Kinnikuman Muscle Grand Prix 2/Sneagator: Difference between revisions
Aqua Fortis (talk | contribs) m (→S: typo) |
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==Story== | ==Story== | ||
He's a sneaker, he's an alligator, he's... Sneagator! Sneagator is one of the Devil Knights, and as his name might imply, he's not simply a sneaker-loving alligator; he | He's a sneaker, he's an alligator, he's... Sneagator! Sneagator is one of the Devil Knights, and as his name might imply, he's not simply a sneaker-loving alligator; he actually part alligator, part sneaker. This gives him the ability to shed by untying the shoelaces upon his chest, turning into different reptilian forms in the process. Notable forms aside from his default alligator form include a frilled lizard and a turtle, all while maintaining the sneaker motif. However, when push comes to shove, Sneagator would assume his true, most powerful form: a giant sneaker, which unravels to reveal... a T-Rex foot! Just the foot, though. | ||
The revival and side-content would expand on Sneagator's role in the Devil Choujin faction, being portrayed as a tough but fair instructor to the less-experienced Devil Choujins, particularly SteCasse King and Springman. | |||
==Gameplay== | ==Gameplay== | ||
Sneagator is a character | Sneagator is a character with a few unusual traits. One of his more notable moves is Grounder (41236A), a cancellable sliding move that goes very far very quickly. Between that and decent forward-moving specials such as 236S, Sneagator can cover a lot of ground very suddenly, for strong whifff punishing and a unique movement option. Sneagator also has some surprisingly excellent frame data, with a 13f launcher and a special move with such a fast startup and recovery that it is +3 even on parry, despite being a KD move. While Sneagator's damage is generally unimpressive, this is made up for by 623S being one of the best 5-bar chain throws in the game, due to its launching extension that can lead into ''a ton'' of damage when properly optimized. On top of all of this, Sneagator also has the advantage of being tied for the highest health in the game, at 1200 health, making him that much harder to kill. | ||
Sneagator does not really have any big glaring weaknesses; his movement can be a bit awkward to get used to, as it requires making full advantage of his tools like 41236A or 236S. His hurtbox is also on the large end, and due to a combination of his lack of a 3-bar special throw and his difficult-to-use juggle tools, Sneagator's damage is only "okay" outside of 623S. | |||
{{ProConTable | {{ProConTable | ||
Line 14: | Line 18: | ||
*Tied for highest health in the game. | *Tied for highest health in the game. | ||
*Unorthodox movement covers a lot of range in short bursts. | *Unorthodox movement covers a lot of range in short bursts. | ||
*Solid whiff-punishing thanks to a multitude of forward-moving buttons. | |||
*Excellent chain throw provides high burst damage. | *Excellent chain throw provides high burst damage. | ||
*Certain moves have really great, borderline unfair frame data. | |||
|cons= | |cons= | ||
*Movement can be awkward to get used to. | *Movement can be awkward to get used to. | ||
* | *No 3-bar special throw. | ||
*Above-average hurtbox. | |||
*Awkward juggle tools. | |||
*Middling damage outside of exactly 623S. | |||
}} | }} | ||
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|attribute =LS | |attribute =LS | ||
|property = | |property = | ||
|cancel = | |cancel =22-24, 22-23 Sp, 23-59 KKD | ||
|cost = | |cost = | ||
|meterGain =13/41 | |meterGain =13/41 | ||
<!------------> | <!------------> | ||
|startup = | |startup =19 | ||
|active = | |active =3 | ||
|recovery = | |recovery =34 (38) | ||
|guardAdv = | |guardAdv =-29 | ||
|parryAdv = | |parryAdv =-17 | ||
|hitAdv = | |hitAdv =-13 | ||
|invul = | |invul = | ||
|description=Slow overhand neutral A. Unlike most characters, this is not Sneagator's fastest normal; 6A, and even his 66A launcher, are faster buttons. On hit, this natural combos into 44S. | |description=Slow overhand neutral A. | ||
*Unlike most characters, this is not Sneagator's fastest normal; 6A, and even his 66A launcher, are faster buttons. | |||
*On hit, this natural combos into 44S. | |||
}} | }} | ||
}} | }} | ||
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|attribute =LS | |attribute =LS | ||
|property =OTG | |property =OTG | ||
|cancel = | |cancel =33-35, 33-34 Sp, 21-38 KKD | ||
|cost = | |cost = | ||
|meterGain =13/41 | |meterGain =13/41 | ||
<!------------> | <!------------> | ||
|startup = | |startup =15 | ||
|active = | |active =4 | ||
|recovery = | |recovery =17 (20) | ||
|guardAdv = | |guardAdv =-11 | ||
|parryAdv = | |parryAdv =-1 | ||
|hitAdv = | |hitAdv =+3 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 99: | Line 110: | ||
|damage =52 | |damage =52 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =44-57 KKD | ||
|cost = | |cost = | ||
|meterGain =33/66 | |meterGain =33/66 | ||
<!------------> | <!------------> | ||
|startup = | |startup =19 | ||
|active = | |active =4 | ||
|recovery = | |recovery =31 (35) | ||
|guardAdv = | |guardAdv =-5 | ||
|parryAdv = | |parryAdv =-15 | ||
|hitAdv = | |hitAdv =+6~39 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 129: | Line 140: | ||
|attribute =MS | |attribute =MS | ||
|property = | |property = | ||
|cancel = | |cancel =42-44, 42-43 Sp, 31-48 KKD | ||
|cost = | |cost = | ||
|meterGain =29/53 | |meterGain =29/53 | ||
<!------------> | <!------------> | ||
|startup = | |startup =25 | ||
|active = | |active =4 | ||
|recovery = | |recovery =19 (20) | ||
|guardAdv = | |guardAdv =-9 | ||
|parryAdv = | |parryAdv =-3 | ||
|hitAdv = | |hitAdv =+15 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 157: | Line 168: | ||
|attribute =LS | |attribute =LS | ||
|property = | |property = | ||
|cancel = | |cancel =51-53, 51-52 Sp, 43-54 KKD | ||
|cost = | |cost = | ||
|meterGain =23/41 | |meterGain =23/41 | ||
<!------------> | <!------------> | ||
|startup = | |startup =21 | ||
|active = | |active =3 | ||
|recovery = | |recovery =28 (31) | ||
|guardAdv = | |guardAdv =-23 | ||
|parryAdv = | |parryAdv =-11 | ||
|hitAdv = | |hitAdv =-7 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 183: | Line 194: | ||
|damage =104 | |damage =104 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =31-45 KKD | ||
|cost = | |cost = | ||
|meterGain =33/66 | |meterGain =33/66 | ||
<!------------> | <!------------> | ||
|startup = | |startup =16 | ||
|active = | |active =5 | ||
|recovery = | |recovery =19 (25) | ||
|guardAdv = | |guardAdv =+6 | ||
|parryAdv = | |parryAdv =-4 | ||
|hitAdv = | |hitAdv =+17~50 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 214: | Line 225: | ||
|attribute =LS | |attribute =LS | ||
|property =OTG | |property =OTG | ||
|cancel = | |cancel =32-34, 32-33 Sp, 20-37 KKD | ||
|cost = | |cost = | ||
|meterGain =13/41 | |meterGain =13/41 | ||
<!------------> | <!------------> | ||
|startup = | |startup =14 | ||
|active = | |active =4 | ||
|recovery = | |recovery =17 (20) | ||
|guardAdv = | |guardAdv =-11 | ||
|parryAdv = | |parryAdv =-1 | ||
|hitAdv = | |hitAdv =+3 | ||
|invul = | |invul = | ||
|description=Low kick that hits OTG. Faster than neutral A, but has a much later cancel window such that nothing is guaranteed off of it on standing hit, and makes it awkward to use in juggles. | |description=Low kick that hits OTG. | ||
*Faster than neutral A, but has a much later cancel window such that nothing is guaranteed off of it on standing hit, and makes it awkward to use in juggles. | |||
}} | }} | ||
}} | }} | ||
Line 242: | Line 254: | ||
|attribute =LS | |attribute =LS | ||
|property = | |property = | ||
|cancel = | |cancel =31-33, 31-32 Sp, 27-55 KKD | ||
|cost = | |cost = | ||
|meterGain =23/41 | |meterGain =23/41 | ||
<!------------> | <!------------> | ||
|startup = | |startup =21 | ||
|active = | |active =4 | ||
|recovery = | |recovery =29 (31) | ||
|guardAdv = | |guardAdv =-25 | ||
|parryAdv = | |parryAdv =-13 | ||
|hitAdv = | |hitAdv =-9 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 268: | Line 280: | ||
|damage =65 | |damage =65 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =44-46, 44-45 Sp, 37-52 KKD | ||
|cost = | |cost = | ||
|meterGain =26/47 | |meterGain =26/47 | ||
<!------------> | <!------------> | ||
|startup = | |startup =20 | ||
|active = | |active =4 | ||
|recovery = | |recovery =24 (29) | ||
|guardAdv = | |guardAdv =+2 | ||
|parryAdv = | |parryAdv =-8 | ||
|hitAdv = | |hitAdv =+13~46 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 298: | Line 310: | ||
|attribute =MS | |attribute =MS | ||
|property = | |property = | ||
|cancel = | |cancel =43-45, 43-44 Sp, 32-49 KKD | ||
|cost = | |cost = | ||
|meterGain =29/53 | |meterGain =29/53 | ||
<!------------> | <!------------> | ||
|startup = | |startup =26 | ||
|active = | |active =4 | ||
|recovery = | |recovery =19 (20) | ||
|guardAdv = | |guardAdv =-9 | ||
|parryAdv = | |parryAdv =-3 | ||
|hitAdv = | |hitAdv =+15 | ||
|invul = | |invul = | ||
|description= | |description=*Natural combos from previous hit, causing a KD. | ||
}} | }} | ||
}} | }} | ||
Line 324: | Line 336: | ||
|damage =91 | |damage =91 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =40-63 KKD | ||
|cost = | |cost = | ||
|meterGain =17/29 | |meterGain =17/29 | ||
<!------------> | <!------------> | ||
|startup = | |startup =21 | ||
|active = | |active =5 | ||
|recovery = | |recovery =37 (38) | ||
|guardAdv = | |guardAdv =-12 | ||
|parryAdv = | |parryAdv =-22 | ||
|hitAdv = | |hitAdv =-1~+32 | ||
|invul = | |invul = | ||
|description=(placeholder text) | |description=(placeholder text) | ||
Line 356: | Line 368: | ||
|attribute =LS | |attribute =LS | ||
|property =OTG | |property =OTG | ||
|cancel = | |cancel =24-37, 24-36 Sp, 24-65 KKD | ||
|cost = | |cost = | ||
|meterGain =13/41 | |meterGain =13/41 | ||
<!------------> | <!------------> | ||
|startup = | |startup =16 | ||
|active = | |active =13 | ||
|recovery = | |recovery =31 (37) | ||
|guardAdv = | |guardAdv =-34 | ||
|parryAdv = | |parryAdv =-24 | ||
|hitAdv = | |hitAdv =-20 | ||
|invul =Throw | |invul =15-50 Throw | ||
|description= | |description=Low-profiling slide that travels quite far fairly quickly. | ||
*One of Sneagator's most important moves, as it allows him to get in by covering a lot of ground suddenly while evading a lot of neutral pokes. | |||
*It has a decently early cancel window as well, leaving Sneagator relatively safe if he charge cancels the move on block. | |||
*Even if the move is blocked on its very last active frame and then immediately charge-cancelled to cut the recovery, Sneagator is still slightly minus on block. | |||
*Sneagator can also cancel this into his forward-moving 236S, moving forward even further and covering enough distance to just about go corner to corner. | |||
*On hit, this move combos into the fast 44S, but more importantly, it combos into the even faster built-in extension to this move for a launch. | |||
}} | }} | ||
}} | }} | ||
Line 383: | Line 400: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =Launch | |attribute =Launch | ||
|property = | |property =MBU | ||
|cancel = | |cancel =33-35, 33-34 Sp, 30-36 KKD | ||
|cost = | |cost = | ||
|meterGain =9/23 | |meterGain =9/23 | ||
<!------------> | <!------------> | ||
|startup = | |startup =2 | ||
|active = | |active =26 | ||
|recovery = | |recovery =8 (9) | ||
|guardAdv = | |guardAdv =-4 | ||
|parryAdv = | |parryAdv =-14 | ||
|hitAdv = | |hitAdv = | ||
|invul =Throw | |invul =2-34 Throw | ||
|description=2f launching follow-up to 41236A, so fast that it would natural combo | |description=2f launching follow-up to 41236A, so fast that it would natural combo leniently even if 41236A hits as early as possible. | ||
*This lets Sneagator juggle off of 41236A, but the lower launch as well as the long effective recovery of the move limits the juggle opportunities of the move, compared to juggles possible off of 66A and especially 623S,236T. Directly cancelling this move into his 66T air throw is just about the most decently damaging yet consistent juggle that Sneagator can get off of this launch midscreen. | |||
}} | }} | ||
}} | }} | ||
Line 410: | Line 428: | ||
|damage =104 | |damage =104 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =31-45 KKD | ||
|cost = | |cost = | ||
|meterGain =33/66 | |meterGain =33/66 | ||
<!------------> | <!------------> | ||
|startup = | |startup =16 | ||
|active = | |active =5 | ||
|recovery = | |recovery =19 (25) | ||
|guardAdv = | |guardAdv =+6 | ||
|parryAdv = | |parryAdv =+2 | ||
|hitAdv = | |hitAdv =+17~50 | ||
|invul = | |invul = | ||
|description=Ender to the string. Damaging and fast enough to | |description=Ender to the string. | ||
*Damaging and fast enough to juggle off of 41236A,623A's launch, but its relatively long recovery coupled with Sneagator's spoor juggling strings mean linking off of this for further juggling is very difficult if not impossible, at least midscreen. | |||
}} | }} | ||
}} | }} | ||
Line 440: | Line 459: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =KD | |attribute =KD | ||
|property =OTG | |property =OTG,MBU | ||
|cancel = | |cancel =42-65 | ||
|cost = | |cost = | ||
|meterGain =26/73 | |meterGain =26/73 | ||
<!------------> | <!------------> | ||
|startup = | |startup =26 | ||
|active = | |active =9 | ||
|recovery = | |recovery =27 (31) | ||
|guardAdv = | |guardAdv =-6 | ||
|parryAdv = | |parryAdv =-16 | ||
|hitAdv = | |hitAdv = | ||
|invul =Throw | |invul =6-33 Throw | ||
|description=(placeholder text) | |description=(placeholder text) | ||
}} | }} | ||
Line 470: | Line 489: | ||
|attribute =MS | |attribute =MS | ||
|property =OTG | |property =OTG | ||
|cancel = | |cancel =58-65 KKD | ||
|cost = | |cost = | ||
|meterGain =11/21 | |meterGain =11/21 | ||
<!------------> | <!------------> | ||
|startup = | |startup =20 | ||
|active = | |active =11 | ||
|recovery = | |recovery =29 (34) | ||
|guardAdv = | |guardAdv =-24 | ||
|parryAdv = | |parryAdv =-20 | ||
|hitAdv = | |hitAdv =-2 | ||
|invul =Throw | |invul =1-50 Throw | ||
|description=Sliding 2A that moves forward quite far. As a neutral approach tool, generally outclassed by 41236A since that move leads to | |description=Sliding 2A that moves forward quite far. | ||
*As a neutral approach tool, this is generally outclassed by 41236A since that move leads to more reward on standing hit. | |||
*As an OTG however, this move does more damage than 41236A (at least meterlessly), and its range lets it OTG off of knockdowns that leave the opponent far away, though this is true for 41236A as well. | |||
}} | }} | ||
}} | }} | ||
Line 497: | Line 518: | ||
|damage =52 | |damage =52 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =65-89 KKD | ||
|cost = | |cost = | ||
|meterGain =33/61 | |meterGain =33/61 | ||
<!------------> | <!------------> | ||
|startup = | |startup =30 | ||
|active = | |active =6 | ||
|recovery = | |recovery =50 (54) | ||
|guardAdv = | |guardAdv =-26 | ||
|parryAdv = | |parryAdv =-36 | ||
|hitAdv = | |hitAdv =-15~+18 | ||
|invul =Throw | |invul =13-48 Throw | ||
|description=(placeholder text) | |description=(placeholder text) | ||
}} | }} | ||
Line 527: | Line 548: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =Launch | |attribute =Launch | ||
|property =OTG | |property =OTG,MBU | ||
|cancel = | |cancel =39-41, 39-40 Sp, 37-43 KKD | ||
|cost = | |cost = | ||
|meterGain =9/23 | |meterGain =9/23 | ||
<!------------> | <!------------> | ||
|startup = | |startup =13 | ||
|active = | |active =3 | ||
|recovery = | |recovery =27 (28) | ||
|guardAdv = | |guardAdv =±0 | ||
|parryAdv = | |parryAdv =-10 | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul = | ||
|description= | |description=Surprisingly fast launcher that can hit OTG. | ||
*This launcher does not cause a high launch like 623S,236T. This means a lot of the juggles that work off of that launcher will not off of this launcher. | |||
*At 12 frames, this launcher can punish a teched throw. Despite Sneagator's limited juggles off of it, this is still his go-to throw punish option. | |||
*The move's speed and damage also makes it a useful OTG, guaranteed from a good amount of knockdowns. | |||
}} | }} | ||
}} | }} | ||
Line 555: | Line 579: | ||
|damage =104 | |damage =104 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =30-44 KKD | ||
|cost = | |cost = | ||
|meterGain =33/66 | |meterGain =33/66 | ||
<!------------> | <!------------> | ||
|startup = | |startup =15 | ||
|active = | |active =5 | ||
|recovery = | |recovery =19 (25) | ||
|guardAdv = | |guardAdv =+6 | ||
|parryAdv = | |parryAdv =-4 | ||
|hitAdv = | |hitAdv =+17~50 | ||
|invul = | |invul = | ||
|description=Heavy-stunning | |description=Heavy-stunning bite that noticeably moves Sneagator forwards. | ||
*Has some use in neutral situations, as well as combo filler in 623S,236T juggles. | |||
}} | }} | ||
}} | }} | ||
Line 584: | Line 609: | ||
|damage =65 | |damage =65 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =33/66 | |meterGain =33/66 | ||
<!------------> | <!------------> | ||
|startup = | |startup =28 | ||
|active = | |active =7 | ||
|recovery = | |recovery =53 | ||
|guardAdv = | |guardAdv =-30 | ||
|parryAdv = | |parryAdv =-40 | ||
|hitAdv = | |hitAdv =-19~+14 | ||
|invul = | |invul =10-43 Throw | ||
|description=(placeholder text) | |description=(placeholder text) | ||
}} | }} | ||
Line 614: | Line 639: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =MS | |attribute =MS | ||
|property = | |property =SKD,OTG | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain = | |meterGain =42/21 | ||
<!------------> | <!------------> | ||
|startup = | |startup =23 | ||
|active = | |active =8 | ||
|recovery = | |recovery =17 (21) | ||
|guardAdv = | |guardAdv =-9 | ||
|parryAdv = | |parryAdv =-5 | ||
|hitAdv = | |hitAdv =+13 | ||
|invul =Full,Throw | |invul =1-22 Full, 23 Throw | ||
|description=(placeholder text) | |description=(placeholder text) | ||
}} | }} | ||
Line 646: | Line 671: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =100/52 | |meterGain =100/52 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =3 | ||
|recovery = | |recovery =26 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
Line 675: | Line 700: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =90/47 | |meterGain =90/47 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =3 | ||
|recovery = | |recovery =26 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
Line 704: | Line 729: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =118/60 | |meterGain =118/60 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =3 | ||
|recovery = | |recovery =26 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
Line 733: | Line 758: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =112/52 | |meterGain =112/52 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =3 | ||
|recovery = | |recovery =28 | ||
|guardAdv = | |guardAdv = | ||
|parryAdv = | |parryAdv = | ||
Line 762: | Line 787: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =130/55 | |meterGain =130/55 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =3 | ||
|recovery = | |recovery =28 | ||
|guardAdv = | |guardAdv = | ||
|parryAdv = | |parryAdv = | ||
Line 791: | Line 816: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =90/60 | |meterGain =90/60 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =3 | ||
|recovery = | |recovery =28 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
Line 820: | Line 845: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =81/150 | |meterGain =81/150 | ||
<!------------> | <!------------> | ||
|startup = | |startup =14 | ||
|active = | |active =17 | ||
|recovery = | |recovery =19 | ||
|guardAdv = | |guardAdv = | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul = | ||
|description=Air throw. | |description=Air throw. being the standing kind. | ||
*Between the throw's high throwbox and Sneagator's somewhat awkward juggle strings, this is not the easiest air throw to combo into. | |||
*This is still typically Sneagator's go-to juggle ender, especially meterlessly. | |||
}} | }} | ||
}} | }} | ||
Line 848: | Line 875: | ||
|guard =N/A | |guard =N/A | ||
|attribute =KD | |attribute =KD | ||
|property = | |property =MD | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =36/-100 | |meterGain =36/-100 | ||
<!------------> | <!------------> | ||
|startup = | |startup =12 | ||
|active = | |active =23 | ||
|recovery = | |recovery =7 | ||
|guardAdv = | |guardAdv = | ||
|parryAdv = | |parryAdv = | ||
Line 878: | Line 905: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =112/52 | |meterGain =112/52 | ||
<!------------> | <!------------> | ||
|startup = | |startup =39 | ||
|active = | |active =3 | ||
|recovery = | |recovery =28 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
|invul =Full,Throw | |invul =1-33 Full, 34-40 Throw | ||
|description=(placeholder text) | |description=(placeholder text) | ||
}} | }} | ||
Line 907: | Line 934: | ||
|attribute =Run | |attribute =Run | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =0/0 | |meterGain =0/0 | ||
<!------------> | <!------------> | ||
|startup = | |startup =27 | ||
|active = | |active =3 | ||
|recovery = | |recovery =27 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv =+17~35 | ||
|invul = | |invul = | ||
|description=Universal Irish Whip. | |description=Universal Irish Whip. | ||
Line 936: | Line 963: | ||
|attribute =Special | |attribute =Special | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =0/0 | |meterGain =0/0 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =3 | ||
|recovery = | |recovery =26 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv =+10 | ||
|invul = | |invul = | ||
|description=Universal side switch throw. | |description=Universal side switch throw. | ||
Line 966: | Line 993: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =MSx5 | |attribute =MSx5 | ||
|property =SKD,OTG | |property =SKD,OTG,MBU | ||
|cancel = | |cancel =68-84 KKD | ||
|cost =1 | |cost =1 | ||
|meterGain =-100/40x5 | |meterGain =-100/40x5 | ||
<!------------> | <!------------> | ||
|startup = | |startup =24 | ||
|active = | |active =21 (3) | ||
|recovery = | |recovery =38 (40) | ||
|guardAdv = | |guardAdv =-24 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
|invul =Throw | |invul =21-70 Throw | ||
|description=Multi-hitting flying attack that moves in an upwards arc. Will generally hit multiple times on standing hit, for a knockdown or even an SKD. The SKD property also gives it some | |description=Multi-hitting flying attack that moves in an upwards arc. | ||
*Will generally hit multiple times on standing hit, for a knockdown or even an SKD. | |||
*The SKD property also gives it some use as a juggle ender, as Sneagator would be able to OTG off of it (such as with 8S) to potentially outdamage the air throw ender. | |||
*Only the first two hits of this move can hit OTG, making it generally not worthwhile to use for this purpose. | *Only the first two hits of this move can hit OTG, making it generally not worthwhile to use for this purpose. | ||
*Blockstun/hitstun data assumes all hits connected. Parry data assumes the first hit is parried, which causes subsequent hits to connect for a KD. | |||
*Earliest throw cancel during KKD is on frame 70. | |||
}} | }} | ||
}} | }} | ||
Line 990: | Line 1,021: | ||
|linkname = | |linkname = | ||
|image =KMGP2_Sneagator_8S.png | |image =KMGP2_Sneagator_8S.png | ||
|caption = | |caption =Turtle Power | ||
|data= | |data= | ||
{{AttackData-KMGP2 | {{AttackData-KMGP2 | ||
Line 996: | Line 1,027: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =KD | |attribute =KD | ||
|property =OTG | |property =OTG,MBU | ||
|cancel = | |cancel =46-98 KKD | ||
|cost =2 | |cost =2 | ||
|meterGain =-200/125 | |meterGain =-200/125 | ||
<!------------> | <!------------> | ||
|startup = | |startup =19 | ||
|active = | |active =19 | ||
|recovery = | |recovery =56 (61) | ||
|guardAdv = | |guardAdv =-45 | ||
|parryAdv = | |parryAdv =-55 | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul =1-3 Strike, 7-35 Throw | ||
|description= | |description=Damaging body press that hits OTG, essentially a metered 8A-style move. | ||
*Although decently fast on startup, the frames when it can hit OTG is actually much later. | |||
*Rather expensive for a metered OTG, but the damage is very solid; though requiring strict timing, getting to OTG with this after an SKD juggle ender will always do more damage than ending in air throw. | |||
*Earliest throw cancel during KKD is on frame 79. | |||
}} | }} | ||
}} | }} | ||
Line 1,025: | Line 1,059: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =Launchx8 | |attribute =Launchx8 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =50-74 KKD | ||
|cost =2 | |cost =2 | ||
|meterGain =-200/21x8 | |meterGain =-200/21x8 | ||
<!------------> | <!------------> | ||
|startup = | |startup =4 | ||
|active = | |active =31 (1) | ||
|recovery = | |recovery =37 (40) | ||
|guardAdv = | |guardAdv =-7 | ||
|parryAdv = | |parryAdv =-53 | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul =1-3 Strike, 11-48 Throw | ||
|description= | |description=Very fast multi-hitting launcher. | ||
*On hit, the first hit will launch while the rest will hit in the air, for 6-7 hits total. | |||
*Due to the recovery, Sneagator cannot really get anything substantial off of it, and/or it is extremely inconsistent. | |||
*66S can be used as a combo filler, such as after 623S,236T. However, its multi-hitting nature makes it scale juggle damage harshly. | |||
*Blockstun data assumes all hits connected, but this is extemely character/spacing-dependent. Getting all hits blocked in nigh-impossible, so assume that the move on block will typically be significantly worse than what the frame data above implies. | |||
}} | }} | ||
}} | }} | ||
Line 1,055: | Line 1,093: | ||
|attribute =KD | |attribute =KD | ||
|property =OTG | |property =OTG | ||
|cancel = | |cancel =21-26 KKD | ||
|cost =1 | |cost =1 | ||
|meterGain =-100/80 | |meterGain =-100/80 | ||
<!------------> | <!------------> | ||
|startup = | |startup =8 | ||
|active = | |active =8 | ||
|recovery = | |recovery =9 (11) | ||
|guardAdv = | |guardAdv =+13 | ||
|parryAdv = | |parryAdv =+3 | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul =1-3 Strike | ||
|description=Criminally fast knockdown attack, to the point that it can combo off of low-hitstun moves such as A or 41236A. On hit, this guarantees a 2A, 6A, 66A or 41236A OTG, and at the ropes, an 8A OTG is guaranteed as well. This move in itself can OTG, but it has a very specific hitbox; usually, hitting this move OTG is only possible by cancelling into it after first OTG-ing with 41236A. | |description=Criminally fast knockdown attack, with a similarly incredbile recovery for a move that KDs. | ||
*Unlike most KD moves, 44S does not become unblockable in MAX True Blue KKD. It still pushes back, and can cause a rope bounce, however. | |||
*This move is so fast to the point that it can combo off of low-hitstun moves such as A or 41236A. | |||
*The move's recovery and HS/KD blockstun means it is extremely plus on block, and it is still plus even ''on parry''. | |||
*On hit, this guarantees a 2A, 6A, 66A or 41236A OTG, and at the ropes, an 8A OTG is guaranteed as well. | |||
*This move in itself can OTG, but it has a very specific hitbox; usually, hitting this move OTG is only possible by cancelling into it after first OTG-ing with 41236A. | |||
*The move even has utility in juggles due to its excellent frame data and low hitbox. It's a strong move to "un-OTG" the opponent, popping them up to continue the juggle and reset damage scaling. This comes up frequently in 623S,236T corner juggles. | |||
*The move's 8f startup is slightly misleading, as it starts off a little off-axis and would not usually hit characters on its first active frame. For reference, it hits Budo point-blank standing still in the corner on frame 10, but it hits Budo walking towards Sneagator on frame 8. | |||
}} | }} | ||
}} | }} | ||
Line 1,083: | Line 1,128: | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =KD | |attribute =KD | ||
|property = | |property =MBU | ||
|cancel = | |cancel =44-45* | ||
|cost =5 | |cost =5 | ||
|meterGain =-500/170 | |meterGain =-500/170 | ||
<!------------> | <!------------> | ||
|startup = | |startup =26 | ||
|active = | |active =3 | ||
|recovery = | |recovery =21 (23) | ||
|guardAdv = | |guardAdv =+6 | ||
|parryAdv = | |parryAdv =-4 | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul = | ||
|description=Hitgrab. Guarantees a 2A or 41236A OTG (as well as 66A at the ropes), | |description=Hitgrab with a built-in extension. | ||
*Guarantees a 2A or 41236A OTG (as well as 66A at the ropes). | |||
*Like most chain-hitgrabs, this does very low damage on just the initial hit, and there is little reason to forego the extension. | |||
*Considering Sneagator has the rare instance of a good 5-bar special in 623S that even has faster startup than this move, this hitgrab is almost never used. | |||
*This hitgrab messes with the camera such that it scrambles the dash inputs briefly after it. When facing left, 66 becomes sidestep-right, 44 becomes sidestep-left, 8 becomes forward-dash, and 4 becomes backdash. This is flipped when facing right. | |||
*Cancel frames represent when during the animation the move is canceled into its extension on hit. | |||
}} | }} | ||
}} | }} | ||
Line 1,112: | Line 1,162: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =0/240 | |meterGain =0/240 | ||
Line 1,123: | Line 1,173: | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul = | ||
|description=Guarantees a 2A, 41236A, | |description=Free extension to the 46S hitgrab. | ||
*Guarantees a 2A, 41236A, or 8S OTG, and with a dash-up, 6A, 66A or 8A OTG as well. | |||
*Even with this however, the damage is still fairly low for the meter spent, as is usually the case with 5-bar specials. | |||
}} | }} | ||
}} | }} | ||
Line 1,139: | Line 1,191: | ||
|damage =104 | |damage =104 | ||
|guard =Block/Parry | |guard =Block/Parry | ||
|attribute =HS | |attribute =HS-5 | ||
|property = | |property =MBU | ||
|cancel = | |cancel =46-64 KKD | ||
|cost =1 | |cost =1 | ||
|meterGain =-100/80 | |meterGain =-100/80 | ||
<!------------> | <!------------> | ||
|startup = | |startup =23 | ||
|active = | |active =13 | ||
|recovery = | |recovery =28 (29) | ||
|guardAdv = | |guardAdv =-11 | ||
|parryAdv = | |parryAdv =-21 | ||
|hitAdv = | |hitAdv =±0~+33 | ||
|invul = | |invul =1-3 Strike | ||
|description= | |description=Forward-moving, heavy-stunning bite, similar to 623A. | ||
*Compared to 623A, 236S does identical damage, but is slower, much more active, and travels ''much'' farther. Whereas 623A's max range is less than one backdash away, 236S can hit from 2 backdashes away. | |||
*Its horizontal movement makes it a decent approach option, and being a special, it can be cancelled into from 41236A to cover even more ground. | |||
}} | }} | ||
}} | }} | ||
Line 1,170: | Line 1,224: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel =91-92* | ||
|cost =5 | |cost =5 | ||
|meterGain =-500/150 | |meterGain =-500/150 | ||
<!------------> | <!------------> | ||
|startup = | |startup =21 | ||
|active = | |active =3 | ||
|recovery = | |recovery =28 | ||
|guardAdv = | |guardAdv =-16 | ||
|parryAdv = | |parryAdv = | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul =1-3 Full | ||
|description=Sneagator's only special throw. Guarantees a 6A OTG, though this is a tight link. Expensive at 5 bars, but unlike most 5-bar specials, Sneagator can get a lot of damage out of this throw due to | |description=Sneagator's only special throw, being a 5-bar chain-throw starter. | ||
*Stays same-side, and leaves the opponent relatively close to Sneagator. | |||
*Guarantees a 6A OTG, though this is a tight link. | |||
*Expensive at 5 bars, but unlike most 5-bar specials, Sneagator can get a lot of damage out of this throw due to the 236T follow-up, making it worth going for. | |||
*Cancel frames represent when during the animation the move is canceled into its extension on hit. | |||
}} | }} | ||
}} | }} | ||
Line 1,198: | Line 1,256: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel =109-110* | ||
|cost = | |cost = | ||
|meterGain =0/120 | |meterGain =0/120 | ||
Line 1,209: | Line 1,267: | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul = | ||
|description= | |description=First extension to 623S. | ||
*Ending on this extension stays same-side, but sends the opponent far away, with no OTGs guaranteed. | |||
*Cancel frames represent when during the animation the move is canceled into its extension on hit. | |||
}} | }} | ||
}} | }} | ||
Line 1,218: | Line 1,278: | ||
|input =623S,66T,623T | |input =623S,66T,623T | ||
|linkname = | |linkname = | ||
|image = | |image =KMGP2_Sneagator_623S66T623T.png | ||
|caption = | |caption = | ||
|data= | |data= | ||
Line 1,226: | Line 1,286: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =0/232 | |meterGain =0/232 | ||
Line 1,237: | Line 1,297: | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul = | ||
|description=Ender to this chain, | |description=Ender to this branch of the 623S chain throw. | ||
*This throw stays same-side, and though the opponent remains around where the throw was initiated, Sneagator ends up moving himself far away, preventing any OTGs. Using the 623S throw with Sneagator's back at the ropes will not negate this pushback; the opponent will be sent far away instead. | |||
*As a whole, this branch is almost always inferior to the 623S,236T branch, though this route will always build much less meter for the opponent. | |||
}} | }} | ||
}} | }} | ||
Line 1,246: | Line 1,308: | ||
|input =623S,236T | |input =623S,236T | ||
|linkname = | |linkname = | ||
|image = | |image =KMGP2_Sneagator_623S236T.png | ||
|caption = | |caption = | ||
|data= | |data= | ||
Line 1,254: | Line 1,316: | ||
|attribute =Launch | |attribute =Launch | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost = | |cost = | ||
|meterGain =0/250 | |meterGain =0/250 | ||
Line 1,265: | Line 1,327: | ||
|hitAdv = | |hitAdv = | ||
|invul = | |invul = | ||
|description= | |description=Alternate high-launching extension to 623S. | ||
*While the damage of the throw itself is rather low, the potential to juggle off of it makes it an extremely high-damage starter. A simple A xx 66T after this launch exceeds 400 damage already, and with optimized combos at the ropes, this damage can go to almost 600. | |||
}} | }} | ||
}} | }} | ||
Line 1,285: | Line 1,348: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost =9 | |cost =9 | ||
|meterGain =-900/480 | |meterGain =-900/480 | ||
<!------------> | <!------------> | ||
|startup = | |startup =18 | ||
|active = | |active =5 | ||
|recovery = | |recovery =37 | ||
|guardAdv = | |guardAdv =-12 | ||
|parryAdv = | |parryAdv =-22 | ||
|hitAdv = | |hitAdv = | ||
|invul =Full | |invul =1-16 Full | ||
|description= | |description=Sneagator's super, being a strike super. | ||
*This leaves Sneagator and the opponent at an angle, with Sneagator being a bit over a dash away from the opponent, and both of them being about 2 backdashes away from their respective ropes. | |||
*Owing to the distance this leaves the opponent, no OTGs are guaranteed off of it. | |||
}} | }} | ||
}} | }} | ||
Line 1,314: | Line 1,379: | ||
|attribute =KD | |attribute =KD | ||
|property = | |property = | ||
|cancel = | |cancel = | ||
|cost =9 | |cost =9 | ||
|meterGain =-900/480 | |meterGain =-900/480 | ||
<!------------> | <!------------> | ||
|startup = | |startup =18 | ||
|active = | |active =5 | ||
|recovery = | |recovery =37 | ||
|guardAdv = | |guardAdv =-12 | ||
|parryAdv = | |parryAdv =-22 | ||
|hitAdv = | |hitAdv = | ||
|invul =Full | |invul =1-16 Full | ||
|description=Guarantees a 2A OTG. | |description=Sneagator's rope super, unusually being a rope-only strike super. | ||
*This super leaves the opponent midscreen, with Sneagator's back more-or-less to the ropes and being a bit over a dash away from the opponent. | |||
*Guarantees a 2A OTG. | |||
}} | }} | ||
}} | }} | ||
Line 1,335: | Line 1,402: | ||
===Midscreen=== | ===Midscreen=== | ||
*''' | *'''(41236T/(Medium Stun) T/(Running) T), 66A'''<br>KDs guaranteeing 66A OTG. | ||
*'''(Heavy Stun/Rope Bounce) A (cc), 66A'''<br>Launching link from a charge-cancelled A on a heavy-stunned/rope-bounced opponent. | *'''(Heavy Stun/Rope Bounce) A (cc), 66A'''<br>Launching link from a charge-cancelled A on a heavy-stunned/rope-bounced opponent. | ||
*'''66A, A xx 66T''' | *'''66A, A xx 66T'''<br>Basic launch combo. | ||
*'''(A/41236A) xx 44S, (8A/8S)'''<br>Single-hit confirm into 44S KD, into an OTG. | |||
*'''41236A,623A xx 66T'''<br>Consistent confirm from 41236A. | *'''41236A,623A xx 66T'''<br>Consistent confirm from 41236A. | ||
*'''41236A,623A, A xx S, (8A/8S)'''<br>Alternate juggle ending in an SKD into an OTG. | |||
*'''623S,236T, 623A, A xx 66T'''<br>Basic 623S,236T juggle. | *'''623S,236T, 623A, A xx 66T'''<br>Basic 623S,236T juggle. | ||
*'''A (CCC) | *'''623S,236T, 623A, A xx S, (8A/8S)'''<br>Alternate 623S,236T ender that SKDs into an OTG. | ||
*'''623S,236T, 66S, 66T'''<br>Easier 623S,236T route. | |||
*'''A (CCC) 623A+S'''<br>Charge cancel-cancel combo. | |||
===Ropes=== | ===Ropes=== | ||
*'''623S,236T, A,A xx 44S, A xx 66T'''<br>Ropes-only 623S,236T juggle. Tight, but highly damaging. | *'''623S,236T, A,A xx 44S, A xx 66T'''<br>Ropes-only 623S,236T juggle. Tight, but highly damaging. | ||
==Colors== | ==Colors== |
Revision as of 17:58, 28 April 2024
Story
He's a sneaker, he's an alligator, he's... Sneagator! Sneagator is one of the Devil Knights, and as his name might imply, he's not simply a sneaker-loving alligator; he actually part alligator, part sneaker. This gives him the ability to shed by untying the shoelaces upon his chest, turning into different reptilian forms in the process. Notable forms aside from his default alligator form include a frilled lizard and a turtle, all while maintaining the sneaker motif. However, when push comes to shove, Sneagator would assume his true, most powerful form: a giant sneaker, which unravels to reveal... a T-Rex foot! Just the foot, though.
The revival and side-content would expand on Sneagator's role in the Devil Choujin faction, being portrayed as a tough but fair instructor to the less-experienced Devil Choujins, particularly SteCasse King and Springman.
Gameplay
Sneagator is a character with a few unusual traits. One of his more notable moves is Grounder (41236A), a cancellable sliding move that goes very far very quickly. Between that and decent forward-moving specials such as 236S, Sneagator can cover a lot of ground very suddenly, for strong whifff punishing and a unique movement option. Sneagator also has some surprisingly excellent frame data, with a 13f launcher and a special move with such a fast startup and recovery that it is +3 even on parry, despite being a KD move. While Sneagator's damage is generally unimpressive, this is made up for by 623S being one of the best 5-bar chain throws in the game, due to its launching extension that can lead into a ton of damage when properly optimized. On top of all of this, Sneagator also has the advantage of being tied for the highest health in the game, at 1200 health, making him that much harder to kill.
Sneagator does not really have any big glaring weaknesses; his movement can be a bit awkward to get used to, as it requires making full advantage of his tools like 41236A or 236S. His hurtbox is also on the large end, and due to a combination of his lack of a 3-bar special throw and his difficult-to-use juggle tools, Sneagator's damage is only "okay" outside of 623S.
Strengths | Weaknesses |
---|---|
|
|
Character Stats
- Health: 1200
- Damage rating: 13
- Size/weight: Medium/Middleweight
- Movement speed: B
Strikes
A
A
|
---|
A,A
|
---|
A,A,A
Sobat Combo |
---|
A,A,6A
Sneaker Combo |
---|
A,A,4A
Tail Kick Combo |
---|
A,A,4A,4A
Tail Kick & Bite |
---|
6A
6A
|
---|
6A,A
|
---|
6A,A,A
Thrust Combo |
---|
6A,A,A,6A
Double Kick Combo |
---|
6A,A,A,6A,4A
Triple Kick Combo |
---|
41236A
41236A
Grounder |
---|
41236A,623A
Crocodile Toss |
---|
41236A,623A,6A
Crocodile Bite |
---|
8A
8A
Knee Stomp |
---|
2A
2A
Sliding Kick |
---|
214A
214A
Enzuigiri |
---|
66A
66A
Sneaker Kick |
---|
623A
623A
Bite Attack |
---|
WRA
(While Running) A
Enzuigiri |
---|
WGA
(While Grounded) A
|
---|
Throws
T
Dragon Screw
T |
---|
6T
Body Slam
6T |
---|
41236T
Flying Headscissors
41236T |
---|
MST
Bear Hug
(Medium Stun) T |
---|
HST
Brainbuster
(Heavy Stun) T |
---|
FBT
Ankle Hold
(From Behind) T |
---|
AB66T
Hell's Spacewalk
(Airborne) 66T |
---|
RT
Death Valley Bomb
(Running) T |
---|
WGT
Bear Hug
(While Grounded) T |
---|
4T
Irish Whip
4T |
---|
44T
Side Switch
44T |
---|
Specials
S
Frill Cutter
S |
---|
S
Flying Body Press
8S |
---|
66S
Jumping Cutter
66S |
---|
44S
Tail Snap
44S |
---|
46S
Chop Barrage
46S |
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Turtle Tackle
46S,214T |
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236S
Bite
236S |
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623S
Neck-Hanging Tree
623S |
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One-Two-Upper
623S,66T |
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Frill Cutter
623S,66T,623T |
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623S,236T
Frill Cutter |
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Supers
623A+S
Hell's Spacewalk - "Ultra C"
623A+S |
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NR623A+S
Hell Seal
(Near Ropes) 623A+S |
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Strategy
Combos
Midscreen
- (41236T/(Medium Stun) T/(Running) T), 66A
KDs guaranteeing 66A OTG.
- (Heavy Stun/Rope Bounce) A (cc), 66A
Launching link from a charge-cancelled A on a heavy-stunned/rope-bounced opponent.
- 66A, A xx 66T
Basic launch combo.
- (A/41236A) xx 44S, (8A/8S)
Single-hit confirm into 44S KD, into an OTG.
- 41236A,623A xx 66T
Consistent confirm from 41236A.
- 41236A,623A, A xx S, (8A/8S)
Alternate juggle ending in an SKD into an OTG.
- 623S,236T, 623A, A xx 66T
Basic 623S,236T juggle.
- 623S,236T, 623A, A xx S, (8A/8S)
Alternate 623S,236T ender that SKDs into an OTG.
- 623S,236T, 66S, 66T
Easier 623S,236T route.
- A (CCC) 623A+S
Charge cancel-cancel combo.
Ropes
- 623S,236T, A,A xx 44S, A xx 66T
Ropes-only 623S,236T juggle. Tight, but highly damaging.
Colors
External Links
- Google Docs by fishtrabs