Naruto Shippuden: Clash of Ninja Revolution 3/Hinata: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
Line 491: Line 491:
  |throwinvul = -
  |throwinvul = -
  |description =  
  |description =  
* Placeholder
Hinata throws 2 kunais down towards the ground. Identical to most other kunai j.As, so it's still mainly used for neutral / anti-anti-air / throw bait like the rest.
  }}
  }}
}}
}}

Revision as of 21:11, 9 June 2023

Hinata

Main Strengths

Additional Notes

Byakugan Install Byakugan

Hinata has access to an install via 4X at the cost of 50% chakra. This changes some of her moveset by giving her some of her brother Neji's attacks and supers, and also buffs her Hyuuga cancel ability.

  • Changes her 6A, j.A, 5X and 2X into copies of Neji's respective moves.
  • Awakened Hinata 6AY and all similar Hyuuga Cancels can be cancelled on frame 1.
  • Her guard bar is increased to an incredibly high value, to the point where she is even able to guard instant guard break moves such as Neji 5[A].
  • Hinata takes more damage when getting hit, but this also means she builds more chakra from getting hit as well.
Hyuuga Cancels

Hinata can cancel some of her attacks to a neutral state by pressing Y during their startup, as a feint. These attacks/strings include:

  • 5B(B), 6B(B), 6A(A), Byakugan 6A, wrA, 5BBBB(A)

These specific attacks can still be Hyuuga cancelled even when used in the middle of other strings.

Extra Super Cancels

Hinata has numerous unique super cancel points in her strings, much more than most other characters:

  • 5B(B), 6B(B), 5BBBB(A), 6A(A), wrA, 66A(B)

These specific attacks can still be super cancelled even when used in the middle of other strings.

Video example of all of Hinata's super cancellable strings.
Latent Ninja Power

LNP activates at 30% health and gives these buffs:

  • 6A has invulnerability until the end of active frames (it is now a true reversal).
  • Hinata can block immediately after turning around.
  • Byakugan activation no longer costs chakra.
  • Holding 4[A] while in Byakugan state drains Hinata's chakra more slowly.

String List

String # Inputs Notes
01 Weak Attack>Weak Attack>Weak Attack>Weak Attack>Weak Attack
02 Weak Attack>Weak Attack>Weak Attack>Weak Attack>Strong Attack
03 Weak Attack>Weak Attack>Weak Attack>Strong Attack>Weak Attack>Weak Attack>Weak Attack
04 Weak Attack>Weak Attack>Weak Attack>Strong Attack>Weak Attack>Weak Attack>Strong Attack>Strong Attack
05 Weak Attack>Weak Attack>Strong Attack>Strong Attack
06 Forward+Weak Attack>Weak Attack>Weak Attack
07 Forward+Weak Attack>Weak Attack>Strong Attack>Strong Attack
08 Down+Weak Attack>Weak Attack
09 Forward+Strong Attack>Strong Attack
10 Down+Strong Attack>Weak Attack>Weak Attack>Weak Attack
11 Down+Strong Attack>Weak Attack>Weak Attack>Strong Attack>Strong Attack
Byakugan 12 Weak Attack>Weak Attack>Weak Attack>Weak Attack>Weak Attack
Byakugan 13 Weak Attack>Weak Attack>Weak Attack>Weak Attack>Strong Attack
Byakugan 14 Weak Attack>Weak Attack>Weak Attack>Strong Attack>Weak Attack>Weak Attack>Weak Attack
Byakugan 15 Weak Attack>Weak Attack>Weak Attack>Strong Attack>Weak Attack>Weak Attack>Strong Attack>Strong Attack
Byakugan 16 Weak Attack>Weak Attack>Strong Attack
Byakugan 17 Forward+Weak Attack>Weak Attack>Weak Attack
Byakugan 18 Forward>Weak Attack>Weak Attack>Strong Attack
Byakugan 19 AirWeak Attack>Weak Attack
Byakugan 20 Down+Strong Attack>Weak Attack>Weak Attack>Weak Attack
Byakugan 21 Down+Strong Attack>Weak Attack>Weak Attack>Strong Attack
Byakugan 22 Run+Strong Attack>Weak Attack

Weak Attacks

5B

Weak Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

6B

ForwardWeak Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

2B

DownWeak Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

4B

BackWeak Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

8B

UpWeak Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - Launch - -

66B

RunWeak Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

j.B

AirWeak Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Launches on hit

Strong Attacks

5A

Strong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

6A

ForwardStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

Byakugan 6A

ByakuganForwardStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

2A

DownStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

4A

BackStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

Byakugan 4A

ByakuganBackStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Can be held to extend catch frames at the cost of chakra

While in Byakugan state, Hinata's 4A becomes functionally identical to Neji's 4A, including the ability to hold it to extend the catch window.

8A

UpStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

66A

RunStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

Byakugan 66A

ByakuganRunStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

j.A

AirStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -

Hinata throws 2 kunais down towards the ground. Identical to most other kunai j.As, so it's still mainly used for neutral / anti-anti-air / throw bait like the rest.

Byakugan j.A

ByakuganAirStrong Attack
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

Throws

5Y

Throw
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

2Y

DownThrow
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

j.Y

AirThrow
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

Supers

5X

Special Jutsu
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

2X

DownSpecial Jutsu
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

4X

BackSpecial Jutsu
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

Byakugan 5X

ByakuganSpecial Jutsu
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

Byakugan 2X

ByakuganDownSpecial Jutsu
Damage Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block Throw Immunity
- - - - - - - - -
  • Placeholder

BNB Combos

Navigation

General
Controls
HUD
FAQ
System
Esoterica
Technical Data
Stages
Strategy
Characters
Anbu Kakashi
Anko
Asuma
Baki
Bando
Choji
Deidara
Gaara
Granny Chiyo
Hidan
Hinata
Hiruko
Itachi
Jiraiya
Kabuto
Kagura
Kakashi
Kakuzu
Kankuro
Kiba
Kisame
Komachi
Kurenai
Lee
Might Guy
Naruto
Neji
Orochimaru
Sai
Sakura
Sasori
Sasuke
Shikamaru
Shino
Temari
Tenten
Towa
Tsunade
Yamato
Yugao
Archived Information
Glossary
Netplay
Resources