Kirby Fighters 2/Beetle: Difference between revisions
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|recovery= 15 | |recovery= 15 | ||
|attribute= | |attribute= | ||
|description= A single jab. | |description= *A single jab. | ||
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|recovery= | |recovery= | ||
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|description= A Rapid attack, after the flurry of horns the final horn hit has a full 360 degree hitbox | |description= *A Rapid attack, after the flurry of horns the final horn hit has a full 360 degree hitbox. | ||
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|recovery= | |recovery= | ||
|attribute= Grab | |attribute= Grab | ||
|description= Beetle uses his horn to stab the opponent, sending them forward after the skewer | |description= *Beetle uses his horn to stab the opponent, sending them forward after the skewer. | ||
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Revision as of 16:00, 5 October 2020
Introduction
Beetle (Unlocked at Fighters Rank 11)
Beetle is a grappler with the ability to threaten a grab from a distance. An ability to float coupled with both a long range AND proximity grab allows beetle to inspire fear and capitalize on that fear for big damage.
Moveset
Horn Upper
5B (Air OK)
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Horn Flurry
5B repeatedly |
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Rocket Horn
66B (Air OK) |
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Rocket Horn Dive
66B + 8 (Air OK) |
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Spiral_Horn
8B (Air OK) |
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Hover Wing
A while airborne |
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Hardhead Slam
j.2B |
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Catching Horn
c.6B/c.8B (Air OK) |
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Quick_Throw
B during Catching Horn |
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Throw Drop
8B (B if airborne) during Catching Horn |
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Crown Drop
4B during Catching Horn |
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Slamming Drill
2B during Catching Horn |
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