EN-Eins Perfektewelt/Kati: Difference between revisions
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| damage = 1000 | | damage = 1000 | ||
| guard = Low/High | | guard = Low/High | ||
| startup = | | startup = 10 | ||
| advHit = | | advHit = -2 | ||
| advBlock = - | | advBlock = -6 | ||
| description = ::* | | description = ::*Kati swings her wand once | ||
::*Functionally useless in her moveset, maybe can be used as a poke? | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 700 x 2 | | damage = 700 x 2 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 10 | ||
| advHit = | | advHit = KD | ||
| advBlock = - | | advBlock = -7 | ||
| description = ::* | | description = ::*Kati swings her wand twice | ||
::*Launches, and can be linked into '''2A''' for extended combos in both midscreen and corner. Has good use as a result. | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 600 x 3 | | damage = 600 x 3 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 10 | ||
| advHit = | | advHit = KD | ||
| advBlock = | | advBlock = -12 | ||
| description = ::* | | description = ::*Kati swings her wand three times, dealing the most damage | ||
::*Can't link into '''2A''' like '''214B''' | |||
::*Canceled into supers for some combos, but isn't use much otherwise | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 1000 x 6 | | damage = 1000 x 6 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 7 | ||
| advHit = | | advHit = KD | ||
| advBlock = - | | advBlock = -15 | ||
| description = | | description = Kati takes a position then swings her wand 5 times before slamming the opponent into the ground. | ||
::* | ::*Kati's best combo ender in longer combos when '''22 EX''' would drop. | ||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
| version = j.A | | version = j.A | ||
| damage = 800 | | damage = 800 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 10 | ||
| advHit = | | advHit = VB | ||
| advBlock = | | advBlock = VB | ||
| description = ::* | | description = ::*Kati spins in the air, jumping up slightly | ||
::*Stays in place, removing all her aerial momentum | |||
::*Has use for crossup mixups but not much else | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 800 | | damage = 800 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 10 | ||
| advHit = | | advHit = KD | ||
| advBlock = | | advBlock = VB | ||
| description = ::* | | description = ::*Kati spins in the air, jumping a little higher | ||
::*Goes slightly forwards, helping her crossup mixups. | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 800 | | damage = 800 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 10 | ||
| advHit = | | advHit = KD | ||
| advBlock = | | advBlock = VB | ||
| description = ::* | | description = ::*Kati spins in the air, jumping the highest of the '''j.214X''' series. | ||
::*Flies very far forwards, can be used similarly to Sai's '''214C''' as a tool to get in. | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 800 x 5 | | damage = 800 x 5 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 7 | ||
| advHit = | | advHit = KD | ||
| advBlock = | | advBlock = VB | ||
| description = | | description = Kati spins around 5 times, normally hitting 3 times. One of her most important moves for comboing | ||
::* | ::*Often combined with a 22C or 22B to extend combos, allowing her to deal good damage | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-EE | {{AttackData-EE | ||
| header = no | | header = no | ||
| description = | | description = Kati's DP. One of the better DPs in the game, leads to some of her strongest combos and also her main combo ender. | ||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
| version = A | | version = A | ||
| damage = 1200 | | damage = 1200 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 5 | ||
| advHit = | | advHit = KD | ||
| advBlock = - | | advBlock = -26 | ||
| description = ::* | | description = ::*Her fastest DP. Mainly used as a wake-up option | ||
::*Used in a few combos to cancel into '''214 EX''' | |||
::*On hit can be canceled into '''j.214 EX''' to get a combo out of it | |||
::*Her only meterless DP that is fully invincible. | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 800 x 2 | | damage = 800 x 2 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 7 | ||
| advHit = | | advHit = KD | ||
| advBlock = - | | advBlock = -26 | ||
| description = ::* | | description = ::*Her least used version of the DP, albeit still useful | ||
::*Used in combos that allow her to switch sides, and in a few niche corner combos | |||
::*Used as a combo ender in a few combos | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 700 x 3 | | damage = 700 x 3 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 9 | ||
| advHit = | | advHit = KD | ||
| advBlock = | | advBlock = = 30 | ||
| description = ::* | | description = ::*Her most used version | ||
::*Not good as a reversal due to it having little invincibility | |||
::*Can be canceled into '''214 EX''' for strong combos, used frequently for this purpose | |||
}} | }} | ||
{{AttackData-EE | {{AttackData-EE | ||
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| header = no | | header = no | ||
| damage = 1000 x 4 + 800 + 200 | | damage = 1000 x 4 + 800 + 200 | ||
| guard = | | guard = Low/High | ||
| startup = | | startup = 5 | ||
| advHit = | | advHit = KD | ||
| advBlock = - | | advBlock = -36 | ||
| description = | | description = Kati brings them up to the air with her spinning wand, then slams them back to the ground and kicks them away. | ||
::* | ::*Her highest damaging EX move, used as a combo ender for combos that aren't too long, mainly combos that use '''236B''' or '''236C'''. | ||
}} | }} | ||
}} | }} |
Revision as of 14:52, 14 August 2020
Background
"A German little girl who went missing. She was somehow protected in Tibet and now sets out on a new journey wielding a strange wand."
Introduction
Kati is an unusual character, that while sounding weak on paper, is among the strongest characters in the game. Kati has good range on most of her normals, allowing her to play well from a distance and get good whiff punishes. Making this stronger is she has ways to convert off most of her attacks, including her 22X due to her EX j.214 being a fantastic move for combos. Furthermore, her 22X is fully invincible and is fast, and leads to full combos, giving her one of the strongest reversals in the game. This does come with flaws though, as she has some of the slowest movement in the game and the worst defense rating. Additionally, her neutral is flawed, as while she has very good buttons, similar to Sai she can struggle at dealing with projectiles and characters better at zoning, and unlike Sai, doesn't have as many tools to get in quickly. Still, she's a character who has good pressure while being hard to pressure against, and a strong combo game to support it.
- Armor Ratio = 1.050 (Lowest Defense)
- Forward Speed = 4.5 (Third Slowest)
- Backwards Speed = 3.5 (Second Slowest)
- Jump Startup = 4F (Second Slowest)
- Backdash Duration = 23F (Fourth Shortest)
Pros
- Strong pokes that lead to conversions
- Good frame data
- Good mixups
- Can convert into full damage at any part of the screen
- Very strong reversal
- Can block out of her dashes, meaning she can't be hit while dashing
- Best girl don't @ me
Cons
- Slow movement
- Can struggle against projectiles
- Bad defense rating
All damage values below were tested on Akatsuki with 1.000 armor ratio, full life on both sides, and minimum power level (remember about "Health difference", "Guts", and "Power Level" systems)
Normal Moves
5A
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5AA
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5AAA
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5AAAA
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5B
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5BB
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5BBB
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5C
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5CC
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2A
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2B
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2C
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j.A
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j.B
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j.C
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Command Normals
昇天モルゲンシュテルン - Shouten Morgenstern
5[C] |
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圧砕モルゲンシュテルン - Assai Morgenstern
6C |
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Special Moves
制裁モルゲンシュテルン - Seisai Morgenstern 236+A/B/C/D Power pole extend! Power pole extend!
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爆走カルーセル - Bakusou Karussell
214+A/B/C/D (Air OK!) |
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華麗ヴィルベル - Karei Wirbel 22+A/B/C/D I hope you like getting stepped on I hope you like getting stepped on
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Universal Mechanics
Throws
Forward Throw
4/5/6+A+B |
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Air Throw
j.4/5/6+A+B |
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Reflectors
Standing Reflector
4/5/6+B+C/D |
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Crouching Reflector
1/2/3+B+C/D |
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Jumping Reflector
7/8/9+B+C/D |
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Dash Attack
66X
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Super Moves
兇眼モルゲンシュテルン - Kyougan Morgenstern A+B+C Kati slam! Kati slam!
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暴走ロコモーティヴ - Bousou Lokomotive
A+B+D |
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General Strategy
Neutral
Combo Game
Offensive Pressure
Okizeme
Reversal Options
Overview
Other Resources
Combos
Midscreen Combos
Corner Combos
Frame Data
KD - Knockdown
VB - Variable
*UV - value(s) marked with "?" in the table is/are unverified
x~yF - a period from frame "x" till frame "y"
| Frames | Frame Advantage | Attack | Total | Startup | On Hit | On Block | Notes Throws and Reflectors --------------------------------------- 4/5/6+A+B | | | KD | -- | j.4/5/6+A+B | | | KD | -- | 5+B+C/D | | | KD | | c.B+C/D | | | KD | | j.B+C/D | | | KD | | Normals --------------------------------------- 5A | 15 | 4 | +0 | +0 | 5AA | | | | | 5AAA | | | | | 5AAAA | | | | | 5B | | | | | 5BB | | | | | 5BBB | | | | | 5C | | | KD | | 5CC | | | | | c.A | 15 | 4 | +0 | +0 | c.B | | | | | c.C | | | KD | | j.A | 15 | 4 | +0 | +0 | j.B | | | VB | VB | j.C | | | VB | VB | Command Normals --------------------------------------- 5[C] | | | KD | | 6C | | | KD | | Specials --------------------------------------- 236+A | | | | | 236+B | | | | | 236+C | | | | | 214+A | | | | | 214+B | | | | | 214+C | | | | | j.214+A | | | | | j.214+B | | | | | j.214+C | | | | | 22+A | | | | | 22+B | | | | | 22+C | | | | | EX, Level 3, Kanzen Sekai --------------------------------------- 236+D | | | KD | | ?F invincible 214+D | | | KD | | ?F invincible j.214+D | | | KD | | ?F invincible 22+D | | | KD | -- | ?F invincible A+B+C | | | KD | -- | superflash ?F, ?F invincible A+B+D | | | KD | -- | superflash ?F, ?F invincible
Trivia
- The German girl who was possessed by Mycale in the events of ABK/AA.
Kati's Story
- Opening
Kati, a German little girl who went missing while going out, was somehow protected in the hinterland of Tibet, but instead of returning home to her parents she set out on a new journey wielding a strange wand after recovering from a debilitating condition.
- VS Generic
Uwaa, I won...
- VS Sai
Ah, mister long legs...? (*1)
- VS Perfecti
Are you okay? Hey, wait a moment...
- First Interaction
Suddenly, piercing the South Pole's permafrost, the form of a huge structure appeared.
Perfecti: So you are still alive... but why did you come to this place? Oh well... This must also be destiny. I will personally grant your soul salvation.
- Second Interaction
Valkyria: To think you could defeat the Perfecti Mycale... Was it the power of that wand's evil eye? However, this ends here. Accept your death archaic human. I am Valkyria, the one who brings death to the Old World.
- Ending
Kati: Perfecti-chan... no, Mycale-chan, wake up! Kati understands very well that Mycale-chan has been lonely for a long time. That's why I came to see you... and... I hope we can be friends.
- Translation Notes
- (*1) 足長おじさん (ashinaga ojisan) (1) anonymous scholarship system for orphans whose parents have been killed in traffic accidents (from Daddy-Long-Legs, a 1912 novel by Jean Webster); (2) harvestman; daddy long-legs (arachnid of order Opiliones). Sai helped Kati (it's uncertain if he had something to do with either her being found safe in Tibet or her recovery from a weakened state), so they know each other and they use Japanese familiar terms when they speak to one another. Kati uses おじさん (oji-san) [old man; mister] for Sai so in Japanese this is a pun that has both the same meaning of "Daddy-Long-Legs" and "mister long-legs". Sai refers to Kati as お嬢ちゃん (ojou-chan) a familiar term from the polite お嬢さん (ojou-san) [young lady] usually translated as "missy" or "little lady". Both also have the meaning of uncle and daughter (not family related) respectively but using those terms would lead to confusion.