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EN-Eins Perfektewelt/Anonym Guard
Background
"A palace guard of the religious society Holy Club's elite. She is dispatched to search for an armed officer of the Inquisition who went missing during a mission in Tibet."
Introduction
Anonym Guard
- Armor Ratio = 1.025 (second lowest armor ratio)
- Forward Speed = 5.0 dots/F (average forward speed)
- Backwards Speed = 4.0 dots/F (average backwards speed)
- Jump Startup = 3F (second fastest)
- Backdash Duration = 27F (third longest)
Pros
- Gun moves that are still present are still good albeit committal
- Has an alright reversal with EX 214
- Good anti-air options
- Can play evasively with good movement and moves that quickly change her position
- Alright neutral
Cons
- Low damage from combos even when spending meter
- Worse at zoning than every other zoner
- Very slow frame data, with some of the slowest normals in the game
- Doesn't have good range on normals with no reliable poking tools
- Uses bullets in perfect chains, not just command normals and specials, meaning she has to reload fairly often
All damage values below were tested on Akatsuki with 1.000 armor ratio, full life on both sides, and power level 0 (remember about "Health difference", "Guts", and "Power Level" systems)
Normal Moves
5A
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5AA
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5AAA
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5AAAA
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5AAAAA
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5B
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5BB
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5BBB
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5BBBB
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5C
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5CC
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2A
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2AA
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2B
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2C
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j.A
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j.B
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j.C
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Command Normals
リロード - Reload
6A |
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イグニス(立) - Ignis (Standing)
6C |
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イグニス(屈) - Ignis (Crouching)
3C |
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イグニス(跳) - Ignis (Jumping)
j.6C |
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Special Moves
トリニタス - Trinitas
236+A/B/C/D |
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アンゲルス - Angelus
214+A/B/C/D > A/B/C (Air OK!) |
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クルクス - Crux
22+A/B/C/D |
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Universal Mechanics
Throws
Forward Throw
4/5/6+A+B |
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Air Throw
j.4/5/6+A+B |
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Reflectors
Standing Reflector
4/5/6+B+C/D |
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Crouching Reflector
1/2/3+B+C/D |
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Jumping Reflector
7/8/9+B+C/D |
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Dash Attack
66X
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Super Moves
クルキアタ - Cruciata
A+B+C |
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アスムプティオ - Assumptio
A+B+D |
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General Strategy
Neutral
Combo Game
Offensive Pressure
Okizeme
Reversal Options
Overview
Other Resources
Combos
Midscreen Combos
Corner Combos
Frame Data
KD - Knockdown
VB - Variable
*UV - value(s) marked with "?" in the table is/are unverified
x~yF - a period from frame "x" till frame "y"
N/A - not applicable
WB - wall bounce
WS - wall splat/stick
GB - ground bounce
| Frames | Frame Advantage | Attack | Total | Startup | On Hit | On Block | Notes Universal Mechanics --------------------------------------- 4/5/6+A+B | 20 | 5 | KD | N/A | j.4/5/6+A+B | VB | 4 | KD | N/A | 5+B+C/D | 46 | 7 | KD | -0 | c.B+C/D | 46 | 7 | KD | N/A | j.B+C/D | VB | 6 | KD | N/A | 66X | 32 | 7 | WS | -10 | Normals --------------------------------------- 5A | 15 | 4 | -2 | -2 | 5AA | 19 | 4 | -4 | -4 | 5AAA | 30 | 5 | -5 | -5 | 5AAAA | N/A | 5 | -4 | -6 | 5AAAAA| N/A | 15 | KD | -11 | 5B | 31 | 7 | -9 | -10 | 5BB | N/A | 5 | -4 | -6 | 5BBB | N/A | 5 | -6 | -8 | 5BBBB | N/A | 7 | WS | -10 | 5C | 36 | 10 | KD | -11 | 5CC | N/A | 16 | KD | -8 | c.A | 15 | 4 | -2 | -2 | c.AA | N/A | 6 | -4 | -4 | c.B | 25 | 6 | -4 | -6 | c.C | 40 | 9 | KD | -15 | j.A | VB | 4 | VB | VB | j.B | VB | 6 | VB | VB | j.C | VB | 7 | VB | VB | Command Normals --------------------------------------- 6A | 33 | N/A | N/A | N/A | 6C | 47 | 10 | KD | -11 | 3C | 44 | 13 | KD | -14 | j.6C | VB | 9 | WS | VB | 18F landing lag Specials --------------------------------------- 236+A | 54 | 12 | -6 | -10 | 236+B | 74 | 33 | -4 | -16 | 236+C | 85 | 34 | KD | -16 | 214+A | 46 | N/A | N/A | N/A | 6F invincible 214+B | 48 | N/A | N/A | N/A | 6F invincible 214+C | 49 | N/A | N/A | N/A | 6F invincible 214+X > X | VB | 9 | VB | VB | 16F landing lag j.214+A | VB | 26 | VB | VB | 16F landing lag j.214+B | VB | 26 | VB | VB | 16F landing lag j.214+C | VB | 26 | VB | VB | 16F landing lag 22+A | 34 | 11 | +24 | +10 | 22+B | 38 | 11 | +24 | +15 | 22+C | 42 | 11 | KD | +14 | EX, Supers --------------------------------------- 236+D | 80 | 5 | KD | -30 | 2F invincible 214+D | 112 | 3 | KD | VB | 6F invincible j.214+D | VB | 15 | KD | VB | 46F landing lag 22+D | 101 | 5 | KD | -55 | 4F invincible A+B+C | 71 | 9 | KD | -8 | 8F upper body invincible A+B+D | 58 | 11 | KD | -16 | 12F invincible
Trivia
- While Anonym (a similar character from the games before EE) is considered just an armed officer of the Inquisition, Anonym Guard is an elite guard at the Holy Club's palace (wherever that may be). It's implied in her intro and winquote that she is above Anonym in both rank and skill. Ironically, from gameplay perspective she's actually a lot weakier than original Anonym.
- The Holy Club (神聖クラブ) seems to be a mixed bag of many different religion references: the palace could refer to St. Peter's Basilica in the Vatican City [1]; the name is very similar to the Holy Club which was the foundation of the Methodist Church [2]; they use specifically 異端審問 [3] (The Inquisition [4]) to refer to Anonym's position within the Holy Club; and considering reincarnation a sacrament which are a fixed number of rites in most religions that have them, the only exception being the Eastern Orthodox Church with the notion of Holy Mysteries (further explained below).
Arcade Story
- Opening
In the year 20XX AD, in the Tibetan Tsangpo Canyon, there was a large-scale cave-in incident. In order to search for an armed officer of the Inquisition who went missing during her mission there Anonym Guard, a Palace Guard of the Holy Club elite, was newly dispatched.
- VS Generic
Palace Guards are not as naive as Inquisition Officers.
- VS Akatsuki, Elektrosoldat, Adler, Murakumo, Blitztank, Perfecti, Valkyria
We should strive for the destruction of heresy in the name of God, Peace and Love.
- First Interaction
Suddenly, piercing the South Pole's permafrost, the form of a huge structure appeared.
Perfecti: The Holy Club?... Did you come looking for that woman? Don't worry, I take great care while using that body. It's very comfortable.
- Second Interaction
Valkyria: You finally arrived here, so that means you hold a vessel worthy of God. Let me see if you are qualified to enter "Neuland", the New World. I am Valkyria, the one who brings death to the Old World.
- Ending
Anonym-Guard: That was extremely disappointing... I helped that girl so, should I get back to business? The Sacred Mystery (*1) of Reincarnation... This means it should be beyond here, right?
And, as the bursting magma rose, Anonym Guard vanished somewhere.
- Translation Notes
- (*1) The word used here 秘蹟 means sacrament (more commonly writen as サクラメント) but doesn't make sense considering its meaning in the Catholic Church since their sacraments have a fixed number. The individual kanjis 秘 (secret) 蹟 (remains) seem to be closer the Eastern Orthodox Church's idea of Holy/Sacred Mystery both in meaning and in the freedom of the concept so I decided to use that here. [5]