Ougon Musou Kyoku/Lucifer
Background
Lucifer is the eldest sister of the Seven Stakes of Purgatory, furniture belonging to the Game Master in Umineko no Naku Koro ni. Lucifer represents the sin of pride, and does it quite well. In Ougon Musou Kyoku, Lucifer fulfills her duties as the furniture of the Game Master, while finding time to compete and play with the other furniture.
Introduction
Oldest of the seven purgatory sisters, Lucifer offers very fast and simple, beginner friendly gameplay for those who can keep up. She can get conversions from every range with her absurd neutral buttons, and her ability offers guaranteed easy damage. She also has access to some mixups with her overhead which can be spaced to be plus on block and combo'd on hit. She however struggles little against jumpers and her tools are one dimensional due to her some niche/useless specials.
Strengths
- Really good neutral control and great conversions: Her 2B is an amazing button with great range, speed and can be converted to her rekkas from max range. Her 5B and 5C are decent pokes too, so she has some options.
- Good, versatile ability: Lucifer's ability of another attack touch is great for quaranteed stun and damage, which everyone in the cast enjoys, and her good neutral control makes her even more versatile on any team.
- Overhead offers mixups: Her overhead can be dialed into, and in some tight strings it can be paced to be plus on block and comboable on hit, which is great to keep opponent afraid.
- Beginner friendly: Her good neutral button(s), simple ability and few usable specials makes her a great pick for people new to the game.
Weaknesses
- Some poor specials: Outside of her rekkas and SP versions of drill and teleport, her specials are either useless or niche to use, so she doesn't have versatility in that regard.
- Poor air to air options¨: Her air to air buttons have wonky hurtboxes and can whiff in weird places, and her overall air to air options are little limited.
- Low solo damage: Lucifer doesn't stitch out much damage on her own, she needs high damaging partner.
Ability
Attack Touch
Whilst this ability is active, your character can perform an an Attack Touch, regardless of the Touch Gauge's current state. Single use ability, consumed when you perform an Attack Touch.
Lucifer's ability is exactly what it's called - it's a free Attack Touch. It allows for very high damage combos without spending that many resources, simply by tagging Lucifer out or by entering the Meta World. Essentially it makes it so that Lucifer is almost always the character you want to have out, constantly building meter for her partner in the process.
It is worth mentioning that Attack Touch takes precedence over Touch Gauge - if it was already full, it will remain full and consume the ability. If it wasn't full, the ability will simply be consumed and the standard 8 second cooldown from Attack Touching will be placed, regardless of what the previous cooldown value was at. You could potentially do this to shorten how long your Touch Gauge is disabled from a Damage Touch (15 seconds) by entering the Meta World and Attack Touching off of any random hit.
Move List
Normal Moves
【5A】
[ Mid | Damage - 54 | Startup - 4 | Active - 5 ] Lucifer swing her hand horizontally in a karate chop.
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【2A】
[ Mid | Damage - 54 | Startup - 4 | Active - 5 ] The hem of Lucifer's skirt stabs the opponent.
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【6A】
[ Mid | Damage - 66 | Startup - 6 | Active - 3 ] Lucifer scratches the opponent with her nails in an upward motion.
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【c.5B】
[ Mid | Damage - 150 | Startup - 7 | Active - 5 ] Lucifer scratches her opponent with her nails.
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【f.5B】
[ Mid | Damage - 123 | Startup - 8 | Active - 8 ] Lucifer steps forward and swings her blade.
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【2B】
[ Low | Damage - 135 | Startup - 8 | Active - 5 ] Lucifer slaps the opponent with the hem of her skirt.
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【6B】
[ High | Damage - 180 | Startup - 17 | Active - 13 ] Lucifer leaps forward and hits the opponent with her butt. Overhead.
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【c.5C】
[ Mid | Damage - 129/129 | Startup - 8 | Active - 4/5 ] Lucifer spins in a circle, slashing the opponent with her blade twice.
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【f.5C】
[ Mid | Damage - 240 | Startup - 12 | Active - 12 ] Lucifer steps forward, stabs the opponent with her blade, then returns to her original position.
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【2C】
[ Low | Damage - 240 | Startup - 13 | Active - 10 ] Lucifer slides along the ground, stabbing the feet of her opponent with her blade. Knocks down.
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【3C】
[ Mid | Damage - 270 | Startup - 18 | Active - 8 ] Lucifer performs an uppercut stab with the hem of her skirt. Launches.
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【j8.A】
[ High | Damage - 60 | Startup - 3 | Active - 10 ] Lucifer chops the opponent in a manner similar to her 5A.
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【j8.B】
[ High | Damage - 150 | Startup - 7 | Active - 4 ] Lucifer spins in the air, hitting the opponent with the hem of her skirt.
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【j8.C】
[ High | Damage - 252 | Startup - 11 | Active - 4 ] Lucifer throws open her arms, slashing the area in front of her three times though only hitting once. Wallslams on hit.
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【j7/9.A】
[ High | Damage - 60 | Startup - 6 | Active - 8 ] Lucifer's foot turns into a blade and stabs the opponent.
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【j7/9.B】
[ High | Damage - 150 | Startup - 9 | Active - 4 ] Lucifer scratches the area below her with her nails.
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【j7/9.C】
[ High | Damage - 201 | Startup - 11 | Active - 3 ] Lucifer swings her blade at the area below her.
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【B+C】
[ Throw | Damage - 300 | Whiff - 29 ] Lucifer jumps on the opponent's shoulders, gashes the opponent's neck with her claws, then leaps off, sending both players flying in opposite directions. Can be air-teched.
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Special Moves
Lucifer Blade 「ルシファーブレード」 ― 236A/B/C
Lucifer steps forward and swings her blade three times before launching the opponent by jumping into the air. Can be executed up to three times in a row.
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Magic Circle 「マジックサークル」 ― 421A/B/C
Lucifer vanishes and reappears closer to the opponent, slashing them. The distance traveled depends on the button used.
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Stake of Pride 「傲慢なる杭」 ― 214A/B/C
Ground - Lucifer backflips then launches herself in stake form. Hits mid.
Air - Lucifer turns her lower half into stake form and launches at the ground.
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SP Supers
Lucifer Blade: 4th 「ルシファーブレード4th」 ― 236A+B
Lucifer launches the opponent in the air but lands and does another dragon punch. Only usable as a replacement to 3rd Strike. Hits mid.
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Teleport Circle 「テレポートサークル」 ― 421A+B
Lucifer vanishes and reappears right beside the opponent, slashing them. Overhead.
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The Sacrifice-Gouging Stake of Pride 「傲慢なる生贄抉りの杭」 ― 214A+B
Ground - Lucifer back flips and launches herself in stake form. Hits mid.
Air - Lucifer turns her lower half into stake form and launches at the ground at a 30 degree angle. Hits high.
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Level 2 Super
The Proud Eldest Daughter's Murder Spree 「傲慢なる長女の殺人劇」 ― 236236C
Lucifer rushes at the opponent and if contact is made, hits the opponent with a 10 hit combo.
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Meta Super
Seven Sisters of Purgatory, to me! 「煉獄の七姉妹、ここに!」 ― 641236C
Lucifer throws the other six stakes as a single projectile at the opponent. If they hit, the sisters hold the opponent down as Lucifer collides into them in stake form.
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Frame Data
KD = Knockdown | Frames | Frame Advantage | Attack | Damage|Startup*| Active | Recovery |On Hit | On Block | Notes Throw ------------------------------------------------------------------ B+C | 300 | 0-1 | ? | ? | TKD | |29 Duration on Whiff Normals ------------------------------------------------------------------ 5A | 54 | 4 | 5 | 3 | +2 | +2 | 2A | 54 | 4 | 5 | 4 | +1 | +1 | c.5B | 150 | 7 | 5 | 15 | -4 | -6 | f.5B | 123 | 8 | 8 | 22 | -14 | -16 | 2B | 135 | 8 | 5 | 14 | -3 | -5 | c.5C | 129x2 | 8 | 4(5)5 | 37 | -17 | -20 | f.5C | 240 | 12 | 12 | 22 | -9 | -12 | 2C | 240 | 13 | 10 | 12 | UKD | -12/-3 | j8.5A | 60 | 3 | 10 | 3 | | | j8.5B | 150 | 7 | 4 | 6 | | | j8.5C | 252 | 11 | 4 | 10 | | | j(7/9).5A | 60 | 6 | 8 | 3 | | | j(7/9).5B | 150 | 9 | 4 | 7 | | | j(7/9).5C | 201 | 11 | 3 | 8 | | | Command Normals ------------------------------------------------------------------ 6A | 66 | 6 | 3 | 9 | -2 | -2 | 6B | 180 | 17 | 13 | 9 | +3/+15| +0/+12 | 3C | 270 | 18 | 8 | 23 | launch| +0 | Specials ------------------------------------------------------------------ 236A: | -4 | 236AA: | -3? | 236AAA: | -25? | 236B: | -5 | 236BB: | -4 | 236BBB: | -25? | 236C: | -9? | 236CC: | -9? | 236CCC: | -25? | 421A: | -8 | 421B: | -8 | 421C: | -8 | 214A/B/C: | | j.214A: | -1? | j.214B: | -2? | j.214C: | -4 | SPs and Meta ------------------------------------------------------------------ 236XXA+B: | -26? | 421A+B: | -16 | 214A+B: | | j.214A+B: | +7 | 236236C: | -5 | Meta 641236C: | -28? |
General Strategy
Feel free to edit this part of the wiki with your tips/strats on how to best use Lucifer.
- Coming Soon
Team Building
Feel free to edit this part of the wiki with your tips/strats what partners are best for Lucifer to use.
Factors in choosing Lucifer for your team
- Coming Soon
Rosa
- Coming Soon
Ange
- Coming Soon
Battler
- Coming Soon
Beatrice
- Coming Soon
Virgilia
- Coming Soon
Willard
- Coming Soon
Kanon
- Coming Soon
Shannon
- Coming Soon
B.Battler
- Coming Soon
Eva Beatrice
- Coming Soon
Chiester410
- Coming Soon
Ronove
- Coming Soon
LambdaDelta
- Coming Soon
Jessica
- Coming Soon
George
- Coming Soon
Erika
- Coming Soon
Dlanor
- Coming Soon
Bernkastel
- Coming Soon
Combos
Feel free to edit this part of the wiki with other combos to use, ranging from BnBs to optimized.
Normal Combos
- 2A 2B 5B 5C 236C~236C~236C
- Lucifer's staple BnB.
- 2A 2B 5B f.5C 2C
- Alternative BnB for max range confirms.
Metered Combos
- 2A 2B 5B 5C metaDeclare xx 2A 2B 5B 5C 236C 236C attackTouch(partner) (...) attackTouch(Lucifer) 2A 2B 5B 5C metaSuper
- Extremely basic Meta World BnB that makes use of Lucifer's ability.
- - (...) stands in for whatever combo that Lucifer's partner does, assuming it leaves the opponent grounded.
- 2A 2B 5B 5C 2C metaDeclare xx dash 3C j9.C j9.B land dash 6A j8.C xx land metaSuper
- High execution combo that looks amazing and is surprisingly practical.
- - Can be done anywhere in the screen.
- - The j.9C j9.B must be timed close to the ground.
- A variation of the high execution combo.
- - Can be done anywhere on the screen.
- - The f.5C must be timed at the max of distance of the Dash Cancel in order to connect.
- - The j.9C j9.B must be timed close to the ground.
- 2A 2B 5B 5C 2C metaDeclare xx dash 3C j8.C land [2A 5A/6A j.8C land]xN metaSuper
- A corner-only variation of the high execution combo.
- - xN can be done for as long as Meta World is active.
- Another corner variation.
- - The f.5C must be timed at the max of distance of the Dash Cancel in order to connect.
- - xN can be done for as long as Meta World is active.
Pictures