Ougon Musou Kyoku/Metaworld: Difference between revisions
No edit summary |
KingFossil (talk | contribs) |
||
(8 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
==Summary== | ==Summary== | ||
After declaring the Metaworld, not only does the background change dramatically but you can also use your most powerful techniques free of cost, your Meta Supers. Not only that, but you and your partner's abilities activate to power you up. Also, it can be used as a cancel in order to extend combos. Getting used to how to use the metaworld for attacking and | After declaring the Metaworld, not only does the background change dramatically but you can also use your most powerful techniques free of cost, your Meta Supers. Not only that, but you and your partner's abilities activate to power you up. Also, it can be used as a cancel in order to extend combos. In your metaworld, the opponent cannot do airtech, and you get additional 4 frames as advantage (even during a raw activation). Getting used to how to use the metaworld for attacking and defense is a major theme in ''Ougon Musou Kyoku''. | ||
However, two people cannot use this high-powered mechanism at the same time. The first person to declare wins, but you can try to prevent your opponent from entering the Metaworld. | However, two people cannot use this high-powered mechanism at the same time. The first person to declare wins, but you can try to prevent your opponent from entering the Metaworld. | ||
Line 10: | Line 10: | ||
'''<font size = "5">■</font> Declare Metaworld''' | '''<font size = "5">■</font> Declare Metaworld''' | ||
You can enter the Metaworld at any time with ''' | You can enter the Metaworld at any time your Metaworld gauge blinks red with '''A+B+C''' for the cost of one 1 SP. While in the Metaworld, you can use your Meta Super for free as many times as you want. You will also receive both the effects of your own ability and your partner's. You can also enter it in the middle of a combo, allowing combo extensions for greater damage. Metaworld lasts for 8 seconds. | ||
'''<font size = "5">■</font> Meta Reversal''' | '''<font size = "5">■</font> Meta Reversal''' | ||
You can reject your opponents declaration by pressing ''' | You can reject your opponents declaration by pressing '''A+B+C''' as soon as they enter the Metaworld for the cost of 2 SP. | ||
'''<font size = "5">■</font> Meta Re-expansion''' | '''<font size = "5">■</font> Meta Re-expansion''' | ||
You can reestablish the Metaworld after a Meta Reversal for 2 SP. This will force the Metaworld into action over your opponents rejection, but for only 75% of its normal duration. | You can reestablish the Metaworld after a Meta Reversal for a cost of 2 SP. This will force the Metaworld into action over your opponents rejection, but for only 75% of its normal duration (6 seconds). | ||
Line 30: | Line 30: | ||
'''<font size = "5">■</font> Forced Meta Expansion ''' | '''<font size = "5">■</font> Forced Meta Expansion ''' | ||
This is the final say. Using this will force activation of the Metaworld for 2 more SP, but for only 50% of its normal duration | This is the final say. Using this will force activation of the Metaworld for 2 more SP, but for only 50% of its normal duration (4 seconds). | ||
{{OMK}} | {{OMK}} | ||
[[Category:Ougon Musou Kyoku]] | [[Category:Ougon Musou Kyoku]] |
Latest revision as of 10:30, 2 April 2024
Summary
After declaring the Metaworld, not only does the background change dramatically but you can also use your most powerful techniques free of cost, your Meta Supers. Not only that, but you and your partner's abilities activate to power you up. Also, it can be used as a cancel in order to extend combos. In your metaworld, the opponent cannot do airtech, and you get additional 4 frames as advantage (even during a raw activation). Getting used to how to use the metaworld for attacking and defense is a major theme in Ougon Musou Kyoku.
However, two people cannot use this high-powered mechanism at the same time. The first person to declare wins, but you can try to prevent your opponent from entering the Metaworld.
Meta Battles
■ Declare Metaworld
You can enter the Metaworld at any time your Metaworld gauge blinks red with A+B+C for the cost of one 1 SP. While in the Metaworld, you can use your Meta Super for free as many times as you want. You will also receive both the effects of your own ability and your partner's. You can also enter it in the middle of a combo, allowing combo extensions for greater damage. Metaworld lasts for 8 seconds.
■ Meta Reversal
You can reject your opponents declaration by pressing A+B+C as soon as they enter the Metaworld for the cost of 2 SP.
■ Meta Re-expansion
You can reestablish the Metaworld after a Meta Reversal for a cost of 2 SP. This will force the Metaworld into action over your opponents rejection, but for only 75% of its normal duration (6 seconds).
■ Meta Re-objection
After a re-expansion, you can shut down your opponent's Metaworld again for 2 SP. (In version 1, this used to cost 3 SP, but ever since CROSS, it was reduced to cost only 2 SP.)
■ Forced Meta Expansion
This is the final say. Using this will force activation of the Metaworld for 2 more SP, but for only 50% of its normal duration (4 seconds).