Fantasy Strike/Jaina

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Jaina.png

Introduction

Jaina is a hot-tempered show-off, but she has the martial arts and archery skills to back it up. She wields a bow that creates flame arrows from thin air. Her connection with fire magic hints that her veins flow with the blood of the red dragon.

Lore

Overview

Jaina is a zoning character that can go in and mount good pressure thanks to her divekick.


Stats

Health: 6
Super meter charge time: 12 seconds

Moves

Name Button Damage Startup Active Recovery Hitstun Blockstun Hit Adv. Block Adv. Counterhit
Low Kick A 1hp 10 6 14 20 18 1 -1 6
Cancellable into B or C
Knee fA 1hp 10 13 14 KD 19 KD -7 KD
Puts her airborne. Cancellable into jB or jC. If cancelled into jB you can't get the hold version
Roundhouse bA 1hp 12 5 22 24 22 -4 -2 4
notes
Flame Arrow (level 1) B 1hp 14 P 30 19 17 P P P
Can be held for any number of frames from 13-116, 13-51 for level 1, 52-87 for level 2, 88-116 for level 3
Flame Arrow (level 2) B[2] 1hp 52 P 39 KD 20 P KD P
Point blank level 1 fireball -6 on hit, -8 on block. Level 2 arrow -5 on block Point Blank
Flame Arrow (level 3) B[3] 1hp 89 P 33 KD N/A KD KD KD
Unblockable
Dragon Heart C 1hp 16 3(0)12 28 KD 20 KD -22 KD
Invulnerable frames 1-27. Costs 1 hp but free when at 1hp
Divekick jA 1hp 8 17 2 22 20 12[22] 10[20] 16[28]
notes
Air Flame Arrow jB 1hp 1[27] P 53[32] 22 20 P P P
Can be held until f27, reduces recovery by amount held
Arc Shot jC 1hp 14 P 34 22 20 P P P
It has 6 frames of landing recovery
Red Dragon S 2hp 0+20 20 46 KD 19 KD -34 KD
Invulnerable frames 1-44
Rain of Fire jS 1hp per arrow 0+27 P 3 20 19 P P P
Launches 3 projectiles at different trajectories.

Combos

A B (2 damage)
A C (2 damage, KD)
jA A B (3 damage)
jA A C (3 damage, KD)
jA fA jB (3 damage, KD)
Airborne opponent fA fA jB (3 damage, KD)


General
FAQ
Controls
Mechanics
Characters
Grappler
Rook
Midori
Wild Card
Lum
DeGrey