Ougon Musou Kyoku/Chiester 410: Difference between revisions

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[[image:Chiester410-Framed.png|<center><font size="2"><b>Chiester 410</b></font></center>|frame|right]]
[[image:Chiester410-Framed.png|<center><font size="2"><b>Chiester 410</b></font></center>|frame|right]]


==Introduction==
==Background==


Chiester 410 is furniture first introduced in Banquet of the Golden Witch. Chiester 410 specializes in precision firing, along with a fascination of carrots. She is a member of the Siesta Sister Imperial Guard Corps, a group able to kill with absolute accuracy and deadly forces. Furniture that is under contract with Beatrice, she acts as a weapon for her master, her main weapon being a bow of light, capable of shooting a beam that can strike any person from Chiester 45's data.
Chiester 410 is furniture first introduced in Banquet of the Golden Witch. Chiester 410 specializes in precision firing, along with a fascination of carrots. She is a member of the Siesta Sister Imperial Guard Corps, a group able to kill with absolute accuracy and deadly forces. Furniture that is under contract with Beatrice, she acts as a weapon for her master, her main weapon being a bow of light, capable of shooting a beam that can strike any person from Chiester 45's data.


 
==Introduction==
'''Pros'''<br>
+ One of the strongest abilities in the game <br>
+ Good set of normals<br>
+ 214 and 63214 arrows can make pressure safe<br>
+ Meta is very strong for pressure, does not go away if you tag your partner in<br>
 
'''Cons'''<br>
- No ground overhead<br>
- Low combo potential<br>


Health - 1450.<br>
Health - 1450.<br>


=Ability=
=Ability=
''Break Boost''<br> Increases the rate that you can fill up your opponents Break Limit gauge. This goes well with moves and specials that do multiple hits since it can allow you to break your opponents guard easily in one fell swoop.
''Break Boost'' - Increases the rate that you can fill up your opponents Break Limit gauge.  


=Moves=
=Moves=
Line 25: Line 16:
'''Triangle Jump 「三角跳び」 ― 9 in the air against the wall'''
'''Triangle Jump 「三角跳び」 ― 9 in the air against the wall'''


Good old wall jump. Good for Chiester since she doesn't have a reliable reversal... or even a reversal. If you don't want to spend meter on bursts or guard touches, use this if you can find a moment.
A wall jump.


==Normal Moves==
==Normal Moves==
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| width="180" | [[image:Chiester-5A.png‎|center]]  
| width="180" | [[image:Chiester-5A.png‎|center]]  
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''5A'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''5A'''</font><br>
---- [ Mid | Damage - 54 | Startup - 4 | Active - 4 ]
----  
 
Chiester does a low kick with nice range. Hits Mid
A low kick, quick start up and easy to confirm off of.


|-
|-
| width="" | [[image:Chiester-n.5A.png|center]]
| width="" | [[image:Chiester-n.5A.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Near 5A'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Near 5A'''</font><br>
---- [ Mid | Damage - 54 | Startup - 6 | Active - 3 ]
----  
 
A completely horizontal punch. Hits mid.
A completely horizontal punch. A bit slow but you can stack about three of these on before moving too far away from your opponent.  


|-
|-
| width="" | [[image:Chiester-5B.png|center]]
| width="" | [[image:Chiester-5B.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''5B'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''5B'''</font><br>
---- [ Mid | Damage - 135 | Startup - 8 | Active - 3 ]
----  
 
"Hoisa!", Chiester does a roundhouse high kick. Hits mid. Whiffs on crouchers.
"Hoisa!" A high round house. Its high hitbox tends to whiff over characters with low crouch profiles (Kanon) during combos. Confirm into 2B instead on those characters.


|-
|-
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[[image:Chiester-n.5B_2.png|center]]
[[image:Chiester-n.5B_2.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Near 5B'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Near 5B'''</font><br>
---- [ Mid | Damage - 90 → 90 | Startup - 6 → 20 | Active - 2 → 2 ]
----  
 
"Eisa!", Chiester does a two hit kick. Hits mid.
"Eisa!" Chiester does a two hit kick that looks somewhat like Venom's close Slash. Good blockstring tool, but the second hit tends to whiff if you're a little to far out.  


|-
|-
| width="" | [[image:Chiester-5C.png|center]]
| width="" | [[image:Chiester-5C.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''5C'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''5C'''</font><br>
---- [ Mid | Damage - 240 | Startup - 13 | Active - 5 ]
----  
 
"Nakko!", Chiester spins forward then does a strong punch. Hits mid.
"Nakko!" A strong forward punch. Connects into 236AB. At some ranges, 2C will whiff after this move, so be careful.  


|-
|-
| width="" | [[image:Chiester-n.5C.png|center]]
| width="" | [[image:Chiester-n.5C.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Near 5C'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Near 5C'''</font><br>
---- [ Mid | Damage - 270 | Startup - 13 | Active - 2 ]
----  
 
"Choitto!", Chiester does a spinning back knuckle. Hits mid.  
"Choitto!" Spinning back knuckle. Its slow start up makes only useful for combos.  


|-
|-
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[[image:Chiester-6C_2.png|center]]
[[image:Chiester-6C_2.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''6C'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''6C'''</font><br>
---- [ Mid | Damage - 210 → 120 | Startup - 7 → 11 | Active - 4 → 2 ]
----  
 
"Nyappa!", Chiester does a two hit uppercut. Launches if it hits an airborne opponent. Hits mid.
"Nyappa!" A two hit uppercut. This does not have much use in combos, but it is active for a long time and has a great anti air hitbox on the second hit. This is a good meaty tool since it will completely beat pokes, bad reversals and chicken blocks. If you throw it out early, it's good against jump ins and Eva's air dash. The first hit can cancel into 2C or 3C.  
::*Great anti-air tool
::*Can cancel into 5C or 2C during the first hit.


|-
|-
| width="" | [[image:Chiester-2A.png|center]]
| width="" | [[image:Chiester-2A.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''2A'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''2A'''</font><br>
---- [ Mid | Damage - 54 | Startup - 4 | Active - 3 ]
----  
 
Chiester does a crouching punch. Hits mid.
Your everyday crouching punch. Fast start up and easy to confirm off of.


|-
|-
| width="" | [[image:Chiester-2B.png|center]]
| width="" | [[image:Chiester-2B.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''2B'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''2B'''</font><br>
---- [ Low | Damage - 165 | Startup - 8 | Active - 3 ]
----  
 
"Uisa!", Chiester reaches out for a low hook. Hits low.
"Uisa!" Chiester reaches out for a low hook. Good for combos from most ranges.


|-
|-
| width="" | [[image:Chiester-2C.png|center]]
| width="" | [[image:Chiester-2C.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''2C'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''2C'''</font><br>
---- [ Low | Damage - 210 | Startup - 9 | Active - 3 ]
----  
 
"Hoitto!" A low, full body sweep. Knocks down. Hits low.  
"Hoitto!" A low, full body sweep. Gives you a hard knock down so that you could use her guided arrows for okizeme.  


|-
|-
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[[image:Chiester-3C_2.png|center]]
[[image:Chiester-3C_2.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''3C'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''3C'''</font><br>
---- [ Low | Damage - 210 | Startup - 9 | Active - 11 ]
----  
 
"Suii~" Chiester slides forward a bit for a low attack. Knocks down. Hits low.
"Suii~" Chiester slides forward a bit for a low attack. This also gives you a hard knockdown, but you can't cancel it into anything. This is still good for going under projectiles and staggers.  
::*Small hitbox when doing this move so it's great for dodging highs or mids.


|-
|-
| width="" | [[image:Chiester-JA.png|center]]
| width="" | [[image:Chiester-JA.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''JA'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''JA'''</font><br>
---- [ High| Damage - 60 | Startup - 3 | Active - 6 ]
----  
 
Chiester does a flying knee kick.
Flying knee kick. Ridiculous amount of active frames and super fast start up. You could just throw it out early to beat any one that tries to jump up and intercept you in the air. On hit it will connect into a neutral JB. J79A is the same as this move.
::*Long active frames
::*Move is the same for all jump directions.


|-
|-
| width="" | [[image:Chiester-JB.png|center]]
| width="" | [[image:Chiester-JB.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''JB'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''JB'''</font><br>
---- [ High | Damage - 150 | Startup - 7 | Active - 6 ]
----  
 
Chiester does a downward punch.
A downward punch. You don't use this much besides comboing from JA since you have JC.


|-
|-
| width="" | [[image:Chiester-J79B.png|center]]
| width="" | [[image:Chiester-J79B.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''J79B'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''J79B'''</font><br>
---- [ High| Damage - 54 | Startup - 8 | Active - 6 ]
----  
 
Chiester does a downward kick with both legs.  
A downward kick with both legs. This is a good jump in and cross up move.  


|-
|-
| width="" | [[image:Chiester-JC.png|center]]
| width="" | [[image:Chiester-JC.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''JC'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''JC'''</font><br>
---- [ High | Damage - 252 | Startup - 10 | Active - 6 ]
----  
 
Chiester does a mid air split kick.
A mid air split kick that looks just like Chun-Li's Neutral Jump Heavy Kick. This has good reach but is a bit slow. If you use it early, it makes a great air to air move.
::*Excellent crossup and air to air tool.


|-
|-
| width="" | [[image:Chiester-J79C.png|center]]
| width="" | [[image:Chiester-J79C.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''J79C'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''J79C'''</font><br>
---- [ High| Damage - 252 | Startup - 10 | Active - 7 ]
----  
 
Chiester does a hammer fist.  
A hammer fist. This is also a great cross up move but if you hit with it two high, you can't combo into anything and could be throw on the ground.  
::*Can crossup at certain conditions.
|}
|}


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| width="180" | [[image:Chiester-temp.png‎|center]]  
| width="180" | [[image:Chiester-temp.png‎|center]]  
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Golden Bow 「黄金の弓」 ― 236ABC (Air)'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Golden Bow 「黄金の弓」 ― 236ABC (Air)'''</font><br>
---- [ Mid | Damage - 54 | Startup - 4 | Active - 4 ]
----  
 
Chiester shoots an arrow straight forward. A version shoots one arrow quickly, B version shoots two, and C version does three slowly.<br>
Chiester shoots an arrow straight forward. The A version shoots one, the B version shoot two, the C version shoots three. The stronger versions have progressively shorter range and longer start up in exchange for more arrows. In the air, Chiester always shoots one arrow diagonally downwards. The different versions change the recoil from the attack. The C version moves you backwards the most after the attack. Recovers in the air.
Air: Chiester shoots an arrow at a downward angle. Input determines the recoil of the move.
::*Chiester can take action after the air Golden Bow recovers.


|-
|-
| width="" | [[image:Chiester-623ABC.PNG|center]]
| width="" | [[image:Chiester-623ABC.PNG|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Rolling Bunny 「うさぎローリング」 ― 623ABC'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Rolling Bunny 「うさぎローリング」 ― 623ABC'''</font><br>
---- [ Mid | Damage - 54 | Startup - 6 | Active - 3 ]
----  
 
Chiester dives forward, spinning into the opponent. B and C have longer ranges. Knocks back.
Chiester dives forward, spinning into the opponent. B and C have longer ranges.


|-
|-
| width="" | [[image:Chiester-temp.png|center]]
| width="" | [[image:Chiester-temp.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Guided Anti-Air Arrow 「地対空誘導矢」 ― 214ABC'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Guided Anti-Air Arrow 「地対空誘導矢」 ― 214ABC'''</font><br>
---- [ Mid | Damage - 135 | Startup - 8 | Active - 3 ]
----  
 
Chiester shoots an arrow in a forward arc that homes in on the opponent. Angle of return is dependent on input.
Chiester shoots an arrow in a forward arc that homes in on the opponent. The Different versions of this move change the angle of return towards the opponent. Note that the arrow will vanish if you get hit
::*Chiester's arrow vanishes if she gets hit during the return.


|-
|-
| width="" | [[image:Chiester-temp.png|center]]
| width="" | [[image:Chiester-temp.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Delayed Guided Anti-Air Arrow 「地対空誘導矢あさって」 ― 63214ABC'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Delayed Guided Anti-Air Arrow 「地対空誘導矢あさって」 ― 63214ABC'''</font><br>
---- [ Mid | Damage - 90 → 90 | Startup - 6 → 20 | Active - 2 → 2 ]
----  
 
Chiester turns around to shoot an arrow backwards that homes in on the opponent.  
Chiester turns around to shoot an arrow backwards that homes in on the opponent. Note that the arrow will vanish if you get hit
::*Chiester's arrow vanishes if she gets hit on the way to the opponent.


|}
|}
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| width="180" | [[image:Chiester-temp.png‎|center]]  
| width="180" | [[image:Chiester-temp.png‎|center]]  
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Five Consecutive Pursuit Arrows 「五連続追撃矢」 ― 236A+B (Air)'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Five Consecutive Pursuit Arrows 「五連続追撃矢」 ― 236A+B (Air)'''</font><br>
---- [ Mid | Damage - 54 | Startup - 4 | Active - 4 ]
----  
 
Chiester shoots five arrows straight forward.  
Chiester shoots five arrows straight forward. The super version has the same range as 236A. In the air, Chiester shoots all five arrows at once in a spread shot. The air version almost covers the entire screen. If done in the corner, allows for a followup.
::*Able to continue the combo off the corner with a link.
Air: Chiester shoots five arrows at downwards angle in a spread shot.


|-
|-
| width="" | [[image:Chiester-623ABC.PNG|center]]
| width="" | [[image:Chiester-623ABC.PNG|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Dreaming Rolling Bunny 「夢見るうさぎローリング」 ― 623A+B'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Dreaming Rolling Bunny 「夢見るうさぎローリング」 ― 623A+B'''</font><br>
---- [ Mid | Damage - 54 | Startup - 6 | Active - 3 ]
----  
 
The super version of her normal roll. It does four hits and has some invincibility.  
The super version of her normal roll. It does four hits and has some invincibility.  


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| width="" | [[image:Chiester-temp.png|center]]
| width="" | [[image:Chiester-temp.png|center]]
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Guided Buckshot Arrow 「散弾誘導矢」 ― 214A+B</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Guided Buckshot Arrow 「散弾誘導矢」 ― 214A+B</font><br>
---- [ Mid | Damage - 135 | Startup - 8 | Active - 3 ]
----  
 
Shoot five arrows in a forward arc that home in on the opponent.
Shoot five arrows in a forward arc that home in on the opponent. If you are hit, the arrows will still vanish.
::*Chiester's arrows vanishes if she gets hit during the return.


|-
|-
| width="" | [[image:Chiester-temp.png|center]]
| width="" | [[image:Chiester-temp.png|center]]
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Delayed Guided Buckshot Arrow 「散弾誘導矢あさって」 ― 41236A+B'''</font><br>
| width="" | <font size= "4">'''|'''</font> <font size= "3">'''Delayed Guided Buckshot Arrow 「散弾誘導矢あさって」 ― 41236A+B'''</font><br>
---- [ Mid | Damage - 90 → 90 | Startup - 6 → 20 | Active - 2 → 2 ]
----  
 
Turns and shoots five arrows backwards that home in on the opponent. If you are hit, the arrows will still vanish.
Turns and shoots five arrows backwards that home in on the opponent. If you are hit, the arrows will still vanish.
::*Chiester's arrows vanishes if she gets hit during the return.


|}
|}
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| width="180" | [[image:Chiester-236236C.png‎|center]]  
| width="180" | [[image:Chiester-236236C.png‎|center]]  
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Rabbit Dance 「うさぎたちの舞踏」 ― 236236C'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Rabbit Dance 「うさぎたちの舞踏」 ― 236236C'''</font><br>
---- [ Mid | Damage - 54 | Startup - 4 | Active - 4 ]
----  
Chiester dashes forward in an attempt to hit the opponent. If it connects, she then begins a small combo.


Chiester dashes forward in an attempt to hit the opponent. If it connects, she then begins a small combo. This has a very good chance of stunning your opponent on hit after a small combo.
|}
|}


Line 219: Line 201:
| width="180" | [[image:Chiester-temp.png‎|center]]  
| width="180" | [[image:Chiester-temp.png‎|center]]  
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Guided Firing System Activate 「射撃誘導システム起動」 ― 641236C'''</font><br>
| width="" style="background:#f0f0f0;"| <font size= "4">'''|'''</font> <font size= "3">'''Guided Firing System Activate 「射撃誘導システム起動」 ― 641236C'''</font><br>
---- [ Mid | Damage - 54 | Startup - 4 | Active - 4 ]
----  
Chiester summons her sister and fires one arrow after a small charge time. Afterwards, a multitude of arrows will fly across the screen, which happens periodically for three reps.<br>
::*Chiester's arrows vanishes if she gets hit during the return, or is grabbed/teched.
::*Chiester's arrow do not vanish if her partner gets hit.
|}
 
==Frame Data==
  KD = Knockdown
                              |          Frames            |  Frame Advantage |
              Attack  | Damage|Startup*| Active  | Recovery |On Hit | On Block | Notes
                Throw  ------------------------------------------------------------------
                  B+C  |  300  |  0-1  |    ?    |    ?    |  TKD  |          |Switches Sides; 27 Duration on Whiff
              Normals  ------------------------------------------------------------------
                c.5A  |  54 |   6  |    3    |    7    |  +0  |  +0    |
                f.5A  |  54  |    4  |    4    |    6    |  +0  |  +0    |
                  2A  |  54  |    4  |    4    |    3    |  +3  |  +3    |
                c.5B  |  90x2 |    6  |  2(12)2 |  18    |  -4  |  -6    |
                f.5B  |  135  |    8  |    3    |  16    |  -3  |  -5    |
                  2B  |  165  |    8  |    3    |  15    |  -2  |  -4     |
                c.5C  |  270  |  10  |    2    |  18    |  +5  |  +2    |
                f.5C  |  240  |  13  |    5    |  18    |  +2  |  -1    |
                  2C  |  210  |    9  |  11    |  22    |  UKD  | -11/-1  |
                j.5A  |  60  |    3  |    9    |    6    |      |          |
                j8.5B  |  150  |    7  |    6    |    7    |      |          |
                j8.5C  |  252  |  10  |    6    |  12    |      |          |
            j(7/9).5B  |  150  |    8  |    9    |    9    |      |          |
            j(7/9).5C  |  252  |  10  |    7    |    8    |      |          |
      Command Normals  ------------------------------------------------------------------
                  6C  |210,120|    7  |  4,4  |  27    |-10,-6 | -13,-9  |
                  3C  |  240  |    8  |  18    |  18    |  UKD  | -11/+6  |
 
==Strategy==
''Feel free to edit this part of the wiki with your tips/strats on how to use Chiester and her strategy vs specific characters. Remember I'm watching you.''
 
''Coming Soon''
 
==Team Building==
''Feel free to edit this part of the wiki with your tips/strats what partners are best for Cheister to use. Remember I'm watching you.''
 
  '''Lucifer'''
Coming Soon <BR>
 
  '''Ange'''
Coming Soon <BR>
 
  '''Battler'''
Coming Soon <BR>
 
  '''Beatrice'''
Coming Soon <BR>
 
  '''Rosa'''
Coming Soon <BR>
 
  '''Virgilia'''
Coming Soon <BR>
 
  '''Willard'''
Coming Soon <BR>
 
  '''Kanon'''
Coming Soon <BR>
 
  '''Shannon'''
Coming Soon <BR>
 
  '''Black Battler'''
Coming Soon <BR>
 
  '''Eva'''
Coming Soon <BR>
  '''Jessica'''
Coming Soon <BR>
 
  '''Ronove'''
Coming Soon <BR>
 
  '''LambdaDelta'''
Coming Soon <BR>
 
  '''George'''
Coming Soon <BR>
 
  '''Erika'''
Coming Soon <BR>


Chiester summons her sister and fires one arrow after a small charge time. Afterwards, a multitude of arrows will fly across the screen. They will continue to fly across the screen periodically and hit the opponent until the attack wears off or Chiester is hit by the opponent.<br>
  '''Dlanor'''
Coming Soon <BR>


Note that you may switch Chiester out after the super. While striking Chiester will stop the super, hitting her partner will not do so.
  '''Bernkastel'''
|}
Coming Soon <BR>
 
==Sample Combos==
''Feel free to edit this part of the wiki with your tips/strats what combos to use. Remember I'm watching you.''


2A > 5B > 2B > 5C > 2C > 623A: Basic BnB combo.


2A > 5B > 2B > 5C > 2C > A+B+C > 5A > 6C > 641236C: Basic Meta Super setup.
== Pictures ==
== Pictures ==



Revision as of 10:47, 31 July 2013

Chiester 410

Background

Chiester 410 is furniture first introduced in Banquet of the Golden Witch. Chiester 410 specializes in precision firing, along with a fascination of carrots. She is a member of the Siesta Sister Imperial Guard Corps, a group able to kill with absolute accuracy and deadly forces. Furniture that is under contract with Beatrice, she acts as a weapon for her master, her main weapon being a bow of light, capable of shooting a beam that can strike any person from Chiester 45's data.

Introduction

Health - 1450.

Ability

Break Boost - Increases the rate that you can fill up your opponents Break Limit gauge.

Moves

Extra Moves

Triangle Jump 「三角跳び」 ― 9 in the air against the wall

A wall jump.

Normal Moves

Chiester-5A.png
| 5A

Chiester does a low kick with nice range. Hits Mid

Chiester-n.5A.png
| Near 5A

A completely horizontal punch. Hits mid.

Chiester-5B.png
| 5B

"Hoisa!", Chiester does a roundhouse high kick. Hits mid. Whiffs on crouchers.

Chiester-n.5B 1.png
Chiester-n.5B 2.png
| Near 5B

"Eisa!", Chiester does a two hit kick. Hits mid.

Chiester-5C.png
| 5C

"Nakko!", Chiester spins forward then does a strong punch. Hits mid.

Chiester-n.5C.png
| Near 5C

"Choitto!", Chiester does a spinning back knuckle. Hits mid.

Chiester-6C 1.png
Chiester-6C 2.png
| 6C

"Nyappa!", Chiester does a two hit uppercut. Launches if it hits an airborne opponent. Hits mid.

  • Great anti-air tool
  • Can cancel into 5C or 2C during the first hit.
Chiester-2A.png
| 2A

Chiester does a crouching punch. Hits mid.

Chiester-2B.png
| 2B

"Uisa!", Chiester reaches out for a low hook. Hits low.

Chiester-2C.png
| 2C

"Hoitto!" A low, full body sweep. Knocks down. Hits low.

Chiester-3C 1.png
Chiester-3C 2.png
| 3C

"Suii~" Chiester slides forward a bit for a low attack. Knocks down. Hits low.

  • Small hitbox when doing this move so it's great for dodging highs or mids.
Chiester-JA.png
| JA

Chiester does a flying knee kick.

  • Long active frames
  • Move is the same for all jump directions.
Chiester-JB.png
| JB

Chiester does a downward punch.

Chiester-J79B.png
| J79B

Chiester does a downward kick with both legs.

Chiester-JC.png
| JC

Chiester does a mid air split kick.

  • Excellent crossup and air to air tool.
Chiester-J79C.png
| J79C

Chiester does a hammer fist.

  • Can crossup at certain conditions.

Special Moves

Chiester-temp.png
| Golden Bow 「黄金の弓」 ― 236ABC (Air)

Chiester shoots an arrow straight forward. A version shoots one arrow quickly, B version shoots two, and C version does three slowly.
Air: Chiester shoots an arrow at a downward angle. Input determines the recoil of the move.

  • Chiester can take action after the air Golden Bow recovers.
Chiester-623ABC.PNG
| Rolling Bunny 「うさぎローリング」 ― 623ABC

Chiester dives forward, spinning into the opponent. B and C have longer ranges. Knocks back.

Chiester-temp.png
| Guided Anti-Air Arrow 「地対空誘導矢」 ― 214ABC

Chiester shoots an arrow in a forward arc that homes in on the opponent. Angle of return is dependent on input.

  • Chiester's arrow vanishes if she gets hit during the return.
Chiester-temp.png
| Delayed Guided Anti-Air Arrow 「地対空誘導矢あさって」 ― 63214ABC

Chiester turns around to shoot an arrow backwards that homes in on the opponent.

  • Chiester's arrow vanishes if she gets hit on the way to the opponent.

SP Supers

Chiester-temp.png
| Five Consecutive Pursuit Arrows 「五連続追撃矢」 ― 236A+B (Air)

Chiester shoots five arrows straight forward.

  • Able to continue the combo off the corner with a link.

Air: Chiester shoots five arrows at downwards angle in a spread shot.

Chiester-623ABC.PNG
| Dreaming Rolling Bunny 「夢見るうさぎローリング」 ― 623A+B

The super version of her normal roll. It does four hits and has some invincibility.

Chiester-temp.png
| Guided Buckshot Arrow 「散弾誘導矢」 ― 214A+B

Shoot five arrows in a forward arc that home in on the opponent.

  • Chiester's arrows vanishes if she gets hit during the return.
Chiester-temp.png
| Delayed Guided Buckshot Arrow 「散弾誘導矢あさって」 ― 41236A+B

Turns and shoots five arrows backwards that home in on the opponent. If you are hit, the arrows will still vanish.

  • Chiester's arrows vanishes if she gets hit during the return.

Rondo Super

Chiester-236236C.png
| Rabbit Dance 「うさぎたちの舞踏」 ― 236236C

Chiester dashes forward in an attempt to hit the opponent. If it connects, she then begins a small combo.

Meta Super

Chiester-temp.png
| Guided Firing System Activate 「射撃誘導システム起動」 ― 641236C

Chiester summons her sister and fires one arrow after a small charge time. Afterwards, a multitude of arrows will fly across the screen, which happens periodically for three reps.

  • Chiester's arrows vanishes if she gets hit during the return, or is grabbed/teched.
  • Chiester's arrow do not vanish if her partner gets hit.

Frame Data

  KD = Knockdown
                              |          Frames             |  Frame Advantage |
              Attack  | Damage|Startup*| Active  | Recovery |On Hit | On Block | Notes
               Throw  ------------------------------------------------------------------
                 B+C  |  300  |  0-1   |    ?    |    ?     |  TKD  |          |Switches Sides; 27 Duration on Whiff
             Normals  ------------------------------------------------------------------
                c.5A  |   54  |    6   |    3    |    7     |  +0   |   +0     |
                f.5A  |   54  |    4   |    4    |    6     |  +0   |   +0     |
                  2A  |   54  |    4   |    4    |    3     |  +3   |   +3     |
                c.5B  |  90x2 |    6   |  2(12)2 |   18     |  -4   |   -6     |
                f.5B  |  135  |    8   |    3    |   16     |  -3   |   -5     |
                  2B  |  165  |    8   |    3    |   15     |  -2   |   -4     |
                c.5C  |  270  |   10   |    2    |   18     |  +5   |   +2     |
                f.5C  |  240  |   13   |    5    |   18     |  +2   |   -1     |
                  2C  |  210  |    9   |   11    |   22     |  UKD  | -11/-1   |
                j.5A  |   60  |    3   |    9    |    6     |       |          |
               j8.5B  |  150  |    7   |    6    |    7     |       |          |
               j8.5C  |  252  |   10   |    6    |   12     |       |          |
           j(7/9).5B  |  150  |    8   |    9    |    9     |       |          |
           j(7/9).5C  |  252  |   10   |    7    |    8     |       |          |
     Command Normals  ------------------------------------------------------------------
                  6C  |210,120|    7   |   4,4   |   27     |-10,-6 | -13,-9   |
                  3C  |  240  |    8   |   18    |   18     |  UKD  | -11/+6   |

Strategy

Feel free to edit this part of the wiki with your tips/strats on how to use Chiester and her strategy vs specific characters. Remember I'm watching you.

Coming Soon

Team Building

Feel free to edit this part of the wiki with your tips/strats what partners are best for Cheister to use. Remember I'm watching you.

  Lucifer 

Coming Soon

  Ange 

Coming Soon

  Battler

Coming Soon

  Beatrice 

Coming Soon

  Rosa 

Coming Soon

  Virgilia

Coming Soon

  Willard 

Coming Soon

  Kanon 

Coming Soon

  Shannon 

Coming Soon

  Black Battler 

Coming Soon

  Eva 

Coming Soon

  Jessica 

Coming Soon

  Ronove 

Coming Soon

  LambdaDelta 

Coming Soon

  George

Coming Soon

  Erika 

Coming Soon

  Dlanor 

Coming Soon

  Bernkastel 

Coming Soon

Sample Combos

Feel free to edit this part of the wiki with your tips/strats what combos to use. Remember I'm watching you.

2A > 5B > 2B > 5C > 2C > 623A: Basic BnB combo.

2A > 5B > 2B > 5C > 2C > A+B+C > 5A > 6C > 641236C: Basic Meta Super setup.

Pictures

Early concept art of Chiester-410.
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