Fantasy Strike/Grave Stormborne: Difference between revisions

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(→‎Combos: Added some situational combos)
Line 95: Line 95:
nA B (2 damage) <br/>
nA B (2 damage) <br/>
jA nA B (3 damage) <br/>
jA nA B (3 damage) <br/>
fA B (2 damage, needs to be close) <br/>
ch nA nA B (3 damage) <br/>
late hit nA nA B (3 damage, on oki) <br/>
<br/> During Wind only: <br/>
<br/> During Wind only: <br/>
jB S (3 damage and knockdown) <br/>
jB S (3 damage and knockdown) <br/>
bB fB <br/>


{{FS}}
{{FS}}

Revision as of 10:11, 13 May 2020

File:Fantasy Strike Grave.png
Grave Stormborne
Wind Warrior

Introduction

Grave Stormborne is a highly disciplined martial artist commited to improving his skills everyday. He draws on the power of wind and lightning. He has a sword but was taught to use it sparingly.

Lore

Overview

Grave is a Zoner but is much more adaptable than the other zoners. He can zone opponents out or rush them down (at least a little). His wind not only pushes opponents away but also pushes himself and powers up some of his special moves, which allows him to force block damage or rush down much more effectively.

Stats

Health: 6
Super meter charge time: 11 seconds
Wind meter charge time: 13 seconds

Moves

Name Button Damage Startup Active Recovery Hitstun Blockstun Hit Adv. Block Adv. Counterhit
Knifehand FS A.png 1hp 8 8 8 19 17 4 2 9
Cancels into B or C on hit or block
Double Palm FS R.pngFS A.png 1hp 12 7 25 22 20 -9 -11 -3
Cancels into B or C on hit or block
Sweep FS L.pngFS A.png 1hp 14 5 27 KD 20 KD -11 KD
Cancels into B or C on hit or block
Lightning Cloud FS B.png 1hp 12 P 39 20 19 P P P
Can be held for between 12 and 20 frames. Becomes hold B at full charge.
Big Lightning Cloud HoldFS B.png 1hp 20 P 39 28/KD (close) 19 P P P
Big Lightning Cloud is harder to jump over than Lightning Cloud, but goes less distance.
Lightning Cloud
(Wind Version)
FS B.png 1hp 10 P 39 28/KD (close) 19 P P P
-
Sword Slice FS C.png 1hp 28 7 34 KD 20 KD -20 KD
invincible on frames 1 to 29
Dragonheart FS S.png 1hp/2hp 6 (2+4) 2(0)25 35 KD 20 KD -39 KD
Invincible on frames 1 to 33, 2 damage cinematic if it hits on first 2 active frames
Jump Kick FS J.pngFS A.png 1hp 5 9 2 20 19 12 to 19 11 to 19 -
-
Whirlwind FS J.pngFS B.png 1hp 9 18 15 (4 ground) KD 19 KD 1 KD
Varies from -2 to +2 on block
Whirlwind
(Wind Version)
FS J.pngFS B.png 1hp 8 2(4)18 10 KD 20 KD 1 KD
First Hit Causes Ground Bounce
Wind Summon FS J.pngFS C.png N/A 32 1 9 - - - - -
Causes forward wind for 6 seconds
Wind Summon
(Back Version)
FS J.pngFS L.png+FS C.png N/A 11 1 25 - - - - -
Causes backward wind for 6 seconds
True Power of Storms FS J.pngFS S.png 2hp 0 21 31 KD - KD - -
Counter Move

Combos

nA B (2 damage)
jA nA B (3 damage)
fA B (2 damage, needs to be close)
ch nA nA B (3 damage)
late hit nA nA B (3 damage, on oki)

During Wind only:
jB S (3 damage and knockdown)
bB fB


General
FAQ
Controls
HUD
Mechanics
Training
Glossary
Links
Characters
Grave
Geiger
Setsuki
Rook
Lum
Quince
Jaina
Argagarg
Valerie
Midori
DeGrey
Onimaru