JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4): Difference between revisions
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===Watch Your Mouth! Mode=== | ===Watch Your Mouth! Mode=== | ||
After blocking an attack with "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#22H|Watch Your Mouth!]]", Josuke enters a unique state where he receives the following benefits: | |||
*Josuke features a special version of Super Armor that automatically escapes universal Throws and prevents the successful activation of Command Throws, as well as attacks with hitgrab properties, HHAs and GHAs. | |||
*All of Josuke's Normal Attacks have altered speed, damage and Guard Damage. | |||
*All of Josuke's | *None of Josuke's moves will activate Counters. | ||
*Josuke is able to chain his ground attacks together indefinitely, including chaining the same normal repeatedly | *Josuke is able to chain his ground attacks together indefinitely, including chaining the same normal repeatedly. | ||
* | **For the purposes of [[JoJo's Bizarre Adventure: All-Star Battle R/System#Infinite Prevention System|IPS]], each Normal Attack can be used up to 8 times in a single combo. | ||
*Gains access to "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#3M|I'm not done]] [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 3M|kicking your ass!]]". | *Gains access to "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#3M|I'm not done]] [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 3M|kicking your ass!]]". | ||
*"[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 214X|He heals pretty quickly!]]" is enhanced. | *"[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 214X|He heals pretty quickly!]]" is enhanced. | ||
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|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Josuke performs a backhanded attack. | Josuke performs a backhanded attack. | ||
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|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Josuke summons Crazy Diamond, who performs a quick punch. | Josuke summons Crazy Diamond, who performs a quick punch. | ||
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|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Josuke performs a stationary kick. | Josuke performs a stationary kick. | ||
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|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Josuke summons Crazy Diamond, who performs an overhead punch to the ground. | Josuke summons Crazy Diamond, who performs an overhead punch to the ground. | ||
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|description= | |description= | ||
Josuke summons Crazy Diamond's fists to performs a barrage of punches. | Josuke summons Crazy Diamond's fists to performs a barrage of punches. | ||
*The | *The fourth hit causes crumple, causing the move to restand crouching opponents. | ||
**Because of this, canceling into [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#236X|236L]] will knock the opponent down. | |||
*Cannot be canceled into [[JoJo's Bizarre Adventure: All-Star Battle R/System#Uses of the Heart Heat Gauge|Quick Stand On]]. | |||
*Does a lot of Guard Damage, making it very useful for Guard Break setups. However, it is difficult to true blockstring into this with just Josuke's normals, so be wary of potential SE/SG attempts. | *Does a lot of Guard Damage, making it very useful for Guard Break setups. However, it is difficult to true blockstring into this with just Josuke's normals, so be wary of potential SE/SG attempts. | ||
**Causes an instant Guard Break while [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Watch Your Mouth! Mode|Watch Your Mouth! Mode]] is active. | **Causes an instant Guard Break while [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Watch Your Mouth! Mode|Watch Your Mouth! Mode]] is active. | ||
}} | }} | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Josuke summons Crazy Diamond, who performs an uppercut. | Josuke summons Crazy Diamond, who performs an uppercut. | ||
*Launches on hit. | *Launches on hit. | ||
*Does not reach very far downwards, but | *Does not reach very far downwards, but can be used as combo filler. | ||
}} | }} | ||
}} | }} | ||
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Josuke performs a shoulder tackle forward, with Crazy Diamond following up with a barrage of punches that ends with a final attack. | Josuke performs a shoulder tackle forward, with Crazy Diamond following up with a barrage of punches that ends with a final attack. | ||
*The final attack depends on the version used. | *The final attack depends on the version used. | ||
*Josuke's main Stand Off | *Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | ||
*Josuke's main combo tool while in Stand Off. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 387: | Line 389: | ||
*Causes hard knockdown. | *Causes hard knockdown. | ||
*Can hit OTG. | *Can hit OTG. | ||
*Leaves some rubble on the floor, which remains for the rest of the round or until "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#623X|As you were!]]" is used. | |||
**If the move is used again with rubble already present on the field, the previous rubble will be removed. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Fastest version with the least damage. | *Fastest version with the least damage. | ||
*Can OTG after [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 236X|s. | *Can OTG after [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 236X|s.236L/M/H]] in the corner. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
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|damage=10 | |damage=10 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-14 | ||
|hitadv=HKD | |hitadv=HKD | ||
|description= | |description= | ||
Josuke rapidly slides across the floor, back to the | Josuke rapidly slides across the floor, back to the spot where he last used "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#214X|DORA!]]". | ||
*Move performance is identical across all versions. | *Move performance is identical across all versions. | ||
*Causes knockback on hit and triggers a wallbounce. | *Causes knockback on hit and triggers a wallbounce, in addition to causing hard knockdown. | ||
*Incredibly active, making it usable as a meaty. | *Incredibly active, making it usable as a meaty. | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-4 | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-16 | |blockadv=-16 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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Josuke summons Crazy Diamond, who flicks an object at the opponent. | Josuke summons Crazy Diamond, who flicks an object at the opponent. | ||
*The version used alters the speed of the projectile. | *The version used alters the speed of the projectile. | ||
*Reaches very high, | *Shares IPS with the Stand On version. | ||
*Reaches very high, so it can be crouched under. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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*Crazy Diamond fires a bullet. | *Crazy Diamond fires a bullet. | ||
*Travels the fastest. | *Travels the fastest. | ||
*Launches on hit | *Launches the opponent away on hit. | ||
}} | }} | ||
}} | }} | ||
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Josuke stops and fixes his hair. If the opponent directly attacks him, they will instead insult his hair and enrage him, sending Josuke into a blind rage as his hair spikes upward. | Josuke stops and fixes his hair. If the opponent directly attacks him, they will instead insult his hair and enrage him, sending Josuke into a blind rage as his hair spikes upward. | ||
*Requires 1 HH Gauge to be used, consuming it only during a successful activation. | *Requires 1 HH Gauge to be used, consuming it only during a successful activation. | ||
*Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Watch Your Mouth! Mode|Watch Your Mouth! Mode]]. | |||
*Every character has a unique quote for falling victim to this attack. | *Every character has a unique quote for falling victim to this attack. | ||
}} | }} | ||
}} | }} | ||
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|caption2= | |caption2= | ||
|name=I'm not done kicking your ass! | |name=I'm not done kicking your ass! | ||
|input=3M | |input=3M during Watch Your Mouth! Mode | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
*Values in [] apply during Watch Your Mouth! Mode. | *Values in [] apply during Watch Your Mouth! Mode. | ||
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|image=JJASBR_Josuke_Part_4_Stand_5L.png | |image=JJASBR_Josuke_Part_4_Stand_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 551: | Line 555: | ||
|damage=15 [7] | |damage=15 [7] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Crazy Diamond performs a quick backhanded attack. | Crazy Diamond performs a quick backhanded attack. | ||
Line 567: | Line 571: | ||
|image=JJASBR_Josuke_Part_4_Stand_5M.png | |image=JJASBR_Josuke_Part_4_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 577: | Line 581: | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-4 | ||
|description= | |description= | ||
Crazy Diamond performs backhanded attack that reaches further out. | Crazy Diamond performs backhanded attack that reaches further out. | ||
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|image=JJASBR_Josuke_Part_4_Stand_5H.png | |image=JJASBR_Josuke_Part_4_Stand_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|recovery= | |recovery= | ||
|blockadv=-10 | |blockadv=-10 | ||
|hitadv= | |hitadv=-4 | ||
|description= | |description= | ||
Crazy Diamond moves forward and attacks with an uppercut. | Crazy Diamond moves forward and attacks with an uppercut. | ||
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|image=JJASBR_Josuke_Part_4_Stand_2L.png | |image=JJASBR_Josuke_Part_4_Stand_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 621: | Line 625: | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv= | |hitadv=+2 | ||
|description= | |description= | ||
Crazy Diamond performs a crouching jab. | Crazy Diamond performs a crouching jab. | ||
Line 633: | Line 637: | ||
|image=JJASBR_Josuke_Part_4_Stand_2M.png | |image=JJASBR_Josuke_Part_4_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 643: | Line 647: | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Crazy Diamond performs a backhanded attack that reaches slightly upwards. | Crazy Diamond performs a backhanded attack that reaches slightly upwards. | ||
Line 655: | Line 659: | ||
|image=JJASBR_Josuke_Part_4_Stand_2H.png | |image=JJASBR_Josuke_Part_4_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Crazy Diamond performs a sweeping kick. | Crazy Diamond performs a sweeping kick. | ||
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|image=JJASBR_Josuke_Part_4_Stand_3H.png | |image=JJASBR_Josuke_Part_4_Stand_3H.png | ||
|caption= | |caption= | ||
|name=3H | |name=s.3H | ||
|subtitle=DORA...! | |subtitle=DORA...! | ||
|data= | |data= | ||
Line 687: | Line 691: | ||
|recovery= | |recovery= | ||
|blockadv=-28 | |blockadv=-28 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Josuke and Crazy Diamond slide along the ground, after which Crazy Diamond kicks upwards. | Josuke and Crazy Diamond slide along the ground, after which Crazy Diamond kicks upwards. | ||
Line 693: | Line 697: | ||
*Landing both hits of s.5H in a juggle guarantees this move will always connect. This is great for helping to prevent combo drops. | *Landing both hits of s.5H in a juggle guarantees this move will always connect. This is great for helping to prevent combo drops. | ||
*Canceling into s.623L on grounded hit allows a meterless conversion into a combo. | *Canceling into s.623L on grounded hit allows a meterless conversion into a combo. | ||
*Can connect a [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 421X|s. | *Can connect a [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 421X|s.421L/M/H]], [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 236X|s.236L/M/H]], or [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 623X|s.623L/M/H]] against grounded opponents, while [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 214X|s.214L/M/H]] can only combo during a juggle. | ||
}} | }} | ||
}} | }} | ||
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|image=JJASBR_Josuke_Part_4_Stand_Jump_L.png | |image=JJASBR_Josuke_Part_4_Stand_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
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|image=JJASBR_Josuke_Part_4_Stand_Jump_M.png | |image=JJASBR_Josuke_Part_4_Stand_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 745: | Line 749: | ||
|image2=JJASBR_Josuke_Part_4_Stand_Jump_H_(2).png | |image2=JJASBR_Josuke_Part_4_Stand_Jump_H_(2).png | ||
|caption2= | |caption2= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 770: | Line 774: | ||
|caption2= | |caption2= | ||
|name=Rockabye baby! | |name=Rockabye baby! | ||
|input=236L/M/H | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv=HKD | |hitadv=HKD | ||
|description= | |description= | ||
Crazy Diamond | Crazy Diamond backhands the opponent before following up with a barrage of punches. | ||
*Different versions change the distance covered by Crazy Diamond. | *Different versions change the distance covered by Crazy Diamond. | ||
*This is a hitgrab. | *This is a hitgrab. | ||
*Launches the opponent away and causes hard knockdown. | *Launches the opponent away on a successful hit, and causes hard knockdown. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
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|caption= | |caption= | ||
|name=DORARARARARARARA! | |name=DORARARARARARARA! | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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Crazy Diamond performs a barrage of punches upwards. | Crazy Diamond performs a barrage of punches upwards. | ||
*The version used alters Crazy Diamond's movement. | *The version used alters Crazy Diamond's movement. | ||
* | *The first hit causes crumple, causing the move to restand crouching opponents. Subsequent hits launch the opponent. | ||
*Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | |||
*Good anti-air. | *Good anti-air. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Josuke stays in place. | *Josuke stays in place. | ||
*Does not have invul. | *Does not have invul. | ||
*The only version that can be cancelled into [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Heart Heat Attack|HHA]]. | |||
*Has such low recovery that it can lead into a combo against airborne opponents. | *Has such low recovery that it can lead into a combo against airborne opponents. | ||
---- | ---- | ||
Line 898: | Line 903: | ||
|caption3=Enhanced Wall | |caption3=Enhanced Wall | ||
|name=He heals pretty quick! | |name=He heals pretty quick! | ||
|input=214L/M/H | |input=s.214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|damage=15 | |damage=15 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=15 | |damage=15 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-12 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=15 | |damage=15 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=20 [25] | |damage=20 [25] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=40 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=+14 | ||
|hitadv= | |hitadv=+20 | ||
|description= | |description= | ||
Crazy Diamond punches the ground and repairs the rubble into a wall. | Crazy Diamond punches the ground and repairs the rubble into a wall. | ||
*The different versions of the move place the wall at different distances. | *The different versions of the move place the wall at different distances. | ||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
*The wall will manifest even if the first hit is Flash Canceled. | *The wall remains for about 5 seconds, and will manifest even if the first hit is Flash Canceled. | ||
*Only one wall can be active at a time; attempting to create a second wall will destroy an existing one. | **Only one wall can be active at a time; attempting to create a second wall will destroy an existing one. | ||
*The wall can block most non-HHA/GHA projectiles, but will disintegrate upon blocking one such projectile. | **The wall can block most non-HHA/GHA projectiles, but will disintegrate upon blocking one such projectile. It will also disintegrate if either the opponent or Josuke touch it (Josuke will not be damaged in this instance). | ||
*While in [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Watch Your Mouth! Mode|Watch Your Mouth! Mode]], Josuke creates larger walls that deal more damage and can absorb a greater amount of projectiles. | |||
*While in [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Watch Your Mouth! Mode|Watch Your Mouth! Mode]], Josuke creates larger walls that can absorb a greater amount of projectiles. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Crazy Diamond creates the wall right next to Josuke. | *Crazy Diamond creates the wall right next to Josuke. | ||
* | *If not canceled into Stand Rush, the wall touches Crazy Diamond, causing it to disintegrate instantly (therefore not dealing damage). | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
*Crazy Diamond creates the wall away from Josuke. | *Crazy Diamond creates the wall away from Josuke. | ||
---- | ---- | ||
'''H version:''' | '''H version:''' | ||
*Crazy Diamond creates the wall very far away from Josuke. | *Crazy Diamond creates the wall very far away from Josuke. | ||
}} | }} | ||
}} | }} | ||
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|caption= | |caption= | ||
|name=I'm a real Deadeye Dick! | |name=I'm a real Deadeye Dick! | ||
|input=421L/M/H | |input=s.421L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-4 | ||
|description= | |description= | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|blockadv=-16 | |blockadv=-16 | ||
|hitadv= | |hitadv=-10 | ||
|description= | |description= | ||
}} | }} | ||
Line 1,012: | Line 1,014: | ||
Crazy Diamond flicks an object at the opponent. | Crazy Diamond flicks an object at the opponent. | ||
*The version used alters the speed of the projectile. | *The version used alters the speed of the projectile. | ||
*Reaches very high, | *Shares IPS with the Stand Off version. | ||
*Reaches very high, so it can be crouched under. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 1,025: | Line 1,028: | ||
*Crazy Diamond fires a bullet. | *Crazy Diamond fires a bullet. | ||
*Travels the fastest. | *Travels the fastest. | ||
*Launches on hit | *Launches the opponent away on hit. | ||
}} | }} | ||
}} | }} | ||
Line 1,036: | Line 1,039: | ||
|caption2= | |caption2= | ||
|name=I'm not done kicking your ass! | |name=I'm not done kicking your ass! | ||
|input=3M | |input=s.3M during Watch Your Mouth! Mode | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 1,075: | Line 1,078: | ||
|description= | |description= | ||
Josuke grabs the opponent, who Crazy Diamond punches. | Josuke grabs the opponent, who Crazy Diamond punches. | ||
*Leaves the opponent | *Leaves the opponent next to Josuke, but its high recovery prevents OTG hits from "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#214X|DORA!]]". | ||
*Regardless of the version used, Josuke's Throws slightly rotate the axis. | |||
*Both Throws are identical besides direction. | *Both Throws are identical besides direction. | ||
}} | }} | ||
Line 1,085: | Line 1,089: | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=DORARARARARARARA!<br>{{NotationIcon- | |subtitle=DORARARARARARARA!<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 1,094: | Line 1,098: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Josuke summons Crazy Diamond, who performs a barrage of punches upwards. | Josuke summons Crazy Diamond, who performs a barrage of punches upwards. | ||
Line 1,101: | Line 1,105: | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 623X|s.623H]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 4)#Stand 623X|s.623H]] | ||
*Launches on hit. | *Launches on hit. | ||
*The first hit | *The first hit causes crumple, causing the move to restand crouching opponents. | ||
}} | }} | ||
}} | }} | ||
Line 1,141: | Line 1,145: | ||
|damage=176 (24+2*33+14+2*6+12+24*2) | |damage=176 (24+2*33+14+2*6+12+24*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-24 | ||
|hitadv= | |hitadv=HKD (+82) | ||
|description= | |description= | ||
Crazy Diamond punches the opponent, following up with a barrage of punches and finishing with an overhead punch followed by an uppercut. | Crazy Diamond punches the opponent, following up with a barrage of punches and finishing with an overhead punch followed by an uppercut. | ||
Line 1,167: | Line 1,171: | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD (+88) | ||
|description= | |description= | ||
Crazy Diamond shoots a piece of glass through the opponent and "repairs" it back to hit a second time. | Crazy Diamond shoots a piece of glass through the opponent and "repairs" it back to hit a second time. | ||
Line 1,189: | Line 1,193: | ||
|damage=316 (60+20+2*90+56) | |damage=316 (60+20+2*90+56) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=-26 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Josuke summons Crazy Diamond, who punches the opponent to the ground, healing them back to full health before beating them down with a barrage of punches. | Josuke summons Crazy Diamond, who punches the opponent to the ground, healing them back to full health before beating them down with a barrage of punches. | ||
*Among the lower-damaging GHAs in the game. | |||
*The heal is purely aesthetic and doesn't affect actual damage numbers. | *The heal is purely aesthetic and doesn't affect actual damage numbers. | ||
}} | }} | ||
}} | }} | ||
Line 1,203: | Line 1,207: | ||
==Costumes== | ==Costumes== | ||
===Normal=== | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Josuke_Part_4_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Josuke_Part_4_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
Line 1,211: | Line 1,215: | ||
===Special=== | ===Special=== | ||
{{ColorGallery | filePrefix=JJASBR_Josuke_Part_4_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Josuke_Part_4_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | {{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | ||
{{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | {{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | ||
Line 1,225: | Line 1,229: | ||
===Extra=== | ===Extra=== | ||
{{ColorGallery | filePrefix=JJASBR_Josuke_Part_4_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Josuke_Part_4_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | {{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | ||
{{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | {{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | ||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Josuke_Part_4_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=Crazy Diamond (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=Crazy Diamond (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
==Notable Players== | ==Notable Players== | ||
:{{Template:PlayerListDisclaimer}} | :{{Template:PlayerListDisclaimer}} | ||
{| class="wikitable" | {| class="wikitable" style="text-align:center;" | ||
!width="95"|Name | !width="95"|Name | ||
!width=" | !width="90"|Usual Color | ||
!width="125"|Region | !width="125"|Region | ||
!Contact | !Contact | ||
!Example Play | !Example Play | ||
|- | |- | ||
|やこ | |やこ (Yako)<br>(ALL-_-f_o_X) | ||
|[[File:JJASBR Josuke Part 4 Color Extra A 1.png|200x200px|Extra A (Color 1)]] | |||
|[[File:Flag_jp.png]]<br>Japan | |[[File:Flag_jp.png]]<br>Japan | ||
|[https://twitter.com/__Yac0 @__Yac0] | |[https://twitter.com/__Yac0 @__Yac0] | ||
|[https://www.youtube.com/ | |[https://www.youtube.com/watch?v=_FoFkuDrh8I Tournament Footage]<br>[https://www.youtube.com/@user-yn4re9ej6u/streams YouTube Channel] | ||
|} | |} | ||
==Navigation== | ==Navigation== |
Latest revision as of 21:36, 8 June 2024
Introduction
- This article is about the character from Part 4, Diamond is Unbreakable, primarily known as "Josuke 4". For information about the character from Part 8, JoJolion, see Josuke Higashikata (Part 8).
The primary protagonist of Diamond is Unbreakable, the fourth part of JoJo's Bizarre Adventure, Josuke Higashikata is a rushdown character with a variety of powerful tools. He can play at a variety of ranges well and convert just about any hit into a knockdown, allowing him to set up his powerful offense.
On offense, he boasts a strong mixup game with his left-right setups. His Guard Damage also adds an additional threat of guard breaking to his pressure.
Josuke Higashikata 4 is a Stand character who closes in on the opponent in order to break down both their Health and their Guard Gauge. | |
Pros | Cons |
|
|
Watch Your Mouth! Mode
After blocking an attack with "Watch Your Mouth!", Josuke enters a unique state where he receives the following benefits:
- Josuke features a special version of Super Armor that automatically escapes universal Throws and prevents the successful activation of Command Throws, as well as attacks with hitgrab properties, HHAs and GHAs.
- All of Josuke's Normal Attacks have altered speed, damage and Guard Damage.
- None of Josuke's moves will activate Counters.
- Josuke is able to chain his ground attacks together indefinitely, including chaining the same normal repeatedly.
- For the purposes of IPS, each Normal Attack can be used up to 8 times in a single combo.
- Gains access to "I'm not done kicking your ass!".
- "He heals pretty quickly!" is enhanced.
In return, however, Josuke will be forced to walk towards the opponent, becoming unable to stop moving, crouch, run, move backwards, dodge, jump in any direction that isn't forward, or block.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_JOS #ASBR_JSK4 |
Move List
Stand Off
- Values in [] apply during Watch Your Mouth! Mode.
Normal Moves
5L
5L
|
---|
5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
---|
2H
2H
|
---|
6H
6H
Get closer and pull 300km/h! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Break through, beat you up!
236L/M/H |
---|
214X
DORA!
214L/M/H |
---|
623X
As you were!
623L/M/H |
---|
421X
I'm a real Deadeye Dick!
421L/M/H |
---|
22H
Watch Your Mouth!
22H |
---|
3M
I'm not done kicking your ass!
3M during Watch Your Mouth! Mode |
---|
Stand On
- Values in [] apply during Watch Your Mouth! Mode.
Normal Moves
Stand 5L
s.5L
|
---|
Stand 5M
s.5M
|
---|
Stand 5H
s.5H
|
---|
Stand 2L
s.2L
|
---|
Stand 2M
s.2M
|
---|
Stand 2H
s.2H
|
---|
Stand 3H
s.3H
DORA...! |
---|
Stand JL
s.jL
|
---|
Stand JM
s.jM
|
---|
Stand JH
s.jH
|
---|
Special Moves
Stand 236X
Rockabye baby!
s.236L/M/H |
---|
Stand 623X
DORARARARARARARA!
s.623L/M/H |
---|
Stand 214X
He heals pretty quick!
s.214L/M/H |
---|
Stand 421X
I'm a real Deadeye Dick!
s.421L/M/H |
---|
Stand 3M
I'm not done kicking your ass!
s.3M during Watch Your Mouth! Mode |
---|
System Mechanics
Throw
Throw
Guess I wasn't mad enough 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
DORARARARARARARA! |
---|
5S
Stand On/Off
5S |
---|
Heart Heat Attack
You're in my range...
236 + Any Two Attack Buttons |
---|
Meet my homing missile!
236L/M/H during "You're in my range..." |
---|
Great Heat Attack
You're already fixed!
236L+M+H |
---|
Costumes
Normal
Special
Extra
Stand
Notable Players
- Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Name | Usual Color | Region | Contact | Example Play |
---|---|---|---|---|
やこ (Yako) (ALL-_-f_o_X) |
Japan |
@__Yac0 | Tournament Footage YouTube Channel |