JoJo's Bizarre Adventure: All-Star Battle R/Caesar A. Zeppeli/Combos

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Template:ComboLegend-JJASBR


Combo Info

Combos (Solo)
Combo Damage Meter Cost Notes Video Example
5L > 5M > 5H > 421M > 5M > 2H > 22X 107 0 bars
  • Basic setup into Lenses.
5L > 5M > 5H > 421M > 5M > 5H > 214H 184 0 bars
  • A variant of the previous combo that forgoes okizeme in exchange for damage.
  • The final hit can be canceled into HHA, increasing combo damage to 343.
5L > 5M > 5H > 623S > 8 j.H > j.214H > 5L > 2M > 5H > 421M > 5M > 2H > 22X 249 0.5 bars
  • When used against Stone Mask characters, the combo deals 260 damage.
  • Against characters with wider hurtboxes while in Stand On (Jotaro (Part 3), DIO, etc.) replace 8 j.H > j.214H with 9 j.214H.
    • This version slightly reduces combo damage to 231 (241 damage against Stone Mask characters).
5L > 5M > 5H > 623S > 8 j.H > j.214H > 5L > 5M > 5H > 214H 279 0.5 bars
  • A variant of the previous combo that forgoes okizeme in exchange for damage.
  • When used against Stone Mask characters, the combo deals 290 damage.
  • The final hit can be canceled into HHA, increasing combo damage to 388 (399 damage against Stone Mask characters).
  • Against characters with wider hurtboxes while in Stand On (Jotaro (Part 3), DIO, etc.) replace 8 j.H > j.214H with 9 j.214H.
    • This version slightly reduces combo damage to 263 (274 damage against Stone Mask characters).
    • The final hit can be canceled into HHA, increasing combo damage to 385 (396 damage against Stone Mask characters).
2M > 5H > 214H(FC) > 669 j.M > j.H > 5H > 623L > 5M > 236M > 669 j.M > dl.jH > 623L > 5M > 236M > 66 > 2M > 66 > 5L > 2H > 22X 439 1 bar
  • The combo can be made more consistent by doing a dl.5L before the second 5H.
2M > 5H > 214H(FC) > 669 j.M > j.H > 5H > 623L > 5M > 236M > 669 j.M > dl.jH > 623L > 5M > 236M > 66 > 2M > 214H 460 1 bar
  • A variant of the previous combo that forgoes okizeme in exchange for damage.
  • The combo can be made more consistent by doing a dl.5L before the second 5H.
  • The final hit can be canceled into HHA, increasing combo damage to 565.
  • Alternatively, the second 2M can be canceled into GHA, increasing combo damage to 618.
Combos (Assist)
Combo Damage Meter Cost Assist Notes Video Example
623H(Assist) > 6[6](Assist Hit) > 9 j.H > j.22H > j.M > 5H > 214H(FC) > 669 j.M > dl.jH > 5H > 623L > 5M > 236M > 66 > 5M > 236M > 66 > 2M > 214H > HHA 650 0.6 bars Noriaki Kakyoin
  • Combo off of an invincible reversal.
  • The combo can be made more consistent by doing a dl.5L before the second 5H.
  • With at least 2.3 bars, the second 2M can be canceled into GHA (LV2), increasing combo damage to 703.

Video examples

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General
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System
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Character Data
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Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh