Virtual-On Oratorio Tangram/Versions: Difference between revisions

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==Version Differences==
==Feature differences between console versions==


'''PlayStation 4 - “Virtual-On Masterpiece 1995-2001” ver 1.03'''
===PlayStation 4 - “Virtual-On Masterpiece 1995-2001” ver 1.03===
:* Twin-Stick support with TANITA’s “Twin-Stick Project Z” (limited availability).
* Twin-Stick support with TANITA’s “Twin-Stick Project Z” (limited availability).<br>
:* Offline multiplayer removed. Paid service required for any kind of multiplayer.
:* Color customization not shown on opponents character.
:* Score attack mode removed.
:* Custom player icon removed. No player icons .
:* Quick messages removed.
:* 4:3 display mode removed.
:* Spectating in online lobbies (say if viewer is far away) may add delay to players, unlike previous version which was lagless. Online lobbies don’t allow multiple simultaneous matches.


'''Xbox 360 / Xbox One (backwards compatibility) - “Virtual-On OT'''
- '''Offline multiplayer removed. Paid service required for any kind of multiplayer.'''<br>
:* Offline multiplayer via System Link (direct ethernet connection between consoles)
- '''Replay system removed. No way to view opponents side or online replays.'''<br>
:* Twin-Stick support with HORI’s “Real Arcade Twin Stick EX”.
- Color customization not shown on opponents character.<br>
:* Custom player icon removed. Gamer picture was used instead.
- Score attack mode removed.<br>
:* Quick messages removed.
- Custom player icon removed. No player icons .<br>
:* Split-Screen multiplayer removed.
- Quick messages removed.<br>
:* Minor gameplay changes (due to physics calculation).
- 4:3 display mode removed.<br>
:* Widescreen display option.
- Online lobbies don’t allow multiple simultaneous matches.<br>
:* Optional updated graphics mode that alters lighting.
:* Online multiplayer.
:* Online lobbies that allow multiple simultaneous matches and live spectating.
:* Replays can be uploaded to an online leaderboard.
:* Single player score attack mode with matching leaderboard and replays.


'''Dreamcast - Virtual-On Oratorio Tangram Ver. 5.4'''
= Virtuaroid customization (player only)<br>
:* Offline multiplayer via System Link or Split-Screen.
= Optional updated graphics mode that alters lighting.<br>
:* Twin-Stick support with SEGA’s Dreamcast Twin Stick.
= Online multiplayer. Netcode is around the same quality as X360.<br>
:* Limited gamepad configuration options. Gamepad control is difficult.
= Online lobbies with live spectating.<br>
:* Older version, does not match final arcade version. Gameplay changes.
= Widescreen mode.<br>
:* Lacks virtuaroids Stein-Vok and Apharmd C.
= Able to switch character inside online lobbies (added in 1.03)
:* Replay system.
 
:* Virtuaroid, icon & quick message customization. Compatible with 5.66 arcade via VMU.
+ Online tournament modes: normal single elimination, round robin, team tournaments.<br>
 
===Xbox 360, Xbox One & Xbox Series (backwards compatibility) - “Virtual-On OT”===
* Offline multiplayer via System Link (direct ethernet connection between consoles)<br>
* Twin-Stick support with HORI’s “Real Arcade Twin Stick EX”.<br>
 
- Custom player icon removed. Gamer picture was used instead.<br>
- Quick messages removed.<br>
- Split-Screen multiplayer removed.<br>
- Minor gameplay changes (due to physics calculation).<br>
 
= Replay system.<br>
= Virtuaroid customization.
 
+ Widescreen display option.<br>
+ Optional updated graphics mode that alters lighting.<br>
+ Online multiplayer.<br>
+ Online lobbies that allow multiple simultaneous matches and live spectating.<br>
+ Replays can be uploaded to an online leaderboard.<br>
+ Single player score attack mode with matching leaderboard and replays.<br>
 
===Dreamcast - Virtual-On Oratorio Tangram Ver. 5.45===
* Offline multiplayer via System Link or Split-Screen.
* Twin-Stick support with SEGA’s Dreamcast Twin Stick.
* Limited gamepad configuration options.
 
- Gamepad control has poor implementation: jump input is not read while rotation is pressed & other issues. Can be mostly worked around if playing on emulator.<br>
- Older release, does not match final arcade version. Gameplay and virtuaroid balance differences.<br>
- Lacks virtuaroids Stein-Vok, Apharmd C and 10/80 Special.
 
+ Replay system.<br>
+ Virtuaroid, icon & quick message customization. Compatible with 5.66 arcade via VMU.<br>
 
==Gameplay differences compared to original 5.66 Arcade version==
Gameplay differences are generally minor.
 
===PlayStation 4 - “Virtual-On Masterpiece 1995-2001” ver 1.03===
* Widescreen display. Larger field of view. It’s easier to see attacks off to the sides. Can watch your opponent even after they have exited lock-on area.
* Explosion-type attacks expand speed reduced over 360, more arcade accurate ?
* Hit detection on VR is less lenient than arcade, it is slightly harder to get hit.
* Unknown
 
! Fixed/removed in patch 1.03: Many VRs gained instant melee cancel routes not in original game.<br>
 
===Xbox 360 / Xbox One (backwards compatibility) - “Virtual-On OT”===
*Widescreen display option. Larger field of view. It’s easier to see attacks off to the sides. Can watch your opponent even after they have exited lock-on area.
*Increased movement speed drop when near opponent.
*All explosion-type attacks are slightly stronger: Multiple-stage attacks that cause explosions generate/expand more quickly. For example grenade attacks or Raiden RW.
*Projectile priorities slightly altered (attack specific). Combined with the above, explosions attacks have slightly better priority because they may activate/trade earlier.
*Other multi-stage attacks are slightly faster: Bal-bados Vulcan Bit and House.
*Hit detection on VR is less lenient than arcade, it is slightly harder to get hit.
*Damage is delayed by a few frames from landing a hit.
 
{{Navbox-VOOT}}
[[Category:Virtual-On Oratorio Tangram]]

Latest revision as of 08:59, 7 February 2022

Feature differences between console versions

PlayStation 4 - “Virtual-On Masterpiece 1995-2001” ver 1.03

  • Twin-Stick support with TANITA’s “Twin-Stick Project Z” (limited availability).

- Offline multiplayer removed. Paid service required for any kind of multiplayer.
- Replay system removed. No way to view opponents side or online replays.
- Color customization not shown on opponents character.
- Score attack mode removed.
- Custom player icon removed. No player icons .
- Quick messages removed.
- 4:3 display mode removed.
- Online lobbies don’t allow multiple simultaneous matches.

= Virtuaroid customization (player only)
= Optional updated graphics mode that alters lighting.
= Online multiplayer. Netcode is around the same quality as X360.
= Online lobbies with live spectating.
= Widescreen mode.
= Able to switch character inside online lobbies (added in 1.03)

+ Online tournament modes: normal single elimination, round robin, team tournaments.

Xbox 360, Xbox One & Xbox Series (backwards compatibility) - “Virtual-On OT”

  • Offline multiplayer via System Link (direct ethernet connection between consoles)
  • Twin-Stick support with HORI’s “Real Arcade Twin Stick EX”.

- Custom player icon removed. Gamer picture was used instead.
- Quick messages removed.
- Split-Screen multiplayer removed.
- Minor gameplay changes (due to physics calculation).

= Replay system.
= Virtuaroid customization.

+ Widescreen display option.
+ Optional updated graphics mode that alters lighting.
+ Online multiplayer.
+ Online lobbies that allow multiple simultaneous matches and live spectating.
+ Replays can be uploaded to an online leaderboard.
+ Single player score attack mode with matching leaderboard and replays.

Dreamcast - Virtual-On Oratorio Tangram Ver. 5.45

  • Offline multiplayer via System Link or Split-Screen.
  • Twin-Stick support with SEGA’s Dreamcast Twin Stick.
  • Limited gamepad configuration options.

- Gamepad control has poor implementation: jump input is not read while rotation is pressed & other issues. Can be mostly worked around if playing on emulator.
- Older release, does not match final arcade version. Gameplay and virtuaroid balance differences.
- Lacks virtuaroids Stein-Vok, Apharmd C and 10/80 Special.

+ Replay system.
+ Virtuaroid, icon & quick message customization. Compatible with 5.66 arcade via VMU.

Gameplay differences compared to original 5.66 Arcade version

Gameplay differences are generally minor.

PlayStation 4 - “Virtual-On Masterpiece 1995-2001” ver 1.03

  • Widescreen display. Larger field of view. It’s easier to see attacks off to the sides. Can watch your opponent even after they have exited lock-on area.
  • Explosion-type attacks expand speed reduced over 360, more arcade accurate ?
  • Hit detection on VR is less lenient than arcade, it is slightly harder to get hit.
  • Unknown

! Fixed/removed in patch 1.03: Many VRs gained instant melee cancel routes not in original game.

Xbox 360 / Xbox One (backwards compatibility) - “Virtual-On OT”

  • Widescreen display option. Larger field of view. It’s easier to see attacks off to the sides. Can watch your opponent even after they have exited lock-on area.
  • Increased movement speed drop when near opponent.
  • All explosion-type attacks are slightly stronger: Multiple-stage attacks that cause explosions generate/expand more quickly. For example grenade attacks or Raiden RW.
  • Projectile priorities slightly altered (attack specific). Combined with the above, explosions attacks have slightly better priority because they may activate/trade earlier.
  • Other multi-stage attacks are slightly faster: Bal-bados Vulcan Bit and House.
  • Hit detection on VR is less lenient than arcade, it is slightly harder to get hit.
  • Damage is delayed by a few frames from landing a hit.


General
FAQ
Controls
System
Strategy
Notation, Glossary
Stages
Links
Advanced Advanced TechniquesMatchup charts & TiersVersions
Characters
Temjin
Fei-Yen
Raiden
Cypher
Grys-Vok
Specineff
Bal-Bados
Dordray
Angelan
Apharmd B
Apharmd S
Apharmd C
Stein-Vok
1080SP
Ajim