Kirby Fighters 2/Stages

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Introduction

Placeholder

Measurement Accuracy

Each square in the below visualizations (not yet pictured) is roughly one Kirby long and tall. I measured length by having 2 players play leap frog and counting every leap, and I measured height with normal full jumps (A held) which raise Kirby's vertical position by 3 squares (from 1 to 4), Beetle's Spiral Horn(8B) raises by 4 (1-5) and Yo-Yo's Gazer Spiral(28B) raises by 6 (1-7). Using these three let me test how high platforms were, and how high the ceilings are in comparison, where possible. For stages like Stage of Destined Rivals, where Yo-Yo 28B doesn't reach the ceiling, I had Beetle fly to the top of the screen, as 1 square, and compared how big the gap between him and Yo-Yo was (if the gap was 1 square big, 7+1+1 = 9, so the ceiling is 9 blocks above the floor).

  • Kirby(pink): Sits in the left-most spot on each stage.
  • Keeby(yellow): Sits in the middle spot on each stage.
  • Cyan: Invisible walls/ceilings. Projectiles can't bounce off of them, and you can't bonk your head on them from below.
  • Red: Semi-solid floors (platforms), meaning they can be platdropped through by pressing down when standing on one.
  • Blue: Solid floors/walls/ceilings. Projectiles *can* bounce off of them, and you *can* bonk your head on them from below. Only seen as walls or ceilings on Haldera Volcano, Castle Lololo, and Dedede Arena.
  • Green: Solid floors/walls/ceilings, like blue surfaces, but are half-as long/tall as normal squares. Only seen as walls or ceilings on Haldera Volcano and Dedede Arena.
  • Lime: Spawn points. In teams, your teammate spawns 1 square behind you, closer to the edge of the screen.

Stages (Individual)

PLACEHOLDER PLACEHOLDER PLACEHOLDER PLACEHOLDER PLACEHOLDER PLACEHOLDER

Dimensions are measured in Kirbys. For platforms, the second number is how high up it is relative to the stage's lowest floor.
Images Length/Height Platform Length/Height Notes
KF2 Stage GreenGardens.png KF2 Stage GreenGardens Visual.png
Green Gardens
19 wide / 9 tall Left and Right: 3 / 2
Center: 3 / 4
  • Unlocked by default
  • Three-platform triangular layout, platforms are spaced 2 Kirbys apart from each other.
KF2 Stage SpringyHandLand.png KF2 Stage SpringyHandLand Visual.png
Springy Hand Land
X wide / Y tall Left and Right: 5 / 3
  • Unlocked by default
  • Note 2
File:KF2 Stage stagename.png File:KF2 Stage stagename Visual.png
stagename
X wide / Y tall Left and Right: X / Y
  • Note 1
  • Note 2

Stage Sizes Table

Stage name Length Height Platform length Platform height Spawn gap Unlocked at Fighter Rank
Green Gardens 19 9 3 2(sides), 4(center) 1
Springy Hand Land 17 7 5 3 1
Dried-up Sea 21 9 3(sides), 4(center) 6(sides), 3(center) 1
Coo's Forest 20 9 3(sides), 4(centers) 3, 6 25
Gourmet Go Go 25 9 2(left), 4(rest) 5(sides), 3(center) 3
Butter Building 19 7 11 4 35
Waddle Dee Train Tracks 21 8 3 4(left), 2(right) 23
Factory Tour 18 7 0 0 37
Haldera Volcano 24 9 4 4 7
Castle Lololo 19 9 4(sides), 5(center) 3(sides), 6(center) 14
Bubbly Clouds 21 9 4 3 5
Dedede Arena 23 9 3.5(sides), 8(center) 4(sides), 3(center) 29
Dyna Blade's Nest 17 8 0 0 42
Gigavolt 22 10 0 0 40
Jambastion Entrance 25 11 4(sides), 2(centers) 5(sides), 3(centers) 49
The Empyrean 21 9 0 0 72
Fountain of Dreams 21 9 0 0 81
Stage of Destined Rivals 21 9 0 0 Beat Story Chapter 4
Stage of the Partners 21 9 0 0 Beat Story Chapter 5
Training 19 9 0 0 1


General
Controls
Stages
System
Characters
Sword
Bomb
Staff
Artist
Fighter
Yo-Yo
Beetle
Bell
Archer
Parasol
Cutter
Hammer
Beam
Wrestler
Ninja
Whip
Water
Bandana Waddle Dee
Gooey
Magolor
King Dedede
Meta Knight