Kirby Fighters 2/Whip: Difference between revisions
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|imageSize= 250x250px | |imageSize= 250x250px | ||
|image=KF2_Whip_Whip_Tornado.gif | |image=KF2_Whip_Whip_Tornado.gif | ||
|caption= | |caption=Now watch me nae-nae | ||
|name=Whip Tornado<br> | |name=Whip Tornado<br> | ||
28B | 28B | ||
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|attribute= Crouch avoidable | |attribute= Crouch avoidable | ||
|description= *Kirby leaps into the air, whirling his whip around his head. | |description= *Kirby leaps into the air, whirling his whip around his head. | ||
*If used under a platform, Kirby may land on the platform (depending on the stage). | |||
*Can be used as an anti-air, though it is very committal. In essence, it's high-risk, high-reward. | |||
*While this move does a lot of damage and has a massive hitbox, it does not do guard pushback. This means that it can be punished on block on platforms. However, if they're standing close to the edge, it's possible to push them off and prevent the punish. | |||
}} | }} | ||
}} | }} | ||
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|attribute= Unblockable | |attribute= Unblockable | ||
|description= *Kirby grabs an opponent with a whip. | |description= *Kirby grabs an opponent with a whip. | ||
*Can also be aimed up. | |||
*This move can be used in the middle of 5B pressure to mix up your opponent and land the grab. | |||
}} | }} | ||
}} | }} |
Latest revision as of 01:20, 13 March 2021
Introduction
Whip (Unlocked at Fighters Rank 27)
Whip has lots of long range attacks to hit the opponent just outside the range where they can retaliate. This is combined with the longest starting range command grab in the game, which makes it very dangerous to block against whip.
Moveset
Whip Strike
5B |
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100-Whip Slap
5B repeatedly |
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Ceiling Strike
8B |
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Jump_Strike
j.2B |
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100-Whip Dash
66B |
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Whip Tornado
28B |
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Whip Grab
5[B] |
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Front Lash
6/B during Whip Grab |
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Double Lash
2 during Whip Grab |
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Back Lash
4 during Whip Grab |
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High Lash
8 during Whip Grab |
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Combos
- 5[B] > 8 > 28B
- Only true on Factory Tour and Training.
- 5[B] > 6 > 66B