Virtual-On Oratorio Tangram/1080SP: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
Line 97: Line 97:
Guard reversal LW melee<br>
Guard reversal LW melee<br>
Dash LW/RW melee<br>
Dash LW/RW melee<br>
Dash CW melee<br>
| style="width: 50%;"|
| style="width: 50%;"|
Long reach<br>
Long reach<br>
Line 102: Line 103:
<br>
<br>
<br>
<br>
High damage
|-
|-
|}
|}

Revision as of 08:46, 4 September 2020

10/80 Special
[MBV-04-10/80sp]

Introduction

Simple mass-production Virtuaroid manufactured based on the older generation Temjin.

It has functional limitations such as having no air dash or vertical turn, making it difficult to achieve stable performance.
Melee combat performance is similar to the new generation Temjin, so it has a chance to win if it can close the distance while avoiding the opponent's attacks.

Character Traits

See Notation / Character Descriptions.

Strengths Weaknesses
  • Decent melee performance.
  • Fast, rapid firing laser.
  • Decent vulcan weapon for small ranged damage.
  • High damage reduction modifier on melee approach.
  • Handicap trait (based on VO:OMG): cannot Watari Dash / Vertical Turn.
  • Handicap trait (based on VO:OMG): cannot air dash.
  • Very weak movement due to lack of abilities.
  • Melee ‘specialist’, but not strong in that class.
  • Left Turbo weapons are weak at complementing melee.
  • Very limited projectile armament.

Commonly Used Attacks

See Notation / Common Attack Descriptions.

Neutral projectile attacks

RW
cRW
CW / cCW
LW / cLW
LTRW / cLTRW
RTRW
RTLW / cRTLW
cLTLW

Movement check, Chip
Chip, Anti-air
Chip, Erase
Erase
Armor removal, Interrupt
Punish, Prediction, High damage
Erase, High damage
Chip, Erase

Ground dash attacks

GD8/9/7: cRW
GD9/7: cRW
GD8: cCW

Punish (weak)
Chase
Chip, Chase

Jumping attacks

jRTLW
jRTCW

Punish, Prediction
Prediction

Special attacks

Gliding ram (j8CW at full gauge)

Punish, Usable for movement (consumes CW)

Melee attacks

CW melee
Quickstep melee
Guard reversal LW melee
Dash LW/RW melee
Dash CW melee

Long reach
Long reach


High damage

Advanced Techniques

Additional Resources

External Guides

Frame Data

Rough data collection by Porcupine. Startup frames, duration and forced recovery times. No data on melee attacks.

Notable Players

General
FAQ
Controls
System
Strategy
Notation, Glossary
Stages
Links
Advanced Advanced TechniquesMatchup charts & TiersVersions
Characters
Temjin
Fei-Yen
Raiden
Cypher
Grys-Vok
Specineff
Bal-Bados
Dordray
Angelan
Apharmd B
Apharmd S
Apharmd C
Stein-Vok
1080SP
Ajim