Introduction
Wrestler (Unlocked at Fighters Rank 2)
Placeholder
Moveset
Chop
5B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
10
|
-
|
-
|
-
|
- Kirby performs a swift chop.
- Followups into Chop Barrage
|
|
Chop Barrage - Final Chop
5BB
|
Version
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
5BB
|
6 (3x2)
|
-
|
-
|
-
|
5BBB
|
18 (4, 14)
|
-
|
-
|
-
|
- Chops the barraged opponent with a barrage of chops.
- 5BB gives two additional chops, while 5BBB gives one more normal chop which leads into a damaging finisher chop.
|
|
Launching Lariat
2B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
30
|
-
|
-
|
-
|
- Kirby focuses in place, then lets loose with lariat strike that launches the opponent.
- As Kirby's charging, you can change the direction he's facing.
- The move can also be delayed by holding B.
|
|
Rolling Sobat
j.B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
20
|
-
|
-
|
Crouch avoidable
|
- Kirby extends his leg and kicks in front of him.
|
|
Headbutt
j.8B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
26
|
-
|
-
|
-
|
- Kirby swings his head above him for a damaging air-to-air/surprise landing attack.
|
|
Flying Dropkick
66A+B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
26 (16, 2x3, 4)
|
-
|
-
|
Crouch Avoidable
|
- Kirby advances forward a good distance with a multi-hit dropkick.
- The followup hits after the first hit whiff against crouchers.
|
|
Wrestler Pinpoint Kick
j.2B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
10
|
-
|
-
|
-
|
- Kirby quickly falls to the ground to kick the opponent, then bounces back up into the air on hit or block.
|
|
Wrestler Fury Stomp
j.2[B]
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
26 (10, 2x6, 4)
|
-
|
-
|
-
|
- A flurry of kicks from above on top of the opponent.
- Afterwards, Kirby jumps back up into the air.
|
|
Meteor Plancha
28B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
36 (19, 8, 9)
|
-
|
-
|
-
|
- Kirby spins into the air before plummeting downwards with a fiery explosion.
|
|
Bouncing Meteor Plancha
Hold 4 or 6 against a wall in midair + 5B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
44 (19, 16, 9)
|
-
|
-
|
-
|
- Walljumps forward and performs an aerial Meteor Plancha.
- This move can only be done on stages that have solid walls:
- Haldera Volcano
- Castle Lololo
- Dedede Arena
|
|
Tackle Grab
66B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
0
|
-
|
-
|
Unblockable
|
- Kirby lunges forward with a grab attack that cannot be blocked.
- Grabbing the opponent allows Kirby to perform many different followups.
|
|
Lift/Flying Grab
8B
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
0
|
-
|
-
|
-
|
- Kirby grabs the opponent if close enough to the on the ground.
- If no opponents are close to Kirby, he leaps high into the sky to grab.
- Can move left or right while going up.
- If Kirby doesn't grab anyone on the way up, he flails around on the way down.
- Grabbing the opponent allows Kirby to perform many different followups.
|
|
Blazing Back Breaker
8 during Tackle Grab/Lift
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
28
|
-
|
-
|
-
|
- Kirby hops up and then slams back down to the ground, throwing the opponent forward afterwards.
|
|
Megaton Slam
2 during Tackle Grab/Lift
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
28
|
-
|
-
|
-
|
- Kirby lifts the opponent up, then throws them onto the ground.
|
|
Air Suplex
4 during Tackle Grab/Lift
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
28
|
-
|
-
|
-
|
- Dramatically jumps into the air with the opponent before crashing down, throwing them behind Kirby.
|
|
Giant Swing
6 during Tackle Grab/Lift
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
28
|
-
|
-
|
-
|
- Kirby violently spins the opponent around, then tosses them in a Mario 64 fashion.
|
|
Rolling Breaker
A during Tackle Grab/Lift
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
36
|
-
|
-
|
-
|
- Spins upwards, then dunks the opponent downwards.
|
|
Ultra Back Breaker
A during Flying Grab
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
36
|
-
|
-
|
-
|
- An enhanced and more fiery version of Back Breaker.
- Lands to the ground with the opponent for an explosion that launches them straight up.
|
|
Air Corkscrew
B or 2 during Flying Grab
|
Damage
|
Startup
|
Total Frames
|
Attributes
|
28
|
-
|
-
|
-
|
- Spins the opponent right round in the air before chucking them back down.
|
|
General Moves
Hats