Super Smash Bros. Crusade/Mewtwo: Difference between revisions

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Line 108: Line 108:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''5A.''
|name=Jab 1<br>
|name=Jab 1
5A.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 124: Line 123:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description= Jab
  }}
  }}
}}
}}
Line 130: Line 129:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''5A.5A.''
|name=Jab 2<br>
|name=Jab 2
5A.5A.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 146: Line 144:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Follows up with a Right punch forward.
  |description= Jab
  }}
  }}
}}
}}
Line 152: Line 150:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=5A.5A.5A.
|name=Jab 3<br>
|name=Jab 3
5A.5A.5A.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 168: Line 165:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Finishes with a kick forward.
  |description=Jab
  }}
  }}
}}
}}


 
====== <font style="visibility:hidden" size="0">Tilts</font> ======
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''6A.''
|name=Side Tilt<br>
|name=Side Tilt
6A.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 191: Line 187:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Tilt
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''8A.''
|name=Up Tilt<br>
|name=Up Tilt
8A.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 212: Line 207:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Tilt
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''2A.''
|name=Down Tilt<br>
|name=Down Tilt<br>
2A.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 233: Line 227:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Tilt
  }}
  }}
}}
}}


 
====== <font style="visibility:hidden" size="0">Smash Attacks</font> ======
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''6C.''
|name=Side Smash<br>
|name=Side Smash<br>
6C.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 256: Line 249:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Smash
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''8C.''
|name=Up Smash<br>
|name=Up Smash
8C.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 277: Line 269:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Smash
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''2C.''
|name=Down Smash<br>
|name=Down Smash
2C.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 298: Line 289:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Smash
  }}
  }}
}}
}}
Line 305: Line 296:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(During Dash/Run) A.''
|name=Dash Attack<br>
|name=Dash Attack
66A.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 321: Line 311:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Dsh Atk
  }}
  }}
}}
}}


 
====== <font style="visibility:hidden" size="0">Aerials</font> ======
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(Air) 5A.''
|name=Neutral Air<br>
|name=Neutral Air
5A. (Air)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 344: Line 333:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Aerial
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(Air) 6A.''
|name=Forward Air<br>
|name=Forward Air
6A. (Air)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 365: Line 353:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Aerial
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(Air) 4A.''
|name=Back Air<br>
|name=Back Air
4A. (Air)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 386: Line 373:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Aerial
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(Air) 8A.''
|name=Up Air<br>
|name=Up Air
8A. (Air)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 407: Line 393:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=Fast Punch forward.
  |description=Aerial
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(Air) 2A.''
|name=Down Air<br>
|name=Down Air
2A. (Air)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 428: Line 413:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Aerial
  }}
  }}
}}
}}
Line 434: Line 419:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(Grounded) 5Z. or 6Z.''
|name=Grab<br>
|name=Grab
5Z./6Z. (Ground)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 455: Line 439:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(During Grab) 5A.''
|name=Pummel<br>
|name=Pummel
5A. (Grab)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 471: Line 454:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Pummel
  }}
  }}
}}
}}
Line 478: Line 461:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(During Grab) 6.''
|name=Forward Throw<br>
|name=Forward Throw
6. (Grab)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 494: Line 476:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Throw
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(During Grab) 4.''
|name=Back Throw<br>
|name=Back Throw
4. (Grab)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 515: Line 496:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Throw
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(During Grab) 8.''
|name=Up Throw<br>
|name=Up Throw
8. (Grab)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 536: Line 516:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Throw
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''(During Grab) 2.''
|name=Down Throw<br>
|name=Down Throw
2. (Grab)
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 557: Line 536:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Throw
  }}
  }}
}}
}}
Line 564: Line 543:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''5B. (Neutral Special)''
|name=Neutral Special<br>
|name=B Name
5B.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 580: Line 558:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Special
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''6B. (Side Special)''
|name=Side Special<br>
|name=SideB Name
6B.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 601: Line 578:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Special
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''8B. (Up Special)''
|name=Up Special<br>
|name=UpB Name
8B.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 622: Line 598:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Special
  }}
  }}
}}
}}
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''2B. (Down Special)''
|name=Down Special<br>
|name=DownB Name
2B.
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 643: Line 618:
  |Active=4
  |Active=4
  |Priority=1
  |Priority=1
  |description=
  |description=Special
  }}
  }}
}}
}}
Line 650: Line 625:
{{MoveData
{{MoveData
|image=
|image=
|caption=
|caption=''5B. (Full Meter)''
|name=Final Smash Name Here<br>
|name=Final Smash:<br>
5B. (Max Meter)
Name
|data=
|data=
  {{AttackData-SSBC
  {{AttackData-SSBC
Line 666: Line 641:
  |Active=-
  |Active=-
  |Priority=-
  |Priority=-
  |description=  
  |description= Final
  }}
  }}
}}
}}

Revision as of 08:32, 13 October 2021

Mewtwo

Pokemon (Nintendo)

SSBC Mewtwo Stock.png
SSBC Mewtwo Portrait.png
SSBC Pokemon Icon.png


Introduction

xSSBC_Mewtwo_Stock.png Mewtwo (Pokemon) Who is this?

Versus Theme Battle! Mewtwo Pokémon X / Y

SSBC Pokemon Icon.png

Nintendo

SSBC Smash Icon.png


Overview

Attributes
Max Jumps Weight Gravity Friction
3.0
Average
0.245
Middleweight
0.2
Average
0.95
Walk Speed Run Start Speed Run Acceleration Run Speed
2.58
Very Fast
3.0
Average
0.1
4.4
Jump Momentum Jump Speed Mid Jump Speed Short Hop Speed
0.7
5.85
6.0
3.0
Air Speed Fall Speed Fast Fall Multiplier Airdash Speed
2.47
2.9
1.5
8.0
Average
Air Acceleration Air Friction Special Actions
0.175
0.1
Float, Double Jump Cancel

* Archetype:
* Availability: Default

Game Plan

"3 good things about the character". "Unique Mechanic".

"1-3 bad things".

Quick overview/ Description of

  • Tilts are...
  • Smashes are...
  • Aerials are...
  • Throws are...
  • For Neutral, character does thing
  • For Advantage, character does thing
  • For Disadvantage, character does thing

"Character is for you if:"

  • Archetype
  • Game plan
  • Pros

For a more in depth overview of the character, guides and a matchup spread, go to Mewtwo: Competitive Overview

Kirby Copy Ability Beam SSBC Kirby CopyAbility Beam.png Description


Home Stage SSBC Netherworld StageIcon.png Netherworld SSBC Touhou Icon.png


Home Stage SSBC PokemonStadium StageIcon.png Pokemon Stadium SSBC Pokemon Icon.png


Home Stage SSBC DistortionWorld StageIcon.png Distortion World SSBC Pokemon Icon.png


Moveset

Normals
Jab 1
5A.
5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Jab

Jab 2
5A.5A.
5A.5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Jab

Jab 3
5A.5A.5A.
5A.5A.5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Jab

Tilts
Side Tilt
6A.
6A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Tilt

Up Tilt
8A.
8A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Tilt

Down Tilt
2A.
2A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Tilt

Smash Attacks
Side Smash
6C.
6C.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Smash

Up Smash
8C.
8C.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Smash

Down Smash
2C.
2C.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Smash


Dash Attack
(During Dash/Run) A.
(During Dash/Run) A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Dsh Atk

Aerials
Neutral Air
(Air) 5A.
(Air) 5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Aerial

Forward Air
(Air) 6A.
(Air) 6A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Aerial

Back Air
(Air) 4A.
(Air) 4A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Aerial

Up Air
(Air) 8A.
(Air) 8A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Aerial

Down Air
(Air) 2A.
(Air) 2A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Aerial

Grabs
Grab
(Grounded) 5Z. or 6Z.
(Grounded) 5Z. or 6Z.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Reaches out with Hand

Pummel
(During Grab) 5A.
(During Grab) 5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Pummel


Forward Throw
(During Grab) 6.
(During Grab) 6.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Back Throw
(During Grab) 4.
(During Grab) 4.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Up Throw
(During Grab) 8.
(During Grab) 8.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Down Throw
(During Grab) 2.
(During Grab) 2.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Specials
B Name
5B. (Neutral Special)
5B. (Neutral Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

SideB Name
6B. (Side Special)
6B. (Side Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

UpB Name
8B. (Up Special)
8B. (Up Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

DownB Name
2B. (Down Special)
2B. (Down Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

Final Smash
Final Smash:
Name
5B. (Full Meter)
5B. (Full Meter)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
- - - - - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
- - - - - - - - -

Final

Alternate Costumes

Base
2
3
4
5
6
7
8

Trivia

  • Fun Fact Here
  • Fun Fact Here too


General
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