Kinnikuman Muscle Grand Prix 2/Black Hole: Difference between revisions

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(Fixed invul)
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   |parryAdv  =
   |parryAdv  =
   |hitAdv    =
   |hitAdv    =
   |invul    =Throw
   |invul    =
   |description=The cartwheel. This and its follow-ups make up the cornerstone of Black Hole's mixups. On hit, this combos into (Medium Stun) T.
   |description=The cartwheel. This and its follow-ups make up the cornerstone of Black Hole's mixups. On hit, this combos into (Medium Stun) T.
  }}
  }}
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   |parryAdv  =
   |parryAdv  =
   |hitAdv    =
   |hitAdv    =
   |invul    =Throw
   |invul    =
   |description=Natural combo from 214A, and will cause Heavy Stun instead if it connects as part of the string.
   |description=Natural combo from 214A, and will cause Heavy Stun instead if it connects as part of the string.
  }}
  }}
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   |parryAdv  =
   |parryAdv  =
   |hitAdv    =
   |hitAdv    =
   |invul    =Throw
   |invul    =
   |description=Natural combo. If previous hits of this string connected, this move will knock down.
   |description=Natural combo. If previous hits of this string connected, this move will knock down.
  }}
  }}

Revision as of 14:43, 15 July 2023

Black Hole

Story

Black Hole is one of the 7 Devil Choujins, and as his name might imply, his most distinguishing feature is a gaping hole where his face should be, which he can use to suck his opponents into a pocket dimension. On top of this, he is also a practicioner of "4D wrestling", which apparently involves travelling through shadows and teleporting. He is the cousin of Justice Choujin and fellow 4D wrestler Pentagon, and despite their belonging to different factions, they regularly tag team together as the "4D Killer Combo".

Gameplay

Black Hole is an agile character with unique movement options such as teleports, as well as evasive moves. These, along with his mixup-friendly strings, lets Black Hole regularly control the pace of the game, although due to his low health and damage output, he is usually looking at an uphill battle.


Strengths Weaknesses
  • Cartwheel mixups.
  • Unique movement options.
  • Evasive specials.
  • Low health.
  • Low damage rating.

Character Stats

  • Health: 950
  • Damage rating: 12
  • Size/weight: Medium/Middleweight
  • Movement speed: A

Strikes

A
A
Damage Guard Attribute Property Cancel Cost Meter Gain
36 Block/Parry LS - Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A
Damage Guard Attribute Property Cancel Cost Meter Gain
24 Block/Parry LS - Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A,A
Misty Combo α
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry MS - Yes - 29/53
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

A,A,6A
Misty Combo β
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry HS - No - 33/61
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

A,A,66A
Misty Combo γ
Damage Guard Attribute Property Cancel Cost Meter Gain
96 Block/Parry HS - No - 18/36
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

A,A,A,6A
Misty Combo δ
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry HS - No - 33/61
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

A,A,A,66A
Misty Combo ε
Damage Guard Attribute Property Cancel Cost Meter Gain
96 Block/Parry HS - No - 18/36
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

6A
6A
Damage Guard Attribute Property Cancel Cost Meter Gain
24 Block/Parry LS - Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

6A,A
Phantom I
Damage Guard Attribute Property Cancel Cost Meter Gain
36 Block/Parry LS - Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Natural combo.

6A,A,4A
Phantom II
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry KD - No - 25/45
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

Natural combo.

6A,A,6A
Phantom III
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry HS - No - 33/61
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

214A
214A
Bermuda
Damage Guard Attribute Property Cancel Cost Meter Gain
24 Block/Parry MS OTG Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

The cartwheel. This and its follow-ups make up the cornerstone of Black Hole's mixups. On hit, this combos into (Medium Stun) T.

214A,214A
Bermuda Wave
Damage Guard Attribute Property Cancel Cost Meter Gain
24 Block/Parry MS OTG Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Natural combo from 214A, and will cause Heavy Stun instead if it connects as part of the string.

214A,214A,214A
Bermuda Triangle
Damage Guard Attribute Property Cancel Cost Meter Gain
24 Block/Parry MS OTG Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Natural combo. If previous hits of this string connected, this move will knock down.

214A,214A,214A,6A
Bermuda Triangle Attack
Damage Guard Attribute Property Cancel Cost Meter Gain
96 Block/Parry HS - No - 18/36
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

Ender to the string. Natural combos from 214A,214A,214A for a knockdown, provided the 3rd cartwheel did not knock down (i.e. it did not connect as a full string).

8A
8A
Elbow Drop
Damage Guard Attribute Property Cancel Cost Meter Gain
72 Block/Parry KD OTG No - 25/75
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

2A
2A
Plane Kick
Damage Guard Attribute Property Cancel Cost Meter Gain
24 Block/Parry MS OTG No - 13/21
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

66A
66A
Upper
Damage Guard Attribute Property Cancel Cost Meter Gain
48 Block/Parry Launch - No - 18/36
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

44A
44A
Rolling Sobat
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry MS - No - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

46A
46A
Rolling Stomp
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry KD OTG No - 25/45
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

236A
236A
Flying Body Attack
Damage Guard Attribute Property Cancel Cost Meter Gain
96 Block/Parry HS - No - 18/36
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

41236A
41236A
Bermuda Attack
Damage Guard Attribute Property Cancel Cost Meter Gain
24x2 Block/Parry MSx2 - No - 13x2/21x2
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Teleport punch, Hitting twice from behind the opponent.

WRA
(While Running) A
Flying Body Press
Damage Guard Attribute Property Cancel Cost Meter Gain
60 Block/Parry KD - No - 36/24
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

Guaranteed 8A OTG.

WGA
(While Grounded) A
Damage Guard Attribute Property Cancel Cost Meter Gain
24 Block/Parry MS SKD,OTG No - -
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - All,Throw

(placeholder text)

Throws

T
Arm Whip
T
Damage Guard Attribute Property Cancel Cost Meter Gain
144 Tech KD - No - 100/52
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

236T
Choujin Satellite Scissors
236T
Damage Guard Attribute Property Cancel Cost Meter Gain
156 Tech KD - No - 109/57
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Guarantees a 2A or 46A OTG.

63214T
Giant Swing
63214T
Damage Guard Attribute Property Cancel Cost Meter Gain
156 Tech KD - No - 116/60
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

MST
Frankensteiner
(Medium Stun) T
Damage Guard Attribute Property Cancel Cost Meter Gain
144 N/A KD - No - 110/50
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

MS236T
Déjà Vu
(Medium Stun) 236T
Damage Guard Attribute Property Cancel Cost Meter Gain
156 N/A KD - No - 120/72
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

HST
Four-Dimensional Knee Drop
(Heavy Stun) T
Damage Guard Attribute Property Cancel Cost Meter Gain
156 N/A KD - No - 130/56
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

HS236T
Christo
(Heavy Stun) 236T
Damage Guard Attribute Property Cancel Cost Meter Gain
168 N/A KD - No - 139/60
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Guarantees 8A OTG.

FBT
German Suplex
(From Behind) T
Damage Guard Attribute Property Cancel Cost Meter Gain
168 Tech KD - No - 90/60
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

RT
Frankensteiner
(Running) T
Damage Guard Attribute Property Cancel Cost Meter Gain
120 N/A KD Meter Drain No - 36/-100
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Guarantees a 2A OTG; a microwalk beforehand makes it more consistent.

WGT
Frankensteiner
(While Grounded) T
Damage Guard Attribute Property Cancel Cost Meter Gain
144 Tech KD - No - 110/50
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - All,Throw

(placeholder text)

4T
Irish Whip
4T
Damage Guard Attribute Property Cancel Cost Meter Gain
0 Tech Run - No - 0/0
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Universal Irish Whip.

44T
Side Switch
44T
Damage Guard Attribute Property Cancel Cost Meter Gain
0 Tech Special - No - 0/0
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Universal side switch throw.

Specials

S
Front Flip Dropkick
S
Damage Guard Attribute Property Cancel Cost Meter Gain
108 Block/Parry HS - No 1 -100/80
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

66S
Front Warp
66S
Damage Guard Attribute Property Cancel Cost Meter Gain
0 N/A N/A - No 1 -100/0
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Forward-moving teleport.

44S
Back Warp
44S
Damage Guard Attribute Property Cancel Cost Meter Gain
0 N/A N/A - No 1 -100/0
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Retreating teleport.

236S
Shadow Bicycle Kick
236S
Damage Guard Attribute Property Cancel Cost Meter Gain
132 Block/Parry KD - No 2 -200/125
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

Teleporting kick, hitting the opponent's back. Guarantees a 2A OTG.

41236S
Poisonous Cobra Twist
41236S
Damage Guard Attribute Property Cancel Cost Meter Gain
144 Block/Parry KD - No 3 -300/170
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - All

Very evasive hitgrab. Useful as a defensive "get off me" move.

63214S
4D Boston Crab
63214S
Damage Guard Attribute Property Cancel Cost Meter Gain
276 Tech KD - No 3 -300/84
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Special throw. Guarantees a 2A OTG.

623S
Shadow Cross Chop
623S
Damage Guard Attribute Property Cancel Cost Meter Gain
36x3 Block/Parry Launchx3 - No 2 -200/77x3
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

Evasive, multi-hitting launcher.

Supers

63214A+S
Black Hole Absorption
63214A+S
Damage Guard Attribute Property Cancel Cost Meter Gain
372 Block/Parry KD - No 9 -900/480
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - All

(placeholder text)

41236T+S
Shadow Clone Execution
41236T+S
Damage Guard Attribute Property Cancel Cost Meter Gain
372 Tech KD - No 9 -900/480
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - All

Guarantees a 2A OTG.

Strategy

Combos

Colors

Manga
MGP2-Original

External Links


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