Matrimelee/Kanji: Difference between revisions
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== Normal Moves == | == Normal Moves == | ||
===Far Standing Normals=== | |||
{{MoveData | |||
|image=MM_Kanji_5A.png | |||
|caption= | |||
|name=5.A | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=4 | |||
|Permanent Damage=2 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> Self chains into 5.C. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_5B.png | |||
|caption= | |||
|name=5.B | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=10 | |||
|Permanent Damage=5 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_5C.png | |||
|caption= | |||
|name=5.C | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=16 | |||
|Permanent Damage=8 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_5D.png | |||
|caption= | |||
|name=5.D | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=18 | |||
|Permanent Damage=9 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_5CD.png | |||
|caption= | |||
|name=5.CD | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=24 | |||
|Permanent Damage=24 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> Hard WallSlam | |||
}} | |||
}} | |||
===Close Standing Normals=== | |||
{{MoveData | |||
|image=MM_Kanji_cl5a.png | |||
|caption= | |||
|name=cl.5A | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=5 | |||
|Permanent Damage=2 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Self<br>Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_cl5b.png | |||
|caption= | |||
|name=cl.5B | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=8 | |||
|Permanent Damage=4 | |||
|Guard=Low | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_cl5c.png | |||
|caption= | |||
|name=cl.5C | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=15 | |||
|Permanent Damage=7 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_cl5d.png | |||
|caption= | |||
|name=cl.5D | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=16 | |||
|Permanent Damage=8 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
===Crouching Normals=== | |||
{{MoveData | |||
|image=MM_Kanji_2A.png | |||
|caption= | |||
|name=2.A | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=4 | |||
|Permanent Damage=8 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Self<br>Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_2b.png | |||
|caption= | |||
|name=2.B | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=8 | |||
|Permanent Damage=4 | |||
|Guard=Low | |||
|Gauge | |||
|Cancel=Self<br>Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Natrually chains into 5.B. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_5C.png | |||
|caption= | |||
|name=2.C | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=14 | |||
|Permanent Damage=7 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_2d.png | |||
|caption= | |||
|name=2.D | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=18 | |||
|Permanent Damage=9 | |||
|Guard=Low | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Short sweep. Pushes Kanji a bit forward to compensate but has some slow start-up. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_2cd.png | |||
|caption= | |||
|name=2.CD | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=16 | |||
|Permanent Damage=8 | |||
|Guard=Low | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
===Jumping Normals=== | |||
{{MoveData | |||
|image=MM_Kanji_8a.png | |||
|caption= | |||
|name=8.A | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=8 | |||
|Permanent Damage=4 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Hitbox is shorter than the actual cane. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_8b.png | |||
|caption= | |||
|name=8.B | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=8 | |||
|Permanent Damage=4 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Can cross-up. Not much hitstun but can set up an Option Select grab or low starter. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_8C.png | |||
|caption= | |||
|name=8.C | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=12 | |||
|Permanent Damage=6 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Natrually chains into 7/9.C. Extremely huge hitstun and decently long air normal. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_8d.png | |||
|caption= | |||
|name=8.D | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage= | |||
|Permanent Damage=7 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Can cross-up. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_79c.png | |||
|caption= | |||
|name=7.C ''or'' 9.C | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=12 | |||
|Permanent Damage=6 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Extremely long normal but has a long start-up animation. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_79d.png | |||
|caption= | |||
|name=7.D ''or'' 9.D | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=14 | |||
|Permanent Damage=7 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Can cross-up. | |||
}} | |||
}} | |||
===Command Normals=== | |||
{{MoveData | |||
|image=MM_Kanji_cmd_6a.png | |||
|caption= | |||
|name=6.A | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=0 | |||
|Permanent Damage=0 | |||
|Guard=N/A | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=The Pogo Stance. You can leave this stance by holding down or pressing a punch or a kick to do an attack. Follow-ups listed below.<br> This stance also changes Kanji's movement and does not allow him to jump. If Kanji is hit in this stance he will be considered airborne and be put in a juggle state. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_cmd_6a_1.png | |||
|caption= | |||
|name=6.A > P | |||
|data=Follow-up to 6.A. | |||
{{AttackData-Matrim | |||
|Total Damage=16 | |||
|Permanent Damage=8 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Overhead | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_cmd_6a_2.png | |||
|caption= | |||
|name=6.A > K | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=16 | |||
|Permanent Damage=8 | |||
|Guard=High | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Slow overhead compared to the Punch follow-up. | |||
}} | |||
}} | |||
===Dash Normals=== | |||
{{MoveData | |||
|image=MM_Kanji_66P.png | |||
|caption= | |||
|name=66.A ''or'' C | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=18 | |||
|Permanent Damage=9 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> Kanji's best tool. Starter to most combos. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_5D.png | |||
|caption= | |||
|name=66.B ''or'' D | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=24 | |||
|Permanent Damage=12 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> | |||
}} | |||
}} | |||
===Rage Explosion, Throws & Guard Cancel=== | |||
{{MoveData | |||
|image=MM_Kanji_Gthrow.png | |||
|caption=4/6.C ''or'' j.6C | |||
|name=Grabs | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=20 | |||
|Permanent Damage=10 | |||
|Guard=Grab | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Can also be done in the air. Power pole go woooo!! | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_66P.png | |||
|caption=5.CD (On block) | |||
|name=Guard Cancel | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=8 | |||
|Permanent Damage=8 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=Special<br>Super | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Requires 1 Stress Meter to active and can only be done on block. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=MM_Kanji_RageExplosion.png | |||
|caption= | |||
|name=Rage Explosion | |||
|data= | |||
{{AttackData-Matrim | |||
|Total Damage=6 | |||
|Permanent Damage=3 | |||
|Guard=Mid | |||
|Gauge | |||
|Cancel=N/A | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Hit Adv= | |||
|Block Adv= | |||
|description=Air Unblockable.<br> Can only be done when one Stress Meter is filled. On hit it puts the opponent into a juggle state. | |||
}} | |||
}} | |||
== Special Moves == | == Special Moves == |
Revision as of 08:49, 1 August 2020
This page is currently under construction
Introduction
Kanji found out about the Matrimelee tournament through Kintaro Kokuin, who told him that many other relatives were invited to it. Kanji was surprised at not receiving an invitation and later found out the prize for the winner was to earn the hand of a young princess. Kanji wanted a bride and grew impatient as the tournament was approaching so he stole an invite from another fighter.
Overview
Strengths | Weaknesses |
---|---|
|
|
Strategy
Use dash C > EX flash cane whenever your opponent is in a corner or you are about to get rage explosion. Jumping D (or jumping C if the opponent has long air pokes) for air-to-air. Can end pressure strings on 41236B/D pretty safely but some characters can punish it. If your opponent is throwing projectiles at you, your 63214.A will absorb most of them.
Normal Moves
Far Standing Normals
5.A
|
---|
5.B
|
---|
5.C
|
---|
5.D
|
---|
5.CD
|
---|
Close Standing Normals
cl.5A
|
---|
cl.5B
|
---|
cl.5C
|
---|
cl.5D
|
---|
Crouching Normals
2.A
|
---|
2.B
|
---|
2.C
|
---|
2.D
|
---|
2.CD
|
---|
Jumping Normals
8.A
|
---|
8.B
|
---|
8.C
|
---|
8.D
|
---|
7.C or 9.C
|
---|
7.D or 9.D
|
---|
Command Normals
6.A
|
---|
6.A > P
|
Follow-up to 6.A. |
---|
6.A > K
|
---|
Dash Normals
66.A or C
|
---|
66.B or D
|
---|
Rage Explosion, Throws & Guard Cancel
Grabs 4/6.C or j.6C 4/6.C or j.6C
|
---|
Guard Cancel 5.CD (On block) 5.CD (On block)
|
---|
Rage Explosion
|
---|
Special Moves
Loincloth Strike
41236.B
|
Isshakufu Da (Loincloth Strike) |
---|
41236.D
|
---|
Small Spirit Bullet
63214.A or C
|
Genmei Kikou Dan (Small Spirit Bullet) |
---|
Flash Cane
Mash A or C
|
Gekijou Juujitsuki (AKA "Flash Cane") |
---|
Dash Mash A or C
|
---|
Rising Headbutt
641236.A or C
|
Kyosuihizaryou (AKA "Rising Headbutt") |
---|
Dash 641236.A or C
|
---|
Super Moves
Stress Shot
[4]6.BD
|
Bakuretsu Houhi (Exploding Fart) |
---|
Ippatsu Ougi
BD,B,B,D
|
Kankadou Icchoku Sen (Restore to life) |
---|
Combos
Combo | Total Damage | Permanent Damage | Notes | ||
Combos |