Kirby Fighters 2/Gooey: Difference between revisions
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<br> | <br> | ||
Gooey is a very strong character with a wide range of abilities to handle any situation. From floating, to becoming a fireball, to turning into a rock, Gooey's transformations make him exceptionally hard to pin down. Gooey's long tongue attacks and dark laser projectile allow him to effectively attack his opponent at close and long ranges, allowing him to engage in any strategy exceptionally well. | |||
==Moveset== | ==Moveset== | ||
== | {{MoveData | ||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Quick_Lick.jpg | |||
|caption=D E F G E C D | |||
|name=Quick Lick<br> | |||
5B (Air OK) | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 14 | |||
|startup= 18 | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey lashes with his long tongue. | |||
*This move is useful as a poke, as it can confirm into big damage. Because of its range, it is mostly safe on block. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Flicker_Lick.gif | |||
|caption= | |||
|name=Flicker Lick<br> | |||
Input | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 20 (2×10) | |||
|startup= | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey makes multiple rapid tongue lashes. | |||
*In total, 5BBB does 34 damage. It is also difficult to escape out of (unless the opponent is very close to the edge of the move), meaning that the threat of it can be used to scare opponents. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Snack_Lick.jpg | |||
|caption= | |||
|name=Snack Lick<br> | |||
5[B] (Air OK) | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 14 (Air) | |||
|startup= 29 | |||
|recovery= | |||
|attribute= Command grab | |||
|description= *Gooey grabs the opponent with his tongue. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Tongue_Slingshot.jpg | |||
|caption= | |||
|name=Tongue Slingshot<br> | |||
B after Snack Lick | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 20 | |||
|startup= | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey throws the opponent with his tongue after grabbing them. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Parasol_Gooey.jpg | |||
|caption= | |||
|name=Parasol Gooey<br> | |||
8B (Air OK) | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 18 (12,6) | |||
|startup= 11 | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey deploys a parasol from his mouth. | |||
*The hitbox is larger than it looks due to the water that's flung from the parasol. | |||
*It's a very good anti-air that can be used as a followup in strings. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Parasol_Twirl.jpg | |||
|caption= | |||
|name=Parasol Spin<br> | |||
8[B] (Air OK) | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 3 | |||
|startup= | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey twirls his parasol. | |||
*In mid-air, Gooey will drift down slowly like Parasol. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Burning_Gooey.jpg | |||
|caption= | |||
|name=Burning Gooey<br> | |||
66B (Air OK) | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 18 | |||
|startup= 12 | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey shoots forward, transforming into a ball of blue fire. | |||
*This is a good tool for getting in, especially because the threat of explosion means less people will try to punish it instead of blocking. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Explode.jpg | |||
|caption= | |||
|name=Explode<br> | |||
A during Burning Gooey | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 20 | |||
|startup= 1 | |||
|recovery= | |||
|attribute= | |||
|description= *With a small explosion, Gooey transforms back into his normal form. | |||
*The hitbox is bigger on the front. It's possible to turn around the explosion to take advantage of this. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Stone_Gooey.jpg | |||
|caption= | |||
|name=Stone Gooey<br> | |||
2B (Air OK) | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 18 (landing), 20 (direct hit), 10 (pebbles) | |||
|startup= 25 | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey transforms into a rock. | |||
*Turning back to his normal form also has a hitbox. | |||
*This can be a difficult move to punish for many characters due to the hitbox upon exiting rock form. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Dark_Laser_Flare.jpg | |||
|caption= | |||
|name=Dark Laser Flare<br> | |||
28B | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 32 | |||
|startup= 11 | |||
|recovery= | |||
|attribute= | |||
|description= *Gooey rises up into the air before firing off 4 dark lasers in different directions. | |||
*The lasers can either be aimed in an "X" shape to the left and right, or all fired downwards at diagonal angles. | |||
*This can be used as a reversal and an anti-air, as the body has a hitbox as well as the lasers. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Mock_Matter.jpg | |||
|caption= | |||
|name=Mock Matter<br> | |||
AA | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= | |||
|startup= | |||
|recovery= | |||
|attribute= | |||
|description= *Enables a unique flight. Can be cancelled with 2. | |||
*This flight has no airpuff, but it does allow Gooey access to several other great moves. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 250x250px | |||
|image=KF2_Gooey_Dark_Laser.jpg | |||
|caption= | |||
|name=Dark Laser<br> | |||
B during Mock Matter | |||
|data= | |||
{{AttackData-KF2 | |||
|damage= 10, 3-5 (hit by any successive lasers before landing) | |||
|startup= 1 | |||
|recovery= | |||
|attribute= | |||
|description= *Can be angled up and down. | |||
*There's a hitbox on the body too. | |||
*Incredible zoning tool, especially combined with Gooey's faster flight and the fact that he doesn't need dash state to use it. | |||
}} | |||
}} | |||
==Hats== | ==Hats== |
Latest revision as of 10:21, 26 April 2021
Introduction
Gooey (Unlocked at Fighters Rank 3)
Gooey is a very strong character with a wide range of abilities to handle any situation. From floating, to becoming a fireball, to turning into a rock, Gooey's transformations make him exceptionally hard to pin down. Gooey's long tongue attacks and dark laser projectile allow him to effectively attack his opponent at close and long ranges, allowing him to engage in any strategy exceptionally well.
Moveset
Quick Lick
5B (Air OK) |
---|
Flicker Lick
Input |
---|
Snack Lick
5[B] (Air OK) |
---|
Tongue Slingshot
B after Snack Lick |
---|
Parasol Gooey
8B (Air OK) |
---|
Parasol Spin
8[B] (Air OK) |
---|
Burning Gooey
66B (Air OK) |
---|
Explode
A during Burning Gooey |
---|
Stone Gooey
2B (Air OK) |
---|
Dark Laser Flare
28B |
---|
Mock Matter
AA |
---|
Dark Laser
B during Mock Matter |
---|