JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)/Matchups
Jonathan Joestar
matchup advice goes here
Will A. Zeppeli
matchup advice goes here
Robert E. O. Speedwagon
matchup advice goes here
Dio Brando
matchup advice goes here
Joseph Joestar
matchup advice goes here
Caesar A. Zeppeli
matchup advice goes here
Lisa Lisa
matchup advice goes here
Rudol von Stroheim
matchup advice goes here
Wamuu
matchup advice goes here
Esidisi
matchup advice goes here
Kars
matchup advice goes here
Old Joseph Joestar
matchup advice goes here
Muhammad Avdol
matchup advice goes here
Noriaki Kakyoin
Who Will Be The Judge?!
You will have to play very patient against Kakyoin, running in against him will only get you killed. It is advised to be stand off in neutral to not get caught by Kakyoin's
"Emerald Splash" and 2M while also having your main anti-zoning tool, "My Stand will be the judge", at the ready.
Neutral
Kakyoin will be constantly harrasing you with his long pokes and projectiles, but while under pressure, this is your best time to look into the opponent's zoning habits and know when to attack. If they are constantly using emerald splash use SG or 63214X to quickly be on the move again or break through the projectiles and knock him down. 2M is another dangerous button, but it could be jumped over, allowing you to punish if close enough. Trying to SG 2M is very risky, as if you do Kakyoin will be able to cancel into a special or even SG; You can hit 2M with 63214X but if they connect 2M they can cancel into "How's this?" to shred more of your health before getting hit, if they see the stand coming they can PC after 2M to block and get a even bigger punish if they are in range. If the Kakyoin player gets impatient, they have j.H up their sleeve but like any jump-in you can always SG or use 623H if you suspect it coming, so don't fall asleep when at midrange. It should also be noted that you shouldn't try to dash jump over emerald splash most of the time, as it will likely end in you getting hit and halting your momentum or letting Kak get a conversion.
Offense
After getting a knockdown against Kakyoin, this is your time to make sure he doesn't escape and deal as much offense as you can against him. Kakyoin has no meterless reversal but he is gifted with a 5 frame 5L for S.Off and S.On, matching your fastest button S.On 5L. Kakyoin's metered reversal and anti air "Time for your punishment!" can be PC'd on reaction when you're on the ground, so always try to keep a bar on you. If Kakyoin tries to jump out of your pressure, then S.On j.M can make quick work of catching him and allowing you to combo afterwards.
Defense
On the defense, Kakyoin can set down Barriers and can either play passively behind them or go for strike throw with the barrier activating once you touch it. These barriers have a delayed reaction when touched, you can preform a deep jump-in against it and still block or PC quickly after activating it and block the emeralds soon after. Kakyoin's main mixup includes his j.H and strike throw, and in close pixel health scenarios he can use "Didn't you notice?" to grab you by surprise. When getting combo'd, Kakyoin has unburstable points but he can be bursted when he is running with his emeralds after 236X. Unlike Kakyoin, you actually have 2 meterless reversals at your disposal, those being 623X and 63214X but remember that you should never use them constantly.
Closing Notes
Jotaro can fight against Kakyoin well, which is something to not scoff at compared to how other characters have to fight Kakyoin. Your main goal is to call out Kakyoin's habits in neutral and either smoothly make your way in or brute force a heavy knockdown with 63214X at the cost of your health being reduced slightly. Once in, You want to make sure Kakyoin doesn't get a chance to escape your offense and flee back into neutral. If you're the one blocking, never underestimate Kakyoin's barrier and pressure. If you don't pay attention, you may get hit by his grabs and j.H.
If the evil one is the loser, then show Kakyoin how evil he truly is!
Jean Pierre Polnareff
matchup advice goes here
Iggy
matchup advice goes here
Hol Horse
matchup advice goes here
Mariah
matchup advice goes here
Petshop
matchup advice goes here
Vanilla Ice
matchup advice goes here
DIO
matchup advice goes here
Josuke Higashikata (Part 4)
matchup advice goes here
Jotaro Kujo (Part 4)
matchup advice goes here
Koichi Hirose
matchup advice goes here
Okuyasu Nijimura
matchup advice goes here
Yukako Yamagishi
matchup advice goes here
Rohan Kishibe
matchup advice goes here
Shigekiyo Yangu
matchup advice goes here
Keicho Nijimura
matchup advice goes here
Akira Otoishi
matchup advice goes here
Yoshikage Kira
matchup advice goes here
Kosaku Kawajiri
matchup advice goes here
Giorno Giovanna
matchup advice goes here
Bruno Bucciarati
matchup advice goes here
Guido Mista
matchup advice goes here
Narancia Ghirga
matchup advice goes here
Pannacotta Fugo
matchup advice goes here
Trish Una
matchup advice goes here
Prosciutto & Pesci
matchup advice goes here
Ghiaccio
matchup advice goes here
Risotto Nero
matchup advice goes here
Diavolo
matchup advice goes here
Jolyne Cujoh
matchup advice goes here
Ermes Costello
matchup advice goes here
Foo Fighters
matchup advice goes here
Narciso Anasui
matchup advice goes here
Weather Report
matchup advice goes here
Enrico Pucci (Whitesnake)
matchup advice goes here
Enrico Pucci (Final)
matchup advice goes here
Johnny Joestar
matchup advice goes here
Gyro Zeppeli
matchup advice goes here
Diego Brando
matchup advice goes here
Diego Brando (THE WORLD)
matchup advice goes here
Funny Valentine
matchup advice goes here
Josuke Higashikata (Part 8)
matchup advice goes here
Ikuro Hashizawa
matchup advice goes here