 bar
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- A combo that can only be done from one end of the stage to the other.
- The portion included in
[] at the beginning consists of a gapless blockstring which sets up the Unblockable Vanilla Ice Assist.
- You can end the combo in
...> dl.2M > dl.5L > 2H > 22X instead to lead into a Bubble Lenses setup, decreasing combo damage to 462.
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2M > 5H > 623S(Assist on last hit) > 44 w.5H(Assist Hit) > 214H(FC) > 669 dl.jM > j.H > dl.5H > 623L > 5M > 236M > 6[6] 5M > 236M > 669 j.M > j.H > 2M > 214H > HHA
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669
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1.3 bars
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- A combo that can be done either at the sidewall or from one end of the stage to the other.
- When used against Stone Mask characters, the combo deals 681 damage.
- The combo can be made more consistent by doing a dl.5L before the second 5H.
- This version slightly reduces combo damage to 659 (671 damage against Stone Mask characters).
- The second 2M can instead be canceled into GHA, increasing combo damage to 690 (702 damage against Stone Mask characters).
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623S(Assist on last hit) > 44 w.5M(Assist Hit) > 669 j.H > j.22H > j.M > 5H > 214H(FC) > 669 j.M > dl.jH > 5H > 623L > 5M > 236M > 66 5M > 236M > 66 2M > 214H > HHA
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677
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1.3 bars
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- A combo that can be done either at the sidewall or from one end of the stage to the other.
- Combo off of an invincible reversal.
- When used against Stone Mask characters, the combo deals 690 damage.
- The combo can be made more consistent by doing a dl.5L before the second 5H.
- This version slightly reduces combo damage to 666 (679 damage against Stone Mask characters).
- The second 2M can instead be canceled into GHA, increasing combo damage to 730 (743 damage against Stone Mask characters).
- If dl.5L is included in the combo, total damage is reduced to 725 (738 damage against Stone Mask characters).
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