Akatsuki Blitzkampf: Difference between revisions
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{{Infobox Game | |||
| gamename = Akatsuki Blitzkampf | |||
| abbreviation = ABK | |||
<br> | | image = Akbk_top.png | ||
| developer = [http://www.subtlestyle.net/ SUBTLE STYLE] | |||
| version= 1.1.3.1 SP1 ([http://subtlestyle.net/bk_patch1131sp1.zip Original Site]) | |||
| system = PC<br>Apr 30, 2007 | |||
| website = [http://www.subtlestyle.net/akatsukibk/index.html Japanese] | |||
| netcode = Delay-based (Vanilla) Rollback (Ausf. Achse) | |||
| netcode2 = [https://github.com/KaidenTBIO/ABKCaster/releases/tag/v1.0 ABKcaster (Vanilla)] [https://www.fightcade.com/ Fightcade 2 (Ausf. Achse)] | |||
| resources = [https://replaytheater.app/?game=abk Match Replay Database] | |||
| community = [https://discord.gg/HH2K73K99s Discord Server] | |||
}} | |||
[http://www.subtlestyle.net/akatsukibk/index.html Akatsuki Denkou Senki] is a 2-D Versus Doujinshi Fighting game released on April 30th, 2007 and developed by [http://www.subtlestyle.net/ SUBTLE STYLE]. The game is set notably in a fictional future involving several characters that roughly resemble the German soldiers of the World War II era. Ingame visuals supplement this sort of specific militaristic theme and environment, portrayed by the flat, cubism-esque character portraits and story sequence images. Blitzkampf is also a follow-up to a previous SUBTLE STYLE release from 2003 called [http://subtlestyle.net/akatsuki/akatsuki.html Akatsuki Shisei Ichigo], involving many of the characters from the current game. | |||
[http://subtlestyle.net/akatsukibk/ | |||
In terms of Blitzkampf's playstyle, it is regarded that it feels relatively 'old-school' in comparison to many of the other doujin fighter releases, as many of the systems and conventions in the game are rather similar to several late 90's era fighting games created by Capcom. A specific example many players allude to is the parry system, resembling the ones from the Street Fighter III installments. The gratuitous amount of extra modes (such as Survival, Time Attack, or SUGOROKU) the game provides and how they are unlocked is largely reminiscent of a console release of an arcade fighting game, further reinforcing the semi-retro feel. | In terms of Blitzkampf's playstyle, it is regarded that it feels relatively 'old-school' in comparison to many of the other doujin fighter releases, as many of the systems and conventions in the game are rather similar to several late 90's era fighting games created by Capcom. A specific example many players allude to is the parry system, resembling the ones from the Street Fighter III installments. The gratuitous amount of extra modes (such as Survival, Time Attack, or SUGOROKU) the game provides and how they are unlocked is largely reminiscent of a console release of an arcade fighting game, further reinforcing the semi-retro feel. | ||
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This wiki was created to serve as a collection of information for the game, hopefully to provide additional knowledge not only to the Blitzkampf players that are already part of the community, but to also assist newcomers. | This wiki was created to serve as a collection of information for the game, hopefully to provide additional knowledge not only to the Blitzkampf players that are already part of the community, but to also assist newcomers. | ||
<youtube> | |||
https://www.youtube.com/watch?v=aumgD46Ud7s | |||
</youtube> | |||
{{clear}} | |||
==Wiki Roadmap== | |||
''If you want to help with hurtbox images, please contact '''Kaiden#5119''' on Discord for consistency instructions.''</br> | |||
{{#lst:Mizuumi Wiki:Roadmap|ABK}} | |||
{{ABK}} | {{ABK}} | ||
[[Category:Akatsuki Blitzkampf]] | [[Category:Akatsuki Blitzkampf]] |
Latest revision as of 22:54, 5 August 2022
Akatsuki Blitzkampf (ABK) | |
---|---|
Version |
1.1.3.1 SP1 (Original Site) |
Developers | |
Systems |
PC |
Official Websites | |
Online Play |
Delay-based (Vanilla) Rollback (Ausf. Achse) |
ABKcaster (Vanilla) Fightcade 2 (Ausf. Achse) | |
Player Resources | |
Community Channels |
Akatsuki Denkou Senki is a 2-D Versus Doujinshi Fighting game released on April 30th, 2007 and developed by SUBTLE STYLE. The game is set notably in a fictional future involving several characters that roughly resemble the German soldiers of the World War II era. Ingame visuals supplement this sort of specific militaristic theme and environment, portrayed by the flat, cubism-esque character portraits and story sequence images. Blitzkampf is also a follow-up to a previous SUBTLE STYLE release from 2003 called Akatsuki Shisei Ichigo, involving many of the characters from the current game.
In terms of Blitzkampf's playstyle, it is regarded that it feels relatively 'old-school' in comparison to many of the other doujin fighter releases, as many of the systems and conventions in the game are rather similar to several late 90's era fighting games created by Capcom. A specific example many players allude to is the parry system, resembling the ones from the Street Fighter III installments. The gratuitous amount of extra modes (such as Survival, Time Attack, or SUGOROKU) the game provides and how they are unlocked is largely reminiscent of a console release of an arcade fighting game, further reinforcing the semi-retro feel.
This wiki was created to serve as a collection of information for the game, hopefully to provide additional knowledge not only to the Blitzkampf players that are already part of the community, but to also assist newcomers.
Wiki Roadmap
If you want to help with hurtbox images, please contact Kaiden#5119 on Discord for consistency instructions.
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In Progress / Completed | To-do |
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