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| ===<big>4A</big>=== | | ===<big>4A</big>=== |
| | {{MoveData |
| | |image = CONR3_Hinata_4A.png |
| | |caption = |
| | |name = {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Str}} |
| | |input = |
| | |data = |
| | {{AttackData-CONR3 |
| | |damage = - |
| | |startup = - |
| | |active = - |
| | |recovery = - |
| | |guarddmg = - |
| | |blockstun = - |
| | |advhit = - |
| | |advblock = - |
| | |throwinvul = - |
| | |description = |
| | }} |
| | }} |
| | |
| | ===<big>Byakugan 4A</big>=== |
| {{MoveData | | {{MoveData |
| |image = CONR3_Hinata_4A.png | | |image = CONR3_Hinata_4A.png |
Revision as of 19:00, 8 June 2023
Main Strengths
Additional Notes
- Byakugan Install
Hinata has access to an install via 4X at the cost of 50% chakra. This changes some of her moveset and gives her access to new supers and new Hyuuga cancels.
- Changes her 6A, j.A, 5X and 2X into copies of Neji's respective moves.
- Awakened Hinata 6AY and all similar Hyuuga Cancels can be cancelled on frame 1.
- Her guard bar is increased to an incredibly high value, allowing her to be able to guard typically unguardable moves such as Neji 5[A].
- Hinata takes more damage, this also means she builds more chakra from getting hit as well
- Hyuuga Cancels
Hinata can cancel some of her attacks to a neutral state by pressing Y during their startup, as a feint. These attacks/strings include:
- 5B(B), 6B(B), 6A(A), Byakugan 6A, wrA, 5BBBB(A)
These specific attacks can still be Hyuuga cancelled even when used in the middle of other strings.
- Super Cancels
Hinata has numerous unique super cancel points in her strings, much more than most other characters:
- 5B(B), 6B(B), 5BBBB(A), 6A(A), wrA, 66A(B)
These specific attacks can still be super cancelled even when used in the middle of other strings.
- Latent Ninja Power
LNP activates at 30% health and gives these buffs:
- 6A has invulnerability until the end of active frames (it is now a true reversal).
- Hinata can block immediately after turning around.
- Byakugan activation no longer costs chakra.
- Holding 4[A] while in Byakugan state drains Hinata's chakra more slowly.
String List
String #
|
Inputs
|
Notes
|
01
|
> > > >
|
|
02
|
> > > >
|
|
03
|
> > > > > >
|
|
04
|
> > > > > > >
|
|
05
|
> > >
|
|
06
|
+ > >
|
|
07
|
+ > > >
|
|
08
|
+ >
|
|
09
|
+ >
|
|
10
|
+ > > >
|
|
11
|
+ > > > >
|
|
12
|
> > > >
|
|
13
|
> > > >
|
|
14
|
> > > > > >
|
|
15
|
> > > > > > >
|
|
16
|
> >
|
|
17
|
+ > >
|
|
18
|
> > >
|
|
19
|
![Air Air](/images/thumb/c/ca/CONR3_AIR.png/28px-CONR3_AIR.png) >
|
|
20
|
+ > > >
|
|
21
|
+ > > >
|
|
22
|
+ >
|
|
Weak Attacks
5B
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
6B
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2B
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
4B
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
8B
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
Launch
|
-
|
-
|
|
66B
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.B
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Strong Attacks
5A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Byakugan 6A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
4A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Byakugan 4A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
8A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
66A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
j.A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Byakugan j.A
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Throws
5Y
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2Y
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
j.Y
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Supers
5X
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2X
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
4X
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Byakugan 5X
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Byakugan 2X
|
Damage
|
Startup
|
Active Frames
|
Recovery
|
Guard Damage
|
Blockstun
|
Advantage on Hit
|
Advantage on Block
|
Throw Immunity
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
BNB Combos
Navigation
General
|
|
|
Characters
|
|
|
Archived Information
|
|