JoJo's Bizarre Adventure: All-Star Battle R/Johnny Joestar
Introduction
Insert character introduction here.
- Mounted: While on his horse, Johnny cannot be downed by a sweep, be thrown, or be crumpled, but also loses access to Stylish Evade, Stylish Guard, and Throw.
- Limited Movement: When Johnny is not on his horse, his mobility is severely much more limited due to being unable to dash, run or jump. In this state, he's one of two characters who lack the ability to run (the other being Wamuu), as well as the only character unable to dash or jump.
- Holy Corpse Parts: Johnny can pick up the Holy Corpse parts, gaining different blessings with each part obtained.
- Tusk's Growth: Johnny is able to evolve his Stand during battle, gaining access to new moves and abilites.
Johnny Joestar is a Mount character who utilizes his horse to move around while powering himself up by progressing his Stand's ACTs. | |
Pros | Cons |
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Tusk's Growth
Seen above the HH Gauge, Tusk's Growth is a mechanic that controls Johnny's ACTs, which determine the special moves available to him, sometimes replacing existing ones. Johnny starts in ACT 1, and can progress his ACTs through an HHA or his GHA; the latter automatically puts Tusk in ACT 4, the last ACT, making it an easy way to progress the ACTs.
From ACT 2 onwards, Johnny will gain special moves involving Nail Bullets, indicated by the Nail Bullet Stocks next to the ACTs indicator. Using most special moves consume one Nail Bullet, with Johnny being able to hold a total of 10 Nail Bullets; these will begin to automatically replenish once they have all been used, but Johnny can manually replenish them all with "Care for some herbal tea?".
Holy Corpse
All of the Steel Ball Run characters possess the Holy Corpse mechanic. This spawns three parts of the Holy Corpse over time for the Steel Ball Run characters to collect. Each part collected provides a buff to the character who picks it up; this buff is active until the part is lost via being knocked down, which drops the most recent part collected. Holy Corpse parts collected by a character will be carried over between rounds.
For Johnny, the buffs applied are the following:
- One: Increases attack power by ~10%.
- Two: Johnny's Nail Bullet special moves gain Super Armor.
- Three: Increases HH Gauge gain.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Mounted | 950 | Rumble | #ASBR_JOH |
Move List
Dismounted
- [] is for damage with one Holy Corpse part.
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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6H
6H
I've got to get there! |
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4H
4H
I've got to get there! |
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Special Moves
ACT 1 236X
I'll call them Tusks!
236L/M/H while in ACT 1 |
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ACT 2 236X
Golden Spin Nail Bullets
236L/M/H while in ACT 2 |
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ACT 1 214X
What is this?!
214L/M/H while in ACT 1 |
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ACT 2 214X
The hole will attack you.
214L/M/H while in ACT 2 |
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623X
My nails are spinning!
623L/M/H |
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ACT 3 421X
Where's the upper half?!
421L/M/H while in ACTs 3 & 4 |
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22X
Send me down the hole!
22L/M/H while in ACTs 3 & 4 |
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236S
Who'll be the sacrifice?
236S while in ACT 4 |
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623S
Chumimin!
623S while in ACT 4 |
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22S
Care for some herbal tea?
22S while in ACTs 2, 3 & 4 |
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Mounted
- [] is for damage with one Holy Corpse part.
Normal Moves
Mounted 5L
5L
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Mounted 5M
5M
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Mounted 5H
5H
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Mounted 2L
2L
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Mounted 2M
2M
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Mounted 2H
2H
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Mounted JL
j.L
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Mounted JM
j.M
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Mounted JH
j.H
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Special Moves
Mounted 46X
I can make it!
46L/M/H |
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Mounted ACT 1 236X
I'll call them Tusks!
236L/M/H while in ACT 1 |
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Mounted ACT 2 236X
Golden Spin Nail Bullets
236L/M/H while in ACTs 2, 3 & 4 |
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Mounted 623X
My nails are spinning!
623L/M/H |
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Mounted 214X
The hole will attack you.
214L/M/H while in ACTs 2, 3 & 4 |
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Mounted 22X
Send me down the hole!
22L/M/H while in ACTs 3 & 4 |
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Mounted 236S
Who'll be the sacrifice?
236S while in ACT 4 |
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Mounted 623S
Chumimin!
623S while in ACT 4 |
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Mounted 22S
Care for some herbal tea?
22S while in ACTs 2, 3 & 4 |
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System Mechanics
Throw
Throw
My body just leapt up! 5/4 + Any Two Attack Buttons |
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Assist
Assist
The hole will attack you. |
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5S
Mounting
5S |
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Heart Heat Attacks
HHA 1
Even if my spin falters, I will never die!
236 + Any Two Attack Buttons while in ACT 1 |
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HHA 2
Now I know where to shoot!
236 + Any Two Attack Buttons while in ACT 2 |
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HHA 2
Complete Golden Spin Energy...
236 + Any Two Attack Buttons while in ACTs 3 & 4 |
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Great Heat Attack
It was such a long, roundabout path...
236L+M+H |
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