Naruto Shippuden: Clash of Ninja Revolution 3/Lee: Difference between revisions
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{{Infobox-CONR3 | |||
{{TOClimit| | |name = Lee | ||
|image = CONR3_Lee.png | |||
|size = | |||
|health = 10,000 | |||
|guard = 10,000 | |||
|lnphealth = 20% | |||
|damagemod = 1x | |||
|guardmod = | |||
|chakramod = | |||
|install = Eight Inner Gates | |||
|installdmgmod = 1.15x (Gate of Rest)<br>1.8x (Gate of Life) | |||
|installgrd = 10,000 | |||
|installgrdmod = | |||
|installchkmod = | |||
}} | |||
{{TOClimit|2}} | |||
== Main Strengths == | == Main Strengths == | ||
== Additional Notes == | == Additional Notes == | ||
* '''Latent Ninja Power activates at 20% health''' and grants these buffs: | ;Eight Inner Gates | ||
** | Lee can enhance his offensive attributes considerably by '''opening the Eight Inner Gates''' via {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Sp}}. Unlike other characters with similar power-up mechanics, Lee can make use of his own version twice, with the second use drastically improving the benefits but also increasing the risk to the maximum. Once opened, their effects are irreversible for the rest of the round. | ||
** | |||
Upon use, Lee will experience the following advantages: | |||
*When the '''Gate of Rest''' is opened, all of Lee's attacks will deal '''increased damage and guard damage'''. To signify this, Lee's limbs will have red streaks when attacking. | |||
*When the '''Gate of Life''' is opened, all of Lee's attacks will deal '''even higher damage and guard damage than with the Gate of Rest'''. As a tell, in addition to the red streaks, Lee's appearance will change. | |||
**The Gate of Life will also grant Lee the following enhancements, at the cost of '''quickly draining Lee's health to 1''': | |||
***Lee's Chakra Gauge '''refills automatically at an alarming speed'''. | |||
***Several attacks '''become super-cancelable'''. | |||
***Gains a new and extremely powerful {{NotationIcon-CONR3|Sp}} that '''tracks the opponent's location'''. | |||
;Latent Ninja Power | |||
*'''LNP activates at 20% health remaining''' and grants these buffs: | |||
** {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Sp}} no longer costs Chakra. | |||
** Lee gains access to {{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Sp}} for the cost of 25% Chakra. When used, Lee teleports behind his opponent. | |||
;Other | |||
* Lee, along with Might Guy, '''does not have a projectile of any kind'''. | |||
** Unlike other characters who lack projectiles in their standard kits, Lee and Might Guy '''do not make use of a Paper Bomb projectile'''. Their Paper Bomb toss is replaced with an '''Unblockable''' flying kick, and their Paper Bomb detonation is replaced with a shockwave that '''destroys enemy Paper Bombs'''. | |||
*** Unlike Might Guy, Lee can {{NotationIcon-CONR3|yc}} his version to convert into a combo. | |||
* Lee's '''(behind obstacle)''' {{NotationIcon-CONR3|Wk}} and {{NotationIcon-CONR3|Str}} are his {{NotationIcon-CONR3|Run}}{{NotationIcon-CONR3|Wk}} and {{NotationIcon-CONR3|6}}{{NotationIcon-CONR3|Str}} respectively. | |||
== String List == | == String List == | ||
{|class="wikitable mw-collapsible mw-collapsed" style="margin:1em auto 1em auto" | |||
|- | |||
!align="center"|String # | |||
!align="center"|Inputs | |||
!align="center"|Notes | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''01''' | |||
|{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Normal Form / Gate of Rest:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}, {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''02''' | |||
|{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Normal Form / Gate of Rest:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}, {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''03''' | |||
|{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Normal Form / Gate of Rest:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}, {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Str}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''04''' | |||
|{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}} | |||
| | |||
*'''In Normal Form / Gate of Rest:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Wk}}, {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Str}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''05''' | |||
|{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Str}}, {{NotationIcon-CONR3|Str}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''06''' | |||
|{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Str}}, {{NotationIcon-CONR3|Str}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''07''' | |||
|{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Str}}, {{NotationIcon-CONR3|Str}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Str}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''08''' | |||
|{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}} | |||
| | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|Str}}, {{NotationIcon-CONR3|Str}}({{NotationIcon-CONR3|Wk}}) and {{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Str}}) | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''09''' | |||
|{{NotationIcon-CONR3|6}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|6}}{{NotationIcon-CONR3|Wk}} | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''10''' | |||
|{{NotationIcon-CONR3|6}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|6}}{{NotationIcon-CONR3|Wk}} | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''11''' | |||
|{{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*Can {{NotationIcon-CONR3|Charge}} the first input to change the move's effect. | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Wk}} | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''12''' | |||
|{{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}} | |||
| | |||
*Can {{NotationIcon-CONR3|Charge}} the first input to change the move's effect. | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Wk}} | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''13''' | |||
|{{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
*Can {{NotationIcon-CONR3|Charge}} the first input to change the move's effect. | |||
*'''In Gate of Life:''' | |||
**{{NotationIcon-CONR3|Sp}} Cancellable at {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Wk}} | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''14''' | |||
|{{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''15''' | |||
|{{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Wk}} | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''16''' | |||
|{{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''17''' | |||
|{{NotationIcon-CONR3|8}}{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
|- | |||
|align="center"|{{NotationIcon-CONR3|String}} '''18''' | |||
|{{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|sb}}{{NotationIcon-CONR3|Str}} | |||
| | |||
|} | |||
== Weak Attacks == | |||
=== <big>5B</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_5B.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
*'''Primary Jab.''' | |||
* Can go into {{NotationIcon-CONR3|Wk}}({{NotationIcon-CONR3|Wk}}) on whiff. | |||
* Tied with Might Guy for the absolute fastest jab in the game. | |||
}} | |||
}} | |||
=== <big>6B</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_6B.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|6}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Staggers the opponent | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>2B</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_2B.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Notes 1 | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>4B</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_4B.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|version = Normal | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
}} | |||
{{AttackData-CONR3 | |||
|version = Full Charge | |||
|header = no | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Can be {{NotationIcon-CONR3|Charge}} | |||
** Instant Guard Break fully charged | |||
* Has enough hitstun to link into {{NotationIcon-CONR3|Wk}} or {{NotationIcon-CONR3|Str}} | |||
** On Counter Hit, Lee can link into {{NotationIcon-CONR3|8}}{{NotationIcon-CONR3|Wk}} as well | |||
}} | |||
}} | |||
=== <big>8B</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_8B.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|8}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Low enough recovery that it can link into itself | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>Running B</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_Running_B.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|run}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Notes 1 | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>j.B</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_Jump_B.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Air}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Notes 1 | |||
* Notes 2 | |||
}} | |||
}} | |||
== Strong Attacks == | |||
=== <big>5A</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_5A.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Str}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Staggers on hit | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>6A</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_6A.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|6}}{{NotationIcon-CONR3|Str}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Launches at a low elevation | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>2A</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_2A.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Str}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Trips on hit | |||
* Safe on block | |||
}} | |||
}} | |||
=== <big>4A</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_4A.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Str}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* '''Counter''' | |||
* Parries the opponent's attack, leaving them open to punish | |||
}} | |||
}} | |||
=== <big>8A</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_8A.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|8}}{{NotationIcon-CONR3|Str}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Notes 1 | |||
* Notes 2 | |||
}} | |||
}} | |||
== Frame Data == | === <big>Running A</big> === | ||
{{MoveData | |||
|image = CONR3_Lee_Running_A.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|run}}{{NotationIcon-CONR3|Str}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Notes 1 | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>j.A</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_Jump_A.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Air}}{{NotationIcon-CONR3|Str}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Notes 1 | |||
* Notes 2 | |||
}} | |||
}} | |||
== Throws == | |||
=== <big>5Y</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_5Y.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Thr}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* '''Standard Throw''' | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>2Y</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_2Y.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Thr}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* '''Unique Throw''' | |||
* In European releases of the game, '''Lee's recovery has been reduced''', making this Throw a viable combo starter | |||
}} | |||
}} | |||
=== <big>j.Y</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_Jump_Y.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Air}}{{NotationIcon-CONR3|Thr}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* '''Standard Air Throw''' | |||
* Notes 2 | |||
}} | |||
}} | |||
== Special Jutsu == | |||
=== <big>5X</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_5X.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Sp}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|version = Primary Lotus | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
}} | |||
{{AttackData-CONR3 | |||
|version = Hidden Lotus | |||
|header = no | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Requires 100% Chakra | |||
* Does not benefit from the Gate of Rest | |||
* Changes completely when used with the Gate of Life open: | |||
** Tracks the opponent's location | |||
}} | |||
}} | |||
=== <big>2X</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_2X.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|2}}{{NotationIcon-CONR3|Sp}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* '''Only available during LNP''' | |||
* Requires 25% Chakra | |||
* Teleports Lee towards the opponent | |||
}} | |||
}} | |||
=== <big>4X</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_4X.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|4}}{{NotationIcon-CONR3|Sp}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Requires 50% Chakra | |||
* When used once, opens the Gate of Rest | |||
* When used twice, opens the Gate of Life | |||
* Has some invulnerability during startup | |||
}} | |||
}} | |||
== Followups and Other Frame Data == | |||
<div class="contentbox mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide"> | |||
=== <big>5BB</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_5BB.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Super-cancelable | |||
* Notes 2 | |||
}} | |||
}} | |||
=== <big>5AB</big> === | |||
{{MoveData | |||
|image = CONR3_Lee_5BB.png | |||
|caption = | |||
|name = {{NotationIcon-CONR3|Str}}{{NotationIcon-CONR3|Wk}} | |||
|input = | |||
|data = | |||
{{AttackData-CONR3 | |||
|damage = | |||
|startup = | |||
|active = | |||
|recovery = | |||
|guarddmg = | |||
|blockstun = | |||
|advhit = | |||
|advblock = | |||
|throwinvul = | |||
|description = | |||
* Notes 1 | |||
* Notes 2 | |||
}} | |||
}} | |||
</div> | |||
== BNB Combos == | == BNB Combos == | ||
{| border="1em" cellpadding="3" cellspacing="0" | |||
| align="center" style="background:#f0f0f0;"|'''Combo''' | |||
| align="center" style="background:#f0f0f0;"|'''Damage''' | |||
| align="center" style="background:#f0f0f0;"|'''Notes''' | |||
|- | |||
|{{NotationIcon-CONR3|Wk}}{{NotationIcon-CONR3|Str}} | |||
| -- | |||
| | |||
*Notes 1 | |||
*Notes 2 | |||
|} | |||
==Strategy== | |||
==Navigation== | ==Navigation== | ||
{{Navbox-CONR3}} | {{Navbox-CONR3}} | ||
[[Category:Lee (CONR3)]] | |||
[[Category:Naruto Shippuden: Clash of Ninja Revolution 3]] | [[Category:Naruto Shippuden: Clash of Ninja Revolution 3]] |
Latest revision as of 22:46, 5 March 2024
Lee
| |
---|---|
![]() | |
Health: | 10,000 |
Guard Gauge: | 10,000 |
LNP Activation %: | 20% |
Damage Modifier: | 1x |
Install (Eight Inner Gates) | |
Damage Modifier: | 1.15x (Gate of Rest) 1.8x (Gate of Life) |
Guard Gauge: | 10,000 |
Main Strengths
Additional Notes
- Eight Inner Gates
Lee can enhance his offensive attributes considerably by opening the Eight Inner Gates via . Unlike other characters with similar power-up mechanics, Lee can make use of his own version twice, with the second use drastically improving the benefits but also increasing the risk to the maximum. Once opened, their effects are irreversible for the rest of the round.
Upon use, Lee will experience the following advantages:
- When the Gate of Rest is opened, all of Lee's attacks will deal increased damage and guard damage. To signify this, Lee's limbs will have red streaks when attacking.
- When the Gate of Life is opened, all of Lee's attacks will deal even higher damage and guard damage than with the Gate of Rest. As a tell, in addition to the red streaks, Lee's appearance will change.
- The Gate of Life will also grant Lee the following enhancements, at the cost of quickly draining Lee's health to 1:
- Lee's Chakra Gauge refills automatically at an alarming speed.
- Several attacks become super-cancelable.
- Gains a new and extremely powerful
that tracks the opponent's location.
- The Gate of Life will also grant Lee the following enhancements, at the cost of quickly draining Lee's health to 1:
- Latent Ninja Power
- LNP activates at 20% health remaining and grants these buffs:
no longer costs Chakra.
- Lee gains access to
for the cost of 25% Chakra. When used, Lee teleports behind his opponent.
- Other
- Lee, along with Might Guy, does not have a projectile of any kind.
- Unlike other characters who lack projectiles in their standard kits, Lee and Might Guy do not make use of a Paper Bomb projectile. Their Paper Bomb toss is replaced with an Unblockable flying kick, and their Paper Bomb detonation is replaced with a shockwave that destroys enemy Paper Bombs.
- Unlike Might Guy, Lee can
his version to convert into a combo.
- Unlike Might Guy, Lee can
- Unlike other characters who lack projectiles in their standard kits, Lee and Might Guy do not make use of a Paper Bomb projectile. Their Paper Bomb toss is replaced with an Unblockable flying kick, and their Paper Bomb detonation is replaced with a shockwave that destroys enemy Paper Bombs.
- Lee's (behind obstacle)
and
are his
and
respectively.
String List
String # | Inputs | Notes |
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Weak Attacks
5B
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6B
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2B
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4B
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8B
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Running B
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j.B
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Strong Attacks
5A
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6A
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2A
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4A
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8A
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Running A
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j.A
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Throws
5Y
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2Y
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j.Y
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Special Jutsu
5X
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2X
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4X
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Followups and Other Frame Data
BNB Combos
Combo | Damage | Notes |
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-- |
|