Virtual-On Oratorio Tangram/Controls
See Notation / Player inputs if you're uncertain about how controls are written here.
Control Layouts
Gamepad control layouts
Layout A: Rotation on right stick - Default button mapping
This is the default pad control layout. You can map another turbo button to R3 to turbo rotate easily. However, rotation on right stick is not ideal. For some advanced techniques you want constant access to rotation while having access to everything else. As L1 and R1 are unmapped it’s recommended to map something on them, like turbo buttons or macros.
D-Pad / Left Stick |
Directional movement |
Layout B: Rotation on L1/R1 - Recommended layout (variation on default)
Default layout but the shoulder buttons are mapped to left & right rotation. One of the ideal mappings as all actions are available without switching finger positions. Map L3 or Back/Share button to Left Turbo to enable Both Turbo inputs (only used with one character).
D-Pad / Left Stick |
Directional movement |
Layout B2: Rotation on L2/R2 - ‘Armored Core’ style
Same as above but swap Rotation and Weapon mappings. Possible improvement by having weapon inputs on buttons instead of triggers (more sensitive).
Option C: Turbo on L1/R1, Rotation on Right Stick and/or Square & Circle
More easy to push both turbo buttons at the same time if needed. Closer to Twinstick setting. For Specineff specific advanced techniques if layout B isn’t working for you.
Twin-Stick control layout
The default layout from arcades. No room to switch around when using a Twin-Stick apart from swapping Turbo and Weapon buttons. In console ports of the game the twinstick control layout can used on a gamepad with stick movement corresponding to the left and right analog sticks. But it’s difficult to use the analog sticks similar to the original 8-way arcade control, so most players stick to the pad configuration.